Nicolas F
fd2c0a057a
Add blackstone and netherite blocks
2020-07-03 13:10:23 +02:00
Nicolas F
bc56346bad
Initial 1.16 block work
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- Add ancient debris
- Add basalt
- Add polished basalt
- Add soul campfire
2020-07-03 13:10:23 +02:00
Joseph Camp
efc345313d
Add bell texture
2020-06-23 23:35:43 +00:00
Joseph Camp
99864d99a7
Add campfire texture
2020-06-23 23:35:43 +00:00
Joseph Camp
0bb4785008
Amend shulker box rendering
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- Correct shulker box side textures being resized to 4x4 resolution
- Use intended texture for 'uncolored' shulker boxes instead of purple
2020-06-23 23:33:56 +00:00
Joseph Camp
7e0c880a58
Add mushroom block & vine variants
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- Add all possible variants of mushroom blocks introduced in 1.13
- Render mushroom stems similarly to red/brown mushroom blocks
- Add vine variants where vines are on the upwards facing side
2020-06-23 23:33:55 +00:00
Joseph Camp
70ce68da4b
Add Jigsaw block
2020-06-23 23:33:55 +00:00
InrcedibleHolg
8c08b44a38
add flowers and berries
2020-06-13 16:45:50 +02:00
Gijs Oortgiese
885fa75f54
Add bee_hive, beenest, honeycom_block and honey_block
2019-12-27 14:17:34 +01:00
Ian Salmons
9e27e6adc9
add composter
2019-11-01 11:45:00 +01:00
InrcedibleHolg
3c3e958eae
add bamboo
2019-11-01 10:50:20 +01:00
InrcedibleHolg
17bb942b94
add missing smooth_red_sandstone_stairs
2019-10-27 11:46:20 +01:00
Florian Graf
935bdb847d
feat: added 1.14 scaffolding block
2019-10-27 09:10:55 +01:00
InrcedibleHolg
20fde52236
add new stone walls
2019-10-27 09:07:00 +01:00
Gijs Oortgiese
7342085140
Created seperate sapling blocks and added bamboo_sapling
2019-08-21 09:44:37 +02:00
Nicolas F
3498641d4e
Merge rebased sign changes from Gyzie's 1-14-signs ( #1627 )
2019-08-19 12:36:57 +02:00
Gijs Oortgiese
f73e5d92ff
Added sign variants added in 1.14
2019-08-19 12:35:56 +02:00
InrcedibleHolg
cdcb88b0f2
Implement new stairs fix stone stairs and slabs
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added code change requests by @CounterPillow
2019-08-17 11:09:03 +02:00
Nicolas F
3b96158fb4
Implement smooth sandstone stairs
2019-08-06 14:26:03 +02:00
InrcedibleHolg
a5d9787071
Lantern implemented
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enforcing coding style
2019-07-30 14:43:04 +02:00
Nicolas F
7e2cb56c1b
Implement some mossy blocks
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This adds:
- mossy stone brick stairs
- mossy cobblestone stairs
- mossy stone brick walls
We also add another block class for walls, and while we're at it,
clean up the stairs texture function to not have a huge sprawling
elif mess for loading textures, but instead to a cheeky dictionary
lookup.
In case you're wondering, yes I am just as disgusted by this code as
you are.
2019-07-15 17:23:25 +02:00
Nicolas F
634e13c92c
Merge branch 'workstations' of https://github.com/IncredibleHolg/Minecraft-Overviewer
2019-07-13 17:37:58 +02:00
InrcedibleHolg
419889c1f1
add workstations: blastfurnace, smoker, lectern, loom, stonecutter and grindstone
2019-07-12 21:16:22 +02:00
Wunkolo
8162f3f877
Add .clang_format
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Also applies clang-format to the current code base, using command:
`find . -regex '.*\.\(c\|h\)' -exec clang-format -style=file -i {} \;`
2019-06-23 18:43:32 -07:00
InrcedibleHolg
702e4e9e8b
added new 1.14 slabs, referencing issue #1560
2019-04-28 10:48:57 +02:00
InrcedibleHolg
5df95be17a
added: prismarine_brick_stairs, prismarine_slab, dark_prismarine_slab, prismarine_brick_slab
2019-04-06 21:56:30 +02:00
Nicolas F
1ab66dddea
fix prismarine stairs
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Sorry for the noise in mc_id.h, but somebody decided they want DOS
line endings and I couldn't allow that to happen. When not doing that
put the whole thing into diff, I decided to just fix the indentation
too while I was at it.
Needed bugfixing of some overlooked unsigned char usages for block IDs,
as otherwise the lighting would be scuffed.
Concerns issue #1486 .
2019-03-31 19:20:10 +02:00
Wunkolo
7e97544f4d
First pass mc_id enum implementation
2019-03-16 20:21:44 -07:00