Added a separate event handler for PlayerMoveEvent which instead of cancelling the event, sets the new position to the old one.
This should fix the buggy, flashy screen you get when you move your cursor while not yet logged in.
Added a separate event handler for PlayerMoveEvent which instead of cancelling the event, sets the new position to the old one.
This should fix the buggy, flashy screen you get when you move your cursor while not yet logged in.
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Added a separate event handler for PlayerMoveEvent which instead of cancelling the event, sets the new position to the old one.
This should fix the buggy, flashy screen you get when you move your cursor while not yet logged in.