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Commit Graph

984 Commits

Author SHA1 Message Date
Andrew Brown
8904e20f21 changed version number to 0.3.0 in sphinx config
apparently readthedocs didn't like using the util method to find the
version dynamically. Probably because it opens a subprocess to git to
find the version.
2011-10-06 23:16:19 -04:00
Andrew Chin
12a81a2b47 Fixed the contribManager in windows binaries 2011-10-04 23:27:30 -04:00
Aaron Griffith
2836c66548 converted explicit documentation links into implicit :doc: references 2011-10-02 11:53:32 -04:00
Andrew Brown
cc9792177e modified cube building example to use grass 2011-10-01 20:11:03 -04:00
Andrew Brown
fa4f8c0e3b cross-referenced command options from faq page. also
added --bg-color to options page
2011-10-01 19:24:32 -04:00
Andrew Brown
4ad984a052 changed docs version to match git version 2011-10-01 19:04:21 -04:00
Andrew Chin
5464ad3b5d Remove viewcode extension to better support older versions of sphinx 2011-10-01 18:13:12 -04:00
Andrew Chin
00d4e7bb11 Merge branch 'master' of github.com:overviewer/Minecraft-Overviewer 2011-10-01 17:59:53 -04:00
Andrew Brown
f06ab2d346 changed authors field and version 2011-10-01 17:56:42 -04:00
Andrew Chin
55215f5ac9 Be consistant about how command line arguments are formatted 2011-10-01 17:55:09 -04:00
Andrew Chin
96250cd84a Updated building docs 2011-10-01 17:44:22 -04:00
Andrew Brown
9f5bb3e6bf fixed typo in reference 2011-10-01 17:18:41 -04:00
Andrew Brown
58545d0aed merged in documentation 2011-10-01 16:06:59 -04:00
Andrew Brown
2cc06588a1 moved everything into a docs dir 2011-10-01 16:06:07 -04:00
Andrew Brown
a6035a15c3 finished up the essential documentation 2011-10-01 15:58:31 -04:00
Andrew Brown
061db039c1 touch-up to the wording and figures in design doc 2011-10-01 01:02:13 -04:00
Andrew Brown
ca63acf5aa integrated quickstart into installation and building pages. Wrote
installation stuff.
2011-10-01 00:41:18 -04:00
Andrew Brown
499637dd31 touched up the tessellation diagram 2011-09-30 20:43:53 -04:00
Andrew Brown
c07cfb5d07 docs repo started 2011-09-30 19:22:02 -04:00
Mark Barnes
18eaf8e4fd Added other blocks to the nospawn_blocks set 2011-09-24 23:40:06 -04:00
Andrew Chin
4e86d38b23 Removed extra comma. Fixes #496 2011-09-22 11:20:33 -04:00
Alejandro Aguilera
1b7ed5f055 Add stone and wooden pressure plates 2011-09-20 12:11:55 +02:00
Aaron Griffith
426c4e9c05 added 'color_light' option to lighting mode 2011-09-19 23:36:21 -04:00
Aaron Griffith
b5c86b6bca birch and pine leaves now look different from each other 2011-09-19 21:19:08 -04:00
Aaron Griffith
4e3a92874c watercolor will now be used if it can be loaded
Right now the Biome Extractor does not extract this with the other
biome colors, so making it *required* would lead to a lot of errors
for people running servers that don't have the client jar.

Once the Biome Extractor has been changed, this should also.
2011-09-19 21:05:20 -04:00
Aaron Griffith
14b639d5dc fixed running overviewer.py when --changelist isn't given 2011-09-19 20:33:59 -04:00
Aaron Griffith
e45cd373d0 Merge remote-tracking branch 'tswsl1989/issue478' 2011-09-19 19:37:28 -04:00
Aaron Griffith
33a0860d9f put quotes around terrain SHA so github doesn't auto-link it by mistake 2011-09-19 16:21:41 -04:00
Andrew Chin
bfc7bf1848 Updated overviewer url 2011-09-19 13:18:04 -04:00
Andrew Chin
2e0e510650 Changed readme URLS 2011-09-19 12:04:54 -04:00
Thomas Lake
1db010a8aa Add --changelist and --changelist-format
Allow output of changed tiles to a file specified with --changelist. The
file contains the name of each tile on a line. The path can be relative
or absolute, chosen using --changelist-format.

The code assumes that all innertiles will have been updated when a
worldtile changes, and prints the corresponding filenames to the list
directly, rather than add message passing to the innertile methods.
2011-09-17 11:37:04 +01:00
Aaron Griffith
b640b6dc2d updated contrib scripts to work with latest code 2011-09-16 15:59:43 -04:00
Aaron Griffith
8c4dd10824 Revert "small findSigns.py fix -- loading regions with north_direction pre-rotates"
This reverts commit 085d400337.
2011-09-16 14:27:03 -04:00
Aaron Griffith
085d400337 small findSigns.py fix -- loading regions with north_direction pre-rotates
What we want in findSigns.py is the raw map data.
2011-09-16 13:43:20 -04:00
Andrew Chin
cce4fcaa55 Merge pull request #487 from tswsl1989/issue485
Update findSigns.py to work with configurable north directions
2011-09-16 07:36:42 -07:00
Thomas Lake
49b810b84b Store supplied north direction in generated overviewer.dat 2011-09-16 15:07:04 +01:00
Thomas Lake
65db6530db Update findSigns.py to support north direction.
Closes Issue #485
2011-09-16 14:39:41 +01:00
Alejandro Aguilera
c4883541b3 Now pumpkin and melon stems are tinted brown in textures.py if they are fully grown.
Also delete a save statement. Use state->block_data in rendernormal.
2011-09-16 12:52:32 +02:00
Alejandro Aguilera
ad15fc2a34 Make pumpkin/melon stems as in game, no as I thought it was. 2011-09-16 10:28:11 +02:00
Alejandro Aguilera
80ed5ac280 Update comment in the glass panes and iron bars pseudo data. 2011-09-16 10:09:05 +02:00
Alejandro Aguilera
d6c71de226 Add pumpkin and melon stems. 2011-09-16 09:57:30 +02:00
Aaron Griffith
308460e251 all loaded images are now converted to RGBA before use
This fixes Issue #484.
2011-09-15 20:02:51 -04:00
Aaron Griffith
6bb79c5994 Merge remote-tracking branch 'counterpillow/updated-readme' 2011-09-15 16:04:36 -04:00
CounterPillow
06705ccbee Updated readme. Also, hmmmmmmmmmm 2011-09-15 22:04:58 +02:00
Andrew Chin
e4af304e60 Another fix for #481 2011-09-15 13:13:22 -04:00
Aaron Griffith
1f9bef14e6 --version now understands vX.X.X tags 2011-09-14 19:01:16 -04:00
Aaron Griffith
130ad8085f earlier '~' expansion, and partial fix for Issue #460 2011-09-14 18:56:55 -04:00
Aaron Griffith
5ca6305837 fence gates 2011-09-14 18:00:59 -04:00
Andrew Chin
571ca49c18 Partial fix for #481
Fixed the try/except block in findTrueSpawn
2011-09-14 17:57:53 -04:00
CounterPillow
ff6dba7419 Default tinting now in C code 2011-09-14 21:50:20 +02:00