Actually fixed command String, renamed variables
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@@ -18,7 +18,7 @@ import com.redstoner.modules.Module;
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import net.md_5.bungee.api.ChatColor;
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@Version(major = 2, minor = 1, revision = 1, compatible = 2)
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@Version(major = 2, minor = 1, revision = 3, compatible = 2)
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public class Naming implements Module
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{
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@@ -47,7 +47,7 @@ public class Naming implements Module
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}
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@Command(hook = "lore")
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public void lore(CommandSender sender, boolean append, String name)
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public void lore(CommandSender sender, boolean append, String lore)
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{
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ItemStack item = ((Player) sender).getInventory().getItemInMainHand();
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ItemMeta meta = item.getItemMeta();
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@@ -56,19 +56,18 @@ public class Naming implements Module
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Utils.sendErrorMessage(sender, null, "You can not change the lore of that item!");
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return;
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}
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List<String> lore;
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List<String> currentLore;
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if (append)
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lore = meta.getLore();
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currentLore = meta.getLore();
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else
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lore = new ArrayList<String>();
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if (lore == null)
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lore = new ArrayList<String>();
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name = ChatColor.translateAlternateColorCodes('&', name);
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lore.add(name);
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meta.setLore(lore);
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currentLore = new ArrayList<String>();
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if (currentLore == null)
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currentLore = new ArrayList<String>();
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lore = ChatColor.translateAlternateColorCodes('&', lore);
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currentLore.add(lore);
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meta.setLore(currentLore);
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item.setItemMeta(meta);
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item.getItemMeta().setLore(lore);
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Utils.sendMessage(sender, null, "Lore set to " + name);
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Utils.sendMessage(sender, null, "Lore set to " + lore);
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}
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// @noformat
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@@ -92,8 +91,8 @@ public class Naming implements Module
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" }\n" +
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"}\n" +
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"command lore {\n" +
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" [empty] {\n" +
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" run lore -a name;\n" +
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" [optional:-a] [string:lore...] {\n" +
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" run lore -a lore;\n" +
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" type player;\n" +
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" help Adds lore to item in hand.;\n" +
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" perm utils.lore;\n" +
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