Chat refactor + persistent backing chat users (#1163)
* First pass at chat user registration and validation * Disable chat if the user is disabled/blocked or the server hits max connections * Handle dropping sockets if chat is disabled * Fix origin in automated chat test * Work for updated chat moderation * Chat message markdown rendering and fix tests * Put /api/chat behind a chat user access token. Closes #1085 * Reject blocked username changes * More WIP moderation * Defer configuring chat until we know if it is enabled. Closes #1135 * chat user blocking. Closes #1096 * Add tests around user access for #1096 * Add external integration chat message API + update integration auth middleware to pass along integration name. Closes #1092 * Delete old chat messages from db as to not hold on to excessive data. Closes #1152 * Add schema migration for messages. Closes #1155 * Commit updated API documentation * Add chat load test * Shared db mutex and db optimizations * Simplify past display name handling * Use a new test db for each test run * Wire up the external messages actions + add tests for them * Move access tokens to be actual users * Run message pruning at launch + fix comparison * Do not return API users in disabled users response * Fix incorrect highlighting. Closes #1160 * Consolidate user table statements * Set the max process connection limit to 70% of maximum * Fix wrong old display name being returned in name change event * Delete the old chat server files * Wire back up the webhooks * Remove unused * Invalidate user cache on changes * Do not send rendered body as RawBody * Some cleanup * Standardize names for external API users to ExternalAPIUser * Do not log token * Checkout branch when building admin for testing * Bundle in dev admin for testing * Some cleanup * Cleanup js logs * Cleanup and standardize event names * Clean up some logging * Update API spec. Closes #1133 * Commit updated API documentation * Change paths to be better named * Commit updated API documentation * Update admin bundle * Fix duplicate event name * Rename scope var * Update admin bundle * Move connected clients controller into admin package * Fix collecting usernames for autocomplete purposes * No longer generate username when it is empty * Sort clients and users by timestamp * Move file to admin controller package * Swap, so the comments stay correct Co-authored-by: Jannik <jannik@outlook.com> * Use explicit type alias Co-authored-by: Jannik <jannik@outlook.com> * Remove commented code. Co-authored-by: Jannik <jannik@outlook.com> * Cleanup test * Remove some extra logging * Add some clarity * Update dev instance of admin for testing * Consolidate lines Co-authored-by: Jannik <jannik@outlook.com> * Remove commented unused vars Co-authored-by: Jannik <jannik@outlook.com> * Until needed do not return IP address with client list * Fix typo of wrong var * Typo led to a bad test. Fix typo and fix test. * Guard against the socket reconnecting on error if previously set to shutdown * Do not log access tokens * Return success message on enable/disable user * Clean up some inactionable error messages. Sent ban message. Sort banned users. * fix styling for when chat is completely disabled * Unused * guard against nil clients * Update dev admin bundle * Do not unhide messages when unblocking user just to be safe. Send removal action from the controller * Add convinience function for getting active connections for a single user * Lock db on these mutations * Cleanup force disconnect using GetClientsForUser and capture client reference explicitly * No longer re-showing banned user messages for safety. Removing this test. * Remove no longer needed comment * Tweaks to forbidden username handling. - Standardize naming to not use "block" but "forbidden" instead. - Pass array over the wire instead of string. - Add API test - Fix default list incorrectly being appended to custom list. * Logging cleanup * Update dev admin bundle * Add an artificial delay in order to visually see message being hidden when testing * Remove the user cache as it is a premature optimization * When connected to chat let the user know their current user details to sync the username in the UI * On connected send current display name back to client. - Move name change out of chat component. - Add additional event type constants. * Fix broken workflow due to typo * Troubleshoot workflow * Bump htm from 3.0.4 to 3.1.0 in /build/javascript (#1181) * Bump htm from 3.0.4 to 3.1.0 in /build/javascript Bumps [htm](https://github.com/developit/htm) from 3.0.4 to 3.1.0. - [Release notes](https://github.com/developit/htm/releases) - [Commits](https://github.com/developit/htm/compare/3.0.4...3.1.0) --- updated-dependencies: - dependency-name: htm dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com> * Run npm run build and update libraries Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Gabe Kangas <gabek@real-ity.com> * Commit updated Javascript packages * Re-send current user info when a rejected name change takes place * All socket writes should be through the send chan and not directly * Seed the random generator * Add keys and indexes to users table * a util to generate consistent emoji markup * console clean up * mod tidy * Commit updated API documentation * Handle the max payload size of a socket message. - Only close socket if x2 greater than the max size. - Send the user a message if a message is too large. - Surface the max size in bytes in the config. * Update admin bundle * Force all events to be sent in their own socket message and do not concatinate in a single message * Update chat embed to register for access token * Use a different access token for embed chat * Update the chat message bubble background color to be bolder * add base tag to open links in new window, closes #1220 * Support text input of :emoji: in chat (#1190) * Initial implementation of emoji injection * fix bookkeeping with multiple emoji * make the emoji lookup case-insensitive * try another solution for Caretposition * add title to emojis minor refactoring * bind moji injection to InputKeyUp * simplify the code replace all found emojis * inject emoji if the modifer is released earlier * more efficient emoji tag search * use json emoji.emoji as url * use createEmojiMarkup() * move emojify() to chat.js * emojify on paste * cleanup emoji titles in paste * update inputText in InputKeyup * mark emoji titles with 2*zwnj this way paste cleanup will not interfere with text which include zwnj * emoji should not change the inputText * Do not show join messages when chat is offline. Closes #1224 - Show stream starting/ending messages in chat. - When stream starts show everyone the welcome message. * Force scrolling chat to bottom after history is populated regardless of scroll position. Closes https://github.com/owncast/owncast/issues/1222 * use maxSocketPayloadSize to calculate total bytes of message payload (#1221) * utilize maxSocketPayloadSize from config; update chatInput to calculate based on that value instead of text value; remove usage of inputText for counting * add a buffer to account for entire websocket payload for message char counting; trim nbsp;'s from ends of messages when calculating count Co-authored-by: Gabe Kangas <gabek@real-ity.com> Co-authored-by: Owncast <owncast@owncast.online> Co-authored-by: Jannik <jannik@outlook.com> Co-authored-by: Ginger Wong <omqmail@gmail.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Meisam <39205857+MFTabriz@users.noreply.github.com>
This commit is contained in:
@@ -7,7 +7,9 @@ import SocialIconsList from './components/platform-logos-list.js';
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import UsernameForm from './components/chat/username.js';
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import VideoPoster from './components/video-poster.js';
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import Chat from './components/chat/chat.js';
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import Websocket from './utils/websocket.js';
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import Websocket, { CALLBACKS, SOCKET_MESSAGE_TYPES } from './utils/websocket.js';
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import { registerChat } from './chat/register.js';
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import ExternalActionModal, {
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ExternalActionButton,
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} from './components/external-action-modal.js';
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@@ -17,7 +19,6 @@ import {
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classNames,
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clearLocalStorage,
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debounce,
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generateUsername,
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getLocalStorage,
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getOrientation,
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hasTouchScreen,
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@@ -27,7 +28,10 @@ import {
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setLocalStorage,
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} from './utils/helpers.js';
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import {
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CHAT_MAX_MESSAGE_LENGTH,
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EST_SOCKET_PAYLOAD_BUFFER,
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HEIGHT_SHORT_WIDE,
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KEY_ACCESS_TOKEN,
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KEY_CHAT_DISPLAYED,
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KEY_USERNAME,
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MESSAGE_OFFLINE,
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@@ -54,10 +58,13 @@ export default class App extends Component {
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this.windowBlurred = false;
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this.state = {
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websocket: new Websocket(),
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displayChat: chatStorage === null ? true : chatStorage,
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websocket: null,
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canChat: false, // all of chat functionality (panel + username)
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displayChatPanel: chatStorage === null ? true : (chatStorage === 'true'), // just the chat panel
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chatInputEnabled: false, // chat input box state
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username: getLocalStorage(KEY_USERNAME) || generateUsername(),
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accessToken: null,
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username: getLocalStorage(KEY_USERNAME),
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isRegistering: false,
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touchKeyboardActive: false,
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configData: {
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@@ -86,7 +93,7 @@ export default class App extends Component {
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this.playerRestartTimer = null;
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this.offlineTimer = null;
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this.statusTimer = null;
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this.disableChatTimer = null;
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this.disableChatInputTimer = null;
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this.streamDurationTimer = null;
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// misc dom events
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@@ -116,6 +123,14 @@ export default class App extends Component {
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// fetch events
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this.getConfig = this.getConfig.bind(this);
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this.getStreamStatus = this.getStreamStatus.bind(this);
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// user events
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this.handleWebsocketMessage = this.handleWebsocketMessage.bind(this);
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// chat
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this.hasConfiguredChat = false;
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this.setupChatAuth = this.setupChatAuth.bind(this);
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this.disableChat = this.disableChat.bind(this);
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}
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componentDidMount() {
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@@ -144,7 +159,7 @@ export default class App extends Component {
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clearInterval(this.playerRestartTimer);
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clearInterval(this.offlineTimer);
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clearInterval(this.statusTimer);
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clearTimeout(this.disableChatTimer);
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clearTimeout(this.disableChatInputTimer);
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clearInterval(this.streamDurationTimer);
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window.removeEventListener('resize', this.handleWindowResize);
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window.removeEventListener('blur', this.handleWindowBlur);
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@@ -197,10 +212,20 @@ export default class App extends Component {
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}
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setConfigData(data = {}) {
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const { name, summary } = data;
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const { name, summary, chatDisabled } = data;
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window.document.title = name;
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// If this is the first time setting the config
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// then setup chat if it's enabled.
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const chatBlocked = getLocalStorage('owncast_chat_blocked');
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if (!chatBlocked && !this.hasConfiguredChat && !chatDisabled) {
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this.setupChatAuth();
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}
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this.hasConfiguredChat = true;
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this.setState({
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canChat: !chatBlocked,
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configData: {
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...data,
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summary: summary && addNewlines(summary),
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@@ -274,7 +299,7 @@ export default class App extends Component {
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TIMER_DISABLE_CHAT_AFTER_OFFLINE -
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(Date.now() - new Date(this.state.lastDisconnectTime));
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const countdown = remainingChatTime < 0 ? 0 : remainingChatTime;
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this.disableChatTimer = setTimeout(this.disableChatInput, countdown);
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this.disableChatInputTimer = setTimeout(this.disableChatInput, countdown);
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this.setState({
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streamOnline: false,
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streamStatusMessage: MESSAGE_OFFLINE,
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@@ -294,8 +319,8 @@ export default class App extends Component {
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// play video!
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handleOnlineMode() {
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this.player.startPlayer();
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clearTimeout(this.disableChatTimer);
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this.disableChatTimer = null;
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clearTimeout(this.disableChatInputTimer);
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this.disableChatInputTimer = null;
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this.streamDurationTimer = setInterval(
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this.setCurrentStreamDuration,
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@@ -332,6 +357,8 @@ export default class App extends Component {
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this.setState({
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username: newName,
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});
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this.sendUsernameChange(newName);
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}
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handleFormFocus() {
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@@ -351,16 +378,12 @@ export default class App extends Component {
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}
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handleChatPanelToggle() {
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const { displayChat: curDisplayed } = this.state;
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const { displayChatPanel: curDisplayed } = this.state;
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const displayChat = !curDisplayed;
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if (displayChat) {
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setLocalStorage(KEY_CHAT_DISPLAYED, displayChat);
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} else {
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clearLocalStorage(KEY_CHAT_DISPLAYED);
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}
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setLocalStorage(KEY_CHAT_DISPLAYED, displayChat);
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this.setState({
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displayChat,
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displayChatPanel: displayChat,
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});
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}
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@@ -371,7 +394,7 @@ export default class App extends Component {
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}
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handleNetworkingError(error) {
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console.log(`>>> App Error: ${error}`);
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console.error(`>>> App Error: ${error}`);
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}
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handleWindowResize() {
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@@ -492,11 +515,95 @@ export default class App extends Component {
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});
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}
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handleWebsocketMessage(e) {
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if (e.type === SOCKET_MESSAGE_TYPES.ERROR_USER_DISABLED) {
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// User has been actively disabled on the backend. Turn off chat for them.
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this.handleBlockedChat();
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} else if (e.type === SOCKET_MESSAGE_TYPES.ERROR_NEEDS_REGISTRATION && !this.isRegistering) {
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// User needs an access token, so start the user auth flow.
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this.state.websocket.shutdown();
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this.setState({websocket: null});
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this.setupChatAuth(true);
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} else if (e.type === SOCKET_MESSAGE_TYPES.ERROR_MAX_CONNECTIONS_EXCEEDED) {
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// Chat server cannot support any more chat clients. Turn off chat for them.
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this.disableChat();
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} else if (e.type === SOCKET_MESSAGE_TYPES.CONNECTED_USER_INFO) {
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// When connected the user will return an event letting us know what our
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// user details are so we can display them properly.
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const {user} = e;
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const {displayName} = user;
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this.setState({username: displayName});
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}
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}
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handleBlockedChat() {
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setLocalStorage('owncast_chat_blocked', true);
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this.disableChat();
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}
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disableChat() {
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this.state.websocket.shutdown();
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this.setState({ websocket: null, canChat: false });
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}
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async setupChatAuth(force) {
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var accessToken = getLocalStorage(KEY_ACCESS_TOKEN);
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var username = getLocalStorage(KEY_USERNAME);
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if (!accessToken || force) {
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try {
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this.isRegistering = true;
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const registration = await registerChat(this.state.username);
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accessToken = registration.accessToken;
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username = registration.displayName;
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setLocalStorage(KEY_ACCESS_TOKEN, accessToken);
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setLocalStorage(KEY_USERNAME, username);
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this.isRegistering = false;
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} catch (e) {
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console.error('registration error:', e);
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}
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}
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if (this.state.websocket) {
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this.state.websocket.shutdown();
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this.setState({
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websocket: null
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});
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}
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// Without a valid access token he websocket connection will be rejected.
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const websocket = new Websocket(accessToken);
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websocket.addListener(
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CALLBACKS.RAW_WEBSOCKET_MESSAGE_RECEIVED,
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this.handleWebsocketMessage
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);
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this.setState({
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username,
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websocket,
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accessToken,
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});
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}
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sendUsernameChange(newName) {
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const nameChange = {
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type: SOCKET_MESSAGE_TYPES.NAME_CHANGE,
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newName,
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};
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this.state.websocket.send(nameChange);
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}
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render(props, state) {
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const {
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chatInputEnabled,
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configData,
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displayChat,
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displayChatPanel,
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canChat,
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isPlaying,
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orientation,
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playerActive,
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@@ -512,7 +619,6 @@ export default class App extends Component {
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externalAction,
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lastDisconnectTime,
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} = state;
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const {
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version: appVersion,
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logo = TEMP_IMAGE,
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@@ -524,6 +630,7 @@ export default class App extends Component {
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chatDisabled,
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externalActions,
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customStyles,
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maxSocketPayloadSize,
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} = configData;
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const bgUserLogo = { backgroundImage: `url(${logo})` };
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@@ -544,13 +651,13 @@ export default class App extends Component {
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const shortHeight = windowHeight <= HEIGHT_SHORT_WIDE && !isPortrait;
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const singleColMode = windowWidth <= WIDTH_SINGLE_COL && !shortHeight;
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const shouldDisplayChat = displayChat && !chatDisabled;
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const usernameStyle = chatDisabled ? 'none' : 'flex';
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const shouldDisplayChat = displayChatPanel && canChat && !chatDisabled;
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const extraAppClasses = classNames({
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'config-loading': configData.loading,
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chat: shouldDisplayChat,
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'no-chat': !shouldDisplayChat,
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'chat-hidden': !displayChatPanel && canChat && !chatDisabled, // hide panel
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'chat-disabled': !canChat || chatDisabled,
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'single-col': singleColMode,
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'bg-gray-800': singleColMode && shouldDisplayChat,
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'short-wide': shortHeight && windowWidth > WIDTH_SINGLE_COL,
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@@ -587,6 +694,19 @@ export default class App extends Component {
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onClose=${this.closeExternalActionModal}
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/>`;
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const chat = this.state.websocket
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? html`
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<${Chat}
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websocket=${websocket}
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username=${username}
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chatInputEnabled=${chatInputEnabled && !chatDisabled}
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instanceTitle=${name}
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accessToken=${this.state.accessToken}
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inputMaxBytes=${(maxSocketPayloadSize - EST_SOCKET_PAYLOAD_BUFFER) || CHAT_MAX_MESSAGE_LENGTH}
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/>
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`
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: null;
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return html`
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<div
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id="app-container"
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@@ -620,7 +740,6 @@ export default class App extends Component {
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<div
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id="user-options-container"
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class="flex flex-row justify-end items-center flex-no-wrap"
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style=${{ display: usernameStyle }}
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>
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<${UsernameForm}
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username=${username}
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@@ -633,6 +752,7 @@ export default class App extends Component {
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id="chat-toggle"
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onClick=${this.handleChatPanelToggle}
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class="flex cursor-pointer text-center justify-center items-center min-w-12 h-full bg-gray-800 hover:bg-gray-700"
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style=${{ display: chatDisabled ? 'none' : 'block' }}
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>
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💬
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</button>
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@@ -712,13 +832,7 @@ export default class App extends Component {
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</span>
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</footer>
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<${Chat}
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websocket=${websocket}
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username=${username}
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chatInputEnabled=${chatInputEnabled && !chatDisabled}
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instanceTitle=${name}
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/>
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${externalActionModal}
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${chat} ${externalActionModal}
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</div>
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`;
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}
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Reference in New Issue
Block a user