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Commit Graph

1523 Commits

Author SHA1 Message Date
Aaron Griffith
3958100f0b mobs can't spawn on water!?!?! whoah. 2011-08-16 14:35:07 -04:00
Aaron Griffith
e808007b11 Merge remote-tracking branch 'tswsl1989/brownan' 2011-08-16 11:27:54 -04:00
Thomas Lake
46c960b37d Use advanced command line options
Options specified as 'advanced' were being silently discarded due to an
error in 8c87fa6bb5
2011-08-16 16:17:38 +01:00
Thomas Lake
19f83a4a16 Edit scripts to move overviewer.dat to render dir
Overviewer.dat is moved on first run and a warning is issued
2011-08-16 13:02:09 +01:00
Aaron Griffith
e618e949c9 more indentation fixes 2011-08-15 15:48:05 -04:00
Thomas Lake
0c523461fa Fix tabs/spaces mixup in 8c87fa6bb5 2011-08-15 17:16:48 +01:00
Thomas Lake
8c87fa6bb5 Add new option "--advanced-help". Options previously marked
configFileOnly are now marked as "advanced" and will not appear in
default help text.
2011-08-15 17:02:19 +01:00
Ryan Rector
b442e7704e Merge remote-tracking branch 'upstream/master' into configurable-north 2011-08-13 10:58:22 -06:00
Ryan Rector
02d2ae0e6a Fix tile updates for upper-left and lower-right rotations 2011-08-13 10:51:43 -06:00
Ryan Rector
77eb608ccb Make get_blockarray_fromfile rotationally self-sufficient 2011-08-13 10:50:50 -06:00
Thomas Lake
d767eb9d00 Explicitly pass regionlist to _iterate_regionfiles() in world.py 2011-08-11 19:02:02 +01:00
Andrew Chin
f5399b78cc Made searchbox text gray if inactive 2011-08-05 09:18:14 -04:00
CounterPillow
3e4b7b4cd7 Added title field for sign search box, added default value which sets to nothing when focussed and resets when box is empty and blured. 2011-08-05 13:38:09 +02:00
Aaron Griffith
c3a323570d Merge branch 'master' into rendermode-options 2011-08-04 19:30:52 -04:00
Ryan Rector
cc14a878eb Merge remote-tracking branch 'upstream/master' into configurable-north 2011-08-04 12:50:49 -06:00
Ryan Rector
4ee15e8f44 Code cleanup to simplify upstream merge 2011-08-04 12:49:49 -06:00
Ryan Rector
34e0cf0e20 Set default north_direction for get_blockarray_fromfile 2011-08-04 10:33:07 -06:00
Ryan Rector
ebbc41abed Rotate pistons for north-direction 2011-08-03 23:46:53 -06:00
Ryan Rector
1bc0619cd3 Fix potential bed bug. 2011-08-03 23:46:08 -06:00
Ryan Rector
9af931b4a3 Super performance fixer!
Rotations no longer have any significant performance hit.
Allocate rotated array once during rotation instead of
during every chunk render.
2011-08-03 22:47:25 -06:00
Ryan Rector
0035a367a8 Only rotate Block data when asking for block data 2011-08-03 22:15:55 -06:00
Ryan Rector
1b25f187ff Merge remote-tracking branch 'upstream/master' into configurable-north 2011-08-03 20:41:09 -06:00
Alejandro Aguilera
b86906b931 Use per-face shading for leave block. 2011-08-03 11:24:56 +02:00
Alejandro Aguilera
a2b156c85f Draw ice in the same way is done with water and glass and shade it like water. 2011-08-03 11:24:56 +02:00
Alejandro Aguilera
f7e1867588 Fix one more time the how water is lit.
Added ancildata and pseudo_ancildata to the renderstate.
Added special case for water in rendermode_ligting_draw().
2011-08-03 11:24:56 +02:00
Andrew Chin
4070a79409 fix permission bug in mirror_dir and ignore chmod errors 2011-08-02 21:12:04 -04:00
Aaron Griffith
1ac89cabd9 Merge remote branches 'tswsl1989/brownan' and 'fenixin/texture-improvements' 2011-08-02 20:07:03 -04:00
Thomas Lake
26acd21fbf Add percentage to the "X/Y tiles complete for level" message 2011-08-02 20:32:24 +01:00
Alejandro Aguilera
f6bbda674e Update comments in textures.py. 2011-08-02 02:18:45 +02:00
Alejandro Aguilera
4e659aee55 Add global bgcolor variable in textures.py, and an option in generate(). 2011-08-02 01:48:25 +02:00
Alejandro Aguilera
04e7c20398 If nothing shown return None. In iterate.c this will skip the draw. 2011-08-02 01:35:54 +02:00
Alejandro Aguilera
8138ec29c0 Torches are now in the center of the block. Redstone dionde function generates its own torches now (it was using before the generated by the torch function). 2011-08-01 14:19:22 +02:00
Aaron Griffith
4ecb370b9c Merge branch 'master' into rendermode-options
Conflicts:
	overviewer_core/chunk.py
	overviewer_core/src/iterate.c
2011-07-31 22:46:19 -04:00
Aaron Griffith
6a5eb517d6 tallgrass now appears in the same place, no matter what mode is used 2011-07-31 22:33:49 -04:00
Aaron Griffith
91b3010db3 fixed lighting bug introduced by tall grass fix 2011-07-31 22:28:28 -04:00
Aaron Griffith
69bb23b74c fixed tallgrass offsets affecting blocks above 2011-07-31 22:18:01 -04:00
but2002
5e10ff1a30 Fixed indentation style to match the rest of the code. 2011-07-31 17:41:57 -05:00
but2002
3ccb188a11 Fixed an error in my original change, moved code to original location. 2011-07-31 17:39:56 -05:00
but2002
f36cb98911 Fixed undefined variable. 2011-07-31 17:37:59 -05:00
Aaron Griffith
30a8b851b6 added separate 'zoomLevels' JS config var for marker positioning use (closes #401) 2011-07-31 12:50:41 -04:00
Aaron Griffith
ebd3497a5f made forcerender and regionlist work together (closes #444) 2011-07-31 12:50:41 -04:00
but2002
154cd2c1fd The "querypos" marker that appears when linked to a location on the map will be removable by a click. 2011-07-29 17:23:33 -05:00
Alejandro Aguilera
aecb39bbbc Delete generate_pseudo_ancil_data function from chunk.py 2011-07-26 00:57:12 +02:00
Alejandro Aguilera
bef7f62e43 Now glass renders as in game (glass is rendered in the same way as water is) 2011-07-26 00:55:32 +02:00
Alejandro Aguilera
2f3f358d84 Add pistons to textures.py 2011-07-26 00:24:26 +02:00
Aaron Griffith
ef6ad96080 fixed region group handling to actually use matcher, and to show non-matched regions 2011-07-22 08:19:18 -04:00
Andrew Chin
9516704057 Fixed MSVC build errors 2011-07-19 15:07:12 -04:00
Aaron Griffith
931d71103c possible (hopeful) fix for the garbage collection bug 2011-07-18 23:56:51 -04:00
Alejandro Aguilera
340f847f8c composite expects an int 2011-07-17 01:31:47 +02:00
Alejandro Aguilera
641e9f5c18 Update function generate_full_block, fix problems with beds, cakes, and trapdoors. 2011-07-17 01:21:15 +02:00