Commit Graph
2707 Commits
Author SHA1 Message Date
Ryan Rector cd6d482c58 Add setting to change north direction 2011-07-10 06:44:36 -06:00
Andrew Chin 410fdfb3a5 Provide a better error message when a Windows package fails to import c_overviewer 2011-07-09 11:29:23 -04:00
Aaron Griffith da421a29a2 added --forcerender to the readme 2011-07-09 09:37:06 -04:00
Aaron Griffith 0c63bcb5fe changed setup.py to copy web_assets recursively for py2exe 2011-07-07 16:35:48 -04:00
Maciej Małecki c1f13775d9 setup.py now checks for Imaging directory in Python include path. Appears to fix #402 2011-07-04 12:54:34 +02:00
Andrew Chin 01a370a7b7 Merge remote-tracking branch 'upstream/master' 2011-06-28 18:47:28 -04:00
Andrew Clunis c88d5b2c1a Reimplemented search box. 2011-06-25 19:45:02 -04:00
Aaron Griffith 62119c37ef bumped extension version for fix that closes #414 2011-06-23 15:21:46 -07:00
Aaron Griffith 79944d4f90 fixed out-of-bounds index segfault 2011-06-23 17:44:04 -04:00
Aaron Griffith aed6938d22 now fails correctly if --settings is given but file does not exist 2011-06-22 14:19:50 -04:00
Aaron Griffith 96fb3accb5 Merge branch 'master' into rendermode-options
Conflicts:
	src/rendermode-lighting.c
	src/rendermodes.h
2011-06-19 14:00:56 -04:00
Aaron Griffith d5ceec6e8b fixed custom mode option inheritance bug + another bug
Render mode "self" structs are now guaranteed to start zero'd out.
2011-06-19 13:50:55 -04:00
Aaron Griffith 7e5f518958 normal mode height fading (a la Fenixin's formula, Issue #147) 2011-06-19 13:34:16 -04:00
Aaron Griffith f8b005d079 added render_mode_parse_option helper function 2011-06-19 13:06:12 -04:00
Aaron Griffith 6aab671857 Merge pull request #410 from Fenixin/stairs-new-lighting
This is a new way to handle lighting for stairs and other half-block type.
2011-06-18 17:31:00 -07:00
Alejandro Aguilera 278eabbae3 Remove unused access to blocklight array. 2011-06-19 01:38:26 +02:00
Alejandro Aguilera 8eda22055f Add comments. Delete printfs. 2011-06-19 01:38:26 +02:00
Alejandro Aguilera fdadda0ea6 Move the average lighting coeff to another function. Take the average over blockmap.
Fixes problems with stairs in night and lighting rendermode.
2011-06-19 01:38:26 +02:00
Andrew Chin 312624e96c Fix regression introduced by regression fix 2011-06-18 14:59:37 -04:00
Andrew Chin 6cf0cc5147 Fixed regionlist regression 2011-06-18 11:51:13 -04:00
Aaron Griffith b1a386cae9 fixed sample.settings.py typo 2011-06-16 06:26:58 -07:00
Aaron Griffith 091a76fe60 added sans-serif font styling to whole page, in line with other controls 2011-06-15 10:26:58 -04:00
Eric CarrandAaron Griffith 0bb484bdf7 Added mouseover coords 2011-06-15 10:26:58 -04:00
Aaron Griffith 57100c1912 fix small bug when parent option merging fails 2011-06-15 00:42:41 -04:00
Aaron Griffith c3e79459d4 fix for running on PIL 1.1.5 and earlier 2011-06-15 00:28:32 -04:00
Aaron Griffith 7d587ecc6d changed mineral overlay to highlight even if the block is just above the color 2011-06-14 21:13:53 -04:00
Aaron Griffith a50cd315ef added 'minerals' option to mineral overlay 2011-06-14 20:56:21 -04:00
Aaron Griffith 65690eea68 Merge branch 'mineral-overlay' into rendermode-options 2011-06-14 20:10:26 -04:00
Aaron Griffith 98562b6f4a windows build fixes 2011-06-12 22:29:28 -04:00
Aaron Griffith a0d1cd45d9 Merge branch 'master' into rendermode-options 2011-06-12 22:25:59 -04:00
Aaron Griffith bdee438060 added 'lighting' option to cave mode 2011-06-12 22:03:42 -04:00
Aaron Griffith 3d6042260c added 'only_lit' option to cave mode 2011-06-12 20:49:54 -04:00
Aaron Griffith 13c9750a43 fixed crash when spawn point does not have an associated region file (closes issue #399) 2011-06-11 05:01:19 -04:00
Aaron Griffith 5ae843aa80 fixed --list-rendermodes bug, and made sure custom modes show up 2011-06-11 04:38:38 -04:00
Aaron Griffith f5a187dad0 bumped extension version, and added in a few new rendermode options 2011-06-11 04:27:04 -04:00
Aaron Griffith bd9b1873e3 added support for "custom" rendermodes created in python 2011-06-11 04:01:40 -04:00
Aaron Griffith bfb92de7b7 provided options are now checked against the available options 2011-06-11 00:01:12 -04:00
Aaron Griffith da706287c8 added a couple of simple options to the 'normal' rendermode 2011-06-10 23:15:24 -04:00
Aaron Griffith a37d0ce9bc added options metadata (and python accessor) 2011-06-10 22:27:46 -04:00
Aaron Griffith 6d667cb262 added (currently unchecked) global rendermode option support 2011-06-09 23:28:29 -04:00
Aaron Griffith b654f3169f cleaned up rendermode interface 2011-06-09 21:00:24 -04:00
Andrew Chin b1ee31bffa Proper fix for build issue (Fixes #395) 2011-06-09 11:50:09 -04:00
Andrew Chin 56a2e1f834 Move decl to top of block 2011-06-09 11:45:36 -04:00
Aaron Griffith 5b25b3c597 Merge branch 'styled-controls', remote-tracking branch 'fenixin/improve-tall-grass2' 2011-06-08 20:16:54 -04:00
Aaron Griffith 512b2032b2 finished styling controls 2011-06-08 19:58:18 -04:00
Alejandro Aguilera 57d2a525ff Add self. 2011-06-09 01:11:38 +02:00
Alejandro Aguilera 1a1e8b1239 Delete false comment. 2011-06-09 00:23:14 +02:00
Alejandro Aguilera 71d8da5f83 Iprove tall-grass looking. Draw the sprite in the correct angle, and draw it at a random offset (as done in game). 2011-06-09 00:23:14 +02:00
Aaron Griffith 6bb39a87ca basic styling for custom control buttons 2011-06-08 16:48:29 -04:00
Aaron Griffith 71bd38a8aa Merge branch 'master' into py-package
Conflicts:
	overviewer_core/googlemap.py
2011-06-08 15:59:09 -04:00