Move to videojs and point to remote video on goth.land
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@@ -109,37 +109,6 @@ getStatus()
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setupWebsocket()
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// setInterval(getStatus, 5000)
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// HLS Video setup. Commented out for local html work. Uncomment to make HLS work.
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// const video = document.getElementById("video")
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// const videoSrc = "hls/stream.m3u8"
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// if (Hls.isSupported()) {
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// var hls = new Hls()
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// hls.loadSource(videoSrc)
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// hls.attachMedia(video)
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// hls.on(Hls.Events.MANIFEST_PARSED, function () {
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// video.play()
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// });
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// }
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// // hls.js is not supported on platforms that do not have Media Source
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// // Extensions (MSE) enabled.
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// //
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// // When the browser has built-in HLS support (check using `canPlayType`),
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// // we can provide an HLS manifest (i.e. .m3u8 URL) directly to the video
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// // element through the `src` property. This is using the built-in support
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// // of the plain video element, without using hls.js.
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// //
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// // Note: it would be more normal to wait on the 'canplay' event below however
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// // on Safari (where you are most likely to find built-in HLS support) the
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// // video.src URL must be on the user-driven white-list before a 'canplay'
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// // event will be emitted; the last video event that can be reliably
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// // listened-for when the URL is not on the white-list is 'loadedmetadata'.
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// else if (video.canPlayType("application/vnd.apple.mpegurl")) {
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// video.src = videoSrc
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// video.addEventListener("loadedmetadata", function () {
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// video.play()
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// });
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// }
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function scrollSmoothToBottom(id) {
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const div = document.getElementById(id);
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$('#' + id).animate({
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