Compare commits
11 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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4027cf7268 | ||
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c76f8373ef | ||
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a59f67785c | ||
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f7626300ea | ||
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14b6c6905a | ||
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513996a351 | ||
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3bc7963a7a | ||
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37d425bb65 | ||
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b3b6d15a32 | ||
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a85194d7be | ||
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760dc48968 |
@@ -9,18 +9,7 @@ import org.bukkit.inventory.ItemStack as ItemStack
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import org.bukkit.Material as Material
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import org.bukkit.event.block.Action as Action
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import org.bukkit.block.BlockFace as BlockFace
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import org.bukkit.scheduler.BukkitRunnable as BukkitRunnable
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"""
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# Permissions:
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# - utils.toggle: for use of the command
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# - utils.toggle.cauldron
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# - utils.toggle.slab
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# - utils.toggle.furnace
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# - utils.toggle.piston
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# - utils.toggle.dropper
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# - utils.toggle.hopper
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"""
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import org.bukkit.scheduler.BukkitRunnable as Runnable
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settingInformation = dict( #[setting type, identifying description, detailed description, aliases, (optional) max slot id], setting types: 0 = toggle, default on. 1 = Set your setting to held itemstack, 2 = toggle, default off
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cauldron = [0,
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@@ -38,11 +27,11 @@ settingInformation = dict( #[setting type, identifying description, detailed des
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"Sets your preferred default furnace contents to your currently held itemstack. Use an empty hand to empty a slot, or /toggle furnace clear to clear all slots.",
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["cooker", "fillf"], 2
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],
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torch = [0,
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"removal of torches you place on redstone blocks",
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"Toggles whether redstone torches which you place on redstone blocks will be deleted after a short amount of delay.",
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["redstonetorch", "tor"]
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],
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#torch = [0,
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# "removal of torches you place on redstone blocks",
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# "Toggles whether redstone torches which you place on redstone blocks will be deleted after a short amount of delay.",
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# ["redstonetorch", "tor"]
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#],
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piston = [2,
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"rotating pistons, droppers and hoppers to face the block you place them against",
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"Toggles whether pistons or sticky pistons which you place will be rotated to face the block which you placed them against.",
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@@ -66,7 +55,7 @@ defaults = {
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2: list
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}
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piston_faces = {
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faces = {
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BlockFace.DOWN : 0,
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BlockFace.UP : 1,
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BlockFace.NORTH : 2,
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@@ -75,14 +64,6 @@ piston_faces = {
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BlockFace.EAST : 5
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}
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torch_faces = {
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1: BlockFace.WEST,
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2: BlockFace.EAST,
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3: BlockFace.NORTH,
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4: BlockFace.SOUTH,
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5: BlockFace.DOWN
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}
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playerSettings = open_json_file("blockplacemods", {})
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for setting, details in settingInformation.iteritems():
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@@ -136,14 +117,14 @@ def toggle_command(sender, command, label, args):
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elif arg2 in ("toggle", "switch"):
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new = not enabled
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elif arg2 in ("on", "enable"):
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new = True
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new = not default
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elif arg2 in ("off", "disable"):
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new = False
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new = default
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else:
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return " &cArgument '%s' was not recognized. \n Use &o/toggle %s info &cfor more information" % (arg2, setting)
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if enabled is new:
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if enabled == new:
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return " &cAlready %s: &a%s" % ("enabled" if enabled else "disabled", details[1])
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if new is default:
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if new == default:
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values.remove(uuid)
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else:
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values.append(uuid)
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@@ -158,11 +139,9 @@ def toggle_command(sender, command, label, args):
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if arg2 == "clear":
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if enabled:
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del values[uuid]
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saveSettings()
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return " &aDisabled " + details[1]
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return " &cAlready disabled: " + details[1]
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return " &aDisabled " + details[1]
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if arg2 == "info":
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if arg2 == "details":
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return " &aSetting %s:\n &9%s \n&6Accepted arguments: [<slot>|clear|details]" % (setting, details[2])
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slot = int(arg2) if arg2.isdigit() else 0
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@@ -175,11 +154,10 @@ def toggle_command(sender, command, label, args):
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items = values[uuid]
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if slot in items:
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del items[slot]
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saveSettings()
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if len(items) == 0:
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del items
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saveSettings()
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return " &aDisabled " + details[1]
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saveSettings()
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return " &aCleared slot %s of setting %s" % (slot, setting)
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return " &cSlot %s of setting %s was already cleared!" % (slot, setting)
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return " &cAlready disabled: " + details[1]
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@@ -208,63 +186,59 @@ def isEnabled(toggleSetting, uuid):
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@hook.event("block.BlockPlaceEvent", "monitor")
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def on_block_place(event):
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try:
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if event.isCancelled():
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return
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player = event.getPlayer()
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if not is_creative(player):
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return
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if event.isCancelled():
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return
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player = event.getPlayer()
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if not is_creative(player):
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return
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uuid = uid(player)
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block = event.getBlockPlaced()
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material = block.getType()
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uuid = uid(player)
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block = event.getBlockPlaced()
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material = block.getType()
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if (material in (Material.WOOD_STEP, Material.STEP)
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and isEnabled("slab", uuid)
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and player.hasPermission("utils.toggle.slab")
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and block.getData() < 8
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):
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block.setData(block.getData() + 8) # Flip upside down
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if (material in (Material.WOOD_STEP, Material.STEP)
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and isEnabled("slab", uuid)
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and player.hasPermission("utils.toggle.slab")
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and block.getData() < 8
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):
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block.setData(block.getData() + 8) # Flip upside down
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elif (material == Material.CAULDRON
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and isEnabled("cauldron", uuid)
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and player.hasPermission("utils.toggle.cauldron")
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):
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block.setData(3) #3 layers of water, 3 signal strength
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elif (material == Material.CAULDRON
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and isEnabled("cauldron", uuid)
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and player.hasPermission("utils.toggle.cauldron")
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):
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block.setData(3) #3 layers of water, 3 signal strength
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elif ((material == Material.FURNACE and player.hasPermission("utils.toggle.furnace"))
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or (material == Material.DROPPER and player.hasPermission("utils.toggle.dropper"))
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or (material == Material.HOPPER and player.hasPermission("utils.toggle.hopper"))
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):
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stacks = get(str(material).lower()).get(uuid)
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if stacks != None: # Enabled
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state = block.getState()
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inv = state.getInventory()
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for slot, stack in stacks.iteritems():
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inv.setItem(int(slot), toStack(stack))
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state.update()
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elif ((material == Material.FURNACE and player.hasPermission("utils.toggle.furnace"))
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or (material == Material.DROPPER and player.hasPermission("utils.toggle.dropper"))
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or (material == Material.HOPPER and player.hasPermission("utils.toggle.hopper"))
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):
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stacks = get(str(material).lower()).get(uuid)
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if stacks != None: # Enabled
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state = block.getState()
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inv = state.getInventory()
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for slot, stack in stacks.iteritems():
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inv.setItem(int(slot), toStack(stack))
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state.update()
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"""
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elif (material == Material.REDSTONE_TORCH_ON
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and event.getBlockAgainst().getType() == Material.REDSTONE_BLOCK
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and isEnabled("torch", uuid)
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and player.hasPermission("utils.toggle.torch")
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):
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torches_to_break.append(block)
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"""
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elif (material == Material.REDSTONE_TORCH_ON
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and isEnabled("torch", uuid)
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and player.hasPermission("utils.toggle.torch")
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and block.getData() in torch_faces
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and block.getRelative(torch_faces[block.getData()]).getType() is Material.REDSTONE_BLOCK
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):
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torches_to_break.append(block)
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elif (material in (Material.PISTON_BASE, Material.PISTON_STICKY_BASE)
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and isEnabled("piston", uuid)
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and player.hasPermission("utils.toggle.piston")
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):
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block.setData(piston_faces[block.getFace(event.getBlockAgainst())])
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except:
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error(trace())
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if (material in (Material.PISTON_BASE, Material.PISTON_STICKY_BASE)
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and isEnabled("piston", uuid)
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and player.hasPermission("utils.toggle.piston")
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):
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block.setData(faces[block.getFace(event.getBlockAgainst())])
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@hook.event("player.PlayerInteractEvent", "monitor")
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@@ -283,36 +257,29 @@ def on_interact(event):
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if not event2.isCancelled():
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block.setData(block.getData() - 1 if block.getData() > 0 else 3)
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||||
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||||
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||||
"""
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break_torches = True
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torches_to_break = deque()
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def stop_breaking_torches():
|
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break_torches = False
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info("[BlockPlaceMods] Interrupted torch breaking thread")
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info("Interrupted torch breaking thread")
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||||
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class JBukkitRunnable(BukkitRunnable):
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||||
class torch_breaker(Runnable):
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||||
def __init__(self, func):
|
||||
self.run = func
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||||
def run():
|
||||
|
||||
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||||
def torch_breaker():
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||||
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try:
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if break_torches:
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for i in range(len(torches_to_break)):
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block = torches_to_break.popleft()
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mat = block.getType()
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if mat == Material.REDSTONE_TORCH_OFF:
|
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block.setTypeId(0)
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||||
elif mat == Material.REDSTONE_TORCH_ON:
|
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if block.getData() in torch_faces and block.getRelative(torch_faces[block.getData()]).getType() is Material.REDSTONE_BLOCK:
|
||||
try:
|
||||
if break_torches:
|
||||
for i in range(len(torches_to_break)):
|
||||
block = torches_to_break.popleft()
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||||
mat = block.getType()
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||||
if mat == Material.REDSTONE_TORCH_OFF:
|
||||
block.setTypeId(0)
|
||||
elif mat == Material.REDSTONE_TORCH_ON:
|
||||
torches_to_break.append(block)
|
||||
except:
|
||||
error(trace())
|
||||
except:
|
||||
error(trace())
|
||||
"""
|
||||
|
||||
|
||||
def schedule_torch_breaker():
|
||||
JBukkitRunnable(torch_breaker).runTaskTimer(server.getPluginManager().getPlugin("RedstonerUtils"), 0, 1)
|
||||
|
||||
502
chatalias.py
502
chatalias.py
@@ -1,402 +1,138 @@
|
||||
# TODO: Add cg/ac/msg support
|
||||
# Chat Aliasing plugin by Curs3d #
|
||||
##################################
|
||||
# Allows users to alias words,
|
||||
# so that when they send a
|
||||
# message in chat, it gets
|
||||
# replaced by their specified
|
||||
# word. The JSON file for this
|
||||
# plugin is generated if not
|
||||
# present. Set values to -1
|
||||
# for "unlimited" setting.
|
||||
|
||||
import os
|
||||
import mysqlhack
|
||||
import org.bukkit as bukkit
|
||||
from org.bukkit import *
|
||||
from helpers import *
|
||||
import re
|
||||
from traceback import format_exc as trace
|
||||
|
||||
# Version number and requirements
|
||||
data = None
|
||||
|
||||
alias_version = "2.1.0"
|
||||
helpers_versions = ["1.1.0", "2.0.0"]
|
||||
enabled = False
|
||||
error_msg = colorify("&cUnspecified error")
|
||||
commands_per_page = 5
|
||||
global_aliases = {"./":"/"}
|
||||
data = {}
|
||||
use_mysql = True
|
||||
max_entries = 10
|
||||
max_alias_length = 35
|
||||
# Minecraft message limit is 100 so I decided to give a little tolerance (and I added a bit more)
|
||||
max_overall_length = 100 + max_alias_length
|
||||
|
||||
# Permissions:
|
||||
|
||||
# Grants full access immediately
|
||||
permission_ALL = "utils.alias.*"
|
||||
# Access to the command to display the help screen
|
||||
permission_BASE = "utils.alias"
|
||||
# Make replacements only when the user has this permission
|
||||
permission_USE = "utils.alias.use"
|
||||
# Modify aliases
|
||||
permission_MODIFY = "utils.alias.modify"
|
||||
permission_MODIFY_OTHERS = "utils.alias.modify.others"
|
||||
# List aliases
|
||||
permission_LIST = "utils.alias.list"
|
||||
permission_LIST_OTHERS = "utils.alias.list.others"
|
||||
# Set alias amounts/length limits, e.g. utils.alias.amount.420
|
||||
permission_AMOUNT = "utils.alias.amount."
|
||||
default_alias_limit = 15
|
||||
permission_LENGTH = "utils.alias.length."
|
||||
default_length_limit = 120
|
||||
# See when the plugin was disabled due to version errors
|
||||
permission_INFO = "utils.alias.info"
|
||||
permission_FINFO = "utils.alias.finfo"
|
||||
alias_perm = "utils.alias.allowed"
|
||||
exceed_length = "utils.alias.exceedlimit"
|
||||
exceed_entries = "utils.alias.exceedlimit"
|
||||
exceed_overall_length = "utils.alias.exceedlimit"
|
||||
|
||||
|
||||
def safe_open_json(uuid):
|
||||
if not os.path.exists("plugins/redstoner-utils.py.dir/files/aliases"):
|
||||
os.makedirs("plugins/redstoner-utils.py.dir/files/aliases")
|
||||
value = open_json_file("aliases/" + uuid)
|
||||
if value is None:
|
||||
value = dict(global_aliases)
|
||||
save_json_file("aliases/" + uuid, value)
|
||||
return value
|
||||
def safe_open_json():
|
||||
global data
|
||||
if data is not None:
|
||||
return data
|
||||
data = open_json_file("aliases")
|
||||
if data is None:
|
||||
data = {}
|
||||
save_json_file("aliases", data)
|
||||
return data
|
||||
|
||||
def multiple_replace(aliases, text):
|
||||
regex = re.compile("|".join(map(re.escape, aliases.keys())))
|
||||
return regex.sub(lambda mo: aliases[mo.group(0)], text)
|
||||
|
||||
|
||||
def get_player_alias_limit(player):
|
||||
value = get_permission_content(player, permission_AMOUNT)
|
||||
if value is not None and value.isdigit():
|
||||
return int(value)
|
||||
return default_alias_limit
|
||||
@hook.command("alias",
|
||||
usage="/<command> [to_alias] [alias...]",
|
||||
desc="Aliases words in chat")
|
||||
def on_alias_command(sender, cmd, label, args):
|
||||
|
||||
|
||||
def get_player_length_limit(player):
|
||||
value = get_permission_content(player, permission_LENGTH)
|
||||
if value is not None and value.isdigit():
|
||||
return int(value)
|
||||
return default_length_limit
|
||||
|
||||
|
||||
@hook.event("player.PlayerJoinEvent", "high")
|
||||
def on_join(event):
|
||||
if enabled:
|
||||
t = threading.Thread(target=load_data, args=(uid(event.getPlayer()), ))
|
||||
t.daemon = True
|
||||
t.start()
|
||||
if not is_player(sender):
|
||||
msg(sender, "Sorry, non-players cannot alias words")
|
||||
return True
|
||||
if not sender.hasPermission(alias_perm):
|
||||
plugin_header(recipient=sender, name="Chat Alias")
|
||||
noperm(sender)
|
||||
return True
|
||||
if len(args) == 0:
|
||||
plugin_header(recipient=sender, name="Chat Alias")
|
||||
msg(sender, "&7This is a plugin that allows you to get words" +
|
||||
"replaced by other ones automatically!")
|
||||
msg(sender, "&7\nCommands:")
|
||||
msg(sender, "&e/alias <word> &7removes <word> from your aliases. " +
|
||||
"Use &e/alias * &7to remove all aliases.")
|
||||
msg(sender, "&e/alias <word> <replacement> &7will change &e<word> " +
|
||||
"&7to &e<replacement> &7in chat")
|
||||
msg(sender, "&7\nYour Aliases:")
|
||||
data = safe_open_json()
|
||||
try:
|
||||
for alias, value in data[str(sender.getUniqueId())].items():
|
||||
msg(sender, "&7%s &7==> %s" % (alias, value))
|
||||
except KeyError:
|
||||
pass
|
||||
return True
|
||||
elif len(args) == 1:
|
||||
data = safe_open_json()
|
||||
if args[0] == "*":
|
||||
try:
|
||||
del data[str(sender.getUniqueId())]
|
||||
except KeyError:
|
||||
plugin_header(recipient=sender, name="Chat Alias")
|
||||
msg(sender, "&7No alias data to remove!")
|
||||
return True
|
||||
save_json_file("aliases", data)
|
||||
plugin_header(recipient=sender, name="Chat Alias")
|
||||
msg(sender, "&cALL &7alias data successfuly removed!")
|
||||
return True
|
||||
try:
|
||||
if data[str(sender.getUniqueId())].pop(args[0], None) is None:
|
||||
plugin_header(recipient=sender, name="Chat Alias")
|
||||
msg(sender, "&7Could not remove: alias not present!")
|
||||
return True
|
||||
except KeyError:
|
||||
plugin_header(recipient=sender, name="Chat Alias")
|
||||
msg(sender, "&7Could not remove: you do not have any aliases!")
|
||||
return True
|
||||
save_json_file("aliases", data)
|
||||
plugin_header(recipient=sender, name="Chat Alias")
|
||||
msg(sender, "&7Alias for %s &7successfuly removed" % args[0])
|
||||
return True
|
||||
elif len(args) >= 2:
|
||||
data = safe_open_json()
|
||||
alias = " ".join(args[1:])
|
||||
try:
|
||||
if (len(alias) > max_alias_length) and (max_alias_length >= 0) and (not sender.hasPermission(exceed_length)):
|
||||
plugin_header(recipient=sender, name="Chat Alias")
|
||||
msg(sender, "&7Please do not alias long words/sentences.")
|
||||
return True
|
||||
if (len(data[str(sender.getUniqueId())]) >= max_entries) and (max_entries >= 0) and (not sender.hasPermission(exceed_entries)):
|
||||
plugin_header(recipient=sender, name="Chat Alias")
|
||||
msg(sender, "&7You have reached your alias limit!")
|
||||
return True
|
||||
except KeyError:
|
||||
data[str(sender.getUniqueId())] = {}
|
||||
data[str(sender.getUniqueId())][args[0]] = alias
|
||||
save_json_file("aliases", data)
|
||||
plugin_header(recipient=sender, name="Chat Alias")
|
||||
msg(sender, "&7Chat Alias %s &7==> %s &7successfully created!" % (args[0], alias))
|
||||
return True
|
||||
else:
|
||||
if event.getPlayer().hasPermission(permission_FINFO):
|
||||
disabled_fallback(event.getPlayer())
|
||||
return False
|
||||
|
||||
|
||||
@hook.event("player.AsyncPlayerChatEvent", "high")
|
||||
def on_player_chat(event):
|
||||
if enabled:
|
||||
if event.isCancelled():
|
||||
return
|
||||
player = event.getPlayer()
|
||||
if not hasPerm(player, permission_USE):
|
||||
return
|
||||
msg_limit = get_player_length_limit(player)
|
||||
for alias, value in data[uid(player)].iteritems():
|
||||
if player.hasPermission("essentials.chat.color"):
|
||||
event.setMessage(event.getMessage().replace(colorify(alias), colorify(value)))
|
||||
else:
|
||||
event.setMessage(event.getMessage().replace(alias, value))
|
||||
if not player.hasPermission(permission_ALL) and len(event.getMessage()) > msg_limit:
|
||||
event.setCancelled(True)
|
||||
plugin_header(player, "Chatalias")
|
||||
msg(player, "The message you wanted to generate would exceed the length limit limit of %d. Please make it shorter!" % msg_limit)
|
||||
return
|
||||
|
||||
|
||||
def hasPerm(player, permission):
|
||||
return (player.hasPermission(permission)) or (player.hasPermission(permission_ALL))
|
||||
|
||||
|
||||
def disabled_fallback(receiver):
|
||||
if not hasPerm(receiver, permission_INFO):
|
||||
msg(receiver, colorify("&cUnknown command. Use &e/help&c, &e/plugins &cor ask a mod."))
|
||||
else:
|
||||
msg(receiver, colorify("&cPlugin alias v" + alias_version + " has experienced an &eEMERGENCY SHUTDOWN:"))
|
||||
msg(receiver, error_msg)
|
||||
msg(receiver, colorify("&cPlease contact a dev/admin (especially pep :P) about this to take a look at it."))
|
||||
|
||||
|
||||
def can_remote(player):
|
||||
return hasPerm(player, permission_LIST_OTHERS) or hasPerm(player, permission_MODIFY_OTHERS)
|
||||
|
||||
|
||||
# Command
|
||||
|
||||
@hook.command("alias",
|
||||
usage="/<command> <add, remove, list, help> [...]",
|
||||
desc="Allows aliasing of words")
|
||||
def on_alias_command(sender, cmd, label, args):
|
||||
plugin_header(sender, "Chatalias")
|
||||
try:
|
||||
args = array_to_list(args)
|
||||
if not enabled:
|
||||
disabled_fallback(sender)
|
||||
return
|
||||
if not hasPerm(sender, permission_BASE):
|
||||
noperm(sender)
|
||||
return
|
||||
if args[0].lower() != "player" and not is_player(sender):
|
||||
msg(sender, "&cThe console cannot have aliases")
|
||||
return
|
||||
subcommands[args[0].lower()](sender, args[1:])
|
||||
except:
|
||||
subcommands["help"](sender, "1")
|
||||
return True
|
||||
|
||||
|
||||
def help(sender, args):
|
||||
commands = [colorify("&e/alias help [page]")]
|
||||
if hasPerm(sender, permission_LIST):
|
||||
commands += [colorify("&e/alias list &7- Lists all your aliases")]
|
||||
if hasPerm(sender, permission_MODIFY):
|
||||
commands += [colorify("&e/alias add <word> <alias> &7- Add an alias")]
|
||||
commands += [colorify("&e/alias remove <word> &7- Remove an alias")]
|
||||
if can_remote(sender):
|
||||
while len(commands) < commands_per_page:
|
||||
commands += [""]
|
||||
commands += [colorify("&7Following commands will be executed on <player> yet all output will be redirected to you, except when you set silent to false, then <player> will see it too.")]
|
||||
if hasPerm(sender, permission_LIST_OTHERS):
|
||||
commands += [colorify("&e/alias player <name> list [silent]")]
|
||||
if hasPerm(sender, permission_MODIFY_OTHERS):
|
||||
commands += [colorify("&e/alias player <name> add <word> <alias> [silent]")]
|
||||
commands += [colorify("&e/alias player <name> remove <word> [silent]")]
|
||||
pages = (len(commands)-1)/commands_per_page + 1
|
||||
page = 1
|
||||
if len(args) != 0:
|
||||
page = int(args[0])
|
||||
if (page > pages):
|
||||
page = pages
|
||||
if page < 1:
|
||||
page = 1
|
||||
msg(sender, colorify("&e---- &6Help &e-- &6Page &c" + str(page) + "&6/&c" + str(pages) + " &e----"))
|
||||
page -= 1
|
||||
to_display = commands[5*page:5*page+5]
|
||||
for message in to_display:
|
||||
msg(sender, message)
|
||||
if page+1 < pages:
|
||||
msg(sender, colorify("&6To display the next page, type &c/alias help " + str(page+2)))
|
||||
|
||||
|
||||
def add(sender, args):
|
||||
uuid = uid(sender)
|
||||
args = [args[0]] + [" ".join(args[1:])]
|
||||
if (args[0] not in data[uuid]) and is_alias_limit_reached(sender, sender):
|
||||
playerid = str(event.getPlayer().getUniqueId())
|
||||
data = safe_open_json()
|
||||
if event.isCancelled():
|
||||
return
|
||||
if not add_alias_data(uuid, args[0], args[1]):
|
||||
msg(sender, colorify("&c") + "Could not add this alias because it would cause some sequences to be replaced multiple times", usecolor = False)
|
||||
if not playerid in data:
|
||||
return
|
||||
msg(sender, colorify("&7Alias: ") + args[0] + colorify("&7 -> ") + args[1] + colorify("&7 was succesfully created!"), usecolor=sender.hasPermission("essentials.chat.color"))
|
||||
|
||||
event.setMessage(multiple_replace(data[playerid], event.getMessage()))
|
||||
|
||||
def radd(sender, sender_name, target, args, silent):
|
||||
if len(args) < 2:
|
||||
msg(sender, "&cYou must pass a sequence and an alias for it")
|
||||
return
|
||||
replaced = args[0]
|
||||
alias = " ".join(args[1:])
|
||||
uuid = uid(target)
|
||||
if not silent:
|
||||
if sender is not target:
|
||||
plugin_header(target, "Chatalias")
|
||||
msg(target, "&cPlayer %s &cis creating an alias for you!" % sender_name)
|
||||
if (replaced not in data[uuid]) and is_alias_limit_reached(target, sender, silent):
|
||||
return
|
||||
if not add_alias_data(uuid, replaced, alias):
|
||||
message = colorify("&c") + "Could not add this alias because it would cause some sequences to be replaced multiple times"
|
||||
msg(sender, message, usecolor = False)
|
||||
if not silent:
|
||||
msg(target, message, usecolor = False)
|
||||
return
|
||||
message = colorify("&7Alias: &7%s&7 -> &7%s&7 was successfully created!") % ((colorify(replaced), colorify(alias)) if target.hasPermission("essentials.chat.color") else (replaced, alias))
|
||||
msg(sender, message, usecolor = False)
|
||||
if not silent:
|
||||
msg(target, message, usecolor = False)
|
||||
|
||||
|
||||
def is_alias_limit_reached(player, recipient, silent = True):
|
||||
if player.hasPermission(permission_ALL):
|
||||
return False
|
||||
alias_limit = get_player_alias_limit(player)
|
||||
if len(data[uid(player)]) >= alias_limit:
|
||||
message = ("&cYour limit of %d has been reached" if player is recipient else "&cThe limit of %d has been reached for that player") % alias_limit
|
||||
msg(recipient, message)
|
||||
if not silent:
|
||||
msg(player, message)
|
||||
return True
|
||||
return False
|
||||
|
||||
|
||||
def add_alias_data(puuid, aliased, new_alias):
|
||||
prior = dict(data[puuid])
|
||||
if aliased in prior:
|
||||
info("Checking prior, removing previous alias for " + aliased)
|
||||
del prior[aliased]
|
||||
|
||||
# prevent 2 -> 3 if there is 1 -> 2
|
||||
for alias in prior.values():
|
||||
if aliased in alias:
|
||||
info("aliased %s in alias %s" % (aliased, alias))
|
||||
return False
|
||||
|
||||
# prevent 1 -> 2 if there is 2 -> 3
|
||||
for sequence in prior:
|
||||
if sequence in new_alias:
|
||||
info("sequence %s in new_alias %s" % (sequence, new_alias))
|
||||
return False
|
||||
|
||||
data[puuid][aliased] = new_alias
|
||||
save_data(puuid)
|
||||
return True
|
||||
|
||||
|
||||
def remove(sender, args):
|
||||
try:
|
||||
msg(sender, colorify("&7Successfully removed alias ") + args[0] + colorify(" &7-> ") + data[uid(sender)].pop(args[0]) + colorify("&7!"), usecolor=sender.hasPermission("essentials.chat.color"))
|
||||
save_data(uid(sender))
|
||||
except:
|
||||
msg(sender, colorify("&cCould not remove alias ") + args[0] + colorify(", it does not exist."), usecolor=sender.hasPermission("essentials.chat.color"))
|
||||
|
||||
|
||||
def rremove(sender, sender_name, target, args, silent):
|
||||
if len(args) < 1:
|
||||
msg(sender, "&cYou must specify a sequence whose alias is to be removed")
|
||||
return
|
||||
removed = args[0]
|
||||
uuid = uid(target)
|
||||
aliases = data[uuid]
|
||||
if not silent:
|
||||
msg(target, "&cPlayer %s &cis removing an alias for you!" % sender_name)
|
||||
if removed in aliases:
|
||||
alias = aliases.pop(removed)
|
||||
message = colorify("&7Alias: &7%s&7 -> &7%s&7 successfully removed!") % ((colorify(removed), colorify(alias)) if target.hasPermission("essentials.chat.color") else (removed, alias))
|
||||
msg(sender, message, usecolor = False)
|
||||
if not silent:
|
||||
msg(target, message, usecolor = False)
|
||||
save_data(uuid)
|
||||
else:
|
||||
message = colorify("&cCould not remove alias &7%s&c, it does not exist") % colorify(removed) if target.hasPermission("essentials.chat.color") else removed
|
||||
msg(sender, message, usecolor = False)
|
||||
if not silent:
|
||||
msg(target, message, usecolor = False)
|
||||
|
||||
|
||||
def list_alias(sender, args):
|
||||
msg(sender, "&7You have a total of " + str(len(data[uid(sender)])) + " aliases:")
|
||||
for word, alias in data[str(uid(sender))].items():
|
||||
msg(sender, colorify("&7") + word + colorify("&7 -> ") + alias, usecolor=sender.hasPermission("essentials.chat.color"))
|
||||
|
||||
|
||||
def rlist_alias(sender, sender_name, target, args, silent):
|
||||
aliases = data[uid(target)]
|
||||
msg(sender, "&7Player %s has a total of %d aliases:" % (target.getName(), len(aliases)))
|
||||
if not silent:
|
||||
if sender is not target:
|
||||
plugin_header(target, "Chatalias")
|
||||
msg(target, "&cPlayer %s &cis listing your aliases" % sender_name)
|
||||
if target.hasPermission("essentials.chat.color"):
|
||||
for pair in aliases.iteritems():
|
||||
msg(sender, colorify("&7%s&7 -> %s" % pair), usecolor = False)
|
||||
else:
|
||||
for pair in aliases.iteritems():
|
||||
msg(sender, colorify("&7%s&7 -> %s") % pair, usecolor = False)
|
||||
|
||||
|
||||
def remote(sender, args):
|
||||
if len(args) < 2:
|
||||
msg(sender, "&cAlias remotes take at least 3 arguments")
|
||||
return
|
||||
target_remote = remotes.get(args[1].lower())
|
||||
if target_remote is None:
|
||||
msg(sender, "&cThat remote command does not exist")
|
||||
return
|
||||
target = server.getOfflinePlayer(args[0])
|
||||
if target is None or not (target.hasPlayedBefore() or target.isOnline()):
|
||||
msg(sender, "&cThat player could not be found")
|
||||
return
|
||||
silent = True
|
||||
if len(args) > (2 if target_remote is rlist_alias else 3 if target_remote is rremove else 4):
|
||||
if args[-1].lower() == "false":
|
||||
silent = sender is target or not target.isOnline()
|
||||
args = args[:-1]
|
||||
elif args[-1].lower() == "true":
|
||||
args = args[:-1]
|
||||
target_remote(sender, sender.getDisplayName() if is_player(sender) else colorify("&6Console"), target, args[2:], silent)
|
||||
|
||||
|
||||
subcommands = {
|
||||
"help": help,
|
||||
"?": help,
|
||||
"add": add,
|
||||
"remove": remove,
|
||||
"del": remove,
|
||||
"delete": remove,
|
||||
"player": remote,
|
||||
"remote": remote,
|
||||
"list": list_alias
|
||||
}
|
||||
|
||||
remotes = {
|
||||
"add": radd,
|
||||
"remove": rremove,
|
||||
"del": rremove,
|
||||
"delete": rremove,
|
||||
"list": rlist_alias,
|
||||
}
|
||||
|
||||
|
||||
# Storage
|
||||
# MySQL Table:
|
||||
# CREATE TABLE `chatalias` (`uuid` VARCHAR(36) PRIMARY KEY, `alias` TEXT);
|
||||
|
||||
def load_data(uuid):
|
||||
if use_mysql:
|
||||
try:
|
||||
t = threading.Thread(target=load_data_thread, args=(uuid,))
|
||||
t.daemon = True
|
||||
t.start()
|
||||
except:
|
||||
error(trace())
|
||||
else:
|
||||
data[uuid] = safe_open_json(uuid)
|
||||
|
||||
def load_data_thread(uuid):
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute("SELECT `alias` FROM `chatalias` WHERE `uuid` = ?;", (uuid, ))
|
||||
results = curs.fetchall()
|
||||
curs.close()
|
||||
conn.close()
|
||||
if len(results) == 0:
|
||||
value = dict(global_aliases)
|
||||
else:
|
||||
value = json_loads(results[0][0])
|
||||
data[uuid] = value
|
||||
|
||||
|
||||
def save_data(uuid):
|
||||
if use_mysql:
|
||||
try:
|
||||
t = threading.Thread(target=save_data_thread, args=(uuid,))
|
||||
t.daemon = True
|
||||
t.start()
|
||||
except:
|
||||
error(trace())
|
||||
else:
|
||||
save_json_file("aliases/" + uuid, data[uuid])
|
||||
|
||||
def save_data_thread(uuid):
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
value = json_dumps(data[uuid])
|
||||
curs.execute("INSERT INTO `chatalias` VALUES (?, ?) ON DUPLICATE KEY UPDATE `alias` = ?;",
|
||||
(uuid, value, value))
|
||||
conn.commit()
|
||||
curs.close()
|
||||
conn.close()
|
||||
|
||||
|
||||
# OnModuleLoad
|
||||
|
||||
enabled = helpers_version in helpers_versions
|
||||
if not enabled:
|
||||
error_msg = colorify("&6Incompatible versions detected (&chelpers.py&6)")
|
||||
for player in server.getOnlinePlayers():
|
||||
if enabled:
|
||||
load_data(uid(player))
|
||||
else:
|
||||
if player.hasPermission(permission_FINFO):
|
||||
disabled_fallback(player)
|
||||
if (event.getPlayer().hasPermission("essentials.chat.color")):
|
||||
event.setMessage(colorify(event.getMessage()))
|
||||
if (max_overall_length >= 0) and (len(event.getMessage()) > max_overall_length) and (not event.getPlayer().hasPermission(exceed_overall_length)):
|
||||
event.setCancelled(True)
|
||||
plugin_header(recipient=event.getPlayer(), name="Chat Alias")
|
||||
msg(event.getPlayer(), "&7The message generated was too long and was not sent. :/")
|
||||
|
||||
@@ -21,8 +21,6 @@ def on_chatgroup_command(sender, command, label, args):
|
||||
if len(args) == 1 and args[0] == "leave":
|
||||
if sender_id in groups.keys():
|
||||
groupchat(sender, "left the group", True)
|
||||
if sender in cg_toggle_list:
|
||||
cg_toggle_list.remove(p)
|
||||
group = groups[sender_id]
|
||||
del(groups[sender_id])
|
||||
save_groups()
|
||||
@@ -89,7 +87,7 @@ def groupchat(sender, message, ann = False):
|
||||
def do_for_chatgroup(group, func, *args, **kwargs):
|
||||
for receiver in server.getOnlinePlayers():
|
||||
if groups.get(uid(receiver)) == group:
|
||||
func(receiver, *args, **kwargs)
|
||||
func(receiver, args, kwargs)
|
||||
|
||||
def send_tpa_request(receiver, sender):
|
||||
if not receiver == sender:
|
||||
|
||||
166
damnspam.py
166
damnspam.py
@@ -1,15 +1,12 @@
|
||||
#pylint: disable = F0401
|
||||
from helpers import *
|
||||
from time import time as now
|
||||
import org.bukkit.Material as Material
|
||||
import org.bukkit.block.BlockFace as BlockFace
|
||||
import org.bukkit.event.block.BlockBreakEvent as BlockBreakEvent
|
||||
|
||||
inputs = open_json_file("damnspam", {}) # format "x;y;z;World"
|
||||
accepted_inputs = ["WOOD_BUTTON", "STONE_BUTTON", "LEVER"]
|
||||
changing_input = False
|
||||
removing_input = False
|
||||
max_timeout = 240
|
||||
timeout_error_str = "&cThe timeout must be -1 or within 0 and %d" % max_timeout
|
||||
|
||||
|
||||
def save_inputs():
|
||||
@@ -29,35 +26,31 @@ def add_input(creator, block, timeout_off, timeout_on):
|
||||
}
|
||||
|
||||
|
||||
def is_acceptable_timeout(timeout):
|
||||
return (0 < timeout <= max_timeout) or timeout == -1
|
||||
|
||||
|
||||
@hook.command("damnspam")
|
||||
def on_dammnspam_command(sender, command, label, args):
|
||||
plugin_header(sender, "DamnSpam")
|
||||
global changing_input
|
||||
|
||||
plugin_header(sender, "DamnSpam")
|
||||
if not checkargs(sender, args, 1, 2):
|
||||
msg(sender, "&c/damnspam <seconds> &e(Buttons/Levers)")
|
||||
msg(sender, "&c/damnspam <seconds after off> <seconds after on> &e(Levers only)")
|
||||
return True
|
||||
#Gittestlol
|
||||
if not is_creative(sender):
|
||||
msg(sender, "&cYou can only do this in Creative mode")
|
||||
return True
|
||||
if not is_creative(sender):
|
||||
msg(sender, "&cYou can only do this in Creative mode.")
|
||||
return True
|
||||
|
||||
# /damnspam <secs>
|
||||
destroying_input = False # if both timeouts are 0, the plugin will attempt to remove the protection
|
||||
if len(args) == 1:
|
||||
timeout_on = args[0]
|
||||
try:
|
||||
timeout_on = round(float(timeout_on), 2)
|
||||
if timeout_on == 0:
|
||||
destroying_input = True
|
||||
elif not is_acceptable_timeout(timeout_on):
|
||||
msg(sender, "&cThe timeout must be -1 or within 0 and %d" % max_timeout)
|
||||
return True
|
||||
timeout_off = timeout_on
|
||||
if 60 >= timeout_on <= -2 or timeout_on == 0:
|
||||
timeout_on = False
|
||||
if timeout_on == False:
|
||||
msg(sender, "&cThe timeout must be within 0-60 or -1.")
|
||||
return True
|
||||
except ValueError:
|
||||
msg(sender, "&cThe timeout must be a number")
|
||||
return True
|
||||
@@ -69,10 +62,12 @@ def on_dammnspam_command(sender, command, label, args):
|
||||
try:
|
||||
timeout_on = round(float(timeout_on), 2)
|
||||
timeout_off = round(float(timeout_off), 2)
|
||||
if timeout_on == 0 and timeout_off == 0:
|
||||
destroying_input = True
|
||||
elif not (is_acceptable_timeout(timeout_on) and is_acceptable_timeout(timeout_off)):
|
||||
msg(sender, "&cThe timeout must be -1 or within 0 and %d" % max_timeout)
|
||||
if 60 >= timeout_on <= -2 or timeout_on == 0:
|
||||
timeout_on = False
|
||||
if 60 >= timeout_off <= -2 or timeout_off == 0:
|
||||
timeout_off = False
|
||||
if timeout_on == False or timeout_off == False:
|
||||
msg(sender, "&cThe timeout must be within 0-60 or -1.")
|
||||
return True
|
||||
except ValueError:
|
||||
msg(sender, "&cThe timeout must be a number")
|
||||
@@ -85,113 +80,72 @@ def on_dammnspam_command(sender, command, label, args):
|
||||
msg(sender, "&cPlease look at a button or lever while executing this command!")
|
||||
return True
|
||||
|
||||
global changing_input
|
||||
target_loc_str = location_str(target)
|
||||
if target_loc_str in inputs:
|
||||
if location_str(target) in inputs:
|
||||
changing_input = True # this input already has a timeout
|
||||
|
||||
type_str = ttype.lower().replace("_", " ")
|
||||
|
||||
# test if player is allowed to build here
|
||||
build_check = can_build(sender, target)
|
||||
test_event = BlockBreakEvent(target, sender)
|
||||
server.getPluginManager().callEvent(test_event)
|
||||
changing_input = False
|
||||
if not build_check:
|
||||
msg(sender, "&cYou are not allowed to modify this %s" % type_str)
|
||||
if test_event.isCancelled():
|
||||
msg(sender, "&cYou are not allowed to modify this %s" % str(target.getType()).lower())
|
||||
return True
|
||||
|
||||
# add block to inputs
|
||||
if destroying_input:
|
||||
if target_loc_str not in inputs:
|
||||
msg(sender, "&cThere is no timeout to remove on this %s (by setting the timeout to 0)" % type_str)
|
||||
return True
|
||||
del inputs[target_loc_str]
|
||||
msg(sender, "&aSuccessfully removed the timeout for this %s" % type_str)
|
||||
else:
|
||||
add_input(sender, target, timeout_off, timeout_on)
|
||||
msg(sender, "&aSuccessfully set a timeout for this %s" % type_str)
|
||||
add_input(sender, target, timeout_off, timeout_on)
|
||||
save_inputs()
|
||||
msg(sender, "&aSuccessfully set a timeout for this %s." % ttype.lower().replace("_", " "))
|
||||
return True
|
||||
|
||||
|
||||
def check_block_break(break_event, block):
|
||||
if str(block.getType()) not in accepted_inputs:
|
||||
return
|
||||
pos_str = location_str(block)
|
||||
if pos_str not in inputs:
|
||||
return
|
||||
sender = break_event.getPlayer()
|
||||
input_str = ("this %s" if block is break_event.getBlock() else "the %s attached to that block") % str(block.getType()).lower().replace("_", " ")
|
||||
if not sender.isSneaking():
|
||||
msg(sender, "&cYou cannot destroy " + input_str)
|
||||
msg(sender, "&c&nSneak&c and break or set the timeout to 0 if you want to remove it.")
|
||||
break_event.setCancelled(True)
|
||||
return
|
||||
global removing_input
|
||||
removing_input = True
|
||||
success = can_build(sender, block)
|
||||
removing_input = False
|
||||
if success:
|
||||
del inputs[pos_str]
|
||||
save_inputs()
|
||||
msg(sender, "&aSuccessfully removed %s!" % input_str)
|
||||
else:
|
||||
msg(sender, "&cYou are not allowed to remove " + input_str)
|
||||
break_event.setCancelled(True)
|
||||
|
||||
|
||||
# a dict for levers and buttons, with a tuple of tuples as value. The tuples in the tuple represent
|
||||
# the data values which the block must have if the block were placed towards the linked blockface to be affected.
|
||||
# The order is DOWN, UP, NORTH, SOUTH, WEST, EAST
|
||||
attached_blocks = {
|
||||
|
||||
Material.LEVER: ((0, 7, 8, 15), (5, 6, 13, 14), (4, 12), (3, 11), (2, 10), (1, 9)),
|
||||
Material.STONE_BUTTON: ((0, 8), (5, 6, 7, 13, 14, 15), (4, 12), (3, 11), (2, 10), (1, 9)),
|
||||
Material.WOOD_BUTTON: ((0, 8), (5, 6, 7, 13, 14, 15), (4, 12), (3, 11), (2, 10), (1, 9)),
|
||||
|
||||
}
|
||||
|
||||
# returns a generator containing the levers or buttons that would be broken if this block were broken
|
||||
def get_attached_blocks(block):
|
||||
for i, face in ((0, BlockFace.DOWN), (1, BlockFace.UP), (2, BlockFace.NORTH), (3, BlockFace.SOUTH), (4, BlockFace.WEST), (5, BlockFace.EAST)):
|
||||
side = block.getRelative(face)
|
||||
dvalues = attached_blocks.get(side.getType())
|
||||
if dvalues is not None and side.getData() in dvalues[i]:
|
||||
yield side
|
||||
|
||||
|
||||
@hook.event("block.BlockBreakEvent", "highest")
|
||||
@hook.event("block.BlockBreakEvent", "normal")
|
||||
def on_block_break(event):
|
||||
if removing_input or changing_input or event.isCancelled():
|
||||
global removing_input
|
||||
|
||||
if removing_input:
|
||||
return
|
||||
block = event.getBlock()
|
||||
check_block_break(event, event.getBlock())
|
||||
for affected_block in get_attached_blocks(block):
|
||||
check_block_break(event, affected_block)
|
||||
sender = event.getPlayer()
|
||||
block = event.getBlock()
|
||||
btype = str(block.getType()).lower()
|
||||
if str(block.getType()) in accepted_inputs and not event.isCancelled():
|
||||
pos_str = location_str(block)
|
||||
if inputs.get(pos_str):
|
||||
if sender.isSneaking():
|
||||
# test if player is allowed to build here
|
||||
removing_input = True
|
||||
test_event = BlockBreakEvent(block, sender)
|
||||
server.getPluginManager().callEvent(test_event)
|
||||
removing_input = False
|
||||
if test_event.isCancelled():
|
||||
event.setCancelled(True)
|
||||
msg(sender, "&cYou are not allowed to remove this %s" % btype)
|
||||
return True
|
||||
inputs.pop(pos_str) # remove
|
||||
save_inputs()
|
||||
msg(sender, "&eSuccessfully removed this %s!" % btype)
|
||||
return True
|
||||
elif not changing_input:
|
||||
event.setCancelled(True)
|
||||
msg(sender, "&cYou cannot destroy this %s!" % btype)
|
||||
msg(sender, "&c&nSneak&c and break if you want to remove it.")
|
||||
return True
|
||||
|
||||
|
||||
@hook.event("player.PlayerInteractEvent", "normal")
|
||||
def on_interact(event):
|
||||
if (str(event.getAction()) == "RIGHT_CLICK_BLOCK") and not event.isCancelled():
|
||||
sender = event.getPlayer()
|
||||
if sender.isSneaking():
|
||||
return
|
||||
sender = event.getPlayer()
|
||||
block = event.getClickedBlock()
|
||||
btype = str(block.getType()).lower()
|
||||
powered = (block.getData() & 0x8) == 0x8 if btype == "lever" else False # data > 7, but this is how bukkit does it
|
||||
pos_str = location_str(block)
|
||||
data = inputs.get(pos_str)
|
||||
if data:
|
||||
sender = event.getPlayer()
|
||||
btype = str(block.getType()).lower().replace("_", " ")
|
||||
if btype == "lever" and block.getData() < 8:
|
||||
checktime = data["timeout_off"]
|
||||
else:
|
||||
checktime = data["timeout_on"]
|
||||
time_left = data["last_time"] + checktime - now()
|
||||
|
||||
checktime = data["timeout_on"] if powered else data["timeout_off"]
|
||||
if checktime == -1:
|
||||
event.setCancelled(True)
|
||||
msg(sender, "&cThis %s is locked permanently by /damnspam." % (btype))
|
||||
elif time_left > 0:
|
||||
elif data["last_time"] + checktime > now():
|
||||
event.setCancelled(True)
|
||||
msg(sender, "&cThis %s has a damnspam timeout of %.2fs, with %.2fs left." % (btype, checktime, time_left))
|
||||
msg(sender, "&cThis %s has a damnspam timeout of %ss." % (btype, checktime))
|
||||
else:
|
||||
data["last_time"] = round(now(), 2)
|
||||
inputs[pos_str]["last_time"] = round(now(), 2)
|
||||
|
||||
87
friends.py
87
friends.py
@@ -5,10 +5,6 @@ friends = open_json_file("friends", {}) # {Player_UUID:[List_of_friend
|
||||
friend_join_sound = "random.orb"
|
||||
|
||||
|
||||
def is_friend_of(player, other):
|
||||
lst = friends.get(uid(player))
|
||||
return lst is not None and uid(other) in lst
|
||||
|
||||
|
||||
@hook.event("player.PlayerJoinEvent", "high") # creates sound and sends a bold message on friend join
|
||||
def fjm(event): # friend join message
|
||||
@@ -29,13 +25,6 @@ def friendmessage(player, message): # sends a message with a prefix
|
||||
msg(player, "&7[&aFriends&7] " + message)
|
||||
|
||||
|
||||
def get_player(name):
|
||||
result = server.getOfflinePlayer(name)
|
||||
if result is not None and (result.hasPlayedBefore() or result.isOnline()):
|
||||
return result
|
||||
return None
|
||||
|
||||
|
||||
def ls(sender):
|
||||
try:
|
||||
sender_friends = friends.get(uid(sender), False)
|
||||
@@ -66,25 +55,21 @@ def add(sender, names):
|
||||
added = []
|
||||
notfound = []
|
||||
friendalready = []
|
||||
added_self = False
|
||||
|
||||
if not sender_id in friends:
|
||||
friends[sender_id] = []
|
||||
|
||||
for name in names:
|
||||
player = get_player(name)
|
||||
player = server.getPlayer(name)
|
||||
if player:
|
||||
player_id = uid(player)
|
||||
not_yourself = sender != player
|
||||
not_yourself = player != sender
|
||||
|
||||
if not player_id in friends[sender_id]:
|
||||
if not_yourself:
|
||||
friends[sender_id].append(player_id)
|
||||
added.append(player.getName())
|
||||
if player.isOnline():
|
||||
friendmessage(player.getPlayer(), "&a&o%s &aadded you to their friends list" % stripcolors(sender.getDisplayName()))
|
||||
else:
|
||||
added_self = True
|
||||
friendmessage(player.getPlayer(), "&a&o%s &aadded you to their friends list" % stripcolors(sender.getDisplayName()))
|
||||
else:
|
||||
friendalready.append(player.getName())
|
||||
|
||||
@@ -95,10 +80,10 @@ def add(sender, names):
|
||||
if added:
|
||||
friendmessage(sender, "&a&o%s&a added." % ", ".join(added))
|
||||
if notfound:
|
||||
friendmessage(sender, "&c&o%s&c not found." % ", ".join(notfound))
|
||||
friendmessage(sender, "&c&o%s&c not found. (must be online)" % ", ".join(notfound))
|
||||
if friendalready:
|
||||
friendmessage(sender, "&c&o%s&c is/are already your friend." % ", ".join(friendalready))
|
||||
if added_self:
|
||||
if not not_yourself:
|
||||
friendmessage(sender, "&cYou can't add yourself to your friends list.")
|
||||
|
||||
|
||||
@@ -109,21 +94,18 @@ def rem(sender, names):
|
||||
notafriend = []
|
||||
|
||||
for name in names:
|
||||
player = get_player(name)
|
||||
player = server.Player(name)
|
||||
if player:
|
||||
player_id = uid(player)
|
||||
if player_id in friends.get(sender_id, []):
|
||||
friends[sender_id].remove(player_id)
|
||||
removed.append(player.getName())
|
||||
if player.isOnline():
|
||||
friendmessage(player.getPlayer(), "&c&o%s &cremoved you from their friends list" % stripcolors(sender.getDisplayName()))
|
||||
friendmessage(player.getPlayer(), "&c&o%s &cremoved you from their friends list" % stripcolors(sender.getDisplayName()))
|
||||
else:
|
||||
notafriend.append(player.getName())
|
||||
else:
|
||||
notfound.append(name)
|
||||
|
||||
if not friends.get(sender_id, False):
|
||||
del friends[sender_id]
|
||||
save_friends()
|
||||
if removed:
|
||||
friendmessage(sender, "&a&o%s&a removed." % ", ".join(removed))
|
||||
@@ -144,38 +126,35 @@ def fhelp(sender):
|
||||
|
||||
@hook.command("friends")
|
||||
def on_friend_command(sender, command, label, args):
|
||||
try:
|
||||
if not is_player(sender):
|
||||
friendmessage(sender, "&c&lYou can't have friends!")
|
||||
return True
|
||||
if not is_player(sender):
|
||||
friendmessage(sender, "&c&lYou can't have friends!")
|
||||
return True
|
||||
|
||||
cmd = args[0] if args else None
|
||||
fargs = args[1:]
|
||||
cmd = args[0] if args else None
|
||||
fargs = args[1:]
|
||||
|
||||
# /friends list
|
||||
if cmd in ["list", "lst", "*"]:
|
||||
thread.start_new_thread(ls, (sender,))
|
||||
# /friends list
|
||||
if cmd in ["list", "lst", "*"]:
|
||||
thread.start_new_thread(ls, (sender,))
|
||||
|
||||
# /friends clear
|
||||
elif cmd in ["clear", "/"]:
|
||||
clear(sender)
|
||||
|
||||
# /friends add <names>
|
||||
elif cmd in ["add", "+"]:
|
||||
if fargs:
|
||||
add(sender, fargs)
|
||||
else:
|
||||
fhelp(sender)
|
||||
|
||||
# /friends remove <names>
|
||||
elif cmd in ["remove", "rem", "delete", "del", "-"]:
|
||||
if fargs:
|
||||
rem(sender, fargs)
|
||||
else:
|
||||
fhelp(sender)
|
||||
# /friends clear
|
||||
elif cmd in ["clear", "/"]:
|
||||
clear(sender)
|
||||
|
||||
# /friends add <names>
|
||||
elif cmd in ["add", "+"]:
|
||||
if fargs:
|
||||
add(sender, fargs)
|
||||
else:
|
||||
fhelp(sender)
|
||||
return True
|
||||
except:
|
||||
error(trace())
|
||||
|
||||
# /friends remove <names>
|
||||
elif cmd in ["remove", "rem", "delete", "del", "-"]:
|
||||
if fargs:
|
||||
rem(sender, fargs)
|
||||
else:
|
||||
fhelp(sender)
|
||||
|
||||
else:
|
||||
fhelp(sender)
|
||||
return True
|
||||
111
helpers.py
Executable file → Normal file
111
helpers.py
Executable file → Normal file
@@ -1,26 +1,32 @@
|
||||
#pylint: disable = F0401
|
||||
|
||||
import org.bukkit as bukkit
|
||||
import org.bukkit.block as bblock
|
||||
import org.bukkit.Location as Location
|
||||
import org.bukkit.event.entity as entity
|
||||
import org.bukkit.entity.Player as Player
|
||||
import org.bukkit.command.ConsoleCommandSender
|
||||
import org.bukkit.event.block.BlockBreakEvent as BlockBreakEvent
|
||||
import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause as TeleportCause
|
||||
|
||||
from re import sub
|
||||
from thread_utils import *
|
||||
from player import py_players
|
||||
from org.bukkit.entity import *
|
||||
from player import get_py_player
|
||||
from traceback import format_exc as trace
|
||||
from java.util.UUID import fromString as juuid
|
||||
from json import dumps as json_dumps, loads as json_loads
|
||||
import org.bukkit as bukkit
|
||||
import org.bukkit.Location as Location
|
||||
import org.bukkit.entity.Player as Player
|
||||
import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause as TeleportCause
|
||||
import org.bukkit.event.block.BlockBreakEvent as BlockBreakEvent
|
||||
import org.bukkit.block as bblock
|
||||
import org.bukkit.event.entity as entity
|
||||
import org.bukkit.command.ConsoleCommandSender
|
||||
from org.bukkit.entity import *
|
||||
|
||||
#Imports for async query
|
||||
from secrets import *
|
||||
import mysqlhack
|
||||
from com.ziclix.python.sql import zxJDBC
|
||||
import threading
|
||||
import mysqlhack
|
||||
|
||||
from secrets import *
|
||||
from com.ziclix.python.sql import zxJDBC
|
||||
|
||||
|
||||
from traceback import format_exc as trace
|
||||
|
||||
helpers_version = "2.0.0"
|
||||
shared = {} # this dict can be used to share stuff across modules
|
||||
|
||||
server = bukkit.Bukkit.getServer()
|
||||
@@ -85,7 +91,7 @@ def colorify(text):
|
||||
"""
|
||||
replace &-codes with real color codes
|
||||
"""
|
||||
return sub("&(?=[?\\da-fk-or])", u"\u00A7", "%s" % text)
|
||||
return sub("&" + u"\u00A7", "&", "%s" % sub("&(?=[?\\da-fk-or])", u"\u00A7", "%s" % text))
|
||||
|
||||
|
||||
def stripcolors(text):
|
||||
@@ -179,6 +185,16 @@ def is_creative(player):
|
||||
return str(player.getGameMode()) == "CREATIVE"
|
||||
|
||||
|
||||
def is_rank(player, rank):
|
||||
"""
|
||||
rank: a string equal to the PEX group name found in /pex groups
|
||||
returns True if one of the following conditions are met:
|
||||
- the player is of the given rank,
|
||||
- their rank inherits the given rank.
|
||||
"""
|
||||
return player.hasPermission("groups." + rank)
|
||||
|
||||
|
||||
def uid(player):
|
||||
"""
|
||||
returns the player's UUID
|
||||
@@ -202,31 +218,6 @@ def known_player(player):
|
||||
"""
|
||||
return player.hasPlayedBefore()
|
||||
|
||||
"""
|
||||
Runs a async query, calls target function with fetchall as an argument, it will be an empty list if there is nothing to fetch.
|
||||
(So make sure your function takes that argument.)
|
||||
|
||||
If you want your function to run sync in the case you are doing something spigot wouldn't like to be async use the bukkit scheduler.
|
||||
Example can be found in loginsecurity.py
|
||||
|
||||
"""
|
||||
def async_query(mysql_database,query,query_args,target,*target_args,**target_kwargs):
|
||||
|
||||
def async_query_t(mysql_database,query,query_args,target,target_args,target_kwargs):
|
||||
db_conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
db_curs = db_conn.cursor()
|
||||
db_curs.execute(query,query_args)
|
||||
db_conn.commit()
|
||||
fetchall = db_curs.fetchall()
|
||||
db_curs.close()
|
||||
db_conn.close()
|
||||
target(fetchall,target_args,target_kwargs)
|
||||
|
||||
t = threading.Thread(target=async_query_t,args=(mysql_database,query,query_args,target,target_args,target_kwargs))
|
||||
t.daemon = True
|
||||
t.start()
|
||||
|
||||
|
||||
def open_json_file(filename, default = None):
|
||||
"""
|
||||
opens the given json file and returns an object or returns None on error
|
||||
@@ -258,21 +249,18 @@ def toggle(player, ls, name = "Toggle", add = None):
|
||||
If add is given, True explicitely adds it whereas False removes it
|
||||
"""
|
||||
pid = uid(player)
|
||||
if pid in ls or add is False:
|
||||
if pid in ls or add == False:
|
||||
ls.remove(pid)
|
||||
msg(player, "&a%s turned off!" % name)
|
||||
elif add is not False:
|
||||
elif add != False:
|
||||
ls.append(pid)
|
||||
msg(player, "&a%s turned on!" % name)
|
||||
|
||||
|
||||
|
||||
def send_JSON_message(playername, message):
|
||||
bukkit.Bukkit.getServer().dispatchCommand(bukkit.Bukkit.getServer().getConsoleSender(), "tellraw " + playername + " " + message)
|
||||
|
||||
|
||||
# Allows to check if a String is a valid IPv4 or not. Accepts any string, returns true if the String is a valid IPv4
|
||||
def is_ip(tocheck):
|
||||
def isIP(tocheck):
|
||||
subsets = ["","","",""]
|
||||
i = 0
|
||||
for j in range(0,len(tocheck)):
|
||||
@@ -290,34 +278,3 @@ def is_ip(tocheck):
|
||||
if not ((int(subsets[j]) >= 0) & (int(subsets[j]) <= 255)):
|
||||
return False
|
||||
return True
|
||||
|
||||
|
||||
# Allows the use of e.g. numeric permission nodes like "permission.amount.5" and similar.
|
||||
# To get the data fetch the player and the start of the permission node, looking like "permission.amount."
|
||||
def get_permission_content(player, permnode, default_value = None):
|
||||
try:
|
||||
perms = player.getEffectivePermissions()
|
||||
for perm in perms:
|
||||
if str(perm.getPermission()).startswith(permnode):
|
||||
return str(perm.getPermission())[len(permnode):]
|
||||
return default_value
|
||||
except:
|
||||
error(trace())
|
||||
|
||||
|
||||
def array_to_list(array):
|
||||
return_list = []
|
||||
for a in array:
|
||||
return_list.append(a)
|
||||
return return_list
|
||||
|
||||
|
||||
#debug wrapper
|
||||
def debug(func):
|
||||
def wrap(*args, **kwargs):
|
||||
try:
|
||||
return func(*args, **kwargs)
|
||||
except:
|
||||
error(trace())
|
||||
return None
|
||||
return wrap
|
||||
|
||||
383
imbusy.py
383
imbusy.py
@@ -1,318 +1,107 @@
|
||||
"""
|
||||
This plugin permits users to
|
||||
send a command that renders
|
||||
them "busy", not letting them
|
||||
to get tpa requests or direct
|
||||
messages, except from console.
|
||||
On restart, all busy data will
|
||||
be cleared.
|
||||
"""
|
||||
# I'M BUSY! Plugin by Curs3d #
|
||||
##############################
|
||||
# Concept by CookieManors :D #
|
||||
# http://bit.ly/1GnNPW8 #
|
||||
##############################
|
||||
# This plugin permits users to
|
||||
# send a command that renders
|
||||
# them "busy", not letting them
|
||||
# to get tpa requests or direct
|
||||
# messages, except from console.
|
||||
# On restart, all busy data will
|
||||
# be cleared.
|
||||
|
||||
from helpers import *
|
||||
from friends import is_friend_of
|
||||
import org.bukkit.command.Command as Command
|
||||
from time import time as now
|
||||
|
||||
imbusy_version = "v1.1.0"
|
||||
|
||||
base_permission = "utils.imbusy" # for /busy status
|
||||
use_permission = "utils.imbusy.use" # for being busy
|
||||
override_permission = "utils.imbusy.override" # for being able to bother busy people
|
||||
|
||||
busy_status_change_timeout = 15 # seconds
|
||||
|
||||
busy_players = {} # name : (status, timeout_expire)
|
||||
# possible statuses: True if SUPER busy, False if normal busy, None if not busy
|
||||
from basecommands import simplecommand
|
||||
from traceback import format_exc as trace
|
||||
busy_players = []
|
||||
|
||||
|
||||
@hook.command("imbusy",
|
||||
aliases = ["busy"],
|
||||
usage = "/<command> [on, off, status/check]",
|
||||
description = "Offers control over your busy status"
|
||||
def unclear():
|
||||
msg(sender, "Umm, what? Sorry, directions unlclear, got head stuck in washing machine")
|
||||
|
||||
|
||||
@hook.command("busy",
|
||||
aliases = ["focus"],
|
||||
usage = "/<command> <on|off|status>",
|
||||
description = "Sets busy mode on, you cannot recieve tpas and MSGs"
|
||||
)
|
||||
@debug
|
||||
def on_busy_command(sender, cmd, label, args):
|
||||
|
||||
if not is_player(sender):
|
||||
msg(sender, "&7Sorry, Console cannot be busy")
|
||||
return True
|
||||
msg(sender, "Sorry, Console cannot be busy")
|
||||
return True
|
||||
|
||||
plugin_header(recipient = sender, name = "I'M BUSY!")
|
||||
|
||||
if not sender.hasPermission(base_permission):
|
||||
if not sender.hasPermission("utils.busy.allowed"):
|
||||
plugin_header(recipient = sender, name = "I'M BUSY!")
|
||||
noperm(sender)
|
||||
return True
|
||||
|
||||
if len(args) == 0:
|
||||
return toggle(sender)
|
||||
|
||||
arg0 = args[0].lower()
|
||||
if arg0 == "on":
|
||||
return on(sender)
|
||||
if arg0 == "off":
|
||||
return off(sender)
|
||||
if arg0 in ("status", "check"):
|
||||
return status(sender, args[1:])
|
||||
if arg0 == "super":
|
||||
return super_cmd(sender)
|
||||
return help(sender)
|
||||
|
||||
|
||||
def change_status(target, status):
|
||||
target_name = target.getName()
|
||||
old_status = None
|
||||
if target_name in busy_players:
|
||||
value = busy_players[target_name]
|
||||
time_left = value[1] - now()
|
||||
if time_left > 0:
|
||||
msg(target, "&cYou must wait %.2fs untill you can change your status" % time_left)
|
||||
return
|
||||
old_status = value[0]
|
||||
|
||||
if old_status is status:
|
||||
if status is True:
|
||||
msg(target, "&cYou are already SUPER busy")
|
||||
elif status is False:
|
||||
msg(target, "&cYou are already busy")
|
||||
else:
|
||||
msg(target, "&cYou weren't busy yet")
|
||||
return
|
||||
|
||||
busy_players[target_name] = (status, now() + busy_status_change_timeout)
|
||||
if status is True:
|
||||
broadcast(None, target.getDisplayName() + " &7is now SUPER busy")
|
||||
elif status is False:
|
||||
broadcast(None, target.getDisplayName() + " &7is now busy")
|
||||
else:
|
||||
broadcast(None, target.getDisplayName() + " &7is not busy anymore")
|
||||
|
||||
|
||||
def get_status(target):
|
||||
return busy_players.get(target.getName(), (None,))[0]
|
||||
|
||||
|
||||
def toggle(sender):
|
||||
if not sender.hasPermission(use_permission):
|
||||
noperm(sender)
|
||||
plugin_header(recipient = sender, name = "I'M BUSY!")
|
||||
msg(sender, "This plugin allows being busy, and when turned on you will not recieve any direct messages or tpa requests.")
|
||||
msg(sender, "\nCommands:")
|
||||
msg(sender, "/busy on: turns on busy mode")
|
||||
msg(sender, "/busy off: turns off busy mode")
|
||||
msg(sender, "/busy status [player]: shows your or [player]'s current busy status.")
|
||||
return True
|
||||
if get_status(sender) is None:
|
||||
change_status(sender, False)
|
||||
else:
|
||||
change_status(sender, None)
|
||||
return True
|
||||
|
||||
|
||||
def help(sender):
|
||||
msg(sender, "Let's you put yourself in busy status, preventing pms and tpa requests from other players")
|
||||
msg(sender, "\n&eCommands:")
|
||||
msg(sender, "&e/busy &7- Toggles busy status")
|
||||
msg(sender, "&e/busy on &7- Turns on busy status")
|
||||
msg(sender, "&e/busy off &7- Turns off busy status")
|
||||
msg(sender, "&e/busy status [player] &7- shows your or [player]'s current busy status")
|
||||
msg(sender, "&e/busy super &7- sets your status to SUPER busy such that even friends can not bother you")
|
||||
return True
|
||||
|
||||
|
||||
def on(sender):
|
||||
if not sender.hasPermission(use_permission):
|
||||
noperm(sender)
|
||||
return True
|
||||
change_status(sender, False)
|
||||
return True
|
||||
|
||||
|
||||
def off(sender):
|
||||
if not sender.hasPermission(use_permission):
|
||||
noperm(sender)
|
||||
return True
|
||||
change_status(sender, None)
|
||||
return True
|
||||
|
||||
|
||||
def status(sender, args):
|
||||
if not sender.hasPermission(base_permission):
|
||||
noperm(sender)
|
||||
return True
|
||||
if len(args) == 0:
|
||||
target = sender
|
||||
else:
|
||||
target = server.getPlayer(args[0])
|
||||
if target is None:
|
||||
msg(sender, "&cThat player is not online")
|
||||
elif len(args) == 1:
|
||||
if args[0] == "on":
|
||||
if sender.getName() in busy_players:
|
||||
plugin_header(recipient = sender, name = "I'M BUSY!")
|
||||
msg(sender, "You cannot be even more focused than this without being a jedi!")
|
||||
return True
|
||||
busy_players.append(sender.getName())
|
||||
plugin_header(recipient = sender, name = "I'M BUSY!")
|
||||
broadcast(None, "%s is now SUPER busy! Don't even TRY bothering them, it will not work!" % sender.getName())
|
||||
return True
|
||||
status = get_status(target)
|
||||
if status is True:
|
||||
status_str = "SUPER busy"
|
||||
elif status is False:
|
||||
status_str = "busy"
|
||||
|
||||
elif args[0] == "off":
|
||||
plugin_header(recipient = sender, name = "I'M BUSY!")
|
||||
try:
|
||||
busy_players.remove(sender.getName())
|
||||
msg(sender, "Master has sent /busy command, %s is freeee!" % sender.getName())
|
||||
return True
|
||||
except ValueError:
|
||||
msg(sender, "You are not busy! You cannot be even less busy! Are you perhaps bored?")
|
||||
return True
|
||||
|
||||
elif args[0] == "status":
|
||||
plugin_header(recipient = sender, name = "I'M BUSY!")
|
||||
if sender.getName() in busy_players:
|
||||
msg(sender, "You are super-duper busy and concentrated right now. Think, think, think!")
|
||||
return True
|
||||
else:
|
||||
msg(sender, "You are completely unable to focus right now.")
|
||||
return True
|
||||
|
||||
else:
|
||||
plugin_header(recipient = sender, name = "I'M BUSY!")
|
||||
unclear()
|
||||
return False
|
||||
|
||||
elif len(args) == 2 and args[0] == "status":
|
||||
plugin_header(recipient = sender, name = "I'M BUSY!")
|
||||
if args[1] in busy_players:
|
||||
msg(sender, "Yes, %s is busy. Shhh..." % args[1])
|
||||
return True
|
||||
else:
|
||||
msg(sender, "No, you're good. Feel free to chat with %s!" % args[1])
|
||||
return True
|
||||
|
||||
else:
|
||||
status_str = "not busy"
|
||||
msg(sender, "&7%s currently %s" % ("You are" if target is sender else "Player %s&7 is" % target.getDisplayName()), status_str)
|
||||
return True
|
||||
|
||||
|
||||
def super_cmd(sender):
|
||||
if not sender.hasPermission(use_permission):
|
||||
noperm(sender)
|
||||
return True
|
||||
change_status(sender, True)
|
||||
return True
|
||||
|
||||
|
||||
@hook.event("player.PlayerQuitEvent", "lowest")
|
||||
def on_player_leave(event):
|
||||
player_name = event.getPlayer().getName()
|
||||
if player_name in busy_players:
|
||||
del busy_players[player_name]
|
||||
|
||||
|
||||
# Block any bothering if should be. If a busy player msgs someone else, they can be replied to and /msg'd as well.
|
||||
# It's not entirely perfect in that regard as the ability to reply is lost when you are /msg'd by someone else.
|
||||
|
||||
reply_targets = {} # name : (reply_target_name, true if initiated by target)
|
||||
|
||||
|
||||
def can_send(sender, target):
|
||||
if target is sender or sender.hasPermission(override_permission):
|
||||
return True
|
||||
status = get_status(target)
|
||||
if status is None:
|
||||
return True
|
||||
return status is False and is_friend_of(target, sender)
|
||||
|
||||
|
||||
def whisper(sender, target_name):
|
||||
target = server.getPlayer(target_name)
|
||||
|
||||
if target is not None:
|
||||
sender_name = sender.getName()
|
||||
if not can_send(sender, target):
|
||||
value = reply_targets[sender_name]
|
||||
if value[0] != target_name or value[1] is False:
|
||||
msg(sender, "&c[&fBUSY&c] %s&r is busy!" % target.getDisplayName())
|
||||
return False
|
||||
|
||||
reply_targets[sender_name] = (target_name, False)
|
||||
reply_targets[target_name] = (sender_name, True)
|
||||
return True
|
||||
|
||||
|
||||
def reply(sender):
|
||||
sender_name = sender.getName()
|
||||
if sender_name in reply_targets:
|
||||
value = reply_targets[sender_name]
|
||||
target = server.getPlayer(value[0])
|
||||
if target is not None:
|
||||
if not value[1] and not can_send(sender, target):
|
||||
msg(sender, "&c[&fBUSY&c] %s&r is busy!" % target.getDisplayName())
|
||||
return False
|
||||
|
||||
reply_targets[target.getName()] = (sender_name, True)
|
||||
return True
|
||||
|
||||
|
||||
class CommandWrapper(Command):
|
||||
|
||||
def __init__(self, wrapped, checker):
|
||||
Command.__init__(self, wrapped.getName())
|
||||
self.setDescription(wrapped.getDescription())
|
||||
self.setPermission(wrapped.getPermission())
|
||||
self.setUsage(wrapped.getUsage())
|
||||
self.setAliases(wrapped.getAliases())
|
||||
self.wrapped = wrapped
|
||||
self.checker = checker
|
||||
|
||||
def execute(self, sender, label, args):
|
||||
try:
|
||||
if not is_player(sender) or self.checker(sender, args):
|
||||
return self.wrapped.execute(sender, label, args)
|
||||
except:
|
||||
error(trace())
|
||||
return True
|
||||
|
||||
def tabComplete(self, sender, alias, args):
|
||||
return self.wrapped.tabComplete(sender, alias, args)
|
||||
|
||||
|
||||
def msg_command_checker(sender, args):
|
||||
return len(args) <= 1 or whisper(sender, args[0])
|
||||
|
||||
def reply_command_checker(sender, args):
|
||||
return len(args) == 0 or reply(sender)
|
||||
|
||||
def tpa_command_checker(sender, args):
|
||||
if len(args) == 0:
|
||||
return True
|
||||
target = server.getPlayer(args[0])
|
||||
if target is not None and not can_send(sender, target):
|
||||
msg(sender, "&c[&fBUSY&c] %s&r is busy!" % target.getDisplayName())
|
||||
plugin_header(recipient = sender, name = "I'M BUSY!")
|
||||
unclear()
|
||||
return False
|
||||
return True
|
||||
|
||||
def tpahere_command_checker(sender, args):
|
||||
return tpa_command_checker(sender, args)
|
||||
|
||||
def mail_command_checker(sender, args):
|
||||
if len(args) < 3 or args[0].lower() != "send":
|
||||
return True
|
||||
target = server.getPlayer(args[1])
|
||||
if target is not None and not can_send(sender, target):
|
||||
msg(sender, "&c[&fBUSY&c] %s&r is busy!" % target.getDisplayName())
|
||||
return False
|
||||
return True
|
||||
|
||||
|
||||
@hook.event("player.PlayerCommandPreprocessEvent", "monitor")
|
||||
def on_player_command_preprocess(event):
|
||||
def on_cmd_preprocess_event(event):
|
||||
message = event.getMessage().split(" ")
|
||||
if len(message) > 1 and message[0].lower() in ("/tell", "/minecraft:tell") and not whisper(event.getPlayer(), message[1]):
|
||||
event.setCancelled(True)
|
||||
|
||||
|
||||
def replace_ess_commands():
|
||||
|
||||
try:
|
||||
map_field = server.getPluginManager().getClass().getDeclaredField("commandMap")
|
||||
map_field.setAccessible(True)
|
||||
command_map = map_field.get(server.getPluginManager())
|
||||
|
||||
commands_field = command_map.getClass().getDeclaredField("knownCommands")
|
||||
commands_field.setAccessible(True)
|
||||
map = commands_field.get(command_map)
|
||||
|
||||
ess_msg_cmd = map.get("essentials:msg")
|
||||
ess_reply_cmd = map.get("essentials:reply")
|
||||
ess_tpa_cmd = map.get("essentials:tpa")
|
||||
ess_tpahere_cmd = map.get("essentials:tpahere")
|
||||
ess_mail_cmd = map.get("essentials:mail")
|
||||
|
||||
msg_cmd_wrapper = CommandWrapper(ess_msg_cmd, msg_command_checker)
|
||||
reply_cmd_wrapper = CommandWrapper(ess_reply_cmd, reply_command_checker)
|
||||
tpa_cmd_wrapper = CommandWrapper(ess_tpa_cmd, tpa_command_checker)
|
||||
tpahere_cmd_wrapper = CommandWrapper(ess_tpahere_cmd, tpahere_command_checker)
|
||||
mail_cmd_wrapper = CommandWrapper(ess_mail_cmd, mail_command_checker)
|
||||
|
||||
iterator = map.entrySet().iterator()
|
||||
wrapped_commands = []
|
||||
while iterator.hasNext():
|
||||
entry = iterator.next()
|
||||
value = entry.getValue()
|
||||
changed = True
|
||||
if value is ess_msg_cmd:
|
||||
entry.setValue(msg_cmd_wrapper)
|
||||
elif value is ess_reply_cmd:
|
||||
entry.setValue(reply_cmd_wrapper)
|
||||
elif value is ess_tpa_cmd:
|
||||
entry.setValue(tpa_cmd_wrapper)
|
||||
elif value is ess_tpahere_cmd:
|
||||
entry.setValue(tpahere_cmd_wrapper)
|
||||
elif value is ess_mail_cmd:
|
||||
entry.setValue(mail_cmd_wrapper)
|
||||
else:
|
||||
changed = False
|
||||
if changed:
|
||||
wrapped_commands.append(entry.getKey())
|
||||
info("[imbusy] wrapped commands: /" + ", /".join(wrapped_commands))
|
||||
|
||||
except:
|
||||
error("[Imbusy] Failed to wrap essentials commands")
|
||||
error(trace())
|
||||
if message[0] == "/msg" or message[0] == "/w" or message[0] == "/m" or \
|
||||
message[0] == "/tell" or message[0] == "/tpa" or message[0] == "/tpahere":
|
||||
if message[1] in busy_players:
|
||||
plugin_header(recipient = event.getPlayer(), name = "I'M BUSY!")
|
||||
msg(event.getPlayer(), "We are sorry, but %s is currently busy. Please try again later." % message[1])
|
||||
event.setCancelled(True)
|
||||
|
||||
215
iptracker.py
Executable file → Normal file
215
iptracker.py
Executable file → Normal file
@@ -1,108 +1,107 @@
|
||||
import mysqlhack
|
||||
import org.bukkit as bukkit
|
||||
import json
|
||||
from java.util import UUID as UUID
|
||||
from helpers import *
|
||||
from org.bukkit import *
|
||||
from traceback import format_exc as trace
|
||||
from iptracker_secrets import *
|
||||
|
||||
|
||||
iptrack_permission = "utils.iptrack"
|
||||
iptrack_version = "1.1.0"
|
||||
|
||||
|
||||
@hook.event("player.PlayerJoinEvent", "low")
|
||||
def on_player_join(event):
|
||||
t = threading.Thread(target=on_player_join_thread, args=(event, ))
|
||||
t.daemon = True
|
||||
t.start()
|
||||
|
||||
def on_player_join_thread(event):
|
||||
player = event.getPlayer()
|
||||
ip = player.getAddress().getHostString()
|
||||
uuid = uid(player)
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute("SELECT ips FROM uuid2ips WHERE uuid = ?", (uuid, ))
|
||||
results = curs.fetchall()
|
||||
if len(results) == 0:
|
||||
ips = []
|
||||
else:
|
||||
ips = json.loads(results[0][0])
|
||||
curs.execute("SELECT uuids FROM ip2uuids WHERE ip = ?", (ip, ))
|
||||
results = curs.fetchall()
|
||||
if len(results) == 0:
|
||||
uuids = []
|
||||
else:
|
||||
uuids = json.loads(results[0][0])
|
||||
new_ip_entry = (len(ips) == 0)
|
||||
new_uuid_entry = (len(uuids) == 0)
|
||||
if ip not in ips:
|
||||
ips.append(ip)
|
||||
if new_ip_entry:
|
||||
curs.execute("INSERT INTO uuid2ips VALUES (?,?)", (uuid, json.dumps(ips), ))
|
||||
else:
|
||||
curs.execute("UPDATE uuid2ips SET ips = ? WHERE uuid = ?", (json.dumps(ips), uuid, ))
|
||||
if uuid not in uuids:
|
||||
uuids.append(uuid)
|
||||
if new_uuid_entry:
|
||||
curs.execute("INSERT INTO ip2uuids VALUES (?,?)", (ip, json.dumps(uuids), ))
|
||||
else:
|
||||
curs.execute("UPDATE ip2uuids SET uuids = ? WHERE ip = ?", (json.dumps(uuids), ip, ))
|
||||
conn.commit()
|
||||
curs.close()
|
||||
conn.close()
|
||||
|
||||
|
||||
@hook.command("getinfo")
|
||||
def on_getinfo_command(sender, args):
|
||||
t = threading.Thread(target=on_getinfo_command_thread, args=(sender, args))
|
||||
t.daemon = True
|
||||
t.start()
|
||||
|
||||
def on_getinfo_command_thread(sender, args):
|
||||
if(sender.hasPermission(iptrack_permission)):
|
||||
if not checkargs(sender, args, 1, 1):
|
||||
return False
|
||||
else:
|
||||
if is_ip(args[0]):
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute("SELECT uuids FROM ip2uuids WHERE ip = ?", (args[0], ))
|
||||
results = curs.fetchall()
|
||||
curs.close()
|
||||
conn.close()
|
||||
if len(results) == 0:
|
||||
msg(sender, "IP " + args[0] + " is not registered in the database, maybe you got a number wrong?")
|
||||
else:
|
||||
uuids = json.loads(results[0][0])
|
||||
msg(sender, "IP " + args[0] + " was seen with " + str(len(uuids)) + " different Accounts:")
|
||||
for i in range(0, len(uuids)):
|
||||
p=Bukkit.getOfflinePlayer(UUID.fromString(uuids[i]))
|
||||
if is_player(sender):
|
||||
send_JSON_message(sender.getName(), '["",{"text":"' + p.getName() + ' - (uuid: ' + uuids[i] + '","color":"gold","clickEvent":{"action":"run_command","value":"/getinfo ' + p.getName() + '"},"hoverEvent":{"action":"show_text","value":{"text":"","extra":[{"text":"To search for ' + p.getName() + ' in the database, simply click the name!","color":"gold"}]}}}]')
|
||||
else:
|
||||
msg(sender,p.getName() + " - (uuid: " + uuids[i] + ")")
|
||||
else:
|
||||
target = Bukkit.getOfflinePlayer(args[0])
|
||||
uuid = target.getUniqueId()
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute("SELECT ips FROM uuid2ips WHERE uuid = ?", (uuid.toString(), ))
|
||||
results = curs.fetchall()
|
||||
curs.close()
|
||||
conn.close()
|
||||
if len(results) == 0:
|
||||
msg(sender, "Player " + args[0] + " is not registered in the database, maybe you misspelled the name?")
|
||||
else:
|
||||
ips = json.loads(results[0][0])
|
||||
msg(sender, "Player " + args[0] + " was seen with " + str(len(ips)) + " different IPs:")
|
||||
for i in range(0, len(ips)):
|
||||
if is_player(sender):
|
||||
send_JSON_message(sender.getName(), '["",{"text":"' + ips[i] + '","color":"gold","clickEvent":{"action":"run_command","value":"/getinfo ' + ips[i] + '"},"hoverEvent":{"action":"show_text","value":{"text":"","extra":[{"text":"To search for the IP ' + ips[i] + ' in the database, simply click the IP!","color":"gold"}]}}}]')
|
||||
else:
|
||||
msg(sender,ips[i])
|
||||
else:
|
||||
noperm(sender)
|
||||
return True
|
||||
import mysqlhack
|
||||
import org.bukkit as bukkit
|
||||
import json
|
||||
from java.util import UUID as UUID
|
||||
from helpers import *
|
||||
from org.bukkit import *
|
||||
from traceback import format_exc as trace
|
||||
from iptracker_secrets import *
|
||||
|
||||
|
||||
iptrack_permission = "utils.iptrack"
|
||||
|
||||
|
||||
@hook.event("player.PlayerJoinEvent", "low")
|
||||
def on_player_join(event):
|
||||
t = threading.Thread(target=on_player_join_thread, args=(event, ))
|
||||
t.daemon = True
|
||||
t.start()
|
||||
|
||||
def on_player_join_thread(event):
|
||||
player = event.getPlayer()
|
||||
ip = player.getAddress().getHostString()
|
||||
uuid = uid(player)
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute("SELECT ips FROM uuid2ips WHERE uuid = ?", (uuid, ))
|
||||
results = curs.fetchall()
|
||||
if len(results) == 0:
|
||||
ips = []
|
||||
else:
|
||||
ips = json.loads(results[0][0])
|
||||
curs.execute("SELECT uuids FROM ip2uuids WHERE ip = ?", (ip, ))
|
||||
results = curs.fetchall()
|
||||
if len(results) == 0:
|
||||
uuids = []
|
||||
else:
|
||||
uuids = json.loads(results[0][0])
|
||||
new_ip_entry = (len(ips) == 0)
|
||||
new_uuid_entry = (len(uuids) == 0)
|
||||
if ip not in ips:
|
||||
ips.append(ip)
|
||||
if new_ip_entry:
|
||||
curs.execute("INSERT INTO uuid2ips VALUES (?,?)", (uuid, json.dumps(ips), ))
|
||||
else:
|
||||
curs.execute("UPDATE uuid2ips SET ips = ? WHERE uuid = ?", (uuid, json.dumps(ips), ))
|
||||
if uuid not in uuids:
|
||||
uuids.append(uuid)
|
||||
if new_uuid_entry:
|
||||
curs.execute("INSERT INTO ip2uuids VALUES (?,?)", (ip, json.dumps(uuids), ))
|
||||
else:
|
||||
curs.execute("UPDATE ip2uuids SET uuids = ? WHERE uuid = ?", (ip, json.dumps(uuids), ))
|
||||
conn.commit()
|
||||
curs.close()
|
||||
conn.close()
|
||||
|
||||
|
||||
@hook.command("getinfo")
|
||||
def on_getinfo_command(sender, args):
|
||||
t = threading.Thread(target=on_player_join_thread, args=(sender, args))
|
||||
t.daemon = True
|
||||
t.start()
|
||||
|
||||
def on_getinfo_command_thread(sender, args):
|
||||
if(sender.hasPermission(iptrack_permission)):
|
||||
if not checkargs(sender, args, 1, 1):
|
||||
return False
|
||||
else:
|
||||
if isIP(args[0]):
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute("SELECT uuids FROM ip2uuids WHERE ip = ?", (args[0], ))
|
||||
results = curs.fetchall()
|
||||
curs.close()
|
||||
conn.close()
|
||||
if len(results) == 0:
|
||||
msg(sender, "IP " + args[0] + " is not registered in the database, maybe you got a number wrong?")
|
||||
else:
|
||||
uuids = json.loads(results[0][0])
|
||||
msg(sender, "IP " + args[0] + " was seen with " + str(len(uuids)) + " different Accounts:")
|
||||
for i in range(0, len(uuids)):
|
||||
p=Bukkit.getOfflinePlayer(UUID.fromString(uuids[i]))
|
||||
if is_player(sender):
|
||||
send_JSON_message(sender.getName(), '["",{"text":"' + p.getName() + ' - (uuid: ' + uuids[i] + '","color":"gold","clickEvent":{"action":"run_command","value":"/getinfo ' + p.getName() + '"},"hoverEvent":{"action":"show_text","value":{"text":"","extra":[{"text":"To search for ' + p.getName() + ' in the database, simply click the name!","color":"gold"}]}}}]')
|
||||
else:
|
||||
msg(sender,p.getName() + " - (uuid: " + uuids[i] + ")")
|
||||
else:
|
||||
target = Bukkit.getOfflinePlayer(args[0])
|
||||
uuid = target.getUniqueId()
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute("SELECT ips FROM uuid2ips WHERE uuid = ?", (uuid.toString(), ))
|
||||
results = curs.fetchall()
|
||||
curs.close()
|
||||
conn.close()
|
||||
if len(results) == 0:
|
||||
msg(sender, "Player " + args[0] + " is not registered in the database, maybe you misspelled the name?")
|
||||
else:
|
||||
ips = json.loads(results[0][0])
|
||||
msg(sender, "Player " + args[0] + " was seen with " + str(len(ips)) + " different IPs:")
|
||||
for i in range(0, len(ips)):
|
||||
if is_player(sender):
|
||||
send_JSON_message(sender.getName(), '["",{"text":"' + ips[i] + '","color":"gold","clickEvent":{"action":"run_command","value":"/getinfo ' + ips[i] + '"},"hoverEvent":{"action":"show_text","value":{"text":"","extra":[{"text":"To search for the IP ' + ips[i] + ' in the database, simply click the IP!","color":"gold"}]}}}]')
|
||||
else:
|
||||
msg(sender,ips[i])
|
||||
else:
|
||||
noperm(sender)
|
||||
return True
|
||||
|
||||
129
login.py
Normal file
129
login.py
Normal file
@@ -0,0 +1,129 @@
|
||||
from wrapper import *
|
||||
from passlib.hash import pbkdf2_sha256 as crypt
|
||||
|
||||
@event_handler("player_login","normal", utils = True)
|
||||
def player_join(*args):
|
||||
player = args[1]
|
||||
if not player.registered:
|
||||
player.authenticated = True
|
||||
player.msg("Successfully logged in!")
|
||||
|
||||
"""
|
||||
@event_handler("player.PlayerCommandPreprocessEvent", "lowest")
|
||||
def on_login_command(event):
|
||||
player = event.player
|
||||
password = event.message.replace("/login", "").replace(" ", "")
|
||||
event.message = event.player.name + " Attempting to login!"
|
||||
event.cancelled = True
|
||||
|
||||
@async(daemon = True)
|
||||
def check_pass(player, password):
|
||||
print password
|
||||
if not player.registered:
|
||||
player.msg("You are not registered! use /register <password> to register!")
|
||||
return
|
||||
else:
|
||||
if crypt.verify(password, player.password):
|
||||
player.authenticated = True
|
||||
player.msg("Successfully logged in!")
|
||||
else:
|
||||
print event.message
|
||||
player.msg("Wrong password!")
|
||||
check_pass(player, password)"""
|
||||
|
||||
@command("login")
|
||||
@async(daemon = True)
|
||||
def on_login_command(**kwargs):
|
||||
player = kwargs["sender"]
|
||||
args = kwargs["args"]
|
||||
|
||||
if not player.registered:
|
||||
player.msg("You are not registered! use /register <password> to register!")
|
||||
return
|
||||
if len(args) > 1:
|
||||
player.msg("The syntax is /login <password>")
|
||||
return
|
||||
elif len(args) is 1:
|
||||
if crypt.verify(args[0], player.password):
|
||||
player.authenticated = True
|
||||
player.msg("Successfully logged in!")
|
||||
else:
|
||||
player.msg("Wrong password!")
|
||||
|
||||
@command("changepass")
|
||||
@async(daemon = True)
|
||||
def on_changepass_command(**kwargs):
|
||||
player = kwargs["sender"]
|
||||
args = kwargs["args"]
|
||||
|
||||
if not player.registered:
|
||||
player.msg("You are not registered! use /register <password> to register!")
|
||||
return
|
||||
|
||||
if len(args) < 2:
|
||||
player.msg("The syntax is /login <current_password> <new_password>")
|
||||
return
|
||||
elif len(args) is 2:
|
||||
if crypt.verify(args[0], player.password):
|
||||
player.password = crypt.encrypt(args[1], rounds=200000, salt_size=16)
|
||||
player.msg("Successfully changed your password!")
|
||||
player.save()
|
||||
else:
|
||||
player.msg("You have entered an incorrect current password!")
|
||||
|
||||
@command("removepass")
|
||||
@async(daemon = True)
|
||||
def on_removepass_command(**kwargs):
|
||||
player = kwargs["sender"]
|
||||
args = kwargs["args"]
|
||||
|
||||
if not player.registered:
|
||||
player.msg("You are not registered! use /register <password> to register!")
|
||||
return
|
||||
|
||||
if len(args) < 1:
|
||||
player.msg("The syntax is /removepass <current_password>")
|
||||
return
|
||||
|
||||
elif len(args) is 1:
|
||||
if crypt.verify(args[0], player.password):
|
||||
player.password = "None"
|
||||
player.registered = False
|
||||
player.save()
|
||||
player.msg("Successfully removed your password!")
|
||||
else:
|
||||
player.msg("You have entered an incorrect current password!")
|
||||
|
||||
|
||||
|
||||
|
||||
@command("register")
|
||||
@async(daemon = True)
|
||||
def on_register_command(**kwargs):
|
||||
player = kwargs["sender"]
|
||||
args = kwargs["args"]
|
||||
if len(args) > 1:
|
||||
player.msg("The syntax is /register <password>")
|
||||
return
|
||||
elif len(args) is 1:
|
||||
if player.registered:
|
||||
player.msg("You are already registered!")
|
||||
return
|
||||
player.password = crypt.encrypt(args[0], rounds=200000, salt_size=16)
|
||||
player.registered = True
|
||||
print player.password
|
||||
player.save()
|
||||
player.msg("Successfully registered!")
|
||||
|
||||
|
||||
blocked_events = ["block.BlockBreakEvent", "block.BlockPlaceEvent", "player.PlayerMoveEvent",
|
||||
"player.AsyncPlayerChatEvent","player.PlayerTeleportEvent",
|
||||
"player.PlayerInteractEvent"]
|
||||
|
||||
for event in blocked_events:
|
||||
@event_handler(event_name = event, priority = "highest")
|
||||
def on_blocked_event(event):
|
||||
if not event.player.authenticated:
|
||||
event.cancelled = True
|
||||
|
||||
|
||||
276
loginsecurity.py
276
loginsecurity.py
@@ -1,276 +0,0 @@
|
||||
from helpers import *
|
||||
from passlib.hash import pbkdf2_sha256 as crypt
|
||||
from basecommands import simplecommand
|
||||
import time
|
||||
import threading
|
||||
from login_secrets import * #Don't forget to make login_secrets aswell
|
||||
import mysqlhack
|
||||
from com.ziclix.python.sql import zxJDBC
|
||||
from java.lang import Runnable
|
||||
from player import get_py_player, py_players
|
||||
|
||||
wait_time = 30 #seconds
|
||||
admin_perm = "utils.loginsecurity.admin"
|
||||
min_pass_length = 8
|
||||
blocked_events = ["block.BlockBreakEvent", "block.BlockPlaceEvent", "player.PlayerMoveEvent","player.AsyncPlayerChatEvent"]
|
||||
|
||||
|
||||
|
||||
|
||||
def matches(password,user):
|
||||
thread = threading.Thread(target=matches_thread, args = (password,user))
|
||||
thread.start()
|
||||
|
||||
|
||||
def matches_thread(password, user):
|
||||
hashed = get_pass(uid(user))
|
||||
py_player = get_py_player(user)
|
||||
if crypt.verify(password, hashed):
|
||||
if py_player.logging_in:
|
||||
py_player.logging_in = False
|
||||
msg(user, "&aLogged in successfully!")
|
||||
else:
|
||||
if py_player.logging_in:
|
||||
msg(user, "&cInvalid password!")
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@simplecommand("cgpass",
|
||||
usage = "<password> <new password>",
|
||||
description = "Changes your password",
|
||||
senderLimit = 0,
|
||||
helpNoargs = True)
|
||||
def change_pass_command(sender, command, label, args):
|
||||
|
||||
py_player = get_py_player(sender)
|
||||
|
||||
if py_player.logging_in:
|
||||
return "&cYou are not logged in"
|
||||
if not len(args) == 2:
|
||||
return "&cInvalid arguments"
|
||||
|
||||
password = args[0]
|
||||
new_password = args[1]
|
||||
uuid = uid(sender)
|
||||
|
||||
if is_registered(uuid):
|
||||
change_pass(uuid, crypt.encrypt(new_password, rounds=200000, salt_size=16))
|
||||
return "&aPassword changed"
|
||||
return "&cYou are not registered"
|
||||
|
||||
|
||||
|
||||
|
||||
@simplecommand("login",
|
||||
usage = "<password>",
|
||||
description = "Logs you in if <password> matches your password.",
|
||||
senderLimit = 0,
|
||||
helpNoargs = True)
|
||||
def login_command(sender, command, label, args):
|
||||
py_player = get_py_player(sender)
|
||||
|
||||
if not py_player.logging_in:
|
||||
msg(sender,"&cAlready logged in!")
|
||||
|
||||
password = args[0]
|
||||
matches(password, sender)
|
||||
|
||||
|
||||
|
||||
|
||||
@simplecommand("register",
|
||||
usage = "<password>",
|
||||
description = "Registers you with <password>. Next time you join, log in with /login",
|
||||
senderLimit = 0,
|
||||
helpNoargs = True)
|
||||
def register_command(sender, command, label, args):
|
||||
|
||||
py_player = get_py_player(sender)
|
||||
|
||||
if len(args) > 1:
|
||||
return "&cPassword can only be one word!"
|
||||
|
||||
uuid = uid(sender)
|
||||
if is_registered(uuid):
|
||||
return "&cYou are already registered!"
|
||||
|
||||
password = args[0]
|
||||
|
||||
if len(password) < min_pass_length:
|
||||
return "&cThe password has to be made up of at least %s characters!" % min_pass_length
|
||||
|
||||
create_pass(uuid, password)
|
||||
return "&cPassword set. Use /login <password> upon join."
|
||||
|
||||
|
||||
|
||||
|
||||
@simplecommand("rmpass",
|
||||
description = "Removes your password if the password matches",
|
||||
senderLimit = 0,
|
||||
amax = 0,
|
||||
helpNoargs = False)
|
||||
def rmpass_command(sender, command, label, args):
|
||||
|
||||
py_player = get_py_player(sender)
|
||||
|
||||
if py_player.logging_in:
|
||||
return "&cYou are not logged in"
|
||||
|
||||
if not is_registered(uid(sender)):
|
||||
return "&cYou are not registered!"
|
||||
|
||||
if py_player.logging_in == False:
|
||||
delete_pass(uid(sender))
|
||||
return "&aPassword removed successfully. You will not be prompted anymore."
|
||||
return "&cFailed to remove password, please contact a staff member"
|
||||
|
||||
|
||||
|
||||
|
||||
@simplecommand("rmotherpass",
|
||||
aliases = ["lacrmpass"],
|
||||
usage = "<user>",
|
||||
senderLimit = -1,
|
||||
description = "Removes password of <user> and sends them a notification",
|
||||
helpNoargs = True)
|
||||
def rmotherpass_command(sender, command, label, args):
|
||||
|
||||
py_player = get_py_player(sender)
|
||||
|
||||
if py_player.logging_in:
|
||||
return "&cYou are not logged in"
|
||||
|
||||
if not sender.hasPermission(admin_perm):
|
||||
noperm(sender)
|
||||
return
|
||||
|
||||
user = server.getOfflinePlayer(args[0])
|
||||
|
||||
if is_registered(uid(user)):
|
||||
delete_pass(uid(user))
|
||||
runas(server.getConsoleSender(), colorify("mail send %s &cYour password was reset by a staff member. Use &6/register&c to set a new one." % user.getName()))
|
||||
return "&aPassword of %s reset successfully" % user.getName()
|
||||
return "&cThat player could not be found (or is not registered)"
|
||||
|
||||
def change_pass(uuid, pw):
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute("UPDATE secret SET pass = ? WHERE uuid = ?", (pw,uuid,))
|
||||
conn.commit()
|
||||
curs.close()
|
||||
conn.close()
|
||||
|
||||
def get_pass(uuid):
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute("SELECT pass FROM secret WHERE uuid = ?", (uuid,))
|
||||
results = curs.fetchall()
|
||||
curs.close()
|
||||
conn.close()
|
||||
return results[0][0]
|
||||
|
||||
def create_pass(uuid,pw):
|
||||
thread = threading.Thread(target=create_pass_thread, args=(uuid,pw))
|
||||
thread.start()
|
||||
|
||||
def create_pass_thread(uuid, pw):
|
||||
pw = crypt.encrypt(pw, rounds=200000, salt_size=16)
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute("INSERT INTO secret VALUES (?,?)", (uuid,pw,))
|
||||
conn.commit()
|
||||
curs.close()
|
||||
conn.close()
|
||||
|
||||
def is_registered(uuid):
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute("SELECT EXISTS(SELECT * FROM secret WHERE uuid = ?)", (uuid,))
|
||||
results = curs.fetchall()
|
||||
curs.close()
|
||||
conn.close()
|
||||
if results[0][0] == 1:
|
||||
return True
|
||||
return False
|
||||
|
||||
def delete_pass(uuid):
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute("DELETE FROM secret WHERE uuid = ?", (uuid,))
|
||||
conn.commit()
|
||||
curs.close()
|
||||
conn.close()
|
||||
|
||||
@hook.event("player.PlayerJoinEvent", "highest")
|
||||
def on_join(event):
|
||||
user = event.getPlayer()
|
||||
py_player = get_py_player(event.getPlayer())
|
||||
if is_registered(uid(user)):
|
||||
msg(event.getPlayer(), "&4You will be disconnected after 60 seconds if you don't &alogin")
|
||||
msg(user, "&cUse /login <password>")
|
||||
py_player.logging_in = True
|
||||
py_player.login_time = time.time()
|
||||
return
|
||||
elif user.hasPermission(admin_perm):
|
||||
pass #Do what? force them to make a password, lots of code, maybe just message us on slack?
|
||||
|
||||
#This shouldn't be needed anymore as py_player gets removed anyway.
|
||||
"""
|
||||
|
||||
@hook.event("player.PlayerQuitEvent", "high")
|
||||
def on_quit(event):
|
||||
if event.getPlayer().getName() in logging_in:
|
||||
del logging_in[event.getPlayer().getName()]
|
||||
"""
|
||||
|
||||
##Threading start
|
||||
class kick_class(Runnable):
|
||||
|
||||
def __init__(self, player):
|
||||
self.player = player
|
||||
|
||||
def run(self):
|
||||
if self.player.isOnline():
|
||||
self.player.kickPlayer(colorify("&aLogin timed out"))
|
||||
|
||||
def kick_thread():
|
||||
while True:
|
||||
time.sleep(1)
|
||||
now = time.time()
|
||||
for py_player in py_players:
|
||||
if py_player.logging_in:
|
||||
if now - py_player.login_time > wait_time:
|
||||
player = py_player.player
|
||||
kick = kick_class(player)
|
||||
server.getScheduler().runTask(server.getPluginManager().getPlugin("RedstonerUtils"), kick)
|
||||
|
||||
|
||||
"""if name in logging_in:
|
||||
del logging_in[name]
|
||||
break
|
||||
"""
|
||||
|
||||
|
||||
thread = threading.Thread(target = kick_thread)
|
||||
thread.daemon = True
|
||||
thread.start()
|
||||
##Threading end
|
||||
|
||||
for blocked_event in blocked_events:
|
||||
@hook.event(blocked_event, "high")
|
||||
def on_blocked_event(event):
|
||||
user = get_py_player(event.getPlayer())
|
||||
if user.logging_in:
|
||||
event.setCancelled(True)
|
||||
|
||||
@hook.event("player.PlayerCommandPreprocessEvent","normal")
|
||||
def pre_command_proccess(event):
|
||||
player = get_py_player(event.getPlayer())
|
||||
if player.logging_in:
|
||||
args = event.getMessage().split(" ")
|
||||
if not args[0].lower() == "/login":
|
||||
msg(player.player, "&4You need to login before you do that!")
|
||||
event.setCancelled(True)
|
||||
95
main.py
95
main.py
@@ -11,109 +11,32 @@ sys.path += ['', '/usr/lib/python2.7', '/usr/lib/python2.7/plat-linux2', '/usr/l
|
||||
try:
|
||||
# Library that adds a bunch of re-usable methods which are used in nearly all other modules
|
||||
from helpers import *
|
||||
#from wrapper import *
|
||||
except:
|
||||
print("[RedstonerUtils] ERROR: Failed to import helpers:")
|
||||
print(print_traceback())
|
||||
|
||||
|
||||
error("[RedstonerUtils] ERROR: Failed to import Wrapper:")
|
||||
error(print_traceback())
|
||||
|
||||
@hook.enable
|
||||
def on_enable():
|
||||
if "blockplacemods" in shared["modules"]:
|
||||
shared["modules"]["blockplacemods"].schedule_torch_breaker()
|
||||
if "imbusy" in shared["modules"]:
|
||||
shared["modules"]["imbusy"].replace_ess_commands()
|
||||
if "serversigns" in shared["modules"]:
|
||||
shared["modules"]["serversigns"].check_all_signs_and_force_commands()
|
||||
info("RedstonerUtils enabled!")
|
||||
|
||||
|
||||
@hook.disable
|
||||
def on_disable():
|
||||
if "reports" in shared["modules"]:
|
||||
shared["modules"]["reports"].stop_reporting()
|
||||
#shared["modules"]["reports"].stop_reporting()
|
||||
info("RedstonerUtils disabled!")
|
||||
|
||||
|
||||
info("Loading RedstonerUtils...")
|
||||
|
||||
|
||||
|
||||
# Import all modules, in this order
|
||||
shared["load_modules"] = [
|
||||
# Collection of tiny utilities
|
||||
"misc",
|
||||
# Adds chat for staff using /ac <text or ,<text>
|
||||
"adminchat",
|
||||
# Adds /badge, allows to give players achievements
|
||||
"badges",
|
||||
# Adds a few block placement corrections/mods
|
||||
"blockplacemods",
|
||||
# Adds /calc, toggles automatic solving of Math expressions in chat
|
||||
"calc",
|
||||
# Adds aliasing of chat words
|
||||
"chatalias",
|
||||
# For players to point friends
|
||||
"friends",
|
||||
# Plugin to locate laggy chunks. /lc <n> lists chunks with more than n entities
|
||||
"lagchunks",
|
||||
# Adds /report and /rp, Stores reports with time and location
|
||||
"reports",
|
||||
# Adds group-chat with /chatgroup and /cgt to toggle normal chat into group mode
|
||||
"chatgroups",
|
||||
# Adds /token, reads and writes from the database to generate pronouncable (and thus memorable) registration-tokens for the website
|
||||
"webtoken",
|
||||
# Adds /lol, broadcasts random funyy messages. A bit like the splash text in the menu
|
||||
"saylol",
|
||||
# Adds /signalstrength, lets you request a signal strength and an amount of items will be inserted into target container to meet that strength.
|
||||
"signalstrength",
|
||||
# Shows the owner of a skull when right-clicked
|
||||
"skullclick",
|
||||
# Adds /listen, highlights chat and plays a sound when your name was mentioned
|
||||
"mentio",
|
||||
# Adds /cycler, swaps the hotbar with inventory when player changes slot from right->left or left->right
|
||||
"cycle",
|
||||
# Adds /getmotd & /setmotd to update the motd on the fly (no reboot)
|
||||
"motd",
|
||||
# AnswerBot. Hides stupid questions from chat and tells the sender about /faq or the like
|
||||
"abot",
|
||||
# Adds '/forcefield', creates forcefield for players who want it.
|
||||
"forcefield",
|
||||
# Adds /damnspam, creates timeout for buttons/levers to mitigate button spam.
|
||||
"damnspam",
|
||||
# Adds /check, useful to lookup details about a player
|
||||
"check",
|
||||
# Adds /an, a command you can use to share thoughts/plans/news
|
||||
"adminnotes",
|
||||
# Adds busy status to players
|
||||
"imbusy",
|
||||
# Adds /imout, displays fake leave/join messages
|
||||
"imout",
|
||||
#adds snowbrawl minigame
|
||||
"snowbrawl",
|
||||
# Adds /tm [player] for a messages to be sent to this player via /msg
|
||||
"pmtoggle",
|
||||
# Replacement for LoginSecurity
|
||||
"loginsecurity",
|
||||
# Centralized Player class
|
||||
"player",
|
||||
# Servercontrol extension for telnet access to logs/AC
|
||||
#"servercontrol",
|
||||
# Script helper plugin
|
||||
"scriptutils",
|
||||
# Per-player notes
|
||||
"tag",
|
||||
# vanish toggle module - temporary fix
|
||||
#"vanishfix",
|
||||
# obisidian mining punishment plugin
|
||||
"punishments",
|
||||
# a simple replacement for the buggy essentials /vanish
|
||||
"vanish",
|
||||
# ip-tracking utility - disabled as of instability
|
||||
#"iptracker",
|
||||
#server signs for everyone
|
||||
"serversigns",
|
||||
# Makes player's names colored, sorts tab list by rank
|
||||
"nametags"
|
||||
"test",
|
||||
# "login",
|
||||
]
|
||||
|
||||
shared["modules"] = {}
|
||||
for module in shared["load_modules"]:
|
||||
try:
|
||||
|
||||
25
misc.py
25
misc.py
@@ -114,20 +114,9 @@ def rs_material_broken_by_flow(material):
|
||||
length = len(parts)
|
||||
return length > 1 and (parts[0] == "DIODE" or parts[1] in ("TORCH", "WIRE", "BUTTON", "HOOK") or (length == 3 and parts[1] == "COMPARATOR"))
|
||||
|
||||
|
||||
@hook.event("player.PlayerInteractEvent")
|
||||
def on_interact(event):
|
||||
if (not event.isCancelled()
|
||||
and str(event.getAction()) == "RIGHT_CLICK_BLOCK"
|
||||
and str(event.getMaterial()) in ("REDSTONE_COMPARATOR_OFF", "REDSTONE_COMPARATOR_ON")
|
||||
and not can_build(player, event.getClickedBlock())
|
||||
):
|
||||
event.setCancelled(True)
|
||||
|
||||
|
||||
sudo_blacklist = ["pyeval", "script_backup_begin", "script_backup_end", "script_backup_error", "script_backup_database_begin", "script_backup_database_dumps", "script_backup_database_end",
|
||||
"script_backup_database_error", "script_backup_database_abort", "script_trim", "script_trim_result", "script_spigot_update", "script_disk_filled", "script_restart", "script_restart_abort",
|
||||
"script_stop", "script_stop_abort", "script_shutdown", "stop", "esudo", "essentials:sudo", "sudo", "essentials:esudo"]
|
||||
"script_stop", "script_stop_abort", "script_shutdown", "stop", "esudo", "essentials:sudo"]
|
||||
|
||||
@simplecommand("sudo",
|
||||
usage = "<player> [cmd..]",
|
||||
@@ -212,12 +201,12 @@ def eval_thread(sender, code):
|
||||
msg(sender, ">>> %s: %s" % (eclass.__name__, e) + "\n ", False, "c")
|
||||
thread.exit()
|
||||
|
||||
pythoners = (
|
||||
"e452e012-2c82-456d-853b-3ac8e6b581f5", # Nemes
|
||||
"ae795aa8-6327-408e-92ab-25c8a59f3ba1", # jomo
|
||||
"d2693e91-93e1-4e3f-929f-f38e1ce8df03", # Pepich1851
|
||||
"51f2ad3c-6cc8-40ea-aa2b-f25970316921" # Dico200
|
||||
)
|
||||
pythoners = [
|
||||
"e452e012-2c82-456d-853b-3ac8e6b581f5", # Nemes
|
||||
"ae795aa8-6327-408e-92ab-25c8a59f3ba1", # jomo
|
||||
"305ccbd7-0589-403e-a45b-d791dcfdee7d", # PanFritz
|
||||
"51f2ad3c-6cc8-40ea-aa2b-f25970316921" # Dico
|
||||
]
|
||||
|
||||
@simplecommand("pyeval",
|
||||
usage = "[code..]",
|
||||
|
||||
45
mysql_utils.py
Normal file
45
mysql_utils.py
Normal file
@@ -0,0 +1,45 @@
|
||||
import mysqlhack
|
||||
from secrets import *
|
||||
from thread_utils import *
|
||||
from com.ziclix.python.sql import zxJDBC
|
||||
from traceback import format_exc as trace
|
||||
|
||||
class mysql_connect:
|
||||
def __init__(self):
|
||||
self.conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
self.curs = self.conn.cursor()
|
||||
|
||||
def execute(self, query, args=None):
|
||||
if args is None:
|
||||
return self.curs.execute(query)
|
||||
else:
|
||||
print query
|
||||
print args
|
||||
return self.curs.execute(query, args)
|
||||
|
||||
def fetchall(self):
|
||||
return self.curs.fetchall()
|
||||
|
||||
@property
|
||||
def columns(self):
|
||||
self.execute("SHOW COLUMNS FROM utils_players")
|
||||
fetched = self.fetchall()
|
||||
columns = []
|
||||
|
||||
for row in fetched:
|
||||
columns.append(row[0])
|
||||
return columns
|
||||
|
||||
def __enter__(self):
|
||||
return self
|
||||
|
||||
def __exit__(self, exc_type, exc_inst, exc_tb):
|
||||
if exc_type is None:
|
||||
try:
|
||||
self.conn.commit()
|
||||
self.curs.close()
|
||||
self.conn.close()
|
||||
except:
|
||||
print(trace())
|
||||
else:
|
||||
print(exc_tb)
|
||||
@@ -4,12 +4,12 @@ A library that makes use of the so called ClassPathHack for jython
|
||||
to allow proper loading of mysql-connector.jar at runtime.
|
||||
Import only, no methods.
|
||||
"""
|
||||
import java.lang.reflect.Method
|
||||
import java.io.File
|
||||
import java.net.URL
|
||||
import java.net.URLClassLoader
|
||||
import jarray
|
||||
import java.net.URL
|
||||
import java.io.File
|
||||
from java.lang import Class
|
||||
import java.net.URLClassLoader
|
||||
import java.lang.reflect.Method
|
||||
|
||||
|
||||
# hacky code to add mysql-connector to java's classpath ('classPathHack')
|
||||
|
||||
37
nametags.py
37
nametags.py
@@ -1,37 +0,0 @@
|
||||
from helpers import *
|
||||
|
||||
##############################################################
|
||||
# #
|
||||
# This module automatically puts people in the corresponding #
|
||||
# scoreboard team so that their name is colored properly and #
|
||||
# tab will be nicely sorted. #
|
||||
# #
|
||||
##############################################################
|
||||
|
||||
ranks = ["visitor", "member", "builder", "trusted", "trainingmod", "mod", "admin"]
|
||||
# prefixes are used for sorting in the tab list
|
||||
prefixes = {"admin":"a", "mod":"b", "trainingmod":"c", "trusted":"d", "builder":"e", "member":"f","visitor":"g"}
|
||||
|
||||
@hook.event("player.PlayerJoinEvent", "low")
|
||||
def on_player_join(event):
|
||||
player = event.getPlayer()
|
||||
team = get_team(player)
|
||||
if team:
|
||||
cmd = "scoreboard teams join %s %s" % (team, player.getName())
|
||||
server.dispatchCommand(server.getConsoleSender(), cmd)
|
||||
|
||||
def get_rank(player):
|
||||
player_rank = None
|
||||
for rank in ranks:
|
||||
if not player.hasPermission("group.%s" % rank):
|
||||
break
|
||||
player_rank = rank
|
||||
if not player_rank:
|
||||
warn("Couldn't find rank for player %s" % player.getName())
|
||||
return player_rank
|
||||
|
||||
def get_team(player):
|
||||
rank = get_rank(player)
|
||||
if rank:
|
||||
prefix = prefixes.get(rank)
|
||||
return "_".join([prefix, rank])
|
||||
@@ -25,6 +25,5 @@ def on_join(event):
|
||||
|
||||
@hook.event("player.PlayerQuitEvent","highest")
|
||||
def on_leave(event):
|
||||
player = get_py_player(event.getPlayer())
|
||||
if player in py_players:
|
||||
py_players.remove(player)
|
||||
py_players.remove(get_py_player(event.getPlayer()))
|
||||
|
||||
|
||||
@@ -2,3 +2,4 @@ name: RedstonerUtils
|
||||
main: main.py
|
||||
version: 3.1.0
|
||||
author: redstone_sheep
|
||||
|
||||
|
||||
@@ -5,11 +5,7 @@ from java.util.UUID import fromString as juuid
|
||||
toggle_dict = {}
|
||||
permission = "utils.pmtoggle"
|
||||
|
||||
@hook.command("pmtoggle",
|
||||
aliases = ["tm", "mt", "tmsg", "msgt", "pmt", "tpm"],
|
||||
usage = "/<command> [player]",
|
||||
description = "Toggle automatic sending of messages"
|
||||
)
|
||||
@hook.command("tm")
|
||||
def on_toggle_message_command(sender, command, label, args):
|
||||
if not sender.hasPermission(permission) or not is_player(sender):
|
||||
noperm(sender)
|
||||
|
||||
32
saylol.py
32
saylol.py
@@ -5,7 +5,7 @@ from random import randrange
|
||||
lols = open_json_file("lol", [])
|
||||
timeout = 15
|
||||
last_msg = 0
|
||||
list_limit = 20
|
||||
|
||||
|
||||
|
||||
def save_lols():
|
||||
@@ -69,26 +69,8 @@ def on_lol_command(sender, command, label, args):
|
||||
noperm(sender)
|
||||
|
||||
elif cmd == "list":
|
||||
arg1 = args[1] if len(args) > 1 else None
|
||||
if not arg1:
|
||||
arg1 = "1"
|
||||
if not arg1.isdigit():
|
||||
msg(sender, "&cInvalid argument \"%s\"" % arg1)
|
||||
return True
|
||||
if int(arg1) == 0:
|
||||
msg(sender, "&cPage 0 does not exist")
|
||||
return True
|
||||
arg1 = int(arg1) - 1
|
||||
offset = list_limit * arg1
|
||||
if offset > len(lols):
|
||||
msg(sender, "&cNot a valid page (too high).")
|
||||
return True
|
||||
msg(sender, " &9&nLol list page %s" % str(arg1 + 1)) #"\t" symbol displays weirdly, hence the 4 spaces
|
||||
for i in range(offset, min(offset + list_limit, len(lols))):
|
||||
for i in range(len(lols)):
|
||||
msg(sender, "&a%s: &e%s" % (str(i).rjust(3), lols[i]))
|
||||
msg(sender, "")
|
||||
msg(sender, "&eFor a specific page, type &a/lol list <page>&e.")
|
||||
msg(sender, "") #emptyline
|
||||
|
||||
elif cmd == "search":
|
||||
if sender.hasPermission("utils.lol.search"):
|
||||
@@ -113,9 +95,9 @@ def on_lol_command(sender, command, label, args):
|
||||
msg(sender, "&cInvalid number '&e%s&c'" % args[1])
|
||||
|
||||
else:
|
||||
msg(sender, "&a/lol &eSay random message")
|
||||
msg(sender, "&a/lol list [page] &eList messages")
|
||||
msg(sender, "&a/lol id <id> &eSay specific message")
|
||||
msg(sender, "&a/lol add <text> &eAdd message")
|
||||
msg(sender, "&a/lol del <id> &eDelete message")
|
||||
msg(sender, "&a/lol &eSay random message")
|
||||
msg(sender, "&a/lol list &eList all messages")
|
||||
msg(sender, "&a/lol id <id> &eSay specific message")
|
||||
msg(sender, "&a/lol add <text> &eAdd message")
|
||||
msg(sender, "&a/lol del <id> &eDelete message")
|
||||
return True
|
||||
|
||||
226
serversigns.py
226
serversigns.py
@@ -4,26 +4,16 @@ import org.bukkit.Material as Material
|
||||
import java.util.UUID as UUID
|
||||
import org.bukkit.Material as Material
|
||||
import org.bukkit.block.BlockFace as BlockFace
|
||||
from math import ceil
|
||||
|
||||
commands_whitelist = (
|
||||
"mail", "email", "memo",
|
||||
"echo", "ping",
|
||||
"cg join",
|
||||
"cg info",
|
||||
"chatgroup join",
|
||||
"chatgroup info",
|
||||
"i",
|
||||
"item",
|
||||
"p h", "plot home", "plot h", "p home", "plotme home", "plotme h",
|
||||
"up",
|
||||
"tppos",
|
||||
"seen",
|
||||
)
|
||||
"""
|
||||
# About permissions:
|
||||
# To use the command, the user needs to have utils.serversigns.
|
||||
# To use ANY subcommand, the user needs to have utils.serversigns.<subcommand> IN ADDITION to the previously mentioned node.
|
||||
# To be able to add commands as messages to a sign, a user will need the node utils.serversigns.command.
|
||||
# To be able to claim a sign for another player or to edit signs that the user doesn't own, they will need utils.serversigns.admin.
|
||||
"""
|
||||
|
||||
max_line_length = 256
|
||||
max_lines = 20
|
||||
help_page_size = 12
|
||||
blocked_cmds = ("pex", "kick", "ban", "tempban", "pyeval", "sudo", "stop", "reload", "op", "deop", "whitelist")
|
||||
|
||||
def load_signs():
|
||||
signs_obj = open_json_file("serversigns", [])
|
||||
@@ -38,11 +28,21 @@ def save_signs():
|
||||
signs_obj.append(key + tuple(value))
|
||||
save_json_file("serversigns", signs_obj)
|
||||
|
||||
# {("world", x, y, z): ["owner_id", "msg1", "msg2"]}
|
||||
signs = load_signs()
|
||||
signs = load_signs() # {("world", x, y, z): ["owner_id", "msg1", "msg2"]}
|
||||
|
||||
lines = {} # Accumulated messages so players can have longer messages: {"Dico200": "Message...........", ""}
|
||||
|
||||
@hook.enable
|
||||
def check_all_signs():
|
||||
# Check if all saved signs actually represent a sign block. There are ways to break the signs without the plugin knowing.
|
||||
for loc in dict(signs): # Can't change dict size during iteration, using a copy
|
||||
world = server.getWorld(loc[0])
|
||||
if world and world.getBlockAt(loc[1], loc[2], loc[3]).getType() in (Material.SIGN_POST, Material.WALL_SIGN):
|
||||
continue
|
||||
del signs[loc]
|
||||
info("[Server Signs] Couldn't find a %s, removed the data for the sign that was once there." % identifySign(loc))
|
||||
save_signs()
|
||||
|
||||
# Accumulated messages so players can have longer messages: {"Dico200": "Message...........", ""}
|
||||
lines = {}
|
||||
|
||||
def fromLoc(bLoc):
|
||||
"""
|
||||
@@ -105,46 +105,6 @@ def signsMsg(msg, colour = '4'):
|
||||
return "&c[Signs] &" + colour + msg
|
||||
|
||||
|
||||
# /svs command
|
||||
|
||||
|
||||
subcommand_info = (
|
||||
|
||||
(("claim",), (
|
||||
"Claims the sign so that you can add messages to it",
|
||||
), (("[owner]", "claims.other"),)),
|
||||
(("info", "lines"), (
|
||||
"Displays information about the (claimed) sign",
|
||||
)),
|
||||
(("add",), (
|
||||
"Adds the message to the sign. Use ++ at the end",
|
||||
"to add the message to your buffer. You can then use",
|
||||
"the same command again to create a longer message",
|
||||
), (("<message>[++]", None),)),
|
||||
(("remove", "rem", "del", "delete"), (
|
||||
"Removes the message with the given ID from the sign.",
|
||||
"The ID is given before each message by &b/svs info&a.",
|
||||
), (("<message ID>", None),)),
|
||||
(("switch", "reverse"), (
|
||||
"Reverses the order in which the given messages are shown.",
|
||||
), (("<message ID 1> <message ID 2>", None),)),
|
||||
(("clear",), (
|
||||
"Removes all messages from the sign.",
|
||||
)),
|
||||
(("reset", "unclaim"), (
|
||||
"Resets the sign, removing all messages and its owner.",
|
||||
)),
|
||||
(("whitelist", "commands", "wl"), (
|
||||
"Displays a list of whitelisted commands",
|
||||
)),
|
||||
(("help",), (
|
||||
"Displays this help page",
|
||||
), (("[page]", None),)),
|
||||
|
||||
)
|
||||
|
||||
|
||||
|
||||
@simplecommand(cmd = "serversigns", aliases = ["svs", "signmsg"],
|
||||
description = "Makes something happen when you right click signs. \nUse /svs help for more details.",
|
||||
usage = "<claim|reset|add <msg>[++]|remove <ID>|clear|info|help>",
|
||||
@@ -152,56 +112,35 @@ subcommand_info = (
|
||||
senderLimit = 0)
|
||||
def svs_command(sender, command, label, args):
|
||||
arg1 = args[0].lower()
|
||||
|
||||
cmd_info = None
|
||||
for cmd in subcommand_info:
|
||||
if arg1 in cmd[0]:
|
||||
cmd_info = cmd
|
||||
break
|
||||
|
||||
Validate.notNone(cmd_info, signsMsg("That command could not be recognized, use &o/svs help &4for expected arguments"))
|
||||
cmd = cmd_info[0][0]
|
||||
Validate.isAuthorized(sender, "utils.serversigns." + cmd)
|
||||
Validate.isTrue(arg1 in ("claim", "reset", "add", "remove", "info", "clear", "help", "switch", "reverse", "unclaim"),
|
||||
signsMsg("That argument could not be recognized, use &o/svs help &4for expected arguments"))
|
||||
Validate.isAuthorized(sender, "utils.serversigns." + arg1)
|
||||
|
||||
#-------------------- Sub commands that don't require any conditions -----------------------
|
||||
if cmd == "help":
|
||||
all_lines = [
|
||||
"&aServer signs let's you add messages to a sign.",
|
||||
"Right clicking the sign will display all the messages. Commands",
|
||||
"can also be added, by prefixing the message with a '/'.",
|
||||
"How to use &b/serversigns&a:",
|
||||
]
|
||||
|
||||
for cmd in subcommand_info:
|
||||
if sender.hasPermission("utils.serversigns." + cmd[0][0]):
|
||||
params = ""
|
||||
if len(cmd) == 3:
|
||||
for param, perm in cmd[2]:
|
||||
if perm is None or sender.hasPermission("utils.serversigns." + perm):
|
||||
params += param + " "
|
||||
all_lines.append("&b/svs %s %s" % ("|".join(cmd[0]), params))
|
||||
for info_line in cmd[1]:
|
||||
all_lines.append("&a- " + info_line)
|
||||
|
||||
last_page = int(ceil(len(all_lines) / help_page_size))
|
||||
info("last page: %d" % last_page)
|
||||
page = 1
|
||||
if len(args) > 1 and args[1].isdigit():
|
||||
page = int(args[1])
|
||||
if page <= 0:
|
||||
page = 1
|
||||
elif page > last_page:
|
||||
page = last_page
|
||||
|
||||
first_line = signsMsg("Serversigns help page %d" % page, '6')
|
||||
if page < last_page:
|
||||
first_line += ", &e/svs help %d&6 for the next" % (page + 1)
|
||||
page_lines = [first_line] + all_lines[(page - 1) * help_page_size : min(page * help_page_size, len(all_lines))]
|
||||
return "\n".join(page_lines)
|
||||
|
||||
|
||||
if cmd == "whitelist":
|
||||
return signsMsg("Whitelisted commands: &3" + ", ".join(commands_whitelist), 'a')
|
||||
if arg1 == "help":
|
||||
admin = sender.hasPermission("utils.serversigns.admin")
|
||||
msg = signsMsg("Server signs lets you add messages to a sign.", 'a')
|
||||
msg += "\nRight clicking the sign will display all the messages. Commands"
|
||||
msg += "\ncan also be added, by prefixing the message with a '/'."
|
||||
msg += "\nHow to use &b/serversigns&a:"
|
||||
msg += "\n&b/svs claim" + ("" if not sender.hasPermission("utils.serversigns.admin") else " [owner]")
|
||||
msg += "\n&a- Claims the sign so that you can add messages to it"
|
||||
msg += "\n&b/svs info"
|
||||
msg += "\n&a- Displays information about the (claimed) sign"
|
||||
msg += "\n&b/svs add <message>[++]"
|
||||
msg += "\n&a- Adds the message to the sign. Use ++ at the end"
|
||||
msg += "\n&a- to add the message to your buffer. You can then use"
|
||||
msg += "\n&a- the same command again to create a longer message."
|
||||
msg += "\n&b/svs remove <message ID>"
|
||||
msg += "\n&a- Removes the message with the given ID from the sign."
|
||||
msg += "\n&a- The ID is given before each message by &b/svs info&a."
|
||||
msg += "\n&b/svs switch|reverse <message ID 1> <message ID 2>"
|
||||
msg += "\n&a- Reverses the order in which the given messages are shown."
|
||||
msg += "\n&b/svs clear"
|
||||
msg += "\n&a- Removes all messages from the sign."
|
||||
msg += "\n&b/svs reset|unclaim"
|
||||
msg += "\n&a- Resets the sign, removing all messages and its owner."
|
||||
return msg
|
||||
#-------------------------------------------------------------------------------------------
|
||||
|
||||
block = sender.getTargetBlock(None, 5)
|
||||
@@ -213,7 +152,7 @@ def svs_command(sender, command, label, args):
|
||||
arg2 = args[1].lower() if len(args) > 1 else None
|
||||
|
||||
#------------------------ Sub commands that require the block to be a sign -------------------------------
|
||||
if cmd == "claim":
|
||||
if arg1 == "claim":
|
||||
Validate.isTrue(not sign, signsMsg("The %s was already claimed" % signName))
|
||||
Validate.isTrue(can_build2(sender, block), signsMsg("You are not permitted to claim signs here"))
|
||||
target = sender
|
||||
@@ -225,7 +164,7 @@ def svs_command(sender, command, label, args):
|
||||
uuid = uid(target)
|
||||
if sign != None:
|
||||
if sign[0] == uuid:
|
||||
return signsMsg("The " + signName + " was already owned by that player")
|
||||
return signsMsg("The" + signName + " was already owned by that player")
|
||||
else:
|
||||
sign[0] = uuid
|
||||
else:
|
||||
@@ -237,7 +176,7 @@ def svs_command(sender, command, label, args):
|
||||
Validate.notNone(sign, signsMsg("The %s has not been claimed" % signName))
|
||||
|
||||
#----------------------Sub commands that require the sign to be claimed as well------------------------------------
|
||||
if cmd == "info":
|
||||
if arg1 == "info":
|
||||
sign_lines = ""
|
||||
for id, line in enumerate(sign[1:]):
|
||||
sign_lines += ("\n &a%s: \"&f%s&a\"" % (id + 1, line))
|
||||
@@ -247,44 +186,26 @@ def svs_command(sender, command, label, args):
|
||||
Validate.isTrue(canEdit(sign, sender), signsMsg("You do not own the %s!" % signName))
|
||||
|
||||
#---------------------- Sub commands that require you to own targeted sign as well -------------------------
|
||||
if cmd == "add":
|
||||
Validate.isTrue(len(sign) - 1 <= max_lines, signsMsg("This sign already has the maximum amount of lines, you cannot add more"))
|
||||
|
||||
if arg1 == "add":
|
||||
line = " ".join(args[1:])
|
||||
Validate.isTrue(line != "" and line != None, signsMsg("You have to enter a message to add or accumulate"))
|
||||
key = sender.getName()
|
||||
global lines
|
||||
Validate.isTrue(key in lines or line[:1] != "/" or sender.hasPermission("utils.serversigns.command"), signsMsg("You cannot add commands to a sign!"))
|
||||
|
||||
if line[-2:] == "++":
|
||||
if key not in lines:
|
||||
lines[key] = ""
|
||||
Validate.isTrue(len(lines[key]) + len(line[:-2]) + 1 <= max_line_length, signsMsg("This line would be too long, so the given message was not added to the accumulated message"))
|
||||
lines[key] += " " + line[:-2]
|
||||
return signsMsg("Added given message to the message you're accumulating. \nYour accumulated message is now as follows: \n&f%s" % lines[key], 'a')
|
||||
|
||||
if key in lines:
|
||||
line = (lines[key] + " " + line)[1:]
|
||||
Validate.isTrue(len(line) <= max_line_length, signsMsg("This line would be too long, so it was not added to the sign. It is however still accumulated."))
|
||||
|
||||
if line[0] == "/":
|
||||
cmd = line[1:].lower()
|
||||
whitelisted = False
|
||||
for wl_cmd in commands_whitelist:
|
||||
if cmd[:len(wl_cmd)] == wl_cmd:
|
||||
whitelisted = True
|
||||
break
|
||||
Validate.isTrue(whitelisted, signsMsg("That command is not whitelisted for use with serversigns"))
|
||||
|
||||
if key in lines:
|
||||
del lines[key]
|
||||
|
||||
Validate.isTrue(line[0] != "/" or line.split(" ")[0][1:] not in blocked_cmds, signsMsg("Usage of that command with server signs is prohibited"))
|
||||
sign.append(colorify(line) if line[0] != "/" else line)
|
||||
save_signs()
|
||||
return signsMsg("Added line \"&f%s&a\" to the %s" % (line, signName), 'a')
|
||||
|
||||
|
||||
if cmd == "remove":
|
||||
if arg1 == "remove":
|
||||
Validate.notNone(arg2, signsMsg("You have to enter the ID of the message to remove!"))
|
||||
try:
|
||||
id = int(arg2)
|
||||
@@ -295,7 +216,7 @@ def svs_command(sender, command, label, args):
|
||||
return signsMsg("Removed message with id %s from the %s" % (id, signName), 'a')
|
||||
|
||||
|
||||
if cmd == "switch":
|
||||
if arg1 in ("switch", "reverse"):
|
||||
Validate.isTrue(len(args) == 3, signsMsg("You have to enter the 2 IDs of the messages to reverse"))
|
||||
try:
|
||||
id1 = int(args[1])
|
||||
@@ -309,20 +230,18 @@ def svs_command(sender, command, label, args):
|
||||
return signsMsg("Reversed the messages with IDs %s and %s of the %s" % (id1, id2, signName), 'a')
|
||||
|
||||
|
||||
if cmd == "clear":
|
||||
if arg1 == "clear":
|
||||
signs[loc] = [sign[0]]
|
||||
save_signs()
|
||||
return signsMsg("Removed all messages from the %s" % signName, 'a')
|
||||
|
||||
|
||||
if cmd == "reset":
|
||||
if arg1 in ("reset", "unclaim"):
|
||||
del signs[loc]
|
||||
save_signs()
|
||||
return signsMsg("Removed all messages and the owner from the %s, it can now be claimed" % signName, 'a')
|
||||
|
||||
#-------------------------------------------------------------------------------------------------------
|
||||
|
||||
|
||||
@hook.event("player.PlayerInteractEvent")
|
||||
def on_click(event):
|
||||
if str(event.getAction()) != "RIGHT_CLICK_BLOCK":
|
||||
@@ -352,6 +271,7 @@ faces = {
|
||||
|
||||
@hook.event("block.BlockBreakEvent", "monitor")
|
||||
def on_break(event):
|
||||
global checking_block
|
||||
if checking_block or event.isCancelled():
|
||||
return
|
||||
|
||||
@@ -371,13 +291,12 @@ def on_break(event):
|
||||
|
||||
def check_sign(event, block, attached = True):
|
||||
player = event.getPlayer()
|
||||
loc = fromLoc(block.getLocation())
|
||||
if block.getType() not in (Material.WALL_SIGN, Material.SIGN_POST) or getSign(loc) is None:
|
||||
return
|
||||
sign = getSign(fromLoc(block.getLocation()))
|
||||
if not can_build2(player, block):
|
||||
event.setCancelled(True)
|
||||
msg(event.getPlayer(), signsMsg("You cannot break %s" % ("the sign attached to that block" if attached else "that sign")))
|
||||
else:
|
||||
loc = fromLoc(block.getLocation())
|
||||
del signs[loc]
|
||||
save_signs()
|
||||
msg(player, signsMsg("Reset the %s which you just broke" % identifySign(loc)))
|
||||
@@ -391,26 +310,3 @@ def can_build2(player, block):
|
||||
checking_block = False
|
||||
return not event.isCancelled()
|
||||
|
||||
|
||||
def check_all_signs_and_force_commands():
|
||||
for loc in signs:
|
||||
if server.getWorld(loc[0]).getBlockAt(loc[1], loc[2], loc[3]).getType() not in (Material.WALL_SIGN, Material.SIGN_POST):
|
||||
del signs[loc]
|
||||
|
||||
try:
|
||||
map_field = server.getPluginManager().getClass().getDeclaredField("commandMap")
|
||||
map_field.setAccessible(True)
|
||||
command_map = map_field.get(server.getPluginManager())
|
||||
|
||||
commands_field = command_map.getClass().getDeclaredField("knownCommands")
|
||||
commands_field.setAccessible(True)
|
||||
map = commands_field.get(command_map)
|
||||
|
||||
rsutils_cmd = map.get("redstonerutils:serversigns")
|
||||
map.put("svs", rsutils_cmd)
|
||||
map.put("serversigns", rsutils_cmd)
|
||||
map.put("signsmsg", rsutils_cmd)
|
||||
|
||||
except:
|
||||
error("[Serversigns] failed to force commands")
|
||||
error(trace())
|
||||
|
||||
2
setup.sh
2
setup.sh
@@ -25,7 +25,7 @@ mkdir -v "build"
|
||||
cd "build"
|
||||
|
||||
echo -e "\n> Downloading Spigot build tools"
|
||||
curl --progress-bar -Lo "BuildTools.jar" "https://hub.spigotmc.org/jenkins/job/BuildTools/lastSuccessfulBuild/artifact/target/BuildTools.jar"
|
||||
curl --progress-bar -Lo "buildtools.jar" "https://hub.spigotmc.org/jenkins/job/BuildTools/lastSuccessfulBuild/artifact/target/BuildTools.jar"
|
||||
|
||||
echo -e "\n> Building Spigot, this will take a while ..."
|
||||
java -jar BuildTools.jar > /dev/null
|
||||
|
||||
24
thread_utils.py
Normal file
24
thread_utils.py
Normal file
@@ -0,0 +1,24 @@
|
||||
import threading
|
||||
"""
|
||||
Quick implementation of a @synchronized and @asynchronized decorators
|
||||
"""
|
||||
|
||||
#To be replaced by bukkit scheduler.
|
||||
"""
|
||||
def sync(lock=None):
|
||||
def decorator(wrapped):
|
||||
def wrapper(*args, **kwargs):
|
||||
with lock:
|
||||
return wrapped(*args, **kwargs)
|
||||
return wrapper
|
||||
return decorator
|
||||
"""
|
||||
|
||||
def async(daemon = True):
|
||||
def decorator(function):
|
||||
def wrapper(*args,**kwargs):
|
||||
thread = threading.Thread(target=function,args=args,kwargs=kwargs)
|
||||
thread.daemon = daemon
|
||||
thread.start()
|
||||
return wrapper
|
||||
return decorator
|
||||
80
util_events.py
Normal file
80
util_events.py
Normal file
@@ -0,0 +1,80 @@
|
||||
from thread_utils import *
|
||||
|
||||
MONITOR_PRIORITY = "monitor"
|
||||
HIGHEST_PRIORITY = "highest"
|
||||
HIGH_PRIORITY = "high"
|
||||
NORMAL_PRIORITY = "normal"
|
||||
LOW_PRIORITY = "low"
|
||||
LOWEST_PRIORITY = "lowest"
|
||||
|
||||
priorities = ["lowest","low","normal","high","highest","monitor"]
|
||||
events = []
|
||||
|
||||
class base_event():
|
||||
def __init__(self,event_name):
|
||||
self.name = event_name
|
||||
self.cancelled = False
|
||||
self._handlers = [ [],[],[],[],[],[] ]
|
||||
|
||||
self.cancelled_lock = threading.Lock()
|
||||
|
||||
def add_handler(self,function,priority):
|
||||
for prior in priorities:
|
||||
if prior == priority:
|
||||
self._handlers[priorities.index(prior)].append(function)
|
||||
|
||||
def fire(self,*args):
|
||||
for priority in self._handlers:
|
||||
for handler in priority:
|
||||
handler(self,*args)
|
||||
|
||||
def set_cancelled(self,state):
|
||||
with self.cancelled_lock:
|
||||
self.cancelled = state
|
||||
|
||||
|
||||
class utils_events(base_event):
|
||||
def __init__(self,event_name):
|
||||
base_event.__init__(self,event_name)
|
||||
|
||||
|
||||
def add_event(event_name, event_class = base_event):
|
||||
"""
|
||||
# Adds a new event type of the given class with the given name
|
||||
"""
|
||||
event = event_class(event_name)
|
||||
events.append(event)
|
||||
|
||||
def fire_event(event_name,*args):
|
||||
"""
|
||||
# Calls the ehe event with the given arguments
|
||||
"""
|
||||
for event in events:
|
||||
if event.name == event_name:
|
||||
event.call(*args)
|
||||
return event
|
||||
|
||||
def check_events(event_name):
|
||||
"""
|
||||
# Returns whether there is an event with the name event_name
|
||||
"""
|
||||
for event in events:
|
||||
if event.name == event_name:
|
||||
return True
|
||||
return False
|
||||
|
||||
|
||||
#Decorator
|
||||
def utils_event(event_name, priority, create_event=base_event):
|
||||
def event_decorator(function):
|
||||
def wrapper(*args, **kwargs):
|
||||
pass
|
||||
|
||||
if not check_events(event_name): #Check if the event exists, if not create it.
|
||||
add_event(event_name,create_event)
|
||||
|
||||
for event in events: #Go through the list of events, find the one we need and call all of its handlers
|
||||
if event.name == event_name:
|
||||
event.add_handler(function,priority)
|
||||
return wrapper
|
||||
return event_decorator
|
||||
53
vanish.py
53
vanish.py
@@ -13,7 +13,7 @@ def is_vanished(player):
|
||||
return uid(player) in vanished
|
||||
|
||||
|
||||
#this can be used to silently set the vanished state of a player
|
||||
#this can be used to silently set the vanished state of a player I guess.
|
||||
def set_state(player, state):
|
||||
if state == is_vanished(player):
|
||||
return
|
||||
@@ -37,6 +37,10 @@ def disable_vanish(target):
|
||||
player.showPlayer(target)
|
||||
|
||||
|
||||
def get_online_vanished_players():
|
||||
return (player.getPlayer() for player in (retrieve_player(uuid) for uuid in vanished) if player.isOnline())
|
||||
|
||||
|
||||
@simplecommand("vanish",
|
||||
aliases = ["v"],
|
||||
usage = "[on/off]",
|
||||
@@ -48,45 +52,38 @@ def disable_vanish(target):
|
||||
helpSubcmd = True
|
||||
)
|
||||
def vanish_command(sender, command, label, args):
|
||||
try:
|
||||
current_state = is_vanished(sender)
|
||||
new_state = not current_state
|
||||
current_state = is_vanished(sender)
|
||||
new_state = not current_state
|
||||
|
||||
if len(args) == 1:
|
||||
arg = args[0].lower()
|
||||
if arg == "on":
|
||||
new_state = True
|
||||
elif arg == "off":
|
||||
new_state = False
|
||||
if len(args) == 1:
|
||||
arg = args[0].lower()
|
||||
if arg == "on":
|
||||
new_state = True
|
||||
elif arg == "off":
|
||||
new_state = False
|
||||
|
||||
if current_state == new_state:
|
||||
return "&cYou were %s vanished!" % ("already" if current_state else "not yet")
|
||||
|
||||
set_state(sender, new_state)
|
||||
return "&a%s vanish mode!" % ("Enabled" if new_state else "Disabled")
|
||||
except:
|
||||
error(trace())
|
||||
Validate.isTrue(current_state != new_state, "&cYou were %s vanished!" % ("already" if current_state else "not yet"))
|
||||
set_state(sender, new_state)
|
||||
return "&a%s vanish mode!" % ("Enabled" if new_state else "Disabled")
|
||||
|
||||
|
||||
@hook.event("player.PlayerJoinEvent")
|
||||
def on_player_join(event):
|
||||
player = event.getPlayer()
|
||||
|
||||
if not is_authorized(player):
|
||||
for uuid in vanished:
|
||||
player.hidePlayer(retrieve_player(uuid))
|
||||
|
||||
elif is_vanished(player):
|
||||
msg(player, "&cKeep in mind that you are still vanished! Use /vanish to disable.")
|
||||
for vanished in get_online_vanished_players():
|
||||
player.hidePlayer(vanished)
|
||||
|
||||
|
||||
@hook.event("player.PlayerQuitEvent")
|
||||
def on_player_quit(event):
|
||||
player = event.getPlayer()
|
||||
|
||||
if not is_authorized(player):
|
||||
for uuid in vanished:
|
||||
player.showPlayer(retrieve_player(uuid))
|
||||
for vanished in get_online_vanished_players():
|
||||
player.showPlayer(vanished)
|
||||
|
||||
elif is_vanished(player):
|
||||
disable_vanish(player)
|
||||
|
||||
|
||||
@simplecommand("vanishother",
|
||||
@@ -110,9 +107,7 @@ def vanishother_command(sender, command, label, args):
|
||||
elif arg == "off":
|
||||
new_state = False
|
||||
|
||||
if current_state == new_state:
|
||||
return "&cThat player was already vanished!" if current_state else "&cThat player was not yet vanished!"
|
||||
|
||||
Validate.isTrue(current_state != new_state, "&cThat player was %s vanished!" % ("already" if current_state else "not yet"))
|
||||
set_state(target, new_state)
|
||||
|
||||
enabled_str = "enabled" if new_state else "disabled"
|
||||
|
||||
12
wrapper.py
Normal file
12
wrapper.py
Normal file
@@ -0,0 +1,12 @@
|
||||
"""
|
||||
Adapter classes for spigot api for more idiomatic python code.
|
||||
|
||||
Before you run away from this if the class you need to use isn't here, please create it.
|
||||
|
||||
|
||||
"""
|
||||
from helpers import *
|
||||
from wrapper_event import *
|
||||
from wrapper_player import *
|
||||
from wrapper_command import *
|
||||
from util_events import utils_event, fire_event, utils_events
|
||||
328
wrapper_command.py
Normal file
328
wrapper_command.py
Normal file
@@ -0,0 +1,328 @@
|
||||
from wrapper_player import *
|
||||
from helpers import *
|
||||
|
||||
class Command(object):
|
||||
"""
|
||||
# Documentation to come.s
|
||||
"""
|
||||
|
||||
SENDER_ANY = 0
|
||||
SENDER_PLAYER = 1
|
||||
SENDER_CONSOLE = 2
|
||||
|
||||
ACTION_IGNORE = 3
|
||||
ACTION_SYNTAXERROR = 4
|
||||
ACTION_DISPLAYSYNTAX = 5
|
||||
ACTION_DISPLAYHELP = 6
|
||||
|
||||
def __init__(self,
|
||||
command,
|
||||
parent = None,
|
||||
aliases = tuple(),
|
||||
permission = None,
|
||||
description = "Description",
|
||||
type = 0,
|
||||
no_arg_action = 3,
|
||||
help_request_action = 3,
|
||||
arguments = tuple(),
|
||||
):
|
||||
|
||||
self.command = command.lower()
|
||||
self.aliases = tuple(alias.lower() for alias in aliases)
|
||||
self.description = description
|
||||
self.type = type
|
||||
self.no_arg_action = no_arg_action
|
||||
self.help_request_action = help_request_action
|
||||
self.arguments = arguments
|
||||
self.parent = parent
|
||||
self.sub_commands = Command_dict()
|
||||
|
||||
# ---- Check if argument layout is valid ----
|
||||
prev_arg = arguments[0] if len(arguments) > 0 else None
|
||||
for arg_info in arguments[1:]:
|
||||
|
||||
if not prev_arg.required and arg_info.required:
|
||||
raise Argument_exception("Command: %s; There may not be required arguments after non-required arguments" % command)
|
||||
|
||||
if prev_arg.type == Argument.MESSAGE:
|
||||
raise Argument_exception("Command: %s; An argument of type MESSAGE may not be followed by other arguments" % command)
|
||||
|
||||
prev_arg = arg_info
|
||||
|
||||
# ---- Add self to parent sub_commands and set permission node ----
|
||||
perm_builder = "utils"
|
||||
if self.parent == None:
|
||||
root_commands[self.command] = self
|
||||
else:
|
||||
try:
|
||||
parent_route = self.parent.split(" ")
|
||||
parent_sub_commands = root_commands
|
||||
parent_obj = None
|
||||
for cmd_name in parent_route:
|
||||
parent_obj = parent_sub_commands[cmd_name]
|
||||
parent_sub_commands = parent_obj.sub_commands
|
||||
|
||||
parent_obj.sub_commands[self.command] = self
|
||||
|
||||
except KeyError as e:
|
||||
raise Argument_exception("Error occurred while setting up command hierarchy: " + e.message + "\n" + trace())
|
||||
|
||||
perm_builder += "." + (permission if permission else command).lower()
|
||||
|
||||
def __call__(self, handler):
|
||||
"""
|
||||
# To clarify: This function is called when you 'call' an instance of a class.
|
||||
# This means, that Command() calls __init__() and Command()() calls __call__().
|
||||
# This makes it possible to use class instances for decoration. The decorator is this function.
|
||||
"""
|
||||
self.handler = handler
|
||||
|
||||
if self.parent == None:
|
||||
@hook.command(self.command, aliases = self.aliases)
|
||||
def run(sender, command, label, args):
|
||||
"""
|
||||
# This function will take care of prefixing and colouring of messages in the future.
|
||||
# So it's very much WIP.
|
||||
"""
|
||||
try:
|
||||
message = self.execute(sender, command, label, args)
|
||||
except Command_exception as e:
|
||||
message = e.message
|
||||
except Argument_exception as e:
|
||||
message = e.message
|
||||
except Exception:
|
||||
error(trace())
|
||||
return True
|
||||
if message:
|
||||
sender.sendMessage(message)
|
||||
return True
|
||||
|
||||
return handler
|
||||
|
||||
def execute(self, sender, command, label, args):
|
||||
try:
|
||||
return self.sub_commands[args[0].lower()].execute(sender, command, label, args[1:])
|
||||
except (KeyError, IndexError):
|
||||
return self.execute_checks(sender, command, label, args)
|
||||
|
||||
def execute_checks(self, sender, command, label, args):
|
||||
|
||||
# ---- Check sender type ----
|
||||
if is_player(sender):
|
||||
Validate.is_true(self.type != Command.SENDER_CONSOLE, "That command can only be used by the console")
|
||||
#sender = py_players.__getattr__(sender)
|
||||
else:
|
||||
Validate.is_true(self.type != Command.SENDER_PLAYER, "That command can only be used by players")
|
||||
|
||||
# ---- Check permission ----
|
||||
Validate.is_authorized(sender, self.permission)
|
||||
|
||||
# ---- Check if a help message is expected ----
|
||||
if len(args) == 0:
|
||||
action = self.no_arg_action
|
||||
elif args[0].lower() == "help":
|
||||
action = self.help_request_action
|
||||
else:
|
||||
action = Command.ACTION_IGNORE
|
||||
|
||||
if action != Command.ACTION_IGNORE:
|
||||
if action == Command.ACTION_SYNTAXERROR:
|
||||
return "&cInvalid syntax, please try again."
|
||||
if action == Command.ACTION_DISPLAYSYNTAX:
|
||||
return self.syntax()
|
||||
if action == Command.ACTION_DISPLAYHELP:
|
||||
return self.help()
|
||||
|
||||
# ---- Set up passed arguments, prepare for handler call ----
|
||||
scape = Command_scape(args, self.arguments, command, label)
|
||||
if is_player(sender):
|
||||
#sender = py_players[sender]
|
||||
pass
|
||||
|
||||
return self.handler(sender, self, scape)
|
||||
# @Command("hello") def on_hello_command(sender, command, scape/args)
|
||||
|
||||
def syntax(self):
|
||||
return " ".join(tuple(arg_info.syntax() for arg_info in self.arguments))
|
||||
|
||||
def help(self):
|
||||
syntax = self.syntax()
|
||||
return syntax #WIP...
|
||||
|
||||
class Argument():
|
||||
|
||||
"""
|
||||
# A more advanced implementation of amin and amax, though it doesn't do exactly the same.
|
||||
# You can now pass a list of Argument objects which define what the argument represents.
|
||||
# In the process of doing so, you can set an argument type, one of the ones mentioned below.
|
||||
# For example, if Argument.PLAYER is given, the server will be searched for the given player, and
|
||||
# they will be passed as the argument, instead of a string representing their name.
|
||||
#
|
||||
# Feel free to add your own argument types. If you want to make a change to the API to make it different,
|
||||
# please don't do so on your own behalf.
|
||||
"""
|
||||
|
||||
STRING = 0
|
||||
INTEGER = 1
|
||||
FLOAT = 2
|
||||
PLAYER = 3
|
||||
OFFLINE_PLAYER = 4
|
||||
MESSAGE = 5
|
||||
|
||||
def __init__(self, name, type, definition, required = True):
|
||||
self.name = name
|
||||
self.type = type
|
||||
self.definition = definition
|
||||
self.required = required
|
||||
|
||||
def syntax(self):
|
||||
syntax = self.name
|
||||
if self.type == Argument.MESSAGE:
|
||||
syntax += "..."
|
||||
return (("<%s>" if self.required else "[%s]") % syntax)
|
||||
|
||||
class Validate():
|
||||
|
||||
"""
|
||||
# Much like what you often see in Java.
|
||||
# Instead of having to check if a condition is met, and if not,
|
||||
# sending the player a message and returning true,
|
||||
# You can use one of these methods to check the condition, and
|
||||
# pass a message if it's not met.
|
||||
#
|
||||
# For example:
|
||||
# > if not sender.hasPermission("utils.smth"):
|
||||
# noperm(sender)
|
||||
# return True
|
||||
#
|
||||
# Can be replaced with:
|
||||
# > Validate.is_authorized(sender, "utils.smth")
|
||||
#
|
||||
"""
|
||||
|
||||
@staticmethod
|
||||
def is_true(expression, fail_message):
|
||||
if not expression:
|
||||
raise Command_exception(fail_message)
|
||||
|
||||
@staticmethod
|
||||
def not_none(obj, fail_message):
|
||||
if obj == None:
|
||||
raise Command_exception(fail_message)
|
||||
|
||||
@staticmethod
|
||||
def is_authorized(player, permission, msg = "You do not have permission to use that command"):
|
||||
if not player.hasPermission(permission):
|
||||
raise Command_exception(msg)
|
||||
|
||||
@staticmethod
|
||||
def is_player(sender):
|
||||
if not is_player(sender):
|
||||
raise Command_exception("That command can only be used by players")
|
||||
|
||||
@staticmethod
|
||||
def is_console(sender):
|
||||
if is_player(sender):
|
||||
raise Command_exception("That command can only be used by the console")
|
||||
|
||||
"""
|
||||
# ---------- API classes ----------
|
||||
"""
|
||||
|
||||
class Command_dict(dict):
|
||||
#{"cmd1" : cmd_object}
|
||||
def __getattr__(self, alias):
|
||||
for cmd_name, cmd_obj in self.iteritems():
|
||||
if alias == cmd_name or alias in cmd_obj.aliases:
|
||||
return cmd_obj
|
||||
raise KeyError("Subcommand '%s' was not found" % alias)
|
||||
|
||||
root_commands = Command_dict() # {"command": command_object}
|
||||
|
||||
class Command_exception(Exception):
|
||||
|
||||
def __init__(self, message):
|
||||
self.message = message
|
||||
|
||||
class Command_scape(list):
|
||||
|
||||
def __init__(self, args, arg_layout, command, label):
|
||||
super(list, self).__init__()
|
||||
self.raw = args
|
||||
self.arg_layout = arg_layout
|
||||
self.command = command
|
||||
self.label = label
|
||||
|
||||
has_message = False
|
||||
for i in range(len(arg_layout)):
|
||||
arg_info = arg_layout[i]
|
||||
|
||||
given = (len(args) >= i + 1)
|
||||
if arg_info.required and not given:
|
||||
raise Argument_exception("You must specify the " + arg_info.name)
|
||||
|
||||
if not given:
|
||||
self.append(None)
|
||||
continue
|
||||
|
||||
given_arg = args[i]
|
||||
arg_type = arg_info.type
|
||||
|
||||
if arg_type == Argument.STRING:
|
||||
self.append(given_arg)
|
||||
|
||||
elif arg_type == Argument.INTEGER:
|
||||
try:
|
||||
value = int(given_arg)
|
||||
except ValueError:
|
||||
raise Argument_exception("The %s has to be a round number" % arg_info.name)
|
||||
self.append(value)
|
||||
|
||||
elif arg_type == Argument.FLOAT:
|
||||
try:
|
||||
value = float(given_arg)
|
||||
except ValueError:
|
||||
raise Argument_exception("The %s has to be a number" % arg_info.name)
|
||||
self.append(value)
|
||||
|
||||
elif arg_type == Argument.PLAYER:
|
||||
target = server.getPlayer(given_arg)
|
||||
if target == None:
|
||||
raise Argument_exception("The %s has to be an online player" % arg_info.name)
|
||||
self.append(target)
|
||||
#self.append(py_players[target])
|
||||
|
||||
elif arg_type == Argument.OFFLINE_PLAYER:
|
||||
try:
|
||||
# Code to get the PY PLAYER by name. Possibly, uid(server.getOfflinePlayer(given_arg)) can be used?
|
||||
pass
|
||||
except KeyError:
|
||||
raise Argument_exception("The %s has to be an existing player" % arg_info.name)
|
||||
self.append(None)
|
||||
|
||||
elif arg_type == Argument.MESSAGE:
|
||||
self.append(" ".join(args[i:]))
|
||||
has_message = True
|
||||
else:
|
||||
error("Argument type not found: %d" % arg_type)
|
||||
raise Argument_exception("A weird thing has happened, please contact an administrator")
|
||||
|
||||
if not has_message:
|
||||
self.remainder = args[len(arg_layout):]
|
||||
else:
|
||||
self.remainder = None
|
||||
|
||||
def has_flag(self, flag, check_all = False):
|
||||
return (("-" + flag) in self.raw) if check_all else (("-" + flag) in self.remainder)
|
||||
|
||||
def get_raw(self):
|
||||
return self.raw
|
||||
|
||||
def get_arg_layout(self):
|
||||
return self.arg_layout
|
||||
|
||||
class Argument_exception(Exception):
|
||||
|
||||
def __init__(self, message):
|
||||
self.message = message
|
||||
|
||||
56
wrapper_event.py
Normal file
56
wrapper_event.py
Normal file
@@ -0,0 +1,56 @@
|
||||
from wrapper import *
|
||||
from util_events import utils_event, utils_events
|
||||
from wrapper_player import *
|
||||
from traceback import format_exc as print_traceback
|
||||
|
||||
class py_event(object):
|
||||
def __init__(self,event):
|
||||
self.event = event
|
||||
try:
|
||||
self.player = py_players[event.getPlayer()]
|
||||
except:
|
||||
warn("Player doesn't exist")
|
||||
|
||||
@property
|
||||
def cancelled(self):
|
||||
return self.event.isCancelled()
|
||||
|
||||
@cancelled.setter
|
||||
def cancelled(self, value):
|
||||
self.event.setCancelled(value)
|
||||
|
||||
@property
|
||||
def message(self):
|
||||
try:
|
||||
return self.event.getMessage()
|
||||
except:
|
||||
raise AttributeError
|
||||
|
||||
@message.setter
|
||||
def message(self, msg):
|
||||
try:
|
||||
self.event.setMessage(msg)
|
||||
except:
|
||||
raise AttributeError
|
||||
|
||||
def event_handler(event_name = None, priority = "normal", utils = False):
|
||||
if not utils:
|
||||
def decorator(wrapped):
|
||||
@hook.event(event_name, priority)
|
||||
def wrapper(event):
|
||||
try:
|
||||
wrapped(py_event(event))
|
||||
except:
|
||||
print(print_traceback())
|
||||
return decorator
|
||||
elif utils:
|
||||
def decorator(wrapped):
|
||||
@utils_event(event_name, priority, create_event = utils_events)
|
||||
def wrapper(*args):
|
||||
try:
|
||||
wrapped(*args)
|
||||
except:
|
||||
print(print_traceback())
|
||||
return decorator
|
||||
|
||||
|
||||
186
wrapper_player.py
Normal file
186
wrapper_player.py
Normal file
@@ -0,0 +1,186 @@
|
||||
import time
|
||||
import mysqlhack
|
||||
from mysql_utils import *
|
||||
from util_events import fire_event
|
||||
from thread_utils import *
|
||||
#from players_secret import *
|
||||
from datetime import datetime
|
||||
from com.ziclix.python.sql import zxJDBC
|
||||
from traceback import format_exc as print_traceback
|
||||
|
||||
class py_player(object):
|
||||
def __init__(self,player):
|
||||
self.player = player
|
||||
self.logging_in = True
|
||||
self.authenticated = False
|
||||
self.login_time = time.time()
|
||||
|
||||
self.props = {
|
||||
"uuid":self.uuid,
|
||||
"name":self.name,
|
||||
"nickname":self.name,
|
||||
"registered":False,
|
||||
"password":"None",
|
||||
"banned":False,
|
||||
"banned_reason":None,
|
||||
"played_time":time.time() - self.login_time,
|
||||
"last_login":datetime.now(),
|
||||
"first_seen":datetime.now(),
|
||||
}
|
||||
|
||||
def __setattr__(self, attribute, value):
|
||||
if not attribute in dir(self):
|
||||
if not 'props' in self.__dict__:
|
||||
self.__dict__[attribute] = value
|
||||
else:
|
||||
self.props[attribute] = value
|
||||
else:
|
||||
object.__setattr__(self, attribute, value)
|
||||
|
||||
def __getattr__(self, attribute):
|
||||
try:
|
||||
return self.props[attribute]
|
||||
except:
|
||||
raise AttributeError("Attribute %s does not exist on this py_player" % attribute)
|
||||
|
||||
def save(self):
|
||||
properties = []
|
||||
keys = []
|
||||
columns = []
|
||||
|
||||
with mysql_connect() as sql:
|
||||
columns = sql.columns
|
||||
|
||||
for key, value in self.props.items():
|
||||
if key not in columns:
|
||||
with mysql_connect() as sql:
|
||||
if isinstance(value, int):
|
||||
sql.execute("ALTER TABLE utils_players ADD %s INT" % key)
|
||||
elif isinstance(value, str):
|
||||
sql.execute("ALTER TABLE utils_players ADD %s TEXT" % key)
|
||||
elif isinstance(value, bool):
|
||||
sql.execute("ALTER TABLE utils_players ADD %s TINYINT(1)" % key)
|
||||
if key == "uuid":
|
||||
continue
|
||||
keys.append(key+"=?")
|
||||
properties.append(value)
|
||||
print value
|
||||
properties.append(self.props["uuid"])
|
||||
keys = str(tuple(keys)).replace("\'","").replace("(","").replace(")","")
|
||||
|
||||
|
||||
with mysql_connect() as sql:
|
||||
sql.execute("UPDATE utils_players set %s WHERE uuid = ?" % keys, properties)
|
||||
|
||||
|
||||
def kick(self, kick_message = "You have been kicked from the server!"):
|
||||
self.player.KickPlayer(kick_message)
|
||||
|
||||
def msg(self, message):
|
||||
self.player.sendMessage(message)
|
||||
|
||||
@property
|
||||
def name(self):
|
||||
return self.player.getName()
|
||||
|
||||
@property
|
||||
def uuid(self):
|
||||
return str(self.player.getUniqueId())
|
||||
|
||||
|
||||
|
||||
class Py_players:
|
||||
def __init__(self):
|
||||
self.players = []
|
||||
|
||||
def __len__(self):
|
||||
return len(self.players)
|
||||
|
||||
def __getitem__(self, player):
|
||||
for py_player in self.players:
|
||||
if py_player.name == player.getName():
|
||||
return py_player
|
||||
else:
|
||||
return None
|
||||
|
||||
def remove(self, player):
|
||||
self.players.remove(player)
|
||||
|
||||
def append(self, player):
|
||||
self.players.append(player)
|
||||
|
||||
py_players = Py_players()
|
||||
|
||||
@async(daemon=True)
|
||||
def fetch_player(player):
|
||||
properties = []
|
||||
keys = []
|
||||
for key, value in player.props.iteritems():
|
||||
keys.append(key)
|
||||
properties.append(value)
|
||||
|
||||
with mysql_connect() as sql:
|
||||
sql.execute("SELECT * FROM utils_players WHERE uuid = ?", (player.uuid,))
|
||||
result = sql.fetchall()
|
||||
|
||||
if len(result) is 0:
|
||||
with mysql_connect() as sql:
|
||||
sql.execute("INSERT INTO utils_players %s \
|
||||
VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?)" % str(tuple(keys)).replace("\'","")
|
||||
,args=tuple(properties))
|
||||
|
||||
elif len(result) is 1:
|
||||
keys = []
|
||||
props = result[0]
|
||||
with mysql_connect() as sql:
|
||||
sql.execute("SHOW COLUMNS FROM utils_players")
|
||||
result = sql.fetchall()
|
||||
for row in result:
|
||||
keys.append(row[0])
|
||||
|
||||
for key in keys:
|
||||
player.props[key] = props[keys.index(key)]
|
||||
|
||||
for prop in properties:
|
||||
print str(prop)
|
||||
|
||||
else:
|
||||
player.kick("Something went wrong while loading your player data, please contact an admin")
|
||||
return
|
||||
|
||||
player.logging_in = False
|
||||
player.msg("You have succesfully logged into redstoner!")
|
||||
fire_event("player_login", player)
|
||||
|
||||
|
||||
|
||||
|
||||
blocked_events = ["block.BlockBreakEvent", "block.BlockPlaceEvent", "player.PlayerMoveEvent",
|
||||
"player.AsyncPlayerChatEvent","player.PlayerTeleportEvent",
|
||||
"player.PlayerCommandPreprocessEvent", "player.PlayerInteractEvent"]
|
||||
|
||||
for event in blocked_events:
|
||||
@hook.event(event,"highest")
|
||||
def on_blocked_event(event):
|
||||
"""player = py_players[event.getPlayer()]
|
||||
if player.logging_in:
|
||||
event.setCancelled(True)"""
|
||||
pass
|
||||
|
||||
|
||||
|
||||
@hook.event("player.PlayerJoinEvent","lowest")
|
||||
def on_join(event):
|
||||
try:
|
||||
player = py_player(event.getPlayer())
|
||||
except:
|
||||
error(print_traceback())
|
||||
time.sleep(10)
|
||||
py_players.append(player)
|
||||
player.msg("Your input will be blocked for a short while")
|
||||
#fetch_player(player)
|
||||
|
||||
|
||||
@hook.event("player.PlayerQuitEvent","highest")
|
||||
def on_leave(event):
|
||||
py_players.remove(py_players[event.getPlayer()])
|
||||
Reference in New Issue
Block a user