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Commit Graph

382 Commits

Author SHA1 Message Date
Nicolas F
8c4184dfdd Add muddy mangrove roots 2022-06-23 16:36:12 +02:00
Nicolas F
8dc2da3648 Add some mangrove stuff
btw I'm Pomu!
2022-06-23 16:22:46 +02:00
Nicolas F
4ac1b976a9 Add some mud blocks
I hate this codebase so much.
2022-06-23 15:37:15 +02:00
Nicolas F
9d4f2cfe0b Require 1.19 textures 2022-06-23 15:13:08 +02:00
Bernd Buschinski
2c0e9681bb Added more 1.17 blocks
- Added Powder Snow
- Added Hangings Roots
- Added Amethyst Buds
- Added Cave Vines
- Added Lightning Rods
- Added Glow Lichen
- Added Spore Blossom
- Fixed Cauldron Render
- Added Water Cauldron
- Added Lava Cauldron
- Added Power Snow Cauldron
- Added Moss Carpet
2021-07-29 16:52:27 +02:00
Nicolas F
08e628c39a Merge PR #1959 from buscher 2021-07-28 10:28:30 +02:00
Bernd Buschinski
38762b9ff7 Fixed edge-lines and side rendering for snow layers 2021-07-15 15:54:15 +02:00
Bernd Buschinski
fc8a87fe2a Add pointed dripstone 2021-07-11 18:05:54 +02:00
Bernd Buschinski
327b4711db Fix fence connection
- use ingame data
2021-07-08 18:29:03 +02:00
Bernd Buschinski
c577ccdafb Fixed bad copy&paste function name 2021-06-20 11:37:01 +02:00
Bernd Buschinski
2fde7a961a Added deepslate stairs, walls and slabs
- Reordered (new) IDs for better grouping
- Fixed rotation of purpur pillar, basalt and smooth basalt
2021-06-19 16:28:14 +02:00
Bernd Buschinski
6643af756e Added more 1.17 blocks
- only non-rotational full blocks
2021-06-16 20:49:29 +02:00
Nicolas F
4b2035e1f9 textures: add cut copper slabs
Also fix copper stairs stuff not being in alt_height.
2021-06-14 21:58:47 +02:00
Nicolas F
c1f1c31119 textures: add cut copper stairs 2021-06-13 11:43:10 +02:00
Nicolas F
eddb0f2375 textures: add copper ore and raw copper block 2021-06-12 11:37:18 +02:00
Nicolas F
cb375e6788 textures: add cut copper 2021-06-11 21:33:49 +02:00
Nicolas F
ea4b543e74 Merge PR #1943 from buscher 2021-06-10 19:34:11 +02:00
Nicolas F
6097461494 Merge PR #1941 from buscher 2021-06-10 19:26:11 +02:00
Nicolas F
e729addd23 textures: add some of the new copper blocks 2021-06-10 19:24:01 +02:00
Nicolas F
6ece5c0735 textures: update error message for 1.17 2021-06-10 17:56:14 +02:00
Nicolas F
257975383d textures: add budding amethyst 2021-06-10 17:53:14 +02:00
Nicolas F
66195f6fc7 textures: add amethyst block, raw iron, raw gold 2021-06-10 17:42:30 +02:00
Nicolas F
1beb5799b5 textures: use new name for path block on 1.17
Fixes rendering with 1.17 textures and no 1.16 fallback,
breaks rendering for anything using 1.16 textures.
2021-06-10 17:22:23 +02:00
Bernd Buschinski
b37f8b4a53 Added Respawn Anchor Charges
- also removed block_lodestone and block_lodestone from block_class_ancil
  as they are not used in generate_pseudo_data
2021-06-06 19:36:40 +02:00
Bernd Buschinski
ef56dbcf3b Rworked glass pane connection
- use in game data instead of manually calculating the adjacency data
2021-06-06 13:50:41 +02:00
Bernd Buschinski
bc24ea53ce Added Chains 2021-06-02 17:36:17 +02:00
Bernd Buschinski
ba85932352 Added chiseled and cracked nether bricks 2021-06-01 19:41:25 +02:00
Bernd Buschinski
a998694dbf Added End Rod 2021-05-31 17:27:15 +02:00
Nicolas F
c43284a2cf Merge PR #1856 from IncredibleHolg
I finally got around to doing this.
2021-05-21 01:32:49 +02:00
Nicolas F
a7e5be4322 Merge PR #1926 of Buscher 2021-05-16 14:49:44 +02:00
Bernd Buschinski
49339af795 Fixes snow height rendering 2021-05-15 17:40:26 +02:00
Bernd Buschinski
9a34b4578f Fixes glass pane/iron bar connection/adjacent rendering 2021-05-13 20:00:09 +02:00
InrcedibleHolg
6b2be1635d add quartz_bricks, remove duplicates 2020-11-29 23:33:03 +01:00
Nicolas F
47a0604b5a textures: be more resilient against corrupted jars 2020-10-04 19:45:39 +02:00
Nicolas F
01ed588278 textures: work around old pillow
Older versions apparently didn't have LANCZOS filtering for
resizing. In this case, just fall back to whatever the default is.

Will look marginally worse for those people but at least it works.
2020-09-20 16:16:10 +02:00
InrcedibleHolg
d23fdb13f1 simplify fire handling 2020-08-30 10:43:44 +02:00
InrcedibleHolg
66ef67bb78 soul lightning 2020-08-23 09:55:29 +02:00
InrcedibleHolg
619ce0a219 add advanced blocks, nether roof update
crying_obsidian, lodestone, respawn_anchor
ancient_debris part of the nether roof
2020-08-15 10:10:29 +02:00
Lieuwe Westra
113a3a6f09 Added crimson and warped wood 2020-08-14 14:53:59 +02:00
InrcedibleHolg
629b43370e add stone nether blocks 2020-08-09 21:50:13 +02:00
Nicolas F
0776bf0a93 textures: fix various small nitpicks
- don't redundantly declare a side image when it's the same as top
- change wood blocks to get textures from a dict
2020-08-05 18:52:21 +02:00
InrcedibleHolg
0a9d1961c5 add soul_soil, nether_gold_ore, removelist 2020-08-04 19:38:23 +02:00
InrcedibleHolg
3ac090a7a0 nether biomes 2020-07-17 00:21:29 +02:00
Nicolas F
fcb3f2644d Shuffle around wall IDs, change wall check
Previously, walls were all numbered at 21000+. This is bad because
our blockmap is an array, so this caused our blockmap to take up
80 MiB of RAM in each worker process.

This commit changes the wall numbering, and exploits some bitmasking
to have the wall check run in constant time no matter how many walls
there are. This is done with a simple mask and xor to check the prefix.

RAM usage for the blockmap thus drops to like 44 MiB.

This is in preparation for adding more walls for 1.16.
2020-07-13 19:15:47 +02:00
Nicolas F
fd2c0a057a Add blackstone and netherite blocks 2020-07-03 13:10:23 +02:00
Nicolas F
bc56346bad Initial 1.16 block work
- Add ancient debris
- Add basalt
- Add polished basalt
- Add soul campfire
2020-07-03 13:10:23 +02:00
Joseph Camp
297a940a4b Amend loom rendering
- Account for render direction & block facing data
2020-06-23 23:35:43 +00:00
Joseph Camp
9ee1a6a3dd Amend table block rendering
- Account for render direction & flip bottom-right face of
  crafting, fletching, smithing, and cartography table blocks
2020-06-23 23:35:43 +00:00
Joseph Camp
83db30da66 Amend coarse dirt texture
- Correct texture used for coarse dirt
- Code formatting
2020-06-23 23:35:43 +00:00
Joseph Camp
efc345313d Add bell texture 2020-06-23 23:35:43 +00:00