remove deleted contrib scripts
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@ -10,9 +10,7 @@ import sys
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scripts = { # keys are names, values are scripts
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scripts = { # keys are names, values are scripts
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"convertCyrillic": "cyrillic_convert.py",
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"convertCyrillic": "cyrillic_convert.py",
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"playerInspect": "playerInspect.py",
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"playerInspect": "playerInspect.py",
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"rerenderBlocks": "rerenderBlocks.py",
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"testRender": "testRender.py",
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"testRender": "testRender.py",
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"validate": "validateRegionFile.py",
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"pngit": "png-it.py",
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"pngit": "png-it.py",
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"gallery": "gallery.py",
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"gallery": "gallery.py",
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"regionTrimmer": "regionTrimmer.py",
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"regionTrimmer": "regionTrimmer.py",
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@ -21,9 +19,9 @@ scripts = { # keys are names, values are scripts
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# you can symlink or hardlink contribManager.py to another name to have it
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# you can symlink or hardlink contribManager.py to another name to have it
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# automatically find the right script to run. For example:
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# automatically find the right script to run. For example:
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# > ln -s contribManager.py validate.exe
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# > ln -s contribManager.py pngit.exe
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# > chmod +x validate.exe
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# > chmod +x pngit.exe
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# > ./validate.exe -h
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# > ./pngit.exe -h
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# figure out what script to execute
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# figure out what script to execute
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