Aaron Griffith
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c9fc7eba62
|
textures added back for blocks up to id 50
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2011-11-01 21:10:11 -04:00 |
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Aaron Griffith
|
da142dfb7a
|
textures re-implemented for blocks up to id 25
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2011-11-01 18:18:29 -04:00 |
|
Andrew Brown
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ab53a9bd3e
|
added a tree class to keep track of dirty tiles
|
2011-11-01 17:10:41 -04:00 |
|
Andrew Brown
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96cf62bd14
|
changed "go" methods in world and quadtree to something more descriptive
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2011-11-01 17:10:41 -04:00 |
|
Andrew Brown
|
996b299c79
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On map shrink, delete top files to ensure they get regen'd
|
2011-11-01 17:10:41 -04:00 |
|
Andrew Brown
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55adc75d31
|
minor cleanup, comments/docstring adjustment
|
2011-11-01 17:10:41 -04:00 |
|
Aaron Griffith
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670a458ec1
|
made sure smooth-lighting honors the shade_strength option
|
2011-11-01 15:59:03 -04:00 |
|
Aaron Griffith
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7a92343bb8
|
@material and block have been made more verbose (Issue #516)
|
2011-11-01 15:51:10 -04:00 |
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Andrew Brown
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bcec6529d5
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Merge pull request #524 from overviewer/fancylogging
Fancylogging for all!
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2011-11-01 11:23:35 -07:00 |
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Andrew Chin
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1b9a40e183
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Removed extra newline
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2011-11-01 10:29:58 -04:00 |
|
Andrew Brown
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470440563c
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changed windows logging to be a special output stream
|
2011-11-01 00:11:13 -04:00 |
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Andrew Chin
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6a67841b44
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Windows code for fancy colors
|
2011-10-31 22:38:11 -04:00 |
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Aaron Griffith
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4b905685eb
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major textures.py restructuring, not all textures implemented (Issue #516)
Be careful -- the build_* and transform_* functions no longer have a
blockID argument, because that made no sense.
|
2011-10-31 20:57:05 -04:00 |
|
Andrew Brown
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1d077fe34e
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better logging formatter with support for color
|
2011-10-31 19:01:39 -04:00 |
|
Aaron Griffith
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8e0a82ba62
|
unified blockmap and specialblockmap (Issue #516)
|
2011-10-31 13:58:25 -04:00 |
|
Aaron Griffith
|
75858f2df8
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removed historical, seperate mask from texture tuples (Issue #516)
|
2011-10-31 13:40:38 -04:00 |
|
Aaron Griffith
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69c109fc05
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moved trasparent_blocks, etc. into textures.py (Issue #516)
|
2011-10-31 13:28:28 -04:00 |
|
Jason Scheirer
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8a925ecc52
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Handle minecraft.jar if it's a directory (if you've installed mods etc.)
|
2011-10-31 01:34:48 -07:00 |
|
Aaron Griffith
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64e67cc827
|
fixed crash when SpawnY wasn't in [0, 128)
|
2011-10-30 18:06:28 -04:00 |
|
Aaron Griffith
|
03ce98df29
|
added stochastic render option for incrementally updating maps
|
2011-10-30 00:09:57 -04:00 |
|
Aaron Griffith
|
a3653d429f
|
fixed typo in configParser.py when parsing float values
|
2011-10-30 00:08:48 -04:00 |
|
Aaron Griffith
|
92b8cd33ed
|
Merge branch 'master' into smooth-lighting
|
2011-10-28 13:07:01 -04:00 |
|
Andrew Chin
|
02c30c6f8e
|
Update URL hash on double-click
|
2011-10-26 23:06:52 -04:00 |
|
Andrew Brown
|
f5ae4b3451
|
changed bare exceptions to except Exception
|
2011-10-26 22:36:23 -04:00 |
|
Aaron Griffith
|
85da19b1a0
|
turned night into a lighting mode option, added 'night' builtin custom mode
|
2011-10-26 22:19:27 -04:00 |
|
Aaron Griffith
|
00f06e0499
|
last of the obvious smooth-lighting render issues fixed
|
2011-10-26 21:50:23 -04:00 |
|
Aaron Griffith
|
4fb0dac3fd
|
the position anchor tag now uses rendermode name, not label
|
2011-10-26 17:08:35 -04:00 |
|
Aaron Griffith
|
aa7a837043
|
fixed segfault involving redstone on the edge of the map (Issue #519)
|
2011-10-26 15:14:48 -04:00 |
|
Aaron Griffith
|
f8d43ca470
|
region file mtimes are no longer used, to fix a bug on windows
|
2011-10-24 23:14:23 -04:00 |
|
Aaron Griffith
|
a8d5fd829e
|
Merge branch 'master' into smooth-lighting
|
2011-10-24 21:03:31 -04:00 |
|
Zach McCullough
|
d77673f406
|
Fixed the tabbing in overviewerConfig.js
|
2011-10-24 19:16:03 -05:00 |
|
Andrew Brown
|
420e784451
|
added some comments
|
2011-10-24 18:17:13 -04:00 |
|
Aaron Griffith
|
79a3e0d795
|
the "waay to big" error now gives an upper bound on zoom level
|
2011-10-24 07:52:02 -04:00 |
|
Andrew Brown
|
e61291de4f
|
changed reference url in overviewerConfig comments
|
2011-10-19 19:20:11 -04:00 |
|
Michael Writhe
|
73ace48c71
|
comment clarity to alleviate confusion regarding cacheMinutes.
|
2011-10-19 16:46:01 -06:00 |
|
Aaron Griffith
|
4bddf2c78a
|
fixed top smooth lighting tesselation error
|
2011-10-18 09:56:01 -04:00 |
|
Aaron Griffith
|
0fa734d0c5
|
fixed smooth lighting errors on chunk boundaries
|
2011-10-17 10:09:59 -04:00 |
|
Andrew Brown
|
19d4946ae3
|
Completed options documentation.
|
2011-10-16 23:13:11 -04:00 |
|
Aaron Griffith
|
2705a1efe8
|
smooth-lighting triangles now pull lighting data correctly for each vertex
|
2011-10-16 17:18:24 -04:00 |
|
Andrew Brown
|
c852bffdaf
|
When building cube images, paste sides over top, not the other way around
Fixes problem with stacks of blocks showing a bit of the top of the
blockr, most visible on spruce trees.
|
2011-10-15 12:59:03 -04:00 |
|
Michael Writhe
|
67dd795e60
|
issue #513, fixed spelling of color vs colour. >_< canadian spelling.
|
2011-10-12 15:24:28 -06:00 |
|
Aaron Griffith
|
b984185f0c
|
smooth lighting mode now covers every block with 6 triangles
|
2011-10-11 21:27:20 -04:00 |
|
Aaron Griffith
|
80a3849a6c
|
added a triangle drawing function, with interpolated color
|
2011-10-11 21:17:10 -04:00 |
|
Aaron Griffith
|
3a090f77f5
|
stub smooth-lighting mode (does nothing special, for now)
|
2011-10-11 19:59:33 -04:00 |
|
Aaron Griffith
|
e7e0f526ea
|
renamed "Signposts" button to "Markers" to be more generic
|
2011-10-10 15:17:11 -04:00 |
|
Mark Barnes
|
18eaf8e4fd
|
Added other blocks to the nospawn_blocks set
|
2011-09-24 23:40:06 -04:00 |
|
Andrew Chin
|
4e86d38b23
|
Removed extra comma. Fixes #496
|
2011-09-22 11:20:33 -04:00 |
|
Alejandro Aguilera
|
1b7ed5f055
|
Add stone and wooden pressure plates
|
2011-09-20 12:11:55 +02:00 |
|
Aaron Griffith
|
426c4e9c05
|
added 'color_light' option to lighting mode
|
2011-09-19 23:36:21 -04:00 |
|
Aaron Griffith
|
b5c86b6bca
|
birch and pine leaves now look different from each other
|
2011-09-19 21:19:08 -04:00 |
|