Alejandro Aguilera
f866d5e654
Add fire.png and a case for fire in textures.py.
2011-01-18 09:13:14 +01:00
Alejandro Aguilera
d93a0324ab
Add fire texture.
2011-01-18 09:07:49 +01:00
Alejandro Aguilera
13f37734f4
Add support for colored wool.
2011-01-15 23:35:31 +01:00
Alejandro Aguilera
664d14dee3
Add some Minecraft beta 1.2 blocks to the render support:
...
-The 2 new woods
-The dispensers
-Chaged to the new top for the furnace (and I think fixed them)
-Lapis lazuli block
-Lapis lazuli ore
-Note block
-Sandstone
2011-01-15 01:49:46 +01:00
Alejandro Aguilera
effaa204e0
Add blockid = 55 to the list of transparent blocks.
2011-01-11 10:10:31 +01:00
Alejandro Aguilera
ad9756fa8c
Change to a better looking and better maintainable code. (thanks blixt)
2011-01-05 15:09:55 +01:00
Alejandro Aguilera
23b7e90c54
Fix findTrueSpawn for spawn in y = 128
2011-01-05 02:38:57 +01:00
Alejandro Aguilera
416e1b6b85
Add textures for minetrack slopes in textures.py
2011-01-02 16:23:42 +01:00
Alejandro Aguilera
dc7307af56
Darken both sides of the fence
2010-12-17 15:30:00 +01:00
Alejandro Aguilera
1d31cd7e9a
Add a special case in generate_special_texture for fences, and add his blockid to special_blocks set.
2010-12-17 13:21:24 +01:00
Alejandro Aguilera
daf7a68d38
Make chunk.py check for blocks that need pseudo ancil data and call generate_pseudo_ancildata.
2010-12-17 12:57:56 +01:00
Alejandro Aguilera
1ad82cf4b1
New function in chunk.py that generates false ancillary data for fence like blocks.
2010-12-17 12:52:47 +01:00
Alejandro Aguilera
598050ddf4
Chunk.pi now loads the 4 adjacent chunks (only blocks data).
2010-12-17 12:51:07 +01:00
Alejandro Aguilera
c5f21ba94a
Don't render blocks of half covered chunks.
2010-12-14 09:30:23 +01:00
Alejandro Aguilera
07383f6d5d
Optimization: Chunk.py checks in adjacents chunks to render or not blocks.
2010-12-13 23:17:56 +01:00