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Commit Graph

1082 Commits

Author SHA1 Message Date
Andrew Chin
a757be510a Work around IE issue.
This work around has the problem where the first tileset you view won't
have the 'signs' control
2012-03-11 13:48:54 -04:00
Andrew Chin
5b168ebdbd Removed console debugging output 2012-03-11 13:33:02 -04:00
Andrew Chin
aba0449477 Hide the 'Signs' control if the tileset has no signs 2012-03-11 13:30:49 -04:00
Andrew Chin
6b77d54555 Reimplement signs/POIs 2012-03-11 11:44:38 -04:00
Andrew Chin
841fd3a9db Added missing import
Should fix #643
2012-03-11 10:29:24 -04:00
Andrew Brown
91f5e2c479 added support for removing tiles that shouldn't exist with --check-tiles
--check-tiles is now activated by shrinking maps
better detection for --forcerender situtations
Also cleaned up some docs and comments
Moved tiledir creation to TileSet constructor
2012-03-11 01:18:30 -05:00
Andrew Brown
fae28114f4 changed error message for missing texture file 2012-03-08 13:58:28 -05:00
Andrew Brown
fe55d5343c added a "changelist" option 2012-03-06 23:37:29 -05:00
Aaron Griffith
954c7289be Merge branch 'devel' 2012-03-06 09:41:41 -05:00
Andrew Chin
1f19610707 Better missing config file error messages
Fixes #635
2012-03-06 09:11:29 -05:00
Aaron Griffith
fde63ec221 renders are now ordered according to their order in the config file 2012-03-05 13:37:05 -05:00
Aaron Griffith
626129394a split up util.py into files.py and logger.py, moved code appropriately 2012-03-05 12:12:27 -05:00
Andrew Brown
98c23fd970 added a memcached option. It's really slow though. don't use it. 2012-03-04 22:25:38 -05:00
Andrew Brown
9edd23c273 Merge branch 'devel' 2012-03-04 20:18:57 -05:00
Andrew Brown
8206272fc8 Added a cache for open regionfile objects 2012-03-04 18:46:02 -05:00
Philip Kovac
57820a49d4 fix for worlds converted by jeb_'s anvil converter
Fixes Issue #629
2012-03-04 12:23:52 -05:00
Andrew Chin
35eddb1342 Make sure biomes are also rotated 2012-03-04 12:23:01 -05:00
Andrew Brown
3bb14f01e4 Merge branch 'anvil' 2012-03-04 00:02:17 -05:00
Andrew Brown
b852e8b1e3 Re-did the caching layer for regionset chunk caching 2012-03-03 23:56:38 -05:00
Aaron Griffith
4a9c4fd150 get_data will no longer repeatedly try to open missing chunks 2012-03-03 23:15:16 -05:00
Alejandro Aguilera
628b24d073 Update lilypad texture. 2012-03-04 01:08:24 +01:00
Alejandro Aguilera
240285555c Add upside down stairs. 2012-03-04 00:57:20 +01:00
Aaron Griffith
fb7f382675 setup.py install (and the debian packages) should now work 2012-03-03 17:14:39 -05:00
Alejandro Aguilera
1de47c060c Fix brick stone circle texture. 2012-03-03 22:53:08 +01:00
Andrew Brown
8e559be824 added a built-in cave rendermode 2012-03-02 23:50:04 -05:00
Aaron Griffith
143523e1dd Merge branch 'master' into anvil
The "Anvil currently in development" message was left out of the merge.
2012-03-02 19:12:54 -05:00
Aaron Griffith
3007099c44 fixed --version on debian 2012-03-02 19:09:40 -05:00
Andrew Chin
935d221886 Revert "Clean up build warnings on Windows"
This was causing segfaults, reason unknown

This reverts commit 868256b538.
2012-03-02 17:45:24 -05:00
Thomas Lake
80c7b4fcdf Add note pointing users to the overviewer.org blog if run against anvil 2012-03-02 20:50:17 +00:00
Andrew Chin
868256b538 Clean up build warnings on Windows 2012-03-02 13:40:58 -05:00
Andrew Chin
20f9f92abd Clean up some build warnings
Removed some unused code, and quelled some warnings via GCC
2012-03-02 13:40:58 -05:00
Andrew Chin
6b5c421c9e detect worlds in cwd, and print detected world paths 2012-03-01 22:37:07 -05:00
Andrew Brown
a83518bc97 fixed rotations 2012-03-01 22:09:01 -05:00
Andrew Brown
0d229a3888 don't complain if crop values go from high-low, just swap them 2012-03-01 22:05:17 -05:00
Andrew Brown
344639c0cf this option was implemented as "crop" 2012-03-01 22:02:28 -05:00
Aaron Griffith
9aee71b953 updated default max height on Depth render primitive 2012-03-01 21:09:17 -05:00
Aaron Griffith
137935801d bumped extension version after merge, just in case 2012-03-01 17:47:38 -05:00
Aaron Griffith
dd7af69199 Merge branch 'rewrite' into anvil 2012-03-01 17:46:39 -05:00
Aaron Griffith
6f1ccb6a53 fixed clamping, jungles are now the proper shade of green 2012-03-01 17:25:45 -05:00
Aaron Griffith
bcc1e61b0d data/textures is now checked *last*, updated biome colors 2012-03-01 16:46:23 -05:00
Aaron Griffith
d1c5c14ff7 fixed huge memory leak when calling chunk_render on empty section 2012-03-01 15:55:47 -05:00
Alejandro Aguilera
a9518d16d2 Add the upside down slab. 2012-03-01 19:48:15 +01:00
Alejandro Aguilera
5d5642bf93 Add the new stone block (circle stone). 2012-03-01 11:02:59 +01:00
Alejandro Aguilera
ae6f333be3 Improve (I think) a commit. 2012-03-01 10:54:57 +01:00
Alejandro Aguilera
4ac2c872b8 Update doors to use pseudo data. 2012-03-01 10:50:39 +01:00
Andrew Brown
e66e55484f declare this var at the beginning of the function 2012-02-27 23:40:31 -05:00
Andrew Brown
7d8bd00a84 Made the assetmanager initalize() and finalize() organization slightly clearer 2012-02-26 21:17:55 -05:00
Andrew Brown
62c537a95e Merge remote-tracking branch 'origin/rewrite' into anvil 2012-02-26 21:10:42 -05:00
Andrew Brown
eede25d2e1 apparently xmin,zmin,xmax,zmax is more intuitive than xmin,zmin,xmax,zmax for some people 2012-02-26 21:08:03 -05:00
Andrew Brown
f43498d033 Added a "crop" feature to render subsets of worlds 2012-02-26 20:19:26 -05:00