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Commit Graph

153 Commits

Author SHA1 Message Date
Alejandro Aguilera
e692dfebdc Updated End Frame Portal block. 2011-10-27 12:09:50 +02:00
Aaron Griffith
da92ffb9ca Merge branch 'master' into 19prep 2011-10-26 15:17:04 -04:00
Aaron Griffith
aa7a837043 fixed segfault involving redstone on the edge of the map (Issue #519) 2011-10-26 15:14:48 -04:00
Aaron Griffith
f8d43ca470 region file mtimes are no longer used, to fix a bug on windows 2011-10-24 23:14:23 -04:00
Aaron Griffith
d48d1da493 Merge branch 'master' into 19prep 2011-10-24 21:03:14 -04:00
Zach McCullough
d77673f406 Fixed the tabbing in overviewerConfig.js 2011-10-24 19:16:03 -05:00
Andrew Brown
420e784451 added some comments 2011-10-24 18:17:13 -04:00
Aaron Griffith
79a3e0d795 the "waay to big" error now gives an upper bound on zoom level 2011-10-24 07:52:02 -04:00
Andrew Brown
e61291de4f changed reference url in overviewerConfig comments 2011-10-19 19:20:11 -04:00
Michael Writhe
73ace48c71 comment clarity to alleviate confusion regarding cacheMinutes. 2011-10-19 16:46:01 -06:00
Andrew Brown
19d4946ae3 Completed options documentation. 2011-10-16 23:13:11 -04:00
Andrew Brown
c852bffdaf When building cube images, paste sides over top, not the other way around
Fixes problem with stacks of blocks showing a bit of the top of the
blockr, most visible on spruce trees.
2011-10-15 12:59:03 -04:00
Michael Writhe
67dd795e60 issue #513, fixed spelling of color vs colour. >_< canadian spelling. 2011-10-12 15:24:28 -06:00
Aaron Griffith
e7e0f526ea renamed "Signposts" button to "Markers" to be more generic 2011-10-10 15:17:11 -04:00
Alejandro Aguilera
f758f876d6 Added all the new 1.9-pre3 blocks:
- The enchantment table has not book yet!
- The brewing stand is the 2d texture pasted. TODO.
- The cauldron works perfect.
- The air portal draw som random dots resembling stars, is not marevellous, but does the job.
- Air portal frame is rendered without problem.
2011-10-08 17:57:27 +02:00
Alejandro Aguilera
1c5b324767 Make iron bars and glass panes stick to everything but air. 2011-09-27 11:06:57 +02:00
Alejandro Aguilera
6fec999155 Add lilypads with biome tinting. NOTE: no info about the ancildata in minepedia, using the stairs ancildata at the moment! 2011-09-27 10:31:26 +02:00
Alejandro Aguilera
9ee463e4b5 Add silverfish in block block. 2011-09-26 14:00:41 +02:00
Mark Barnes
18eaf8e4fd Added other blocks to the nospawn_blocks set 2011-09-24 23:40:06 -04:00
Alejandro Aguilera
41beb13c39 Add nether wart to the list of transparent blocks and update the solid_blocks list 2011-09-23 14:10:47 +02:00
Alejandro Aguilera
c99b54fb90 Rotate the ancildata of the netherbrick staris... 2011-09-23 11:37:11 +02:00
Alejandro Aguilera
add7ddc4c5 Added mycelium, it looks it hasn't got any data nor tinting. 2011-09-23 11:23:29 +02:00
Alejandro Aguilera
692afc3545 Add nether wart. 2011-09-23 11:18:49 +02:00
Alejandro Aguilera
9aa2c2252a Added netherbrick stairs. 2011-09-23 11:08:46 +02:00
Alejandro Aguilera
415578e1b6 Added nether fences. 2011-09-23 10:50:53 +02:00
Andrew Chin
3a6208ead0 Added support for Nether Brick
Also reformatted the texture list (sorry for the noisy diff)
2011-09-22 20:44:56 -04:00
Andrew Chin
4e86d38b23 Removed extra comma. Fixes #496 2011-09-22 11:20:33 -04:00
Alejandro Aguilera
1b7ed5f055 Add stone and wooden pressure plates 2011-09-20 12:11:55 +02:00
Aaron Griffith
426c4e9c05 added 'color_light' option to lighting mode 2011-09-19 23:36:21 -04:00
Aaron Griffith
b5c86b6bca birch and pine leaves now look different from each other 2011-09-19 21:19:08 -04:00
Aaron Griffith
4e3a92874c watercolor will now be used if it can be loaded
Right now the Biome Extractor does not extract this with the other
biome colors, so making it *required* would lead to a lot of errors
for people running servers that don't have the client jar.

Once the Biome Extractor has been changed, this should also.
2011-09-19 21:05:20 -04:00
Thomas Lake
1db010a8aa Add --changelist and --changelist-format
Allow output of changed tiles to a file specified with --changelist. The
file contains the name of each tile on a line. The path can be relative
or absolute, chosen using --changelist-format.

The code assumes that all innertiles will have been updated when a
worldtile changes, and prints the corresponding filenames to the list
directly, rather than add message passing to the innertile methods.
2011-09-17 11:37:04 +01:00
Aaron Griffith
8c4dd10824 Revert "small findSigns.py fix -- loading regions with north_direction pre-rotates"
This reverts commit 085d400337.
2011-09-16 14:27:03 -04:00
Aaron Griffith
085d400337 small findSigns.py fix -- loading regions with north_direction pre-rotates
What we want in findSigns.py is the raw map data.
2011-09-16 13:43:20 -04:00
Alejandro Aguilera
c4883541b3 Now pumpkin and melon stems are tinted brown in textures.py if they are fully grown.
Also delete a save statement. Use state->block_data in rendernormal.
2011-09-16 12:52:32 +02:00
Alejandro Aguilera
ad15fc2a34 Make pumpkin/melon stems as in game, no as I thought it was. 2011-09-16 10:28:11 +02:00
Alejandro Aguilera
80ed5ac280 Update comment in the glass panes and iron bars pseudo data. 2011-09-16 10:09:05 +02:00
Alejandro Aguilera
d6c71de226 Add pumpkin and melon stems. 2011-09-16 09:57:30 +02:00
Aaron Griffith
308460e251 all loaded images are now converted to RGBA before use
This fixes Issue #484.
2011-09-15 20:02:51 -04:00
Andrew Chin
e4af304e60 Another fix for #481 2011-09-15 13:13:22 -04:00
Aaron Griffith
1f9bef14e6 --version now understands vX.X.X tags 2011-09-14 19:01:16 -04:00
Aaron Griffith
5ca6305837 fence gates 2011-09-14 18:00:59 -04:00
Andrew Chin
571ca49c18 Partial fix for #481
Fixed the try/except block in findTrueSpawn
2011-09-14 17:57:53 -04:00
CounterPillow
ff6dba7419 Default tinting now in C code 2011-09-14 21:50:20 +02:00
Aaron Griffith
309db05924 all biome tinting is now handled in rendermode-normal.c.
Note that the case when there isn't any biome data available is not
yet properly handled.
2011-09-14 15:04:18 -04:00
CounterPillow
b0e6502094 Fixed vines. 2011-09-12 01:40:24 +02:00
Aaron Griffith
c6525fb529 Merge branch 'counterpillow/18prep' into 18prep
Conflicts:
	overviewer_core/textures.py
2011-09-11 15:43:19 -04:00
CounterPillow
0ab3b0b2df Added vines. 2011-09-11 15:31:32 -04:00
Alejandro Aguilera
f97549f1f8 Updated stone brick with mossy and cracked stone brick. 2011-09-11 19:29:49 +02:00
Alejandro Aguilera
a06da78d9e Add huge mushrroms. 2011-09-11 19:21:45 +02:00