Xon
1afb2b3d53
Addded intial region caching.
...
Loads all the offsets & timestamps @ start to share to worker proceses.
From
14609247 function calls (14608852 primitive calls) in 118.278 CPU seconds
to
12232301 function calls (12231906 primitive calls) in 75.825 CPU seconds
2011-03-19 13:36:40 +08:00
Andrew Chin
1ac922983f
Use the list of transparent_blocks from chunk.py.
...
This fix is part 2 (of 2) of the graphical rendering glitch fix.
2011-03-19 00:38:30 -04:00
Aaron Griffith
28b750b694
changed block lookup to use numpy macros
...
this fixes (probably all of) the errors we saw before, but not because
we're using the official numpy macro; it's because the old macro
messed up on coordinates like (x, y+1, z) due to operator precedence.
2011-03-19 00:15:29 -04:00
Andrew Chin
f9ae158457
removed log message in iterate.c
2011-03-18 16:37:47 -04:00
Aaron Griffith
b92dcd96ee
increased max result queue size back to brownan/master normal
2011-03-18 16:22:48 -04:00
Xon
383e8197af
Performance improvements on update scan
2011-03-19 02:50:44 +08:00
Xon
08597ab1c0
Fix performance regression caused by the lack of region/chunk cache at the world level
2011-03-19 02:48:57 +08:00
Aaron Griffith
6941bc3378
fixed up new C code to be (mostly) C89-compliant
...
*mostly*, because the "inline" keyword isn't C standard until C99, but
I'm leaving it in because most compilers support it and it's really
handy. If it becomes an issue, we can deal with it later.
2011-03-17 23:04:41 -04:00
Aaron Griffith
b20e881c5e
Merge branch 'direct-to-tiles' into dtt-c-render
2011-03-17 22:29:24 -04:00
Aaron Griffith
ba83b6bf00
added contrib script to clean out old caches
2011-03-17 22:25:52 -04:00
Aaron Griffith
8c50addcdd
Merge branch 'master' into direct-to-tiles
2011-03-17 21:47:04 -04:00
Aaron Griffith
ad0899bb8a
handle bad biome files on load, instead of waiting for an IndexError later
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related to <https://github.com/brownan/Minecraft-Overviewer/issues/301 >
2011-03-17 21:45:15 -04:00
Aaron Griffith
997c247d6c
updated marker positioning code to jive with updated rendering code
2011-03-11 18:05:21 -05:00
Alejandro Aguilera
c79b0b9b20
changed imgy calculation and moved "imgy -= 12" to start of loop
...
from discussion in
<https://github.com/agrif/Minecraft-Overviewer/commit/4e63e6#iterate.c-P282 >
2011-03-11 17:54:12 -05:00
Xon
6519d71eaa
changed setup.py to include numpy include paths
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from <https://github.com/agrif/Minecraft-Overviewer/issues/2 >
2011-03-09 19:10:35 -05:00
Aaron Griffith
5852c17ec8
changed my code style to be more in line with eminence's (and PEP 7), added GPL notice
2011-03-08 20:04:23 -05:00
Aaron Griffith
07dd219d20
refactored c extensions into one
2011-03-08 17:43:50 -05:00
Aaron Griffith
7555bcf1af
moved c extensions into src/
2011-03-08 16:54:20 -05:00
Aaron Griffith
4e63e6e9fa
Merge commit 'eminence/direct-to-tiles' into dtt-c-render
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Conflicts:
chunk.py
2011-03-08 16:34:26 -05:00
Alejandro Aguilera
4aa7fff086
And also for double slabs.
2011-03-08 17:01:58 +01:00
Alejandro Aguilera
80027c7cc5
Add special case in textures.py for the different slabs.
2011-03-08 16:33:44 +01:00
Aaron Griffith
5a05105b62
Merge branch 'master' into dtt-merge
...
Conflicts:
chunk.py
2011-03-06 18:05:28 -05:00
Andrew Chin
9c7d6a184d
Print error messages after print_help
2011-03-06 17:54:18 -05:00
Aaron Griffith
a5612a1fa5
moved corrupt chunk handling to get_lvldata so it applies to all chunk loading
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brought up in Issue #286 :
https://github.com/brownan/Minecraft-Overviewer/issues/286
2011-03-06 15:48:48 -05:00
Aaron Griffith
5cb599fabb
added a more informative error if the map is too big for Overviewer to handle
...
From Issue #290 :
https://github.com/brownan/Minecraft-Overviewer/issues/290
2011-03-06 15:35:40 -05:00
Aaron Griffith
8b6b5df8ef
handle get_worlds() returning None correctly
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Exposed by Issue #287 :
https://github.com/brownan/Minecraft-Overviewer/issues/287
2011-03-06 15:29:07 -05:00
Aaron Griffith
6a1ee964bf
inlined 'iterate_chunkblocks' (backported from Xon's code)
...
From the discussion in the massive Issue #271 discussion:
https://github.com/brownan/Minecraft-Overviewer/issues/#issue/271
2011-03-06 01:57:05 -05:00
Andrew Chin
66a9306a29
Experimental code to provide a C implementation of chunk_render
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Please see the TODO comments in iterate.c
None of the lighting, spawning, night, or cave modes work with this
version.
2011-03-06 00:30:40 -05:00
Aaron Griffith
48642e0e5b
changed biome fix to be more consistent with the other region code
2011-03-03 20:48:32 -05:00
Aaron Griffith
a6805c2e0c
updated biome rendering to use latest Biome Extractor format
2011-03-03 12:27:47 -05:00
Alejandro Aguilera
1bb6d03c90
Don't render buttons as full blocks.
2011-03-02 17:25:44 +01:00
Aaron Griffith
be26dc702b
added option to QuadtreeGen to specify tile output directory
2011-03-02 08:29:33 -05:00
Aaron Griffith
5a043ab3d6
fixed -d flag, which now deletes just overviewer.dat
2011-03-02 08:28:55 -05:00
Aaron Griffith
300d4ac53e
added back lighting, night, and spawn support
2011-03-02 08:21:41 -05:00
Aaron Griffith
94c1fbfaa6
fixed typo in quadtree.py
2011-03-01 20:42:58 -05:00
Aaron Griffith
d813053329
removed lingering traces of the hash system
2011-03-01 20:28:31 -05:00
Aaron Griffith
4293851fcc
fixed chunk double-render bug and artifacts at the top of each tile
2011-03-01 20:22:22 -05:00
Aaron Griffith
16bab9be3b
less time between console messages for -p1
2011-03-01 18:40:06 -05:00
Aaron Griffith
33b10f7065
initial (and incorrect) drawing code
2011-03-01 16:45:04 -05:00
Aaron Griffith
83d7a36ef4
moved quadtree.py to mtime-based update checking, and added a stub direct-to-tile renderer
2011-03-01 13:18:25 -05:00
Aaron Griffith
f34d9739e9
removed rendering code from WorldRenderer (now just World)
2011-03-01 12:28:37 -05:00
Aaron Griffith
5485e684b5
gutted gmap.py in preperation for direct-to-tile rendering
2011-03-01 10:34:34 -05:00
Andrew Chin
f4cd71a09b
Fix region calc typo
2011-03-01 08:11:38 -05:00
Andrew Chin
5f2f098d40
Better cache checking, now uses chunk timestamps
...
and possibly fixed a bug in check_cache?
2011-02-28 22:10:36 -05:00
Andrew Chin
caa1ef1f45
Catch proper exception in chunk.py
...
Also removed unnecessary check in world.py
2011-02-28 18:56:22 -05:00
Andrew Chin
1f8fb017a3
Check to ensure level.dat has been updated
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Error out if level.dat has not been updated. Also, cleaned up some
debugging print statements
2011-02-26 21:59:49 -05:00
cbarber
1a57f53a39
Check if file exists before opening it
2011-02-26 21:41:59 -05:00
Andrew Chin
a690ebbce5
some caching work
...
hashchecking needs to be checked to see if it's still OK
timestamp checking should involved the timestamps from inside the region
file, not of the region file itself.
2011-02-24 23:29:58 -05:00
Andrew Chin
6f060633ad
Running with -p should be OK now
2011-02-24 23:06:36 -05:00
Alejandro Aguilera
38d970f7e1
The texture for redstone wire is now white! Needs tinting. Ignore redstone wire blocks for now...
2011-02-24 13:26:36 +01:00