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Commit Graph

8 Commits

Author SHA1 Message Date
Nicolas F
1d40ea77d4 nether: move nether roof blocks into new class 2020-08-05 19:01:52 +02:00
Nicolas F
fcb3f2644d Shuffle around wall IDs, change wall check
Previously, walls were all numbered at 21000+. This is bad because
our blockmap is an array, so this caused our blockmap to take up
80 MiB of RAM in each worker process.

This commit changes the wall numbering, and exploits some bitmasking
to have the wall check run in constant time no matter how many walls
there are. This is done with a simple mask and xor to check the prefix.

RAM usage for the blockmap thus drops to like 44 MiB.

This is in preparation for adding more walls for 1.16.
2020-07-13 19:15:47 +02:00
Nicolas F
7e2cb56c1b Implement some mossy blocks
This adds:
- mossy stone brick stairs
- mossy cobblestone stairs
- mossy stone brick walls

We also add another block class for walls, and while we're at it,
clean up the stairs texture function to not have a huge sprawling
elif mess for loading textures, but instead to a cheeky dictionary
lookup.

In case you're wondering, yes I am just as disgusted by this code as
you are.
2019-07-15 17:23:25 +02:00
Wunkolo
8162f3f877 Add .clang_format
Also applies clang-format to the current code base, using command:
`find . -regex '.*\.\(c\|h\)' -exec clang-format -style=file -i {} \;`
2019-06-23 18:43:32 -07:00
Wunkolo
4b0b50f215 Implement style fixes 2019-03-18 14:04:36 -07:00
Wunkolo
5ff6a6400e Convert case switch to block_class_is_subset 2019-03-17 17:57:18 -07:00
Wunkolo
ee9a3411ba block_class_is_subset implementation pass 2019-03-17 17:33:30 -07:00
Wunkolo
2c3d54ea5d Implement block_class header 2019-03-17 15:09:33 -07:00