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0a1560431a22e18aa1e958b219cb64820fd3a7c3
the code that calls handleEntities in genPOI was building a list of all filter funcs in the config, then used itertools.groupby to walk over each region set, calling handleEntities and passing filters funcs for the rset. this works fine when all of the renders point at a different world, since rsets are sorted via __lt__ using the regiondir. when an rset appears in the config multiple times, groupby can't sort the rsets reliably, so a single rset is passed multiple times to handleEntities with only some of the applicable filters. for a config with just two renders of the same world, handleEntities would frequently be called 5-7 times instead of just 2. this change eliminates group by, and just iterates over all the rsets, each time plucking the list of applicable filters based on rset associated with each filter (simple equality).
====================================
Minecraft Overviewer |Build Status|
====================================
By Andrew Brown and contributors (see CONTRIBUTORS.rst).
Documentation:
http://docs.overviewer.org
Github code repository:
https://github.com/overviewer/Minecraft-Overviewer
Travis-CI:
https://travis-ci.org/overviewer/Minecraft-Overviewer
Blog:
https://overviewer.org/blog/
The Minecraft Overviewer is a command-line tool for rendering high-resolution
maps of Minecraft worlds. It generates a set of static html and image files and
uses Leaflet to display a nice interactive map.
The Overviewer has been in active development for several years and has many
features, including day and night lighting, cave rendering, mineral overlays,
and many plugins for even more features! It is written mostly in Python with
critical sections in C as an extension module.
Getting Started
---------------
All documentation has been consolidated at our documentation site. For
information on downloading, compiling, installing, and running The Overviewer,
visit the docs site.
http://docs.overviewer.org
A few helpful tips are below, but everyone is going to want to visit the
documentation site for the most up-to-date and complete set of instructions!
Alternatively, the docs are also in the docs/ directory of the source download.
Look in there if you can't access the docs site.
Examples
--------
See examples of The Overviewer in action!
https://github.com/overviewer/Minecraft-Overviewer/wiki/Map-examples
Disclaimers
-----------
Before you dive into using this, just be aware that, for large maps, there is a
*lot* of data to parse through and process. If your world is very large, expect
the initial render to take at least an hour, possibly more. (Since Minecraft
maps are practically infinite, the maximum time this could take is also
infinite!)
If you press ctrl-C, it will stop. The next run will pick up where it left off.
Once your initial render is done, subsequent renderings will be MUCH faster due
to all the caching that happens behind the scenes. Just use the same output
directory and it will only update the tiles it needs to.
There are probably some other minor glitches along the way, hopefully they will
be fixed soon. See the `Bugs`_ section below.
Viewing the Results
-------------------
Within the output directory you will find two things: an index.html file, and a
directory hierarchy full of images. To view your world, simply open index.html
in a web browser.
You can throw these files up to a web server to let others view your map.
Bugs
====
For a current list of issues, visit
https://github.com/overviewer/Minecraft-Overviewer/issues
Feel free to comment on issues, report new issues, and vote on issues that are
important to you.
.. |Build Status| image:: https://secure.travis-ci.org/overviewer/Minecraft-Overviewer.svg?branch=master
Description
Fork of overviewer/Minecraft-Overviewer on GitHub.
https://github.com/overviewer/Minecraft-Overviewer
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