Alejandro Aguilera
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ad9756fa8c
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Change to a better looking and better maintainable code. (thanks blixt)
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2011-01-05 15:09:55 +01:00 |
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Alejandro Aguilera
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23b7e90c54
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Fix findTrueSpawn for spawn in y = 128
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2011-01-05 02:38:57 +01:00 |
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Alejandro Aguilera
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416e1b6b85
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Add textures for minetrack slopes in textures.py
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2011-01-02 16:23:42 +01:00 |
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Alejandro Aguilera
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dc7307af56
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Darken both sides of the fence
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2010-12-17 15:30:00 +01:00 |
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Alejandro Aguilera
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1d31cd7e9a
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Add a special case in generate_special_texture for fences, and add his blockid to special_blocks set.
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2010-12-17 13:21:24 +01:00 |
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Alejandro Aguilera
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daf7a68d38
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Make chunk.py check for blocks that need pseudo ancil data and call generate_pseudo_ancildata.
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2010-12-17 12:57:56 +01:00 |
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Alejandro Aguilera
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1ad82cf4b1
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New function in chunk.py that generates false ancillary data for fence like blocks.
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2010-12-17 12:52:47 +01:00 |
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Alejandro Aguilera
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598050ddf4
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Chunk.pi now loads the 4 adjacent chunks (only blocks data).
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2010-12-17 12:51:07 +01:00 |
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Alejandro Aguilera
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c5f21ba94a
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Don't render blocks of half covered chunks.
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2010-12-14 09:30:23 +01:00 |
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Alejandro Aguilera
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07383f6d5d
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Optimization: Chunk.py checks in adjacents chunks to render or not blocks.
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2010-12-13 23:17:56 +01:00 |
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