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Minecraft-Overviewer/world.py
Andrew Brown f9783d7a20 Tile rendering is now mostly parallel up to 4 procs.
The initial recursive call for tile generation will spawn up to 3 extra
processes to work on each quadrant. It's not perfect yet since some
quadrants may have more or less work to do, and only 4 total workers are
supported.

Also, it waits for all chunks are finished before it dives into the
tiles, to prevent it from using more resources than requested.
2010-09-11 00:15:59 -04:00

24 KiB