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Commit Graph

2402 Commits

Author SHA1 Message Date
Andrew Chin
57a9e8123d New findSigns.py contrib script
This can be used to create an complete overviewer.dat file without
having to re-render your entire world.  See the top of the script for
usage details
2010-11-06 15:29:04 -04:00
Andrew Chin
c96b3363b2 Fixed bug in signpost handling code
Two of the coordinates were flipped in markers.js
Also, overviewer.dat is now removed with -d
2010-11-06 15:27:52 -04:00
Andrew Chin
0b6461083b Modified tintTexture() to look more like the original grass color 2010-11-03 22:57:47 -04:00
Andrew Chin
290269f8fe Corrected pumpkin rendering, Hacky tinting for grass, leaves
* Pumpkins and Jack-o-lanterns now face the correct direction
 * Pumpkins and jack-o-lanterns now have different textures (thanks
   alexjurkiewicz).  one is lit, the other is not
 * a bad looking green tint is applied to grass and to leaves
   Someone please make this better
2010-11-02 20:46:56 -04:00
Andrew Chin
2c49113bd2 Render the new blocks from the Boo update.
The following are now rendered:
 * Pumpkins
 * Jack-O-Lanterns (look identical to pumpkins at the moment, to match
   the ingame rendering)
 * Bloodstone
 * Slow Sand
 * Lightstone
2010-11-02 19:39:22 -04:00
Andrew Chin
d01fb1f520 Merge remote branch 'upstream/master' 2010-11-02 18:59:58 -04:00
Andrew Brown
366a56603b Merge remote branch 'emjay/master' 2010-10-31 13:27:47 -04:00
Andrew Brown
32552c50d6 only render overworld. Still renders grayscale though 2010-10-31 13:19:58 -04:00
arrai
ffe92f7db8 prevent scrollbar 2010-10-31 12:31:22 +01:00
arrai
af6fec3026 Added link to current view 2010-10-30 22:50:40 +02:00
Aaron Griffith
759a9663af shuffled around the code a bit to make it C89 compliant
On my machine, the code now compiles with "-std=c89 -pedantic -Wall",
with no warnings (except for those emitted by the Python headers,
grr...)
2010-10-28 16:56:10 -04:00
Aaron Griffith
169d553360 added note to README about missing Imaging.h on some platforms 2010-10-26 07:56:07 -04:00
Alex Jurkiewicz
8dfeccc141 explicitly mentioning python headers in extension section in README 2010-10-26 07:55:42 -04:00
Andrew Chin
f2b34dff7a Improved handling of signposts 2010-10-24 00:19:27 -04:00
Aaron Griffith
d01244a7d8 added note to README about compiling the extension (marked optional) 2010-10-23 18:30:03 -04:00
Aaron Griffith
395e26ef9c changed most PIL paste() calls into composite.alpha_over() calls
The ones I have not changed are those where paste() is really
preferred, and I've noted why in comments.

Calls to "dest.paste(src, rect, mask)" were converted to calls to
"composite.alpha_over(dest, src, rect, mask)".
2010-10-23 13:42:31 -04:00
Aaron Griffith
8120bcd455 added a wrapper for alpha_over that falls back on PIL paste() if needed 2010-10-23 13:42:15 -04:00
Aaron Griffith
5a19b8b375 Added a PIL alpha_over extension in C, and code to setup.py to build it
I needed a way to let py2exe options be provided only when py2exe is
available. My solution (maybe not the best) was to put all the
arguments for the final setup() call into a dictionary, that is filled
in conditionally during the script's execution. This is why the file
is completely changed; however, it still does what it used to do (when
py2exe is available).
2010-10-23 13:17:56 -04:00
Andrew Chin
cb363df3cd Initial work on generating markers.js from signposts
Details:
 * A queue object is passed to all renderers, allowing each process to
   avoid using shared memory when recording signpost data.
 * New overviewer.dat file that stores persistent data between runs.
   Currently used to store information on signs.  markers.js is
   generated by merging the stored POI list with the newly generated POI
   list.
 * POIs are tagged with their type (e.g. "spawn" or "sign").  This
   should be useful if different types of POIs needs to be
   handled/displayed differently

Known bugs:
 * If you delete the last sign in a chunk, it won't be removed from
   markers.js
2010-10-20 22:11:34 -04:00
Michael Jensen
52fab49248 Fixed simple missing test that was causing index out of range exceptions
Now will not crash if the map being rendered in cave mode goes up to the height limit.
2010-10-20 23:52:33 +11:00
Michael Jensen
82f931e373 Merge remote branch 'upstream/master' 2010-10-20 23:51:47 +11:00
Andrew Brown
32ba6c4424 clarified -z option in readme 2010-10-19 21:26:59 -04:00
Andrew Brown
a10688132a moved directory creation to quadtree initialization 2010-10-19 21:16:13 -04:00
Michael Jensen
eba27f6dd0 Merge remote branch 'upstream/master' 2010-10-19 16:43:55 +11:00
Andrew Brown
f4f415514c Merge branch 'lighting' of http://github.com/agrif/Minecraft-Overviewer into lighting 2010-10-15 22:55:15 -04:00
Andrew Brown
4c65271dd0 doesn't crash on a corrupt world chunk 2010-10-15 22:43:40 -04:00
Andrew Brown
ea179118bd added an option to skip generating region.js and marker.js 2010-10-15 22:23:15 -04:00
Andrew Brown
324ac5d28d updates mtime on chunk images that match the hash 2010-10-15 22:07:46 -04:00
Andrew Brown
a2f37e0649 made exceptions during innter tile rendering when opening tile images non-fatal 2010-10-15 21:55:00 -04:00
Aaron Griffith
35e664a32c updated README to reflect new lighting options 2010-10-14 21:04:41 -04:00
Aaron Griffith
f8b516b360 Merge branch 'master' into lighting
Conflicts:
	chunk.py
2010-10-14 15:01:31 -04:00
Aaron Griffith
66e39f8b4d made sure lava blocks are fully lit 2010-10-14 14:02:04 -04:00
Aaron Griffith
c11e23a18f added semi-correct lighting for half-blocks 2010-10-14 13:57:48 -04:00
Aaron Griffith
b44cb9c3f8 added proper occlusion tracking to lighting function 2010-10-14 13:36:20 -04:00
Aaron Griffith
e51556f314 moved lighting data into properties, and light logic into a function 2010-10-12 21:11:27 -04:00
Aaron Griffith
e4e52cee0b moved get_lighting_coefficient into the ChunkRenderer class 2010-10-12 19:05:44 -04:00
Andrew Brown
8479e9d2b1 Merge remote branch 'munki/master' 2010-10-12 10:26:31 -04:00
Andrew Brown
8b7eddf2bf moved iteration code to its own function 2010-10-12 00:45:40 -04:00
Gregory Short
33b6230bab Google released an update to v3 of the gmap api which enables streetview by default. This change explicitly disables it. 2010-10-11 23:41:59 -05:00
Andrew Brown
a4c0e786a1 tabs -> 4 spaces 2010-10-11 21:03:50 -04:00
Andrew Brown
6d99c58296 Merge branch 'optimizeimg' of http://github.com/kbrantley/Minecraft-Overviewer 2010-10-11 20:58:26 -04:00
Andrew Brown
ea94bcc916 removed your crazy semicolons. This ain't java =) 2010-10-11 20:56:43 -04:00
Kyle Brantley
20e124b778 Added license to optimizeimages.py 2010-10-09 23:52:54 -06:00
Kyle Brantley
bcb423ace4 Add --optimize-img={1,2} -- performs postprocessing on images
This adds basic post-processing to images. At the moment, it only
performs actions for the png output type, but changes to work for
jpeg will be exceptionall minimal.
2010-10-09 22:57:20 -06:00
Aaron Griffith
a5ae703258 added support for ploylines and polygons on the google map
Polygons and polylines are read from the new file "regions.js". Polylines
(entries with "closed" set to false) are just lines drawn on the map.
Polygons (entries with "closed" set to true) are closed loops that are
filled in with a transparent color.
2010-10-09 15:44:48 -04:00
Aaron Griffith
4c58d28854 fixed remaining function renames from merge 2010-10-05 08:55:35 -04:00
Aaron Griffith
51e1721a6d Merge branch 'master' into lighting
Conflicts:
	chunk.py
	gmap.py
	textures.py
	world.py
2010-10-05 08:35:23 -04:00
Alex Jurkiewicz
05770468fb More useful error if invalid --chunklist specified. 2010-10-05 15:29:22 +11:00
Andrew Brown
4dc1f70acf Merge remote branch 'eminence/master' 2010-10-02 22:19:18 -04:00
Andrew Chin
60966ffa73 Improve efficiency of special textures by pre-computing them 2010-10-02 20:17:13 -04:00