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added mossy cobble to mineral overlay, reordered priorities

This commit is contained in:
Aaron Griffith
2011-05-04 14:08:59 -04:00
parent 1d858cd9e2
commit b1bb1975b5

View File

@@ -24,16 +24,17 @@ struct OreColor {
/* put more valuable ores first -- they take precedence */
static struct OreColor orecolors[] = {
{48 /* Mossy Stone */, 31, 153, 9},
{56 /* Diamond Ore */, 32, 230, 220},
{14 /* Gold Ore */, 255, 234, 0},
{21 /* Lapis Lazuli */, 0, 23, 176},
{14 /* Gold Ore */, 255, 234, 0},
{15 /* Iron Ore */, 204, 204, 204},
{16 /* Coal Ore */, 54, 54, 54},
{73 /* Redstone */, 186, 0, 0},
{74 /* Lit Redstone */, 186, 0, 0},
{16 /* Coal Ore */, 54, 54, 54},
/* end of list marker */
{0, 0, 0, 0}