move module descriptions to main.py or modules themself
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20
main.py
20
main.py
@@ -9,6 +9,7 @@ from traceback import format_exc as print_traceback
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sys.path += ['', '/usr/lib/python2.7', '/usr/lib/python2.7/plat-linux2', '/usr/lib/python2.7/lib-tk', '/usr/lib/python2.7/lib-old', '/usr/lib/python2.7/lib-dynload', '/usr/local/lib/python2.7/dist-packages', '/usr/lib/python2.7/dist-packages', '/usr/lib/pymodules/python2.7', '/usr/lib/pyshared/python2.7']
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try:
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# Library that adds a bunch of re-usable methods which are used in nearly all other modules
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from helpers import *
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except:
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print("[RedstonerUtils] ERROR: Failed to import helpers:")
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@@ -31,24 +32,43 @@ info("Loading RedstonerUtils...")
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# Import all modules, in this order
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shared["load_modules"] = [
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# Collection of tiny utilities
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"misc",
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# Adds chat for staff using /ac <text or ,<text>
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"adminchat",
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# Adds /badge, allows to give players achievements
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"badges",
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# Adds /calc, toggles automatic solving of Math expressions in chat
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"calc",
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# Plugin to locate laggy chunks. /lc <n> lists chunks with more than n entities
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"lagchunks",
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# Adds /report and /rp, Stores reports with time and location
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"reports",
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# Adds group-chat with /chatgroup and /cgt to toggle normal chat into group mode
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"chatgroups",
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# Adds /token, reads and writes from the database to generate pronouncable (and thus memorable) registration-tokens for the website
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"webtoken",
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# Adds /lol, broadcasts random funyy messages. A bit like the splash text in the menu
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"saylol",
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# Shows the owner of a skull when right-clicked
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"skullclick",
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# Adds /listen, highlights chat and plays a sound when your name was mentioned
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"mentio",
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# Adds /cycler, swaps the hotbar with inventory when player changes slot from right->left or left->right
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"cycle",
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# Adds /getmotd & /setmotd to update the motd on the fly (no reboot)
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"motd",
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# AnswerBot. Hides stupid questions from chat and tells the sender about /faq or the like
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"abot",
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# Adds '/forcefield', creates forcefield for players who want it.
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"forcefield",
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# Adds /damnspam, creates timeout for buttons/levers to mitigate button spam.
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"damnspam",
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# Adds /check, useful to lookup details about a player
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"check",
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# Adds /imout, displays fake leave/join messages
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"imout"
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# NOTICE: If you add something here, please add a small descriptive comment above!
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]
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shared["modules"] = {}
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for module in shared["load_modules"]:
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@@ -1,4 +1,9 @@
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#pylint: disable = F0401
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"""
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A library that makes use of the so called ClassPathHack for jython
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to allow proper loading of mysql-connector.jar at runtime.
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Import only, no methods.
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"""
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import java.lang.reflect.Method
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import java.io.File
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import java.net.URL
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@@ -1,7 +1,9 @@
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#!/usr/bin/python
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# this was going to be a PlotMe-like plugin "plotter"
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# but it seems like PlotMe is still beeing developed, so we don't need our own.
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"""
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*Very basic* start of a custom plot-plugin like PlotMe
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on hold because the PlotMe developer continued to develop PlotMe
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"""
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import sys
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@@ -1,3 +1,9 @@
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"""
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Code that was used once to create this awesome screenshot
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- https://i.imgur.com/v4wg5kl.png
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- https://i.imgur.com/tIZ3jmC.png
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- https://www.reddit.com/r/Minecraft/comments/28le52/screenshot_of_all_players_that_joined_my_server/
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"""
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import net.minecraft.server.v1_7_R1.EntityPlayer as EntityPlayer
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import net.minecraft.server.v1_7_R1.PacketPlayOutNamedEntitySpawn as PacketPlayOutNamedEntitySpawn
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import net.minecraft.server.v1_7_R1.PlayerInteractManager as PlayerInteractManager
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@@ -1,4 +1,7 @@
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#pylint: disable = F0401
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"""
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A plugin that automatically tiles (stacks) blocks inside a selected region in configurable directions.
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"""
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import org.bukkit.event.block.BlockPlaceEvent as BlockPlaceEvent
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import org.bukkit.event.block.BlockBreakEvent as BlockBreakEvent
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import org.bukkit.event.player.PlayerInteractEvent as PlayerInteractEvent
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