Merge branch 'dev' of bitbucket.org:redstonesheep/redstoner-utils into dev
This commit is contained in:
32
damnspam.py
32
damnspam.py
@@ -5,6 +5,8 @@ import org.bukkit.event.block.BlockBreakEvent as BlockBreakEvent
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inputs = open_json_file("damnspam", {}) # format "x;y;z;World"
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accepted_inputs = ["WOOD_BUTTON", "STONE_BUTTON", "LEVER"]
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changing_input = False
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removing_input = False
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def save_inputs():
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@@ -26,6 +28,8 @@ def add_input(creator, block, timeout_off, timeout_on):
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@hook.command("damnspam")
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def on_dammnspam_command(sender, args):
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global changing_input
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plugin_header(sender, "DamnSpam")
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if len(args) in [1,2]:
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@@ -67,10 +71,14 @@ def on_dammnspam_command(sender, args):
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msg(sender, "&cPlease look at a button or lever while executing this command!")
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return True
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if location_str(target) in inputs:
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changing_input = True # this input already has a timeout
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# test if player is allowed to build here
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test_event = BlockBreakEvent(target, sender)
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server.getPluginManager().callEvent(test_event)
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changing_input = False
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if test_event.isCancelled():
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msg(sender, "&cYou are not allowed to modify this button")
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msg(sender, "&cYou are not allowed to modify this %s" % str(target.getType()).lower())
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return True
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# add block to inputs
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@@ -86,20 +94,34 @@ def on_dammnspam_command(sender, args):
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@hook.event("block.BlockBreakEvent", "normal")
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def on_block_break(event):
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global removing_input
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if removing_input:
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return True
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sender = event.getPlayer()
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block = event.getBlock()
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block = event.getBlock()
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btype = str(block.getType()).lower()
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if str(block.getType()) in accepted_inputs and not event.isCancelled():
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pos_str = location_str(block)
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if inputs.get(pos_str):
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plugin_header(sender, "DamnSpam")
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if sender.isSneaking():
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# test if player is allowed to build here
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removing_input = True
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test_event = BlockBreakEvent(block, sender)
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server.getPluginManager().callEvent(test_event)
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removing_input = False
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if test_event.isCancelled():
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event.setCancelled(True)
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msg(sender, "&cYou are not allowed to remove this %s" % btype)
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return True
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inputs.pop(pos_str) # remove
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save_inputs()
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msg(sender, "&eSuccessfully removed the input!")
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msg(sender, "&eSuccessfully removed this %s!" % btype)
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return True
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else:
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elif not changing_input:
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event.setCancelled(True)
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msg(sender, "&cYou cannot destroy this input!")
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msg(sender, "&cYou cannot destroy this %s!" % btype)
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msg(sender, "&c&nSneak&c and break if you want to remove it.")
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return True
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