Commit Graph

6 Commits

Author SHA1 Message Date
Dico200
59816b58e2 Almost complete redo of blockplacemods, small fixes
I've redone most of blockplacemods its code. It is now MUCH easier to
expand in the future and I think the code is more elegant and stuff. It
all works the same as before, except the command is now /toggle
<setting>
I've merged the setting for /autotakewater and /autofillcauldron into
one setting named cauldron.
2015-05-14 02:16:33 +02:00
Dico200
230e427f04 Fix BlockBreakEvent being called on lever switch 2015-05-13 21:37:23 +02:00
Dico200
37dc80305f More blockplacemods
Trying to make it place an item (in this case 1 piece of redstone dust)
in a furnace. I know that it creates the ItemStack correctly, I know
that in this case .getInventory() returns an instance of
FurnaceInventory and I know that .update() is returning True meaning it
updated the blockstate successfully. However, the item is not appearing
in the furnace. Any idea why?
2015-05-01 21:46:24 +02:00
Dico200
ad9de19d5d right clicking empty cauldron fills it 2015-04-29 17:12:39 +02:00
Dico200
884e0a3491 Added perm check to interactevent im blockplacemods
fixes #19
2015-04-29 14:41:48 +02:00
Dico200
c451b2247b Added blockplacemods module
Adds a few nifty features with per player customization:
- Placing a slab automatically turns it upside-down
- Placing a cauldron automatically fills it
- Right clicking a cauldron with empty hand or redstone dust lowers
water level
2015-04-29 03:27:37 +02:00