Commit Graph
1264 Commits
Author SHA1 Message Date
Andrew Chin 9508573783 Added hint about checking the docs on a bad markers validation 2012-05-01 20:31:50 -04:00
Andrew Chin ad1dacbdc9 Merge branch 'devel' 2012-05-01 20:28:25 -04:00
CounterPillow c5af1c81fc Added a special case for the swamp biome.
Addresses issue #708.
2012-04-29 02:26:14 +02:00
Richard Pastrick 2ecb5dc914 Forgot quotes 2012-04-27 09:22:41 -07:00
Richard Pastrick 27c644d4ea Fix centering of the maps to the spawn point on first load 2012-04-27 09:19:31 -07:00
Fabian Norman 85567cae42 Initial changes to add the base option to the config file. 2012-04-25 19:42:18 -07:00
Adam Novak 164fd02b3b Merge github.com:interfect/Minecraft-Overviewer 2012-04-25 00:03:24 -07:00
Adam Novak e0c4137eb4 Checking for missing data on all sides. 2012-04-25 00:02:20 -07:00
Adam Novak 915aa1a653 Inverting sense of no-fluids to be correct. 2012-04-24 20:40:39 -07:00
Adam Novak b1e4b09ab6 Removing unused struct. 2012-04-24 20:35:00 -07:00
Adam Novak 9df1446276 Added a NoFluids render mode primitive, and documented it. 2012-04-24 20:29:27 -07:00
Adam Novak 5184c8d321 Added and documented the "exposed" render mode primitive. 2012-04-24 17:04:51 -07:00
aheadleyandAndrew Chin 16acdd47d4 add ServerAnnounce and Multiplexing observers
Conflicts:

	overviewer_core/observer.py
2012-04-21 21:48:49 -04:00
Thomas Lake 62322b452a Keep file open and flush changes
Suggested by aheadley in IRC
2012-04-18 22:04:19 +01:00
Thomas Lake 806e517e98 Fix tab/spaces in observer.py 2012-04-18 21:39:21 +01:00
Andrew Chin 27acb575f7 Allow filter functions to specify icons 2012-04-15 12:00:44 -04:00
Andrew Chin d97c3547f9 Merge branch master into devel
Conflicts:
	docs/config.rst
	overviewer.py
	overviewer_core/settingsDefinition.py
	overviewer_core/tileset.py
2012-04-15 11:03:16 -04:00
Andrew Chin 5f1bf1851d Merge pull request #669
Merge branch 'player_marker' of https://github.com/JonnyJD/Minecraft-Overviewer into devel

Conflicts:
	genPOI.py
	overviewer_core/data/js_src/views.js
2012-04-14 22:46:25 -04:00
Andrew Chin 2a6769c5ac Revised syntax/method for specifying POIs 2012-04-14 22:09:12 -04:00
Andrew Chin 85e2ac202f Fix overlay code
so that overlays with no 'overlay' config are always displayed
2012-04-13 23:48:07 -04:00
Andrew Chin d206a3aca4 Merge pull request #688
Merge branch 'devel' of git://github.com/contre/Minecraft-Overviewer into devel
2012-04-13 23:15:47 -04:00
Aaron Griffith 838bd2e5ab fixed Hide() primitive and made EdgeLines() play nice 2012-04-12 15:33:24 -04:00
Aaron Griffith f5797dd8a0 added a Hide() render primitive 2012-04-12 15:16:19 -04:00
Richard Pastrick b13bbd0204 Add the JS stuff and a little bit more python glue to make overlays only display for a specified render 2012-04-12 08:59:13 -07:00
Richard Pastrick 4cbddf2f5a Merge remote branch 'upstream/devel' into devel 2012-04-11 14:53:09 -07:00
Aaron Griffith db0a1d3415 updated isOverlay to correctly recognize modes with no Base() primitive 2012-04-09 17:10:05 -04:00
Aaron Griffith 88d0d838b9 Merge pull request #684 from overviewer/deref_fix
Deref fix
2012-04-09 14:01:13 -07:00
Richard Pastrick ebd8b287ed Further glue for overlays. Make the validator actually validate. Also rough outlines for checking if
the render you've specified in the overlay actually exists and isn't itself.
2012-04-09 12:20:58 -07:00
Richard Pastrick 3ded0cfa9e Add validator and definition for beginnings of overlay python glue so that only the right overlays
show up for a specific render
2012-04-09 11:49:03 -07:00
Thomas Lake ed01a3cf07 Minor tweaks for JSObserver 2012-04-09 00:23:15 +01:00
Thomas Lake 8ec3518eb2 Fix missing bracket in observer.py 2012-04-08 23:09:45 +01:00
Thomas Lake 55df1bcf78 Add new Javascript observer
Output render progress onto the rendered map using Javascript
A minimum period between updates can be specified
2012-04-08 23:03:26 +01:00
Andrew Chin 56b91e67dc Merge branch 'showspawn' of git://github.com/tswsl1989/Minecraft-Overviewer 2012-04-08 11:56:06 -04:00
Thomas Lake 36aa6ed011 Add 'showspawn' render option
Allow users to hide the spawn marker that is normally generated for
overworld levels
2012-04-08 13:04:13 +01:00
Andrew Chin cb448cc58f Added a --simple-output option
This option turns off fancy output options like colors or progress bars.

Address #649
2012-04-07 21:16:58 -04:00
Andrew Chin d6602caa04 Output to stdout instead of stderr
Fixes #645
2012-04-07 20:19:24 -04:00
Andrew Chin 5aefebecbe Fix dereferencing bug, hopefully should address mineral-overlay crash
Should fix #633
2012-04-07 17:59:46 -04:00
Andrew Chin f4d43d544a Styling for the worldselector control 2012-04-07 17:56:30 -04:00
Andrew Chin 94b5f21d10 Have the world selector control have a correct default 2012-04-07 16:15:01 -04:00
Andrew Chin 6528aa91e7 Added overlay control to HTML 2012-04-07 15:03:06 -04:00
Alejandro Aguilera e96d168542 Fix leaves, mask out the decay bits. 2012-03-29 23:01:37 +02:00
Alejandro Aguilera 1a3f947858 Oops.. now there is jungle wood. 2012-03-29 22:51:36 +02:00
Aaron Griffith 82e77b7a6e Merge pull request #665 from peikk0/textures-fix
Find images in anim/ directory too.
2012-03-29 12:00:27 -07:00
Alejandro Aguilera 319544c52b Fix ladders. They were forgotten at some point. 2012-03-29 17:19:59 +02:00
aheadley 361d45b5e6 refactor eta widget 2012-03-28 16:55:28 -04:00
Andrew Brown b2ce4fa7e5 Merge branch 'devel' 2012-03-27 14:58:50 -04:00
Andrew Brown 7a4a257b51 Added better error related log lines for corrupt chunks 2012-03-27 14:57:42 -04:00
aheadley abfb1d6053 fix crash on terminal resize 2012-03-27 10:31:00 -04:00
aheadley 02b208973d Merge branch 'progress-observer' 2012-03-26 23:14:09 -04:00
aheadley e34d35e4fd fix progress bar prompt clobbering 2012-03-26 23:13:33 -04:00