184 lines
7.7 KiB
Java
184 lines
7.7 KiB
Java
package com.redstoner.misc;
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import org.bukkit.Bukkit;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import com.redstoner.annotations.Debugable;
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import com.redstoner.annotations.Version;
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import com.redstoner.coremods.debugger.Debugger;
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import net.md_5.bungee.api.ChatColor;
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/** The utils class containing utility functions. Those include but are not limited to sending formatted messages, broadcasts and more.
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*
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* @author Pepich */
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@Version(major = 1, minor = 1, revision = 2, compatible = 1)
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public final class Utils
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{
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/** Hidden constructor. Do not instantiate UTILS classes! :) */
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private Utils()
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{}
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/** This will send a message to the specified recipient. It will generate the module prefix if you want it to.
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*
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* @param recipient Whom to sent the message to.
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* @param prefix The prefix for the message. If null, the default prefix will be used: &8[&2MODULE&8]
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* @param message The message to sent. Will default to &7 (light_grey) if not specified otherwise. */
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@Debugable
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public static void sendMessage(CommandSender recipient, String prefix, String message)
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{
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Debugger.notifyMethod(recipient, message, prefix);
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if (prefix == null)
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{
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String classname = getCaller();
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prefix = "§8[§2" + classname + "§8]: ";
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}
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recipient.sendMessage(prefix + "§7" + message);
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}
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/** This will send a message to the specified recipient. It will generate the module prefix if you want it to. Also, this will be logged to console as a warning.
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*
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* @param recipient Whom to sent the message to.
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* @param prefix The prefix for the message. If null, the default prefix will be used: &8[&cMODULE&8]
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* @param message The message to sent. Will default to &7 (light_grey) if not specified otherwise. */
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@Debugable
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public static void sendErrorMessage(CommandSender recipient, String prefix, String message)
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{
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Debugger.notifyMethod(recipient, prefix, message);
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if (prefix == null)
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{
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String classname = getCaller();
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prefix = "§8[§c" + classname + "§8]: ";
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}
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recipient.sendMessage(prefix + "§7" + message);
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if (!recipient.equals(Bukkit.getConsoleSender()))
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Bukkit.getConsoleSender().sendMessage("§c[WARN]: " + prefix + "§7" + message);
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}
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/** Invokes sendMessage. This method will additionally translate alternate color codes for you.
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*
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* @param recipient Whom to sent the message to.
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* @param prefix The prefix for the message. If null, the default prefix will be used: &8[&cMODULE&8]
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* @param message The message to sent. Will default to &7 (light_grey) if not specified otherwise.
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* @param alternateColorCode The alternate color code indicator to use. If set to '&' then "&7" would be translated to "§7". Works with any char. */
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public static void sendMessage(CommandSender recipient, String prefix, String message, char alternateColorCode)
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{
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sendMessage(recipient, ChatColor.translateAlternateColorCodes(alternateColorCode, prefix),
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ChatColor.translateAlternateColorCodes(alternateColorCode, message));
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}
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/** Invokes sendErrorMessage. This method will additionally translate alternate color codes for you.
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*
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* @param recipient Whom to sent the message to.
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* @param prefix The prefix for the message. If null, the default prefix will be used: &8[&cMODULE&8]
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* @param message The message to sent. Will default to &7 (light_grey) if not specified otherwise.
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* @param alternateColorCode The alternate color code indicator to use. If set to '&' then "&7" would be translated to "§7". Works with any char. */
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public static void sendErrorMessage(CommandSender recipient, String prefix, String message, char alternateColorCode)
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{
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sendErrorMessage(recipient, ChatColor.translateAlternateColorCodes(alternateColorCode, prefix),
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ChatColor.translateAlternateColorCodes(alternateColorCode, message));
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}
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/** This method broadcasts a message to all players (and console) that are allowed by the filter. Set the filter to NULL to broadcast to everyone.</br>
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* This will not be logged to console except when you return true in the filter.
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*
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* @param message the message to be sent around
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* @param filter the BroadcastFilter to be applied.</br>
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* Write a class implementing the interface and pass it to this method, the "sendTo()" method will be called for each recipient.
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* @return the amount of people that received the message. */
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public static int broadcast(String prefix, String message, BroadcastFilter filter)
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{
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return broadcast(prefix, message, filter, null);
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}
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/** This method broadcasts a message to all players and console that are allowed by the filter. Set the filter to NULL to broadcast to everyone.</br>
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* If you want to, you can set a message that will be logged to console. Set to null to not log anything.</br>
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* You can still allow console in the filter to log the original message.
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*
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* @param message the message to be sent around
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* @param filter the BroadcastFilter to be applied.</br>
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* Write a class implementing the interface and pass it to this method, the "sendTo()" method will be called for each recipient.
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* @param logmessage the log message to appear in console. Set to null to not log this (you can still log the original message by returning true in the filter).
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* @return the amount of people that received the message. */
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@Debugable
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public static int broadcast(String prefix, String message, BroadcastFilter filter, String logmessage)
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{
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Debugger.notifyMethod(message, filter, logmessage);
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if (logmessage != null)
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sendMessage(Bukkit.getConsoleSender(), prefix, logmessage);
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if (filter == null)
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{
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for (Player p : Bukkit.getOnlinePlayers())
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p.sendMessage(prefix + message);
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if (logmessage == null)
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Bukkit.getConsoleSender().sendMessage(prefix + message);
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return Bukkit.getOnlinePlayers().size();
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}
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else
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{
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int count = 0;
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for (Player p : Bukkit.getOnlinePlayers())
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if (filter.sendTo(p))
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{
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p.sendMessage(prefix + message);
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count++;
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}
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if (logmessage == null)
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if (filter.sendTo(Bukkit.getConsoleSender()))
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{
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Bukkit.getConsoleSender().sendMessage(prefix + message);
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count++;
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}
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return count;
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}
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}
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/** Used to make an info output to console. Supports &x color codes.
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*
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* @param message The message to be put into console. Prefixes are automatically generated. */
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@Debugable
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public static void log(String message)
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{
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Debugger.notifyMethod(message);
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String classname = getCaller();
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String prefix = "§8[§2" + classname + "§8]: ";
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Bukkit.getConsoleSender().sendMessage(ChatColor.translateAlternateColorCodes('&', prefix + "§7" + message));
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}
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/** Used to make an error output to console. Supports &x color codes.
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*
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* @param message The message to be put into console. Prefixes are automatically generated. Color defaults to red if not specified otherwise. */
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@Debugable
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public static void error(String message)
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{
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Debugger.notifyMethod(message);
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String classname = getCaller();
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String prefix = "§c[ERROR]: §8[§c" + classname + "§8]: ";
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Bukkit.getConsoleSender().sendMessage(ChatColor.translateAlternateColorCodes('&', prefix + "§7" + message));
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}
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/** This method will find the next parent caller and return their class name, omitting package names.
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*
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* @return */
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private static final String getCaller()
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{
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StackTraceElement[] stackTrace = (new Exception()).getStackTrace();
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String classname = "Utils";
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for (int i = 0; classname.equals("Utils"); i++)
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{
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classname = stackTrace[i].getClassName().replaceAll(".*\\.", "");
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}
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return classname;
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}
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/** Displays the module header to the recipient.</br>
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* Format: &2--=[ %MODULE% ]=--
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*
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* @param recipient Whom to display the header to. */
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public static void sendModuleHeader(CommandSender recipient)
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{
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recipient.sendMessage("§2--=[ " + getCaller() + " ]=--");
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}
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}
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