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Commit Graph

2076 Commits

Author SHA1 Message Date
Aaron Griffith
b8e2003c65 travis ci button now uses master branch only
it used to show the status for all branches, which means (right now at least)
it's always failing.
2013-02-16 13:59:59 -05:00
Alejandro Aguilera
42debd6c9d Redstone now connects to trapped chests. 2013-02-08 11:06:14 +01:00
Alejandro Aguilera
7cd2072441 Added:
-droppers (still TODO vertical orientations)
-activator rails
-quartz stairs
-trapped chests
-quart blocks (all types)

Also moved restone block and quartz ore block code to the end of the file.
2013-02-08 10:58:51 +01:00
Andrew Chin
2377b3cd52 Fixed nether rendering crash
The nether rendering mode was not properly handling x and z values
outside of the range 0 to 15.  This was causing an out-of-bounds
segfault when accessing the remove_block array.

Fixes #881
Fixes #851
Fixes #852
2013-02-07 19:53:37 -05:00
Andrew Chin
94f51136b1 Fix spawn markers
(Fallout from the arbitrary dimension name change)
2013-02-03 14:56:00 -05:00
Andrew Chin
66ff7cbcb5 Validate texturepath exists 2013-02-02 14:04:05 -05:00
Andrew Chin
40becc9f59 Make sure that regionset.type always has a value 2013-01-31 16:39:10 -05:00
Andrew Chin
c5e4140bf5 Merge pull request #862 2013-01-25 19:30:43 -05:00
Andrew Chin
a0d9b2db27 Merge in pull request #872 2013-01-25 19:19:32 -05:00
Andrew Chin
5445466ec4 JSObserver will show ETA, and the 'renderComplete' message will persist
Closes #784
Closes #786
2013-01-23 21:14:29 -05:00
Aaron Griffith
d09b74e6f0 use git to find current hash, should work with overviewer-as-submodule 2013-01-21 16:50:38 -05:00
Nicolas Frattaroli
ae5e146eff Updated documentation
* Added paragraph and example about returning tuples from a filter
  (Issue #859)

* Added section about manualpois
  (Issue #858, Issue #869, Issue #598)

* Fixed a typo in the FAQ

* Added logging to file to the FAQ
  (Issue #871)
2013-01-21 18:13:50 +01:00
Andrew Chin
a5ee1b68ba Allow unicode to be returned from a genPOI filter function 2013-01-18 21:59:08 -05:00
Andrew Chin
da14102012 Merge Pull Request #859 2013-01-18 21:52:27 -05:00
Andrew Chin
56d5832a99 Merge in pull request #865 2013-01-16 22:16:34 -05:00
Aaron Griffith
03fa62f3d6 updaded doc download links 2013-01-15 12:21:54 -05:00
Andrew Chin
45897c6418 Support for the Daylight sensor
See #863
2013-01-13 15:50:34 -05:00
Andrew Chin
ef5e3e8fb9 Weighted pressure plates
See #863
2013-01-12 14:10:17 -05:00
Andrew Chin
6ece185b1f Handle HD textures and animated textures 2013-01-12 13:44:04 -05:00
Andrew Chin
bec35bda1e Load textures from the new textures folder (intead of terrain.png)
See #863
2013-01-12 00:49:36 -05:00
Nick Aldwin
794cab0144 Add less verbose config option 2013-01-08 17:02:12 -05:00
Andrew Chin
7f9d6e6508 First pass an rendering comparators
See #863
2013-01-06 19:13:15 -05:00
Andrew Chin
545f0db46a Add support for Quartz ore and redstone block
See #863
2013-01-06 16:01:23 -05:00
Aaron Griffith
443aa84b07 updated tileset.py and genPOI.py and a few other stragglers 2013-01-06 01:00:06 -05:00
Aaron Griffith
77fff9fa25 specifying a directory name for a dimension should work now 2013-01-06 00:43:52 -05:00
Andrew Chin
a49a05a2ee Better manualPOI validator 2013-01-02 22:10:57 -05:00
Andrew Chin
813777a88f Merge pull request #858 2013-01-02 21:51:38 -05:00
Andrew Chin
460d8a390f Converted the IOErrors i missed before 2013-01-02 21:36:34 -05:00
Andrew Chin
64cdd057fd Don't print scary traceback when textures cannot be found
See #860
2013-01-01 21:10:26 -05:00
CounterPillow
3ad99d9461 Added possibility to return tuple from filterfunc
If the returned type is a tuple, it will be interpreted as first the
title (i.e. hovertext), then the content of the infowindow. If the
returned type is a string, it will be used as both the title and
infowindow content (the old behaviour). This means that older configs
are still compatible and need no changes.
2013-01-01 21:15:38 +01:00
CounterPillow
b13f0044e2 manualpois is now a per-render option 2012-12-31 18:54:31 +01:00
CounterPillow
2aa3a8cc02 Added manual POI option
Here's how to use it:
have a list called "manualpois" in your config filled with objects that contain
the attributes id, x, y and z. Feel free to add more attributes as you need them.
Then, write filter functions to filter for your custom POIs (hint: use the id).
2012-12-31 16:22:41 +01:00
tazorax
4222b9f3c2 Add nether brick slab support 2012-12-29 19:11:08 +01:00
Andrew Chin
6ca70deb91 Merge commit 'refs/pull/847/head' of github.com:overviewer/Minecraft-Overviewer into merge_847 2012-11-29 21:29:49 -05:00
Andrew Chin
3d3ad4e4d6 Fix partial traceback printing on Windows 2012-11-29 21:03:33 -05:00
CounterPillow
4d983f8ada Changed location marker icon and animation 2012-11-29 18:59:38 +01:00
CounterPillow
bfcb53ede3 Added marker at coordinates in the url
Addresses issue #782
2012-11-29 18:48:54 +01:00
Alejandro Aguilera
22cefd69e6 Add png-it.py script to contrib directory
Creates 1 big PNG images from an overviewer tileset directory

Addresses #826
2012-11-29 10:03:52 -05:00
Andrew Chin
dc345ba75d Renamed the current nether to netherold, and made the new nether2 the default 2012-11-28 22:03:17 -05:00
Andrew Chin
a92f368a0d Merge commit 'refs/pull/815/head' of github.com:overviewer/Minecraft-Overviewer into merge_815 2012-11-28 21:17:06 -05:00
Andrew Chin
c5b1a3e2d4 Merge commit 'refs/pull/817/head' of github.com:overviewer/Minecraft-Overviewer into merge_817 2012-11-28 20:26:27 -05:00
Thomas Lake
223b326df1 Add option to configure maxzoom and appropriate documentation 2012-11-28 20:24:29 -05:00
Thomas Lake
c6d7a6d8fd Fix crop validator to avoid trying to alter a tuple 2012-11-28 20:12:58 -05:00
Andrew Chin
7ce2e6d280 Typo 2012-11-26 22:10:36 -05:00
Andrew Chin
fbf5a25c53 OSX Build clarifications 2012-11-26 22:06:02 -05:00
Andrew Chin
126192514f Don't error out when encountering an unknown RegionSet 2012-11-26 00:51:14 -05:00
iPeer
36afaa3b5e Fixes mob spawners rendering as coal ore. 2012-11-20 17:38:44 -05:00
Andrew Chin
02425b884a Merge commit 'refs/pull/821/head' of github.com:overviewer/Minecraft-Overviewer into merge_821 2012-11-09 16:22:38 -05:00
Alejandro Aguilera
53b5080476 greatly improve walls look. 2012-11-04 21:47:23 +01:00
Alejandro Aguilera
ad7e6d11de Map rotation now affects anvils. 2012-11-03 23:53:13 +01:00