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Commit Graph

980 Commits

Author SHA1 Message Date
Nicolas F
dfe6f08ee9 genPOI: Resolve UUIDs for player spawns too 2014-10-24 13:57:06 +02:00
Ean McLaughlin
97350e81e3 Missing colon from else statement. 2014-09-03 02:10:50 -06:00
Ean McLaughlin
8f909f99de Added missing comma in function call for fence gate material definition. 2014-09-03 02:06:51 -06:00
Ean McLaughlin
f5b610e81c Update C extension version number. 2014-09-03 01:50:49 -06:00
Ean McLaughlin
893ca07419 Might as well slip a tiny bit of clean up in. 2014-09-03 01:45:29 -06:00
Ean McLaughlin
a3b7ac12b8 Added definitions for the new fence gates. Hopefully I got the C side right. Close #1148 2014-09-03 01:36:44 -06:00
Andrew Chin
af47000079 Lighting fixes for red sandstone stairs and slabs
Closes #1150
Closes #1149
2014-09-02 22:23:33 -04:00
Ean McLaughlin
5f8d5ca7bc Forgot texture file extensions in a couple places. 2014-09-02 20:56:07 -04:00
Ean McLaughlin
ed09c5c965 Added definitions and support for all the various red sandstone blocks. 2014-09-02 20:55:57 -04:00
Andrew Chin
5d13030834 Bump versions and docs for 1.8 support! 2014-09-02 10:54:13 -04:00
Andrew Chin
e82e7bf0b2 added support for different door types 2014-08-26 15:48:05 -04:00
Andrew Chin
df920e60de Added support for the difference fence colors 2014-08-26 14:17:40 -04:00
Andrew Chin
0974b37fa7 Merge remote-tracking branch 'origin/snapshot' into snapshot 2014-08-26 14:17:03 -04:00
Andrew Chin
da295d928a Merge branch 'master' into snapshot 2014-08-26 11:55:00 -04:00
Andrew Chin
924d396758 Show an ETA when using the plain text logger
Closes #1088
2014-08-19 22:49:33 -04:00
Andrew Chin
322922b8e6 Implement a UUID lookup cache, to avoid hitting the mojang server so much
The cache is a gzip'd JSON file.  Soon we will have a small script to
help manage the cache

See #1090 and #1117
2014-08-19 22:08:15 -04:00
Andrew Chin
59d277a131 Change ctime to localtime.
See discussion in #1082
2014-08-19 21:28:25 -04:00
Andrew Chin
8257220657 Merge PR# 1082 2014-08-19 21:17:57 -04:00
Nicolas F
792b049dd5 FIx genPOI dimension parsing
Fixes Issue #1130
2014-07-18 20:08:34 +02:00
Aaron Griffith
35863578d7 Merge remote-tracking branch 'matrixhacker/master'
Conflicts:
	docs/config.rst
2014-06-26 05:14:49 -04:00
Dan Berglund
37711f6b79 add new 14w25a prismarine and sea lantern blocks 2014-06-20 11:35:21 -07:00
Nicolas F.
a77f4aa5f4 Fix warning for unresolvable UUID
Exception while catching an exception. Try to make an inception joke of that.
2014-06-20 19:53:34 +02:00
Andrew Chin
9d7e1d2e02 Merge pull request #1110 from CounterPillow/genpoi-triage
genPOI triage
2014-06-18 22:51:25 -04:00
CounterPillow
c15b9383c8 Remove broken special case for ancient worlds
And to whoever wrote that thing: "World10" is not 6 characters
long, so the workaround was broken anyway.
2014-06-03 18:08:27 +02:00
Andrew Chin
381d66f36d Try to prevent findGitHash from ever returning None
See #1093
2014-06-01 21:13:55 -04:00
Andrew Chin
a7aab9d1b2 Try to prevent findGitHash from ever returning None 2014-06-01 21:13:14 -04:00
Nicolas F
8053eaca72 Lazily get names from UUIDs
Instead of doing the UUID->name resolution for all players in every
case, only do it when EntityId is accessed and the name hasn't been
retrieved this run already. This makes genPOI usable for people who
have many players on their servers but don't wish to use player POI
while still using other genPOI features.

To do this, a PlayerDict has been created, which contains a dirty
hack to see if the requested item is EntityId and whether it hasn't
been set already.
2014-05-30 10:16:28 +02:00
Andrew Chin
5427b28ca2 Use is not None instead of != None 2014-05-26 14:02:40 -04:00
Shadark
b3f41c7928 Fixed pngnq rename error in Windows
Fixed error 183 (File already exists) in Windows when trying to use
pngnq and trying to rename "file.png.tmp" to "file.png".
2014-05-14 01:49:45 +02:00
matrixhacker
bb1c4a7b85 Updated documentation and added an additional validation check for
improperly formatted crop zones.
2014-05-12 14:47:45 -04:00
Andrew Chin
6eacb3ecc7 Merge branch 'master' into snapshot 2014-05-10 19:44:33 -04:00
Aaron Griffith
95de300276 fix jar caching forcing default textures (caused by 183da128) 2014-05-10 18:45:58 -04:00
matrixhacker
b6ac54a2b6 Added the ability to specify multiple crop zones. 2014-05-09 23:44:46 -04:00
CounterPillow
6812cad596 Fix validator for empty lists (the default value)
Whoops.
2014-05-09 16:58:47 +02:00
CounterPillow
6d28942626 Clarify optimizeimg docs; add warnings
The validator will now warn if it detects that a crushed output
is fed into something that is not a crusher.

The is_crusher method of an optimizer shall return True if the
optimisation process is lossless, and does try to find optimal
encoding parameters as opposed to only removing unneeded channels
or reducing palettes.
2014-05-08 20:56:46 +02:00
Andrew Chin
ab29a9155f Merge branch 'master' into snapshot 2014-05-07 18:34:45 -04:00
Aaron Griffith
4b2cbfb5ee Merge pull request #1074 from CounterPillow/optimizerewrite
Rewrote image optimisation stuff.
2014-05-06 18:25:09 -04:00
CounterPillow
03561dccfa Use check_call(), add workaround for broken pngnq
Also -f pngnq to write files, in case something didn't work
last render.
2014-05-06 22:31:23 +02:00
CounterPillow
8817972b36 Move the check for program availability into class
We also actually execute it now. Go us!
2014-05-06 20:10:42 +02:00
CounterPillow
866c2fe064 Work around and warn if old optimizeimg definition
Before someone says this is incorrect because it only ever uses
pngcrush: The old code always used pngcrush and nothing else
anyway. This is absolutely correct and the old behaviour.

I also added a check to make sure it's a list, as some people might
forget the whole list thing.
2014-05-06 19:54:43 +02:00
Aaron Griffith
7c23d6e86a added rendercheck mode 3, the identity function of rendercheck modes! 2014-05-01 16:48:28 -04:00
Andrew Chin
7d87d25658 Fix ServerAnnounceObserver typo 2014-04-15 11:22:41 -04:00
Andrew Chin
8e5944d5c3 Catch some additional UUID lookup errors from urllib2 2014-04-10 19:52:50 -04:00
Andrew Chin
ae586a7d27 Merge PR #1079 -- Handle UUID player files semi-nicely in POIgen 2014-04-10 19:44:24 -04:00
Aaron Griffith
a8fc3300b4 general fixes for min/maxzoom, documentation cleared up
hopeful fix for #1086
2014-04-05 20:29:58 -04:00
Andrew Chin
90071e999f Merge #1055 -- Prevent opening and parsing files which haven't been modified since the last time that the render was done. 2014-03-30 18:21:08 -04:00
kiyote
a5b7c9617f Added ['time'] attribute to Players POI
It's nice that we can see where a player was at logout, but now we can see when that logout was.
2014-03-29 09:17:59 -05:00
Luc Ritchie
0e1bd4369a Use Mojang's session API to get usernames from UUIDs 2014-03-09 16:23:32 -04:00
Luc Ritchie
1cf131a8fc Handle UUID player files semi-nicely in POIgen (14w10a+, 1.7.6+) 2014-03-09 00:56:27 -05:00
Andrew Chin
a6922e4ab7 New snapshot block: slime blocks
See #1062
2014-03-08 13:09:15 -05:00