Andrew Chin
9d97ff4e37
Ensure sign checkboxes remain checked across tileset changes
2012-03-11 14:17:04 -04:00
Andrew Chin
a757be510a
Work around IE issue.
...
This work around has the problem where the first tileset you view won't
have the 'signs' control
2012-03-11 13:48:54 -04:00
Andrew Chin
5b168ebdbd
Removed console debugging output
2012-03-11 13:33:02 -04:00
Andrew Chin
aba0449477
Hide the 'Signs' control if the tileset has no signs
2012-03-11 13:30:49 -04:00
Andrew Chin
6b77d54555
Reimplement signs/POIs
2012-03-11 11:44:38 -04:00
Andrew Chin
841fd3a9db
Added missing import
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Should fix #643
2012-03-11 10:29:24 -04:00
Andrew Brown
91f5e2c479
added support for removing tiles that shouldn't exist with --check-tiles
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--check-tiles is now activated by shrinking maps
better detection for --forcerender situtations
Also cleaned up some docs and comments
Moved tiledir creation to TileSet constructor
2012-03-11 01:18:30 -05:00
Andrew Brown
fae28114f4
changed error message for missing texture file
2012-03-08 13:58:28 -05:00
Andrew Brown
fe55d5343c
added a "changelist" option
2012-03-06 23:37:29 -05:00
Aaron Griffith
954c7289be
Merge branch 'devel'
2012-03-06 09:41:41 -05:00
Andrew Chin
1f19610707
Better missing config file error messages
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Fixes #635
2012-03-06 09:11:29 -05:00
Aaron Griffith
fde63ec221
renders are now ordered according to their order in the config file
2012-03-05 13:37:05 -05:00
Aaron Griffith
626129394a
split up util.py into files.py and logger.py, moved code appropriately
2012-03-05 12:12:27 -05:00
Andrew Brown
98c23fd970
added a memcached option. It's really slow though. don't use it.
2012-03-04 22:25:38 -05:00
Andrew Brown
9edd23c273
Merge branch 'devel'
2012-03-04 20:18:57 -05:00
Andrew Brown
8206272fc8
Added a cache for open regionfile objects
2012-03-04 18:46:02 -05:00
Philip Kovac
57820a49d4
fix for worlds converted by jeb_'s anvil converter
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Fixes Issue #629
2012-03-04 12:23:52 -05:00
Andrew Chin
35eddb1342
Make sure biomes are also rotated
2012-03-04 12:23:01 -05:00
Andrew Brown
3bb14f01e4
Merge branch 'anvil'
2012-03-04 00:02:17 -05:00
Andrew Brown
b852e8b1e3
Re-did the caching layer for regionset chunk caching
2012-03-03 23:56:38 -05:00
Aaron Griffith
4a9c4fd150
get_data will no longer repeatedly try to open missing chunks
2012-03-03 23:15:16 -05:00
Alejandro Aguilera
628b24d073
Update lilypad texture.
2012-03-04 01:08:24 +01:00
Alejandro Aguilera
240285555c
Add upside down stairs.
2012-03-04 00:57:20 +01:00
Aaron Griffith
fb7f382675
setup.py install (and the debian packages) should now work
2012-03-03 17:14:39 -05:00
Alejandro Aguilera
1de47c060c
Fix brick stone circle texture.
2012-03-03 22:53:08 +01:00
Andrew Brown
8e559be824
added a built-in cave rendermode
2012-03-02 23:50:04 -05:00
Aaron Griffith
143523e1dd
Merge branch 'master' into anvil
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The "Anvil currently in development" message was left out of the merge.
2012-03-02 19:12:54 -05:00
Aaron Griffith
3007099c44
fixed --version on debian
2012-03-02 19:09:40 -05:00
Andrew Chin
935d221886
Revert "Clean up build warnings on Windows"
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This was causing segfaults, reason unknown
This reverts commit 868256b538 .
2012-03-02 17:45:24 -05:00
Thomas Lake
80c7b4fcdf
Add note pointing users to the overviewer.org blog if run against anvil
2012-03-02 20:50:17 +00:00
Andrew Chin
868256b538
Clean up build warnings on Windows
2012-03-02 13:40:58 -05:00
Andrew Chin
20f9f92abd
Clean up some build warnings
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Removed some unused code, and quelled some warnings via GCC
2012-03-02 13:40:58 -05:00
Andrew Chin
6b5c421c9e
detect worlds in cwd, and print detected world paths
2012-03-01 22:37:07 -05:00
Andrew Brown
a83518bc97
fixed rotations
2012-03-01 22:09:01 -05:00
Andrew Brown
0d229a3888
don't complain if crop values go from high-low, just swap them
2012-03-01 22:05:17 -05:00
Andrew Brown
344639c0cf
this option was implemented as "crop"
2012-03-01 22:02:28 -05:00
Aaron Griffith
9aee71b953
updated default max height on Depth render primitive
2012-03-01 21:09:17 -05:00
Aaron Griffith
137935801d
bumped extension version after merge, just in case
2012-03-01 17:47:38 -05:00
Aaron Griffith
dd7af69199
Merge branch 'rewrite' into anvil
2012-03-01 17:46:39 -05:00
Aaron Griffith
6f1ccb6a53
fixed clamping, jungles are now the proper shade of green
2012-03-01 17:25:45 -05:00
Aaron Griffith
bcc1e61b0d
data/textures is now checked *last*, updated biome colors
2012-03-01 16:46:23 -05:00
Aaron Griffith
d1c5c14ff7
fixed huge memory leak when calling chunk_render on empty section
2012-03-01 15:55:47 -05:00
Alejandro Aguilera
a9518d16d2
Add the upside down slab.
2012-03-01 19:48:15 +01:00
Alejandro Aguilera
5d5642bf93
Add the new stone block (circle stone).
2012-03-01 11:02:59 +01:00
Alejandro Aguilera
ae6f333be3
Improve (I think) a commit.
2012-03-01 10:54:57 +01:00
Alejandro Aguilera
4ac2c872b8
Update doors to use pseudo data.
2012-03-01 10:50:39 +01:00
Andrew Brown
e66e55484f
declare this var at the beginning of the function
2012-02-27 23:40:31 -05:00
Andrew Brown
7d8bd00a84
Made the assetmanager initalize() and finalize() organization slightly clearer
2012-02-26 21:17:55 -05:00
Andrew Brown
62c537a95e
Merge remote-tracking branch 'origin/rewrite' into anvil
2012-02-26 21:10:42 -05:00
Andrew Brown
eede25d2e1
apparently xmin,zmin,xmax,zmax is more intuitive than xmin,zmin,xmax,zmax for some people
2012-02-26 21:08:03 -05:00