Ryan Rector
|
d0f98223e4
|
Enhance north-direction commandline option
|
2011-07-11 16:01:46 -06:00 |
|
Ryan Rector
|
3f3ca1979f
|
Move special texture rotation to it's own function
|
2011-07-11 15:47:45 -06:00 |
|
Ryan Rector
|
d32cc2aa10
|
Update coord conversion on map to handle new rotation option
|
2011-07-11 12:21:47 -06:00 |
|
Ryan Rector
|
1b06da4e73
|
Rotate region coords based on configured north
|
2011-07-11 10:44:55 -06:00 |
|
Ryan Rector
|
6124ffd0ed
|
Early work on rotating stubborn textures
|
2011-07-10 21:06:09 -06:00 |
|
Ryan Rector
|
e732eb6450
|
A smarter (?) attempt at rotating everything.
|
2011-07-10 21:05:45 -06:00 |
|
Ryan Rector
|
e81db44ea9
|
Fix bad coords for upper-left and -right north
|
2011-07-10 07:42:50 -06:00 |
|
Ryan Rector
|
61afc6f921
|
Merge remote-tracking branch 'upstream/master' into configurable-north
|
2011-07-10 07:20:28 -06:00 |
|
Ryan Rector
|
722b814873
|
Rotate each chunk based on north direction
|
2011-07-10 07:18:35 -06:00 |
|
Ryan Rector
|
f306a2ecff
|
Google maps JS handle north_direction
Modifies coords conversion to handle configurable north direction
|
2011-07-10 07:06:20 -06:00 |
|
Ryan Rector
|
f0ea678cb6
|
Google maps js needs to know north-direction
|
2011-07-10 07:06:06 -06:00 |
|
Ryan Rector
|
f2882512e7
|
Make quadtree flip axis on some north directions
This should not be handled here, but maybe in nbt?
This was quick to find and modify, that's all.
|
2011-07-10 07:01:17 -06:00 |
|
Ryan Rector
|
7380ed08de
|
Make chunk to tile coords aware of new north
|
2011-07-10 06:49:37 -06:00 |
|
Ryan Rector
|
954fb18a4c
|
Parse commandline for changing north direction
|
2011-07-10 06:47:58 -06:00 |
|
Ryan Rector
|
cd6d482c58
|
Add setting to change north direction
|
2011-07-10 06:44:36 -06:00 |
|