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Minecraft-Overviewer/world.py

157 lines
5.3 KiB
Python

import functools
import string
import os
import os.path
import time
import multiprocessing
from PIL import Image
import chunk
base36decode = functools.partial(int, base=36)
def base36encode(number):
"""String repr of a number in base 32"""
if number==0: return '0'
alphabet = string.digits + string.lowercase
if number < 0:
number = -number
neg = True
else:
neg = False
base36 = ''
while number != 0:
number, i = divmod(number, 36)
base36 = alphabet[i] + base36
if neg:
return "-"+base36
else:
return base36
def find_chunkfiles(worlddir):
"""Returns a list of all the chunk file locations, and the file they
correspond to"""
all_chunks = []
for dirpath, dirnames, filenames in os.walk(worlddir):
if not dirnames and filenames:
for f in filenames:
p = f.split(".")
all_chunks.append((base36decode(p[1]), base36decode(p[2]),
os.path.join(dirpath, f)))
return all_chunks
def render_world(worlddir, cavemode=False):
print "Scanning chunks..."
all_chunks = find_chunkfiles(worlddir)
total = len(all_chunks)
print "Done! {0} chunks found".format(total)
if not total:
return
# Create an image big enough for all chunks
# Each chunk is 352 pixels across. Each chunk is vertically 1584 pixels,
# but are spaced only 16*11=176 pixels apart.
# Imagine a diagonal coordinate system to address the chunks where
# increasing x goes up-right and increasing z goes down-right. This needs
# to be embedded in a square. How big is this square?
# Each column of chunks has a constant x+z sum of their coordinates, since
# going from a chunk to the one below it involves adding 1 to z and
# subtracting 1 from x. Therefore, the leftmost column is the one that
# minimizes x+z. The rightmost column maximizes x+z
# This means the total width of the image is max sum - the min sum, times
# the horizontal spacing between each neighboring chunk. Since the rows are
# staggered, each row takes up half its actual width: 352/2
# Similarly, each row of chunks has a constant difference between their x
# and z coordinate, since going from from a chunk to the one to its right
# involves an addition of 1 to both x and z.
# So the total height of the image must be the max diff - the min diff,
# times the vertical chunk spacing which is half of 16*11. Additionally,
# 1584-8*11 must be added to the height for the rest of the bottom layer of
# chunks.
# Furthermore, the chunks with the minimum z-x are placed on the image at
# y=0 (in image coordinates, not chunk coordinates). The chunks with the
# minimum x+z are placed on the image at x=0.
# Find the max and min sum and difference. Start out by finding the sum and
# diff of the first chunk
item = all_chunks[0]
minsum = maxsum = item[0] + item[1]
mindiff = maxdiff = item[1] - item[0]
for c in all_chunks:
s = c[0] + c[1]
minsum = min(minsum, s)
maxsum = max(maxsum, s)
d = c[1] - c[0]
mindiff = min(mindiff, d)
maxdiff = max(maxdiff, d)
width = (maxsum - minsum) * 384//2
height = (maxdiff-mindiff) * 8*12 + (12*128-8*12)
print "Final image will be {0}x{1}. (That's {2} bytes!)".format(
width, height, width*height*4)
# Oh god create a giant ass image
worldimg = Image.new("RGBA", (width, height))
# Sort the chunks by their row, so when we loop through them it goes top to
# bottom
print "Sorting chunks..."
all_chunks.sort(key=lambda x: x[1]-x[0])
print "Starting chunk processors..."
pool = multiprocessing.Pool(processes=3)
resultsmap = {}
for chunkx, chunky, chunkfile in all_chunks:
result = pool.apply_async(chunk.render_and_save, args=(chunkfile,),
kwds=dict(cave=cavemode))
resultsmap[(chunkx, chunky)] = result
print "Processing chunks!"
processed = 0
starttime = time.time()
for chunkx, chunky, chunkfile in all_chunks:
# Read in and render the chunk at world coordinates chunkx,chunky
# Where should this chunk go on the image?
column = chunkx + chunky - minsum
row = chunky - chunkx - mindiff
# col0 is at x=0. row0 is at y=0.
# Each col adds 384/2. Each row adds 16*12/2
imgx = 192 * column
imgy = 96 * row
print "Drawing chunk {0},{1} at pos {2},{3}".format(
chunkx, chunky,
imgx, imgy)
print "It's in column {0} row {1}".format(column, row)
# Read it and render
result = resultsmap[(chunkx, chunky)]
chunkimagefile = result.get()
chunkimg = Image.open(chunkimagefile)
# Draw the image sans alpha layer, using the alpha layer as a mask. (We
# don't want the alpha layer actually drawn on the image, this pastes
# it as if it was a layer)
worldimg.paste(chunkimg.convert("RGB"), (imgx, imgy), chunkimg.split()[3])
processed += 1
print "{0}/{1} chunks rendered. Avg {2}s per chunk".format(processed, total,
(time.time()-starttime)/processed)
print "All done!"
print "Took {0} minutes".format((time.time()-starttime)/60)
return worldimg