b6f68628c0
* First pass at chat user registration and validation * Disable chat if the user is disabled/blocked or the server hits max connections * Handle dropping sockets if chat is disabled * Fix origin in automated chat test * Work for updated chat moderation * Chat message markdown rendering and fix tests * Put /api/chat behind a chat user access token. Closes #1085 * Reject blocked username changes * More WIP moderation * Defer configuring chat until we know if it is enabled. Closes #1135 * chat user blocking. Closes #1096 * Add tests around user access for #1096 * Add external integration chat message API + update integration auth middleware to pass along integration name. Closes #1092 * Delete old chat messages from db as to not hold on to excessive data. Closes #1152 * Add schema migration for messages. Closes #1155 * Commit updated API documentation * Add chat load test * Shared db mutex and db optimizations * Simplify past display name handling * Use a new test db for each test run * Wire up the external messages actions + add tests for them * Move access tokens to be actual users * Run message pruning at launch + fix comparison * Do not return API users in disabled users response * Fix incorrect highlighting. Closes #1160 * Consolidate user table statements * Set the max process connection limit to 70% of maximum * Fix wrong old display name being returned in name change event * Delete the old chat server files * Wire back up the webhooks * Remove unused * Invalidate user cache on changes * Do not send rendered body as RawBody * Some cleanup * Standardize names for external API users to ExternalAPIUser * Do not log token * Checkout branch when building admin for testing * Bundle in dev admin for testing * Some cleanup * Cleanup js logs * Cleanup and standardize event names * Clean up some logging * Update API spec. Closes #1133 * Commit updated API documentation * Change paths to be better named * Commit updated API documentation * Update admin bundle * Fix duplicate event name * Rename scope var * Update admin bundle * Move connected clients controller into admin package * Fix collecting usernames for autocomplete purposes * No longer generate username when it is empty * Sort clients and users by timestamp * Move file to admin controller package * Swap, so the comments stay correct Co-authored-by: Jannik <jannik@outlook.com> * Use explicit type alias Co-authored-by: Jannik <jannik@outlook.com> * Remove commented code. Co-authored-by: Jannik <jannik@outlook.com> * Cleanup test * Remove some extra logging * Add some clarity * Update dev instance of admin for testing * Consolidate lines Co-authored-by: Jannik <jannik@outlook.com> * Remove commented unused vars Co-authored-by: Jannik <jannik@outlook.com> * Until needed do not return IP address with client list * Fix typo of wrong var * Typo led to a bad test. Fix typo and fix test. * Guard against the socket reconnecting on error if previously set to shutdown * Do not log access tokens * Return success message on enable/disable user * Clean up some inactionable error messages. Sent ban message. Sort banned users. * fix styling for when chat is completely disabled * Unused * guard against nil clients * Update dev admin bundle * Do not unhide messages when unblocking user just to be safe. Send removal action from the controller * Add convinience function for getting active connections for a single user * Lock db on these mutations * Cleanup force disconnect using GetClientsForUser and capture client reference explicitly * No longer re-showing banned user messages for safety. Removing this test. * Remove no longer needed comment * Tweaks to forbidden username handling. - Standardize naming to not use "block" but "forbidden" instead. - Pass array over the wire instead of string. - Add API test - Fix default list incorrectly being appended to custom list. * Logging cleanup * Update dev admin bundle * Add an artificial delay in order to visually see message being hidden when testing * Remove the user cache as it is a premature optimization * When connected to chat let the user know their current user details to sync the username in the UI * On connected send current display name back to client. - Move name change out of chat component. - Add additional event type constants. * Fix broken workflow due to typo * Troubleshoot workflow * Bump htm from 3.0.4 to 3.1.0 in /build/javascript (#1181) * Bump htm from 3.0.4 to 3.1.0 in /build/javascript Bumps [htm](https://github.com/developit/htm) from 3.0.4 to 3.1.0. - [Release notes](https://github.com/developit/htm/releases) - [Commits](https://github.com/developit/htm/compare/3.0.4...3.1.0) --- updated-dependencies: - dependency-name: htm dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com> * Run npm run build and update libraries Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Gabe Kangas <gabek@real-ity.com> * Commit updated Javascript packages * Re-send current user info when a rejected name change takes place * All socket writes should be through the send chan and not directly * Seed the random generator * Add keys and indexes to users table * a util to generate consistent emoji markup * console clean up * mod tidy * Commit updated API documentation * Handle the max payload size of a socket message. - Only close socket if x2 greater than the max size. - Send the user a message if a message is too large. - Surface the max size in bytes in the config. * Update admin bundle * Force all events to be sent in their own socket message and do not concatinate in a single message * Update chat embed to register for access token * Use a different access token for embed chat * Update the chat message bubble background color to be bolder * add base tag to open links in new window, closes #1220 * Support text input of :emoji: in chat (#1190) * Initial implementation of emoji injection * fix bookkeeping with multiple emoji * make the emoji lookup case-insensitive * try another solution for Caretposition * add title to emojis minor refactoring * bind moji injection to InputKeyUp * simplify the code replace all found emojis * inject emoji if the modifer is released earlier * more efficient emoji tag search * use json emoji.emoji as url * use createEmojiMarkup() * move emojify() to chat.js * emojify on paste * cleanup emoji titles in paste * update inputText in InputKeyup * mark emoji titles with 2*zwnj this way paste cleanup will not interfere with text which include zwnj * emoji should not change the inputText * Do not show join messages when chat is offline. Closes #1224 - Show stream starting/ending messages in chat. - When stream starts show everyone the welcome message. * Force scrolling chat to bottom after history is populated regardless of scroll position. Closes https://github.com/owncast/owncast/issues/1222 * use maxSocketPayloadSize to calculate total bytes of message payload (#1221) * utilize maxSocketPayloadSize from config; update chatInput to calculate based on that value instead of text value; remove usage of inputText for counting * add a buffer to account for entire websocket payload for message char counting; trim nbsp;'s from ends of messages when calculating count Co-authored-by: Gabe Kangas <gabek@real-ity.com> Co-authored-by: Owncast <owncast@owncast.online> Co-authored-by: Jannik <jannik@outlook.com> Co-authored-by: Ginger Wong <omqmail@gmail.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Meisam <39205857+MFTabriz@users.noreply.github.com>
392 lines
11 KiB
JavaScript
392 lines
11 KiB
JavaScript
import { h, Component, createRef } from '/js/web_modules/preact.js';
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import htm from '/js/web_modules/htm.js';
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const html = htm.bind(h);
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import Message from './message.js';
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import ChatInput from './chat-input.js';
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import { CALLBACKS, SOCKET_MESSAGE_TYPES } from '../../utils/websocket.js';
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import {
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jumpToBottom,
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debounce,
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setLocalStorage,
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} from '../../utils/helpers.js';
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import { extraUserNamesFromMessageHistory } from '../../utils/chat.js';
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import {
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URL_CHAT_HISTORY,
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MESSAGE_JUMPTOBOTTOM_BUFFER,
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} from '../../utils/constants.js';
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export default class Chat extends Component {
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constructor(props, context) {
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super(props, context);
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this.state = {
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chatUserNames: [],
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messages: [],
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newMessagesReceived: false,
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webSocketConnected: true,
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};
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this.scrollableMessagesContainer = createRef();
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this.websocket = null;
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this.receivedFirstMessages = false;
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this.receivedMessageUpdate = false;
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this.hasFetchedHistory = false;
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this.windowBlurred = false;
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this.numMessagesSinceBlur = 0;
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this.getChatHistory = this.getChatHistory.bind(this);
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this.handleNetworkingError = this.handleNetworkingError.bind(this);
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this.handleWindowBlur = this.handleWindowBlur.bind(this);
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this.handleWindowFocus = this.handleWindowFocus.bind(this);
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this.handleWindowResize = debounce(this.handleWindowResize.bind(this), 500);
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this.messageListCallback = this.messageListCallback.bind(this);
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this.receivedWebsocketMessage = this.receivedWebsocketMessage.bind(this);
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this.scrollToBottom = this.scrollToBottom.bind(this);
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this.submitChat = this.submitChat.bind(this);
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this.websocketConnected = this.websocketConnected.bind(this);
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this.websocketDisconnected = this.websocketDisconnected.bind(this);
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}
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componentDidMount() {
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this.setupWebSocketCallbacks();
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window.addEventListener('resize', this.handleWindowResize);
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if (!this.props.messagesOnly) {
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window.addEventListener('blur', this.handleWindowBlur);
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window.addEventListener('focus', this.handleWindowFocus);
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}
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this.messageListObserver = new MutationObserver(this.messageListCallback);
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this.messageListObserver.observe(this.scrollableMessagesContainer.current, {
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childList: true,
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});
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}
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shouldComponentUpdate(nextProps, nextState) {
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const { username, chatInputEnabled } = this.props;
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const { username: nextUserName, chatInputEnabled: nextChatEnabled } =
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nextProps;
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const { webSocketConnected, messages, chatUserNames, newMessagesReceived } =
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this.state;
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const {
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webSocketConnected: nextSocket,
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messages: nextMessages,
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chatUserNames: nextUserNames,
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newMessagesReceived: nextMessagesReceived,
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} = nextState;
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return (
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username !== nextUserName ||
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chatInputEnabled !== nextChatEnabled ||
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webSocketConnected !== nextSocket ||
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messages.length !== nextMessages.length ||
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chatUserNames.length !== nextUserNames.length ||
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newMessagesReceived !== nextMessagesReceived
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);
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}
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componentDidUpdate(prevProps, prevState) {
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const { username: prevName } = prevProps;
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const { username, accessToken } = this.props;
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const { messages: prevMessages } = prevState;
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const { messages } = this.state;
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// scroll to bottom of messages list when new ones come in
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if (messages.length !== prevMessages.length) {
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this.setState({
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newMessagesReceived: true,
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});
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}
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// Fetch chat history
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if (!this.hasFetchedHistory && accessToken) {
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this.hasFetchedHistory = true;
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this.getChatHistory(accessToken);
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}
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}
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componentWillUnmount() {
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window.removeEventListener('resize', this.handleWindowResize);
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if (!this.props.messagesOnly) {
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window.removeEventListener('blur', this.handleWindowBlur);
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window.removeEventListener('focus', this.handleWindowFocus);
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}
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this.messageListObserver.disconnect();
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}
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setupWebSocketCallbacks() {
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this.websocket = this.props.websocket;
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if (this.websocket) {
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this.websocket.addListener(
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CALLBACKS.RAW_WEBSOCKET_MESSAGE_RECEIVED,
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this.receivedWebsocketMessage
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);
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this.websocket.addListener(
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CALLBACKS.WEBSOCKET_CONNECTED,
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this.websocketConnected
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);
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this.websocket.addListener(
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CALLBACKS.WEBSOCKET_DISCONNECTED,
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this.websocketDisconnected
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);
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}
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}
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// fetch chat history
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getChatHistory(accessToken) {
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fetch(URL_CHAT_HISTORY + `?accessToken=${accessToken}`)
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.then((response) => {
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if (!response.ok) {
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throw new Error(`Network response was not ok ${response.ok}`);
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}
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return response.json();
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})
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.then((data) => {
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// extra user names
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const chatUserNames = extraUserNamesFromMessageHistory(data);
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this.setState({
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messages: this.state.messages.concat(data),
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chatUserNames,
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});
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this.scrollToBottom();
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})
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.catch((error) => {
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this.handleNetworkingError(`Fetch getChatHistory: ${error}`);
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});
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}
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receivedWebsocketMessage(message) {
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this.handleMessage(message);
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}
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handleNetworkingError(error) {
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// todo: something more useful
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console.error('chat error', error);
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}
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// handle any incoming message
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handleMessage(message) {
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const {
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id: messageId,
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type: messageType,
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timestamp: messageTimestamp,
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visible: messageVisible,
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} = message;
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const { messages: curMessages } = this.state;
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const { messagesOnly } = this.props;
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const existingIndex = curMessages.findIndex(
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(item) => item.id === messageId
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);
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// If the message already exists and this is an update event
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// then update it.
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if (messageType === 'VISIBILITY-UPDATE') {
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const updatedMessageList = [...curMessages];
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const convertedMessage = {
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...message,
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type: 'CHAT',
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};
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// if message exists and should now hide, take it out.
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if (existingIndex >= 0 && !messageVisible) {
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this.setState({
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messages: curMessages.filter((item) => item.id !== messageId),
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});
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} else if (existingIndex === -1 && messageVisible) {
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// insert message at timestamp
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const insertAtIndex = curMessages.findIndex((item, index) => {
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const time = item.timestamp || messageTimestamp;
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const nextMessage =
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index < curMessages.length - 1 && curMessages[index + 1];
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const nextTime = nextMessage.timestamp || messageTimestamp;
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const messageTimestampDate = new Date(messageTimestamp);
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return (
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messageTimestampDate > new Date(time) &&
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messageTimestampDate <= new Date(nextTime)
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);
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});
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updatedMessageList.splice(insertAtIndex + 1, 0, convertedMessage);
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this.setState({
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messages: updatedMessageList,
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});
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}
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} else if (existingIndex === -1) {
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// else if message doesn't exist, add it and extra username
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const newState = {
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messages: [...curMessages, message],
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};
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const updatedChatUserNames = this.updateAuthorList(message);
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if (updatedChatUserNames.length) {
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newState.chatUserNames = [...updatedChatUserNames];
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}
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this.setState(newState);
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}
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// if window is blurred and we get a new message, add 1 to title
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if (!messagesOnly && messageType === 'CHAT' && this.windowBlurred) {
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this.numMessagesSinceBlur += 1;
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}
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}
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websocketConnected() {
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this.setState({
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webSocketConnected: true,
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});
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}
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websocketDisconnected() {
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this.setState({
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webSocketConnected: false,
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});
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}
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submitChat(content) {
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if (!content) {
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return;
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}
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const { username } = this.props;
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const message = {
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body: content,
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type: SOCKET_MESSAGE_TYPES.CHAT,
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};
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this.websocket.send(message);
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}
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updateAuthorList(message) {
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const { type } = message;
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const nameList = this.state.chatUserNames;
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if (
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type === SOCKET_MESSAGE_TYPES.CHAT &&
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!nameList.includes(message.user.displayName)
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) {
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return nameList.push(message.user.displayName);
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} else if (type === SOCKET_MESSAGE_TYPES.NAME_CHANGE) {
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const { oldName, newName } = message;
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const oldNameIndex = nameList.indexOf(oldName);
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return nameList.splice(oldNameIndex, 1, newName);
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}
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return [];
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}
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scrollToBottom() {
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jumpToBottom(this.scrollableMessagesContainer.current);
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}
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checkShouldScroll() {
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const { scrollTop, scrollHeight, clientHeight } =
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this.scrollableMessagesContainer.current;
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const fullyScrolled = scrollHeight - clientHeight;
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const shouldScroll =
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scrollHeight >= clientHeight &&
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fullyScrolled - scrollTop < MESSAGE_JUMPTOBOTTOM_BUFFER;
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return shouldScroll;
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}
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handleWindowResize() {
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this.scrollToBottom();
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}
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handleWindowBlur() {
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this.windowBlurred = true;
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}
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handleWindowFocus() {
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this.windowBlurred = false;
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this.numMessagesSinceBlur = 0;
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window.document.title = this.props.instanceTitle;
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}
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// if the messages list grows in number of child message nodes due to new messages received, scroll to bottom.
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messageListCallback(mutations) {
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const numMutations = mutations.length;
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if (numMutations) {
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const item = mutations[numMutations - 1];
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if (item.type === 'childList' && item.addedNodes.length) {
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if (this.state.newMessagesReceived) {
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if (!this.receivedFirstMessages) {
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this.scrollToBottom();
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this.receivedFirstMessages = true;
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} else if (this.checkShouldScroll()) {
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this.scrollToBottom();
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}
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this.setState({
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newMessagesReceived: false,
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});
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}
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}
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// update document title if window blurred
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if (
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this.numMessagesSinceBlur &&
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!this.props.messagesOnly &&
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this.windowBlurred
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) {
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this.updateDocumentTitle();
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}
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}
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}
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updateDocumentTitle() {
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const num =
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this.numMessagesSinceBlur > 10 ? '10+' : this.numMessagesSinceBlur;
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window.document.title = `${num} 💬 :: ${this.props.instanceTitle}`;
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}
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render(props, state) {
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const { username, messagesOnly, chatInputEnabled, inputMaxBytes } = props;
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const { messages, chatUserNames, webSocketConnected } = state;
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const messageList = messages
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.filter((message) => message.visible !== false)
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.map(
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(message) =>
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html`<${Message}
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message=${message}
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username=${username}
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key=${message.id}
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/>`
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);
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if (messagesOnly) {
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return html`
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<div
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id="messages-container"
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ref=${this.scrollableMessagesContainer}
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class="scrollbar-hidden py-1 overflow-auto"
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>
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${messageList}
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</div>
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`;
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}
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return html`
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<section id="chat-container-wrap" class="flex flex-col">
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<div
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id="chat-container"
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class="bg-gray-800 flex flex-col justify-end overflow-auto"
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>
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<div
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id="messages-container"
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ref=${this.scrollableMessagesContainer}
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class="scrollbar-hidden py-1 overflow-auto z-10"
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>
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${messageList}
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</div>
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<${ChatInput}
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chatUserNames=${chatUserNames}
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inputEnabled=${webSocketConnected && chatInputEnabled}
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handleSendMessage=${this.submitChat}
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inputMaxBytes=${inputMaxBytes}
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/>
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</div>
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</section>
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`;
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}
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}
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