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use os.path.join to build the spawn chunk path

This commit is contained in:
Andrew Chin
2010-10-01 19:45:41 -04:00
parent 5de70db7fe
commit 86d5476234

View File

@@ -147,10 +147,8 @@ class WorldRenderer(object):
chunkY = spawnZ/16
## The filename of this chunk
chunkFile = "%s/%s/c.%s.%s.dat" % (base36encode(chunkX % 64),
base36encode(chunkY % 64),
base36encode(chunkX),
base36encode(chunkY))
chunkFile = os.path.join(base36encode(chunkX % 64), base36encode(chunkY % 64),
"c.%s.%s.dat" % (base36encode(chunkX), base36encode(chunkY)))
data=nbt.load(os.path.join(self.worlddir, chunkFile))[1]