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Merge remote branch 'origin/smooth-fix'

This commit is contained in:
Andrew Chin
2012-06-03 21:16:37 -04:00

View File

@@ -143,7 +143,7 @@ do_shading_with_rule(RenderPrimitiveSmoothLighting *self, RenderState *state, st
int cz = state->z + face.dz; int cz = state->z + face.dz;
/* first, check for occlusion if the block is in the local chunk */ /* first, check for occlusion if the block is in the local chunk */
if (lighting_is_face_occluded(state, 0, cx, cy, cz)) if (lighting_is_face_occluded(state, 1, cx, cy, cz))
return; return;
/* calculate the lighting colors for each point */ /* calculate the lighting colors for each point */