Commit Graph
2707 Commits
Author SHA1 Message Date
Ryan Rector 077552b53b Cache rotated chunk data
This results in a small performance gain for rotations, but still
noticeably slower than with no rotation.
2011-07-17 08:47:57 -06:00
Alejandro Aguilera 340f847f8c composite expects an int 2011-07-17 01:31:47 +02:00
Alejandro Aguilera 641e9f5c18 Update function generate_full_block, fix problems with beds, cakes, and trapdoors. 2011-07-17 01:21:15 +02:00
Alejandro Aguilera b17f51404b oops... 2011-07-17 01:21:15 +02:00
Alejandro Aguilera 8bb19ee388 Forget about tall grass... resize them too. 2011-07-17 01:21:15 +02:00
Alejandro Aguilera a83a082659 Add code in textures.py to resize textures in blockmap and special_blocks. 2011-07-17 01:21:15 +02:00
Aaron Griffith 546fe5c39e Merge pull request #434 from Xon/master
Permit overviewer to keep running even if the chunk the spawn is in is corrupt.
2011-07-15 10:44:30 -07:00
Xon c5ba5edbcc Permit overviewer to keep running even if the chunk the spawn is in is corrupt. 2011-07-15 21:50:18 +08:00
Aaron Griffith f7015396ab added options to overviewerConfig.js for search box, coords box, overlay menu 2011-07-14 23:07:32 -04:00
Aaron Griffith cbd48fa2eb fixed typo in setup.py 2011-07-14 22:52:13 -04:00
Andrew Chin 173e662457 Adding ?debug=1 to a map URL enables debug mode 2011-07-14 22:22:58 -04:00
Ryan Rector 59594ee442 Clean up region rotation a bit. 2011-07-14 16:36:10 -06:00
Ryan Rector 284199c557 More info in README 2011-07-13 15:39:58 -06:00
Ryan Rector 32abe88efd Show actual default as default for north-direction 2011-07-13 15:29:08 -06:00
Ryan Rector 6e3a732eb8 Rotate compass rose when rotating map 2011-07-13 15:10:50 -06:00
Ryan Rector 0ffb13eafc Remove one 'Additional Bug' from README 2011-07-13 15:10:09 -06:00
Ryan Rector e26059be38 Add special texture rotation for upper-left and lower-right 2011-07-13 15:01:04 -06:00
Ryan Rector 56a5f42cd0 Add rough benchmark to Readme 2011-07-13 13:27:18 -06:00
Aaron Griffith af63ff9992 fixed recursive web_assets handling (closes issue #430) 2011-07-12 18:41:08 -04:00
Ryan Rector 679b27aba9 Edited README.rst via GitHub 2011-07-12 10:56:15 -07:00
Ryan Rector e78d14059a Merge branch 'configurable-north' of https://github.com/rmrector/Minecraft-Overviewer into configurable-north 2011-07-12 11:52:29 -06:00
Ryan Rector acfdc5ed4b Update readme with information on changes 2011-07-12 11:51:38 -06:00
Aaron Griffith a7753486dc Merge branch 'master' into rendermode-options 2011-07-12 12:20:09 -04:00
Ryan Rector a0a45c8763 Merge remote-tracking branch 'origin/configurable-north' into configurable-north 2011-07-11 21:49:31 -06:00
Ryan Rector 110bd10569 Handle more regions
This is much, much slower than numpy would do it. I should probably do
this right sometime, but right now I just want it to work.
2011-07-11 21:42:24 -06:00
Ryan Rector 3a6194a6f1 I give up. Markdown is apparently not for me. 2011-07-11 16:24:23 -06:00
Ryan Rector afe25eed21 Readme modification again. 2011-07-11 16:23:17 -06:00
Ryan Rector da7471cc0c Markdown! 2011-07-11 16:22:07 -06:00
Ryan Rector caef1afaf0 Add info on north-direction to readme 2011-07-11 16:19:51 -06:00
Ryan Rector eebd0a2740 Add info on north-direction to readme 2011-07-11 16:17:07 -06:00
Ryan Rector 1fdd143a98 Explain available north-directions in sample settings 2011-07-11 16:03:28 -06:00
Ryan Rector d0f98223e4 Enhance north-direction commandline option 2011-07-11 16:01:46 -06:00
Ryan Rector 3f3ca1979f Move special texture rotation to it's own function 2011-07-11 15:47:45 -06:00
Ryan Rector d32cc2aa10 Update coord conversion on map to handle new rotation option 2011-07-11 12:21:47 -06:00
Ryan Rector 1b06da4e73 Rotate region coords based on configured north 2011-07-11 10:44:55 -06:00
Ryan Rector 6124ffd0ed Early work on rotating stubborn textures 2011-07-10 21:06:09 -06:00
Ryan Rector e732eb6450 A smarter (?) attempt at rotating everything. 2011-07-10 21:05:45 -06:00
Andrew Chin f4636520dd Added new check_terrain command 2011-07-10 20:53:58 -04:00
Aaron Griffith 482ccd3dd8 updated CONTRIBUTORS.rst 2011-07-10 20:43:43 -04:00
Andrew Chin 65aecb9783 Purge pyc files on "setup.py clean" 2011-07-10 18:49:06 -04:00
Aaron Griffith fde647bfdf Merge branch 'py-package'
Conflicts:
	setup.py
2011-07-10 18:14:20 -04:00
Aaron Griffith 082e91fca3 Merge remote-tracking branch 'orospakr/master' 2011-07-10 17:58:21 -04:00
Ryan Rector e81db44ea9 Fix bad coords for upper-left and -right north 2011-07-10 07:42:50 -06:00
Ryan Rector 61afc6f921 Merge remote-tracking branch 'upstream/master' into configurable-north 2011-07-10 07:20:28 -06:00
Ryan Rector 722b814873 Rotate each chunk based on north direction 2011-07-10 07:18:35 -06:00
Ryan Rector f306a2ecff Google maps JS handle north_direction
Modifies coords conversion to handle configurable north direction
2011-07-10 07:06:20 -06:00
Ryan Rector f0ea678cb6 Google maps js needs to know north-direction 2011-07-10 07:06:06 -06:00
Ryan Rector f2882512e7 Make quadtree flip axis on some north directions
This should not be handled here, but maybe in nbt?
This was quick to find and modify, that's all.
2011-07-10 07:01:17 -06:00
Ryan Rector 7380ed08de Make chunk to tile coords aware of new north 2011-07-10 06:49:37 -06:00
Ryan Rector 954fb18a4c Parse commandline for changing north direction 2011-07-10 06:47:58 -06:00