Dico
fd368a8aac
Patch buggy movement blocking when logging in
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Added a separate event handler for PlayerMoveEvent which instead of cancelling the event, sets the new position to the old one.
This should fix the buggy, flashy screen you get when you move your cursor while not yet logged in.
2016-06-23 05:21:24 +02:00
Dico200
fe32e7a49c
Cleaned up some of helpers.py
2016-05-30 00:05:49 +02:00
Dico200
1969584312
Revert "Merge branch 'wrapper' of https://github.com/RedstonerServer/redstoner-utils into wrapper"
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This reverts commit 4d5861fd36 , reversing
changes made to 9d0e4c99ba .
2015-11-25 15:49:52 +01:00
BuildTools
0b836485ee
Merge branch 'wrapper' of github.com:RedstonerServer/redstoner-utils into wrapper
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First commit of working wrapper
2015-11-23 22:22:21 +01:00
PanFritz
33fab330e6
Changed color for messages
2015-09-13 02:13:10 +02:00
PanFritz
de2b097484
Changed login event to highest, added a message to the command interrupt
2015-09-13 01:43:41 +02:00
PanFritz
d4bb481b24
Now cancles all commands besides /login whilst not logged in
2015-09-13 01:32:13 +02:00
PanFritz
0ea6183c03
Merge branch 'dev' of github.com:RedstonerServer/redstoner-utils into dev
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Conflicts:
loginsecurity.py
player.py
2015-08-18 00:24:26 +02:00
NEMESIS13cz
782f127b23
Changed timeout in loginsecurity to 60 seconds
2015-08-17 14:44:02 +02:00
PanFritz
6574179872
Multiple bug fixes, loginsecurity fully functioning
2015-08-17 04:54:02 +02:00
PanFritz
039d79fa0c
remade loginsecurity to use py_player
2015-08-17 04:06:34 +02:00
jomo
45008c0443
remove trailing whitespace, replace tabs with 4x space
2015-08-13 00:30:54 +02:00
NEMESIS13cz
9b3e0d19c4
Fixed error when user logs in multiple times while thread is processing hashes
2015-08-10 19:34:18 +02:00
NEMESIS13cz
09bcc687bc
Removed unused stuff
2015-08-10 19:33:04 +02:00
NEMESIS13cz
3500eabde8
Changed kick timeout to 30 seconds
2015-08-10 19:25:37 +02:00
NEMESIS13cz
8edca18bb3
Fixed kick thread
2015-08-10 19:19:26 +02:00
NEMESIS13cz
09e0d761f5
modified: loginsecurity.py
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Fixed scheduler and commands
2015-07-23 01:20:07 +02:00
PanFritz
f661344299
Changed import
2015-07-08 02:20:04 +02:00
PanFritz
62fefcd7f9
Removed player interact entity event from blocked events
2015-07-08 01:57:42 +02:00
PanFritz
e0daff2c86
helpNoargs = False
2015-07-08 01:55:45 +02:00
PanFritz
0695040988
set amax = 0
2015-07-08 01:52:05 +02:00
PanFritz
4a18474557
Removed usage from simple command
2015-07-08 01:50:08 +02:00
PanFritz
1689ddaab2
Fixed if statement for password removal
2015-07-08 01:45:23 +02:00
PanFritz
28e9a0dfad
Fixed syntax
2015-07-08 01:41:28 +02:00
PanFritz
5f8ba18e53
Threaded password verifying, removed some checks
2015-07-08 01:39:02 +02:00
PanFritz
b67d3efbb4
removed commented code, fixed mysql issues. commented out timing thread
2015-07-07 21:56:24 +02:00
PanFritz
c8895f9bb4
Fixed mysql command missing '?'
2015-07-07 18:52:43 +02:00
PanFritz
b65c2228f7
Fixing syntax errors
2015-07-07 13:07:07 +02:00
PanFritz
93965cef7e
Changed import to secret
2015-07-07 13:05:19 +02:00
PanFritz
8971523d6d
commented out debug code
2015-07-07 13:04:29 +02:00
PanFritz
dac228800c
fixed import
2015-07-07 02:09:47 +02:00
PanFritz
6bb52ed255
Finished login security, added mysql support and password hashing.
2015-07-07 01:58:05 +02:00
Dico200
487375dd07
Added loginsecurity module
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Added to make an easily adjustible version of LoginSecurity.
LoginSecurity does not (seem to) support name changes since it retrieves
the UUID used from a byte[] of "OfflinePlayer:<username>" which means
the UUID changes when a player changes their name. This should fix
/rmpass. It uses BCrypt. I'll test this on the dev server (hoping bcrypt
is installed)
2015-04-17 00:10:21 +02:00