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Commit Graph

  • e500a1ab26 Merge branch '19prep' Aaron Griffith 2011-11-18 17:25:01 -05:00
  • 0be4e8664b added bounds checking for tiles during scan Andrew Brown 2011-11-18 10:01:22 -05:00
  • f6651cd759 bumped extension number to prepare for likely merge tomorrow Aaron Griffith 2011-11-17 09:33:22 -05:00
  • 4c34e413ab renamed "level" to "depth" in DirtyTilesTree. Also... Andrew Brown 2011-11-16 20:53:52 -05:00
  • 95b4ec5922 wrote some unit tests! Andrew Brown 2011-11-16 20:39:01 -05:00
  • eac7561ed1 redirecting output to a log file now works on Python 2.6 (Issue #535) Aaron Griffith 2011-11-15 15:47:33 -05:00
  • bd08dbc955 Minor comments adjustments Andrew Brown 2011-11-15 13:56:39 -05:00
  • b08b15c84f Fix rail north rotation. Alejandro Aguilera 2011-11-15 09:48:30 +01:00
  • 6f0b8f74ce Added buttons. Alejandro Aguilera 2011-11-15 09:32:24 +01:00
  • 142166ef8e Failing to delete a corrupt tile should really be an error in the log. Andrew Brown 2011-11-13 11:36:27 -05:00
  • 0a5c90ba98 delete a tile if the innertile routine can't open it Andrew Brown 2011-11-13 11:23:49 -05:00
  • 04a2f05d1c implemented stochhastic check with chunk scanning Andrew Brown 2011-11-13 09:31:09 -05:00
  • 866b499142 Lots of rearranging and comments touchups Andrew Brown 2011-11-13 09:22:19 -05:00
  • 944edf4ef8 changed material property lookups to use a bit table, not python sets Aaron Griffith 2011-11-11 16:07:10 -05:00
  • 3cc22bc13c Two chunkscan optimizations implemented Andrew Brown 2011-11-11 17:44:16 -05:00
  • afd3ad639b textures are now stored in a continuous array in memory, instead of a dict Aaron Griffith 2011-11-11 15:34:45 -05:00
  • bb55547b0d Merge textures rewrite into 19prep Aaron Griffith 2011-11-11 14:05:05 -05:00
  • dc0110ee73 unknown blocks are no longer assumed to be transparent Aaron Griffith 2011-11-10 09:51:25 -05:00
  • 74e0ef2ad6 brought solid_blocks (etc.) sets back in line with old values Aaron Griffith 2011-11-10 09:42:21 -05:00
  • a822cd1d3c added an index of command line options with brief descriptions Andrew Brown 2011-11-10 00:03:30 -05:00
  • b9bca19cda fixed auto-detection for forcerender on empty maps Andrew Brown 2011-11-09 23:17:27 -05:00
  • ae651b87ec Merge branch 'texture-packs' Aaron Griffith 2011-11-09 13:59:11 -05:00
  • f6b7e1b501 implemented forcerender and auto-detection of empty tiledirs Andrew Brown 2011-11-08 16:02:15 -05:00
  • 14ed48f975 misc cleanup and minor optimizations Andrew Brown 2011-11-08 15:31:01 -05:00
  • 75070f817f fixes so the last commit runs on maps that need work Andrew Brown 2011-11-07 23:18:38 -05:00
  • 13f3ba90ab preliminary chunk-scan algorithm activated. Andrew Brown 2011-11-07 22:18:51 -05:00
  • d18df1e694 Don't print scary bug warning on ctrl-c Andrew Chin 2011-11-07 21:49:00 -05:00
  • 636913af57 Merge remote-tracking branch 'origin/master' into brownan-chunkscan Andrew Brown 2011-11-07 21:04:01 -05:00
  • d59410123d New table format to list detected worlds Andrew Chin 2011-11-07 20:37:21 -05:00
  • d589369ea3 catch-all exceptions and print a more colorful message Andrew Brown 2011-11-07 20:36:00 -05:00
  • 49f8e1a09f configure_logger() takes a loglevel and verbose flag now Andrew Brown 2011-11-07 20:11:10 -05:00
  • acbf87db3f bumped extension version for new smooth-lighting mode Aaron Griffith 2011-11-07 19:50:55 -05:00
  • 9b39a96fef Merge branch 'smooth-lighting' Aaron Griffith 2011-11-07 19:46:10 -05:00
  • c0d37004cc now using MCPatcher animated water/lava textures, if present Aaron Griffith 2011-11-07 16:55:36 -05:00
  • bca4b9b011 added support for loading textures directly out of texture packs Aaron Griffith 2011-11-07 16:48:11 -05:00
  • 0d656e274f added Jason Scheirer to CONTRIBUTORS.rst Aaron Griffith 2011-11-07 16:56:59 -05:00
  • e2dde5e6e0 Add lily pads to biome tinting. Fix pumpkin and melon stem. Alejandro Aguilera 2011-11-07 16:21:03 +01:00
  • 29bc7fa0ba Update iterate.c for nether brick fences and update the way glass panes and iron bars stick. Alejandro Aguilera 2011-11-07 15:41:55 +01:00
  • 25493c071f Add place holders for levers and buttons so the block is transparent. Alejandro Aguilera 2011-11-07 15:20:43 +01:00
  • 6dbac888d2 Fix holes in stairs. Alejandro Aguilera 2011-11-07 13:26:22 +01:00
  • 3f628dcc1b Add all the 1.9 pre-release blocks. Alejandro Aguilera 2011-11-07 13:16:35 +01:00
  • 1cfe21153a All blocks before 1.9pre added. Alejandro Aguilera 2011-11-07 11:56:35 +01:00
  • b1c38a56f2 scan_chunks() works according to preliminary tests \o/ Andrew Brown 2011-11-06 23:22:51 -05:00
  • 6c0ab7e48c moved tile filepath calculation to Tile object Andrew Brown 2011-11-06 21:08:42 -05:00
  • 2e28375786 damn semicolons! Andrew Brown 2011-11-06 20:58:50 -05:00
  • 33667093a3 added the default value for bgcolor and imgformat in QuadtreeGen constructor Andrew Brown 2011-11-06 20:42:54 -05:00
  • 6e2d52ceee This should really raise an error if file not found Andrew Brown 2011-11-06 20:35:11 -05:00
  • 4de9ba3b6e added docs for lighting and smooth-lighting Aaron Griffith 2011-11-06 20:34:06 -05:00
  • 3f54347735 cleaned up some mess, clarified some things in comments Andrew Brown 2011-11-06 18:27:37 -05:00
  • 30e7083cd0 Tile.compute_path implemented and exhaustively tested Andrew Brown 2011-11-06 10:01:44 -05:00
  • 13bca41192 docs: illustration of quadtree paths Andrew Brown 2011-11-06 09:38:19 -05:00
  • 53dbdc98c6 added special smooth-lighting exception for water Aaron Griffith 2011-11-05 23:29:51 -04:00
  • c460b0747d added more docs on tile layout and addressing Andrew Brown 2011-11-05 12:04:00 -04:00
  • 5d8daabe05 re-named variables for increased accuracy Andrew Brown 2011-11-04 18:34:08 -04:00
  • 5d26d3e5f6 added repr, eq, neq methods to Tile class Andrew Brown 2011-11-04 18:33:27 -04:00
  • c56c39fac7 Added note to -v option in docs Andrew Brown 2011-11-03 21:36:38 -04:00
  • 42593bab58 Use a terse logging line if --verbose is not specified Andrew Chin 2011-11-03 20:41:02 -04:00
  • c1fdcffad7 fixed rendering error in snow and half-steps Aaron Griffith 2011-11-03 16:07:56 -04:00
  • acb2d159f5 filled in simpler blocks between id 50 and 85 Aaron Griffith 2011-11-03 15:56:01 -04:00
  • eb1f79ddf1 Fixed typo Andrew Chin 2011-11-03 11:44:36 -03:00
  • 2dc1496432 Fix typo ._. Andrew Chin 2011-11-03 10:40:43 -03:00
  • 2cc160bcaa Add up to blockid 85. Alejandro Aguilera 2011-11-03 13:52:02 +01:00
  • 09303de945 Added note about range accepted by --stochastic Andrew Chin 2011-11-02 12:48:02 -04:00
  • cc4877f149 fixed stochastic_render and regionlists working together Aaron Griffith 2011-11-01 23:43:05 -04:00
  • 4d5f19b081 Merge branch 'agrif-stochastic' Aaron Griffith 2011-11-01 23:20:05 -04:00
  • d8455804e9 added docs for --stochastic-render (woops) Aaron Griffith 2011-11-01 23:19:27 -04:00
  • 665472814b wrote a bit of docs about quadtrees Andrew Brown 2011-11-01 17:09:59 -04:00
  • 72681a36cb re-factored the way tiles are passed from quadtree through rendernode Andrew Brown 2011-11-01 22:32:34 -04:00
  • c9fc7eba62 textures added back for blocks up to id 50 Aaron Griffith 2011-11-01 21:10:11 -04:00
  • da142dfb7a textures re-implemented for blocks up to id 25 Aaron Griffith 2011-11-01 18:18:29 -04:00
  • ab53a9bd3e added a tree class to keep track of dirty tiles Andrew Brown 2011-10-30 00:14:03 -04:00
  • 96cf62bd14 changed "go" methods in world and quadtree to something more descriptive Andrew Brown 2011-11-01 11:32:28 -04:00
  • 996b299c79 On map shrink, delete top files to ensure they get regen'd Andrew Brown 2011-10-28 21:56:48 -04:00
  • 55adc75d31 minor cleanup, comments/docstring adjustment Andrew Brown 2011-11-01 11:18:20 -04:00
  • 670a458ec1 made sure smooth-lighting honors the shade_strength option Aaron Griffith 2011-11-01 15:59:03 -04:00
  • 7a92343bb8 @material and block have been made more verbose (Issue #516) Aaron Griffith 2011-11-01 15:51:10 -04:00
  • bcec6529d5 Merge pull request #524 from overviewer/fancylogging Andrew Brown 2011-11-01 11:23:35 -07:00
  • 877b036f1d Wrote "assembling a chunk" section of the docs Andrew Brown 2011-10-28 20:57:19 -04:00
  • 1b9a40e183 Removed extra newline Andrew Chin 2011-11-01 10:29:58 -04:00
  • 470440563c changed windows logging to be a special output stream Andrew Brown 2011-11-01 00:03:32 -04:00
  • 6a67841b44 Windows code for fancy colors Andrew Chin 2011-10-31 22:33:49 -04:00
  • 4b905685eb major textures.py restructuring, not all textures implemented (Issue #516) Aaron Griffith 2011-10-31 20:57:05 -04:00
  • 1d077fe34e better logging formatter with support for color Andrew Brown 2011-10-31 19:01:39 -04:00
  • 8e0a82ba62 unified blockmap and specialblockmap (Issue #516) Aaron Griffith 2011-10-31 13:58:25 -04:00
  • 75858f2df8 removed historical, seperate mask from texture tuples (Issue #516) Aaron Griffith 2011-10-31 13:40:38 -04:00
  • 69c109fc05 moved trasparent_blocks, etc. into textures.py (Issue #516) Aaron Griffith 2011-10-31 13:28:28 -04:00
  • 8a925ecc52 Handle minecraft.jar if it's a directory (if you've installed mods etc.) Jason Scheirer 2011-10-31 01:34:48 -07:00
  • 64e67cc827 fixed crash when SpawnY wasn't in [0, 128) Aaron Griffith 2011-10-30 18:06:28 -04:00
  • 3917259e33 wrote more design docs on chunk positioning in tiles Andrew Brown 2011-10-30 03:00:28 -04:00
  • 3a0d859b73 moved block rendering images to own folder in docs Andrew Brown 2011-10-30 00:58:10 -04:00
  • 03ce98df29 added stochastic render option for incrementally updating maps Aaron Griffith 2011-10-30 00:09:57 -04:00
  • a3653d429f fixed typo in configParser.py when parsing float values Aaron Griffith 2011-10-30 00:08:48 -04:00
  • 92b8cd33ed Merge branch 'master' into smooth-lighting Aaron Griffith 2011-10-28 13:07:01 -04:00
  • 1e66e6eecb Add white stone block. Alejandro Aguilera 2011-10-27 12:22:06 +02:00
  • e692dfebdc Updated End Frame Portal block. Alejandro Aguilera 2011-10-27 12:09:50 +02:00
  • bc9d368ae8 added section about biome support to docs Andrew Brown 2011-10-27 01:02:36 -04:00
  • 02c30c6f8e Update URL hash on double-click Andrew Chin 2011-10-26 23:06:52 -04:00
  • 4327eef475 Provide a useful message if overviewer is doubleclicked. Andrew Chin 2011-10-26 22:34:34 -04:00
  • f5ae4b3451 changed bare exceptions to except Exception Andrew Brown 2011-10-26 22:36:23 -04:00
  • 85da19b1a0 turned night into a lighting mode option, added 'night' builtin custom mode Aaron Griffith 2011-10-26 22:19:27 -04:00