Teleport the player twice to fix #50

This commit is contained in:
psrcek
2016-09-11 19:25:45 +02:00
committed by GitHub
parent 6e497a2662
commit 347f6969bf

View File

@@ -55,6 +55,7 @@ class Slave(object):
def update(self):
self.blocks -= 1
if self.blocks <= 0:
server.getPlayer(juuid(self.get_uuid())).teleport(server.getWorld(spawn_world).getSpawnLocation())
server.getPlayer(juuid(self.get_uuid())).teleport(server.getWorld(spawn_world).getSpawnLocation())
slaves.remove(self)
save_slaves()