Merge branch 'master' of https://github.com/gabek/owncast
This commit is contained in:
commit
903fdc33ae
18
config.go
18
config.go
@ -10,14 +10,15 @@ import (
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// Config struct
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type Config struct {
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IPFS IPFS `yaml:"ipfs"`
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PublicHLSPath string `yaml:"publicHLSPath"`
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PrivateHLSPath string `yaml:"privateHLSPath"`
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VideoSettings VideoSettings `yaml:"videoSettings"`
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Files Files `yaml:"files"`
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FFMpegPath string `yaml:"ffmpegPath"`
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WebServerPort int `yaml:"webServerPort"`
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S3 S3 `yaml:"s3"`
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IPFS IPFS `yaml:"ipfs"`
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PublicHLSPath string `yaml:"publicHLSPath"`
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PrivateHLSPath string `yaml:"privateHLSPath"`
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VideoSettings VideoSettings `yaml:"videoSettings"`
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Files Files `yaml:"files"`
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FFMpegPath string `yaml:"ffmpegPath"`
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WebServerPort int `yaml:"webServerPort"`
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S3 S3 `yaml:"s3"`
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EnableOfflineImage bool `yaml:"enableOfflineImage"`
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}
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type VideoSettings struct {
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@ -26,6 +27,7 @@ type VideoSettings struct {
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EncoderPreset string `yaml:"encoderPreset"`
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StreamQualities []StreamQuality `yaml:"streamQualities"`
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EnablePassthrough bool `yaml:"passthrough"`
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OfflineImage string `yaml:"offlineImage"`
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}
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type StreamQuality struct {
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@ -2,12 +2,14 @@ publicHLSPath: webroot/hls
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privateHLSPath: hls
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ffmpegPath: /usr/local/bin/ffmpeg
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webServerPort: 8080
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enableOfflineImage: true
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videoSettings:
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chunkLengthInSeconds: 4
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streamingKey: abc123
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encoderPreset: superfast # https://trac.ffmpeg.org/wiki/Encode/H.264
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passthrough: true # Enabling this will ignore the below stream qualities and pass through the same quality that you're sending it
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offlineImage: doc/logo.png # Is displayed when a stream ends
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streamQualities:
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- bitrate: 1000 # in k
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81
ffmpeg.go
81
ffmpeg.go
@ -11,6 +11,81 @@ import (
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"strings"
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)
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func showStreamOfflineState(configuration Config) {
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fmt.Println("----- Stream offline! Showing offline state!")
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var outputDir = configuration.PublicHLSPath
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var variantPlaylistPath = configuration.PublicHLSPath
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if configuration.IPFS.Enabled || configuration.S3.Enabled {
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outputDir = configuration.PrivateHLSPath
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variantPlaylistPath = configuration.PrivateHLSPath
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}
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outputDir = path.Join(outputDir, "%v")
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var variantPlaylistName = path.Join(variantPlaylistPath, "%v", "stream.m3u8")
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var videoMaps = make([]string, 0)
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var streamMaps = make([]string, 0)
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var videoMapsString = ""
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var streamMappingString = ""
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if configuration.VideoSettings.EnablePassthrough || len(configuration.VideoSettings.StreamQualities) == 0 {
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fmt.Println("Enabling passthrough video")
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streamMaps = append(streamMaps, fmt.Sprintf("v:%d", 0))
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} else {
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for index, quality := range configuration.VideoSettings.StreamQualities {
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maxRate := math.Floor(float64(quality.Bitrate) * 0.8)
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videoMaps = append(videoMaps, fmt.Sprintf("-map v:0 -c:v:%d libx264 -b:v:%d %dk -maxrate %dk -bufsize %dk", index, index, int(quality.Bitrate), int(maxRate), int(maxRate)))
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streamMaps = append(streamMaps, fmt.Sprintf("v:%d", index))
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videoMapsString = strings.Join(videoMaps, " ")
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}
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}
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framerate := 25
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streamMappingString = "-var_stream_map \"" + strings.Join(streamMaps, " ") + "\""
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ffmpegFlags := []string{
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"-hide_banner",
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"-stream_loop 5000",
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"-i", configuration.VideoSettings.OfflineImage,
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videoMapsString, // All the different video variants
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"-f hls",
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"-hls_list_size " + strconv.Itoa(configuration.Files.MaxNumberInPlaylist),
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"-hls_time " + strconv.Itoa(configuration.VideoSettings.ChunkLengthInSeconds),
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"-strftime 1",
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"-use_localtime 1",
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"-hls_playlist_type", "event",
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"-master_pl_name", "stream.m3u8",
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"-use_localtime 1",
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"-hls_flags program_date_time+temp_file",
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"-tune", "zerolatency",
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"-framerate " + strconv.Itoa(framerate),
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"-g " + strconv.Itoa(framerate*2), " -keyint_min " + strconv.Itoa(framerate*2), // multiply your output frame rate * 2. For example, if your input is -framerate 30, then use -g 60
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"-preset " + configuration.VideoSettings.EncoderPreset,
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"-sc_threshold 0", // don't create key frames on scene change - only according to -g
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"-profile:v", "high", // Main – for standard definition (SD) to 640×480, High – for high definition (HD) to 1920×1080
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"-movflags +faststart",
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"-pix_fmt yuv420p",
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streamMappingString,
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"-hls_segment_filename " + path.Join(outputDir, "offline-%s.ts"),
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variantPlaylistName,
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}
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ffmpegFlagsString := strings.Join(ffmpegFlags, " ")
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ffmpegCmd := configuration.FFMpegPath + " " + ffmpegFlagsString
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fmt.Println(ffmpegCmd)
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_, err := exec.Command("sh", "-c", ffmpegCmd).Output()
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fmt.Println(err)
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verifyError(err)
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}
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func startFfmpeg(configuration Config) {
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var outputDir = configuration.PublicHLSPath
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var variantPlaylistPath = configuration.PublicHLSPath
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@ -21,13 +96,7 @@ func startFfmpeg(configuration Config) {
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}
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outputDir = path.Join(outputDir, "%v")
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// var masterPlaylistName = path.Join(configuration.PublicHLSPath, "%v", "stream.m3u8")
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var variantPlaylistName = path.Join(variantPlaylistPath, "%v", "stream.m3u8")
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// var variantRootPath = configuration.PublicHLSPath
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// variantRootPath = path.Join(variantRootPath, "%v")
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// variantPlaylistName := path.Join("%v", "stream.m3u8")
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log.Printf("Starting transcoder saving to /%s.", variantPlaylistName)
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pipePath := getTempPipePath()
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3
main.go
3
main.go
@ -95,6 +95,9 @@ func streamConnected() {
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func streamDisconnected() {
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stats.StreamDisconnected()
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if configuration.EnableOfflineImage {
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showStreamOfflineState(configuration)
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}
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}
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func viewerAdded(clientID string) {
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16
stats.go
16
stats.go
@ -23,8 +23,8 @@ type Stats struct {
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SessionMaxViewerCount int `json:"sessionMaxViewerCount"`
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OverallMaxViewerCount int `json:"overallMaxViewerCount"`
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LastDisconnectTime time.Time `json:"lastDisconnectTime"`
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clients map[string]time.Time
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lastConnectTime time.Time `json:"-"`
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clients map[string]time.Time
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}
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func (s *Stats) Setup() {
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@ -62,6 +62,17 @@ func (s *Stats) purgeStaleViewers() {
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}
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func (s *Stats) IsStreamConnected() bool {
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if !s.streamConnected {
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return false
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}
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// Kind of a hack. It takes a handful of seconds between a RTMP connection and when HLS data is available.
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// So account for that with an artificial buffer.
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timeSinceLastConnected := time.Since(s.lastConnectTime).Seconds()
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if timeSinceLastConnected < 10 {
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return false
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}
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return s.streamConnected
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}
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@ -96,6 +107,7 @@ func (s *Stats) ViewerDisconnected(clientID string) {
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func (s *Stats) StreamConnected() {
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s.streamConnected = true
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s.lastConnectTime = time.Now()
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timeSinceDisconnect := time.Since(s.LastDisconnectTime).Minutes()
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if timeSinceDisconnect > 15 {
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@ -38,11 +38,25 @@ function setupApp() {
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}
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async function getStatus() {
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let url = "https://goth.land/status";
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let url = "/status";
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try {
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const response = await fetch(url);
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const status = await response.json(); // read response body and parse as JSON
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if (!app.isOnline && status.online) {
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// The stream was offline, but now it's online. Force start of playback after an arbitrary
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// delay to make sure the stream has actual data ready to go.
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setTimeout(function () {
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var player = videojs('video');
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player.pause()
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player.src(player.src()); // Reload the same video
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player.load();
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player.play();
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}, 3000)
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}
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app.streamStatus = status.online
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? "Stream is online."
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: "Stream is offline."
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@ -50,6 +64,7 @@ async function getStatus() {
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app.viewerCount = status.viewerCount;
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app.sessionMaxViewerCount = status.sessionMaxViewerCount;
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app.overallMaxViewerCount = status.overallMaxViewerCount;
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app.isOnline = status.online;
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} catch (e) {
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app.streamStatus = "Stream server is offline."
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