remove trailing whitespace, replace tabs with 4x space

This commit is contained in:
jomo
2015-08-13 00:30:54 +02:00
parent 34eed808dc
commit 45008c0443
11 changed files with 77 additions and 77 deletions

View File

@@ -50,12 +50,12 @@ def get_key(uuid):
key = ac_keys.get(uuid)
return key if key != None else ac_defaultkey
@simplecommand("adminchatkey",
aliases = ["ackey"],
senderLimit = 0,
helpNoargs = True,
helpSubcmd = True,
description = "Sets a key character for adminchat",
@simplecommand("adminchatkey",
aliases = ["ackey"],
senderLimit = 0,
helpNoargs = True,
helpSubcmd = True,
description = "Sets a key character for adminchat",
usage = "<key>")
def adminchatkey_command(sender, command, label, args):
key = " ".join(args)

View File

@@ -92,7 +92,7 @@ def adminnotes_command(sender, command, label, args):
show_an_help(sender)
return
if not args[1].isdigit():
msg(sender, "&cThe ID has to be numeric (check /an if you're unsure)")
msg(sender, "&cThe ID has to be numeric (check /an if you're unsure)")
return
note_id = int(args[1])-1
if note_id >= len(notes):

View File

@@ -20,13 +20,13 @@ def helpMsg(sender, cmd, description, usage, aliases, permission):
def simplecommand(cmd,
aliases = [],
usage = "[args...]",
aliases = [],
usage = "[args...]",
description = None,
senderLimit = -1,
amin = 0,
amax = -1,
helpNoargs = False,
senderLimit = -1,
amin = 0,
amax = -1,
helpNoargs = False,
helpSubcmd = False):
cmd = cmd.lower()
permission = "utils." + cmd
@@ -107,4 +107,4 @@ class Validate():
if not checkargs(sender, args, amin, amax):
raise CommandException("")

View File

@@ -50,7 +50,7 @@ settingInformation = dict( #[setting type, identifying description, detailed des
)
defaults = {
0: list,
0: list,
1: dict,
2: list
}
@@ -87,8 +87,8 @@ def getSettingDetails(arg):
raise CommandException(" &cThat setting could not be found.\n For command help, use &o/toggle &cor &o/set")
@simplecommand("toggle",
aliases = ["setting", "set", "config"],
usage = "<setting> [value|info]",
aliases = ["setting", "set", "config"],
usage = "<setting> [value|info]",
description = "Toggles or sets your preferences for our redstone \nutilities. The following settings are available:\n" + ", ".join([x for x in settingInformation]),
senderLimit = 0,
helpNoargs = True,
@@ -144,13 +144,13 @@ def toggle_command(sender, command, label, args):
if arg2 == "details":
return " &aSetting %s:\n &9%s \n&6Accepted arguments: [<slot>|clear|details]" % (setting, details[2])
slot = int(arg2) if arg2.isdigit() else 0
slot = int(arg2) if arg2.isdigit() else 0
if not (0 <= slot <= details[4]):
return " &cSlot number must be more than or equal to 0 and less than or equal to %s!" % details[4]
item = fromStack(player.getItemInHand())
if item[0] == 0 or item[1] <= 0:
if enabled:
if enabled:
items = values[uuid]
if slot in items:
del items[slot]
@@ -197,16 +197,16 @@ def on_block_place(event):
material = block.getType()
if (material in (Material.WOOD_STEP, Material.STEP)
and isEnabled("slab", uuid)
and player.hasPermission("utils.toggle.slab")
if (material in (Material.WOOD_STEP, Material.STEP)
and isEnabled("slab", uuid)
and player.hasPermission("utils.toggle.slab")
and block.getData() < 8
):
block.setData(block.getData() + 8) # Flip upside down
elif (material == Material.CAULDRON
and isEnabled("cauldron", uuid)
elif (material == Material.CAULDRON
and isEnabled("cauldron", uuid)
and player.hasPermission("utils.toggle.cauldron")
):
block.setData(3) #3 layers of water, 3 signal strength
@@ -214,7 +214,7 @@ def on_block_place(event):
elif ((material == Material.FURNACE and player.hasPermission("utils.toggle.furnace"))
or (material == Material.DROPPER and player.hasPermission("utils.toggle.dropper"))
or (material == Material.HOPPER and player.hasPermission("utils.toggle.hopper"))
or (material == Material.HOPPER and player.hasPermission("utils.toggle.hopper"))
):
stacks = get(str(material).lower()).get(uuid)
if stacks != None: # Enabled
@@ -227,7 +227,7 @@ def on_block_place(event):
"""
elif (material == Material.REDSTONE_TORCH_ON
and event.getBlockAgainst().getType() == Material.REDSTONE_BLOCK
and isEnabled("torch", uuid)
and isEnabled("torch", uuid)
and player.hasPermission("utils.toggle.torch")
):
torches_to_break.append(block)
@@ -244,8 +244,8 @@ def on_block_place(event):
@hook.event("player.PlayerInteractEvent", "monitor")
def on_interact(event):
player = event.getPlayer()
if (isEnabled("cauldron", uid(player))
and player.hasPermission("utils.toggle.cauldron")
if (isEnabled("cauldron", uid(player))
and player.hasPermission("utils.toggle.cauldron")
and is_creative(player)
and event.getAction() == Action.RIGHT_CLICK_BLOCK
and (not event.hasItem() or event.getItem().getType() == Material.REDSTONE)
@@ -269,7 +269,7 @@ def stop_breaking_torches():
class torch_breaker(Runnable):
def run():
try:
if break_torches:
for i in range(len(torches_to_break)):

View File

@@ -97,12 +97,12 @@ def on_chat(event):
groupchat(sender, msge)
event.setCancelled(True)
@simplecommand("chatgroupkey",
aliases = ["cgkey"],
senderLimit = 0,
helpNoargs = True,
helpSubcmd = True,
description = "Sets a key character for chatting to your chatgroup",
@simplecommand("chatgroupkey",
aliases = ["cgkey"],
senderLimit = 0,
helpNoargs = True,
helpSubcmd = True,
description = "Sets a key character for chatting to your chatgroup",
usage = "<key>")
def chatgroupkey_command(sender, command, label, args):
key = " ".join(args)

View File

@@ -126,7 +126,7 @@ def runas(player, cmd):
player.chat("/" + cmd)
else:
server.dispatchCommand(player, cmd)
def is_player(obj):
"""

View File

@@ -34,10 +34,10 @@ def matches_thread(password, user):
@simplecommand("cgpass",
usage = "<password> <new password>",
description = "Changes your password",
senderLimit = 0,
helpNoargs = True)
usage = "<password> <new password>",
description = "Changes your password",
senderLimit = 0,
helpNoargs = True)
def change_pass_command(sender, command, label, args):
if sender.getName() in logging_in:
return "&cYou are not logged in"
@@ -52,9 +52,9 @@ def change_pass_command(sender, command, label, args):
return "&cYou are not registered"
@simplecommand("login",
usage = "<password>",
usage = "<password>",
description = "Logs you in if <password> matches your password.",
senderLimit = 0,
senderLimit = 0,
helpNoargs = True)
def login_command(sender, command, label, args):
password = args[0]
@@ -195,7 +195,7 @@ def kick_thread():
if name in logging_in:
del logging_in[name]
break
thread = threading.Thread(target = kick_thread)

View File

@@ -38,8 +38,8 @@ shared["load_modules"] = [
"adminchat",
# Adds /badge, allows to give players achievements
"badges",
# Adds a few block placement corrections/mods
"blockplacemods",
# Adds a few block placement corrections/mods
"blockplacemods",
# Adds /calc, toggles automatic solving of Math expressions in chat
"calc",
# Plugin to locate laggy chunks. /lc <n> lists chunks with more than n entities

View File

@@ -138,7 +138,7 @@ def on_sudo_command(sender, command, label, args):
@simplecommand("me",
@simplecommand("me",
usage = "[message..]",
description = "Sends a message in third person",
helpNoargs = True)

View File

@@ -4,24 +4,24 @@ players = []
class py_player:
def __init__(player):
self.player = player
def __init__(player):
self.player = player
#Properties TODO
#Example:
self.logging_in = False
#Properties TODO
#Example:
self.logging_in = False
def get_py_player(player):
py_player = players[players.index(player)]
return py_player
py_player = players[players.index(player)]
return py_player
@hook.event("player.PlayerJoinEvent","highest")
def on_join(event):
player = py_player(event.getPlayer())
players.append(player)
player = py_player(event.getPlayer())
players.append(player)
@hook.event("player.PlayerQuitEvent","highest")
def on_leave(event):
players.remove(get_py_player(event.getPlayer()))
players.remove(get_py_player(event.getPlayer()))

View File

@@ -49,7 +49,7 @@ class Arena(object):
self.match_goal = None # amount of deaths or time until the match ends (depends on arena_type)
self.arena_type = None # arena type (death or time)
self.explosion_damage = None
self.player_stats = {}
self.players = Queue()
self.spawn_location = []
@@ -60,7 +60,7 @@ class Arena(object):
self.corner1 = None # The corner1 given by the player (really bad for 3D position compare)
self.corner2 = None # The corner2 given by the player (really bad for 3D position compare)
self.tpp = None # The top, positive x, positive z corner
self.bnn = None # The bottom, negative x, negative z corner
self.bnn = None # The bottom, negative x, negative z corner
#set corners of arena
def set_corner(self, sender, type):
@@ -75,21 +75,21 @@ class Arena(object):
#Compares the corner1 and corner2 locations and figures out tpp and bnn so that we dont have to do it everytime we run in_arena()
def update_corner_points(self):
self.tpp = None
self.bnn = None
self.bnn = None
if self.corner1 == None or self.corner2 == None:
return
corn1 = self.corner1.get_location()
corn2 = self.corner2.get_location()
if not corn1.getWorld().getName() == corn2.getWorld().getName():
return
top = corn1.y if corn1.y > corn2.y else corn2.y
bottom = corn1.y if corn1.y < corn2.y else corn2.y
pos_x = corn1.x if corn1.x > corn2.x else corn2.x
pos_z = corn1.z if corn1.z > corn2.z else corn2.z
neg_x = corn1.x if corn1.x < corn2.x else corn2.x
neg_z = corn1.z if corn1.z < corn2.z else corn2.z
self.tpp = Coords(corn1.getWorld(), pos_x, top, pos_z, 0, 0)
self.bnn = Coords(corn2.getWorld(), neg_x, bottom, neg_z, 0, 0)
@@ -118,9 +118,9 @@ class Arena(object):
self.start_match()
return True
return False
#remove a player from the queue
def remove_player(self, player):
def remove_player(self, player):
if self.queue.contains(player):
self.queue.remove(player)
return True
@@ -132,7 +132,7 @@ class Arena(object):
return False
loc_tpp = self.tpp.get_location()
loc_bnn = self.bnn.get_location()
if loc.y > loc_tpp.y:
return False
if loc.y < loc_bnn.y:
@@ -179,12 +179,12 @@ class Arena(object):
alist[i] = alist[i+1]
alist[i+1] = temp
return alist
@make_synchronized #Jython synchronized block
def end_match(self): #End match, sort the players and print the 3 players with least amount of deaths
sorted_list = self.bubbleSort(self.players.read())
for player in self.players.read():
if player.isOnline():
loc = self.sign_location[0].get_location().get_location()
@@ -256,7 +256,7 @@ class Arena(object):
def get_click_signs(self):
return self.sign_click
#Check if player is in the queue
def in_queue(self,player):
if self.queue.contains(player):
@@ -307,7 +307,7 @@ class Arena(object):
sign.get_location().set_location(location)
break
#Remove location out of location
#Remove location out of location
def delete_location(self, name, type):
if type == "spawn":
for spawn in self.spawn_location[:]:
@@ -472,16 +472,16 @@ class Queue(object):
def __init__(self):
self.queue = []
#Appends to queue
def put(self,args):
self.queue.append(args)
#Returns the first item in the queue and removes it
def get(self):
if len(self.queue) > 0:
return self.queue.pop(0)
else:
return False
@@ -498,7 +498,7 @@ class Queue(object):
if player in self.queue:
return True
return False
#Clear the queue
def clear(self):
self.queue = []
@@ -532,7 +532,7 @@ class timings_runnable(Runnable):
self.arena = arena
def run(self):
self.arena.end_match()
self.arena.end_match()
#timings thread to end arenas if their type is time
def timings():
@@ -545,10 +545,10 @@ def timings():
if arena.start_time + arena.match_goal < current_time:
timing = timings_runnable(arena)
server.getScheduler().runTask(server.getPluginManager().getPlugin("RedstonerUtils"), timing)
time.sleep(0.1)
timingsThread = threading.Thread(target = timings)
timingsThread.daemon = True #Thread dies if main thread dies
timingsThread.start()
@@ -663,7 +663,7 @@ def on_quit(event):
##############################################################################################
# Command handling
##############################################################################################
##############################################################################################
def create_arena(sender, args):