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12
adminchat.py
12
adminchat.py
@@ -50,12 +50,12 @@ def get_key(uuid):
|
||||
key = ac_keys.get(uuid)
|
||||
return key if key != None else ac_defaultkey
|
||||
|
||||
@simplecommand("adminchatkey",
|
||||
aliases = ["ackey"],
|
||||
senderLimit = 0,
|
||||
helpNoargs = True,
|
||||
helpSubcmd = True,
|
||||
description = "Sets a key character for adminchat",
|
||||
@simplecommand("adminchatkey",
|
||||
aliases = ["ackey"],
|
||||
senderLimit = 0,
|
||||
helpNoargs = True,
|
||||
helpSubcmd = True,
|
||||
description = "Sets a key character for adminchat",
|
||||
usage = "<key>")
|
||||
def adminchatkey_command(sender, command, label, args):
|
||||
key = " ".join(args)
|
||||
|
||||
@@ -92,7 +92,7 @@ def adminnotes_command(sender, command, label, args):
|
||||
show_an_help(sender)
|
||||
return
|
||||
if not args[1].isdigit():
|
||||
msg(sender, "&cThe ID has to be numeric (check /an if you're unsure)")
|
||||
msg(sender, "&cThe ID has to be numeric (check /an if you're unsure)")
|
||||
return
|
||||
note_id = int(args[1])-1
|
||||
if note_id >= len(notes):
|
||||
|
||||
@@ -1,13 +1,67 @@
|
||||
from helpers import *
|
||||
|
||||
to_see_permission = "utils.showpermission" # See cmd permission in help
|
||||
"""
|
||||
@simplecommand is a decorator which is meant to replace @hook.command in redstoner-utils, where useful.
|
||||
It takes care of checks such as whether the sender is a player, whether they have permission,
|
||||
whether there are enough argumens, and also takes care of a help message.
|
||||
On top of that, it makes the code shorter and easier to write with features like Validate, and returning a message instead of a boolean value.
|
||||
@simplecommand has an inbuilt tracing feature, so you won't have to put all your code in a try/except statement anymore.
|
||||
Make sure to `from basecommands import simplecommand` before using this decorator.
|
||||
|
||||
The arguments are as follows:
|
||||
* cmd: the command, self explanatory (required);
|
||||
|
||||
* aliases: A list containing any aliases for the command, like shortcuts;
|
||||
|
||||
* usage: a String defining the expected arguments for the command. Example:
|
||||
Let's say I have a command /tp <player_to_teleport> <destination_player>. The usage is: "<player_to_teleport> <destination_player>".
|
||||
I suggest we use the same format throughout redstoner-utils:
|
||||
- Separate arguments by spaces;
|
||||
- Use <> if the argument is required, and [] if the argument is optional;
|
||||
- Add .. to the argument's identifier (name) if it is for example a message (containing spaces).
|
||||
for example in /msg, the usage would be "<player> <msg..>"
|
||||
|
||||
* description: a description of what the command does. Defaults to "Handles cmd".
|
||||
This is used for the help message, where the description is (meant to be) indented. To keep this indentation
|
||||
with longer descriptions, call the help message (with the command, ingame) and add '\n'
|
||||
when it jumps to a new line in the chat. The decorator will take care of the indentation after that.
|
||||
|
||||
* senderLimit: an integer resembling the accepted sender type. Defaults to -1. Use:
|
||||
-1 for console as well as players;
|
||||
0 for players only;
|
||||
1 for console only.
|
||||
|
||||
* amin: an integer resembling the minimum amount of arguments. Defaults to 0
|
||||
|
||||
* amax: an integer resembling the maximum amount of arguments. Defaults to -1, which means that there is no maximum.
|
||||
|
||||
* helpNoargs: a boolean value resembling whether the help message should be displayed when no arguments are given.
|
||||
Defaults to False.
|
||||
|
||||
* helpSubcmd: a boolean value resembling whether the help message should be displayed when the first argument.lower() equals "help".
|
||||
Defaults to False.
|
||||
|
||||
Comments on the function added to the decorator:
|
||||
It should return a message to send to the player. Color codes are translated automatically. It can return None or an empty string to send nothing.
|
||||
Returning "HELP" makes it show the help message.
|
||||
|
||||
Inside the function, calls to static methods in the class Validate can be used to make the code shorter and easier to write (maybe not easier to read).
|
||||
For example, to make sure that a condition is met, use Validate.isTrue(condition, message to send to the player if the condition is not met)
|
||||
Don't forget to `from basecommands import Validate` if you wish to make use of this.
|
||||
For all other Validate checks, see the code below. Feel free to add your own.
|
||||
|
||||
Instead of returning a message mid-code to describe an error, you can also use raise CommandException(msg), but it is almost always possible
|
||||
to replace this return statement with a call to one of the functions in the Validate class. Once again, if you use raise CommandException(msg),
|
||||
don't forget to `from basecommands import CommandException`.
|
||||
"""
|
||||
|
||||
to_see_permission = "utils.showpermission" # See cmd permission in help
|
||||
|
||||
def isSenderValid(senderLimit, isPlayer):
|
||||
return True if senderLimit == -1 else senderLimit != isPlayer
|
||||
|
||||
def invalidSenderMsg(isPlayer):
|
||||
return "&cThat command can only be run from the console" if isPlayer else "&cThat command can only be run by players"
|
||||
return "&cThat command can only be used by " + ("the console" if isPlayer else "players")
|
||||
|
||||
def helpMsg(sender, cmd, description, usage, aliases, permission):
|
||||
help_msg = "&aInformation about command /%s:\n &9%s" % (cmd, description.replace("\n", "\n "))
|
||||
@@ -20,13 +74,13 @@ def helpMsg(sender, cmd, description, usage, aliases, permission):
|
||||
|
||||
|
||||
def simplecommand(cmd,
|
||||
aliases = [],
|
||||
usage = "[args...]",
|
||||
aliases = [],
|
||||
usage = "[args...]",
|
||||
description = None,
|
||||
senderLimit = -1,
|
||||
amin = 0,
|
||||
amax = -1,
|
||||
helpNoargs = False,
|
||||
senderLimit = -1,
|
||||
amin = 0,
|
||||
amax = -1,
|
||||
helpNoargs = False,
|
||||
helpSubcmd = False):
|
||||
cmd = cmd.lower()
|
||||
permission = "utils." + cmd
|
||||
@@ -65,7 +119,7 @@ def simplecommand(cmd,
|
||||
except CommandException, e:
|
||||
return e.message
|
||||
except Exception, e:
|
||||
error(e.message, trace())
|
||||
error(trace())
|
||||
return "&cAn internal error occurred while attempting to perform this command"
|
||||
|
||||
return call
|
||||
@@ -107,4 +161,4 @@ class Validate():
|
||||
if not checkargs(sender, args, amin, amax):
|
||||
raise CommandException("")
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -24,7 +24,7 @@ settingInformation = dict( #[setting type, identifying description, detailed des
|
||||
],
|
||||
furnace = [1,
|
||||
"automatically filling furnaces upon placement",
|
||||
"Sets your preferred default furnace contents to your currently held itemstack. Use an empty hand to empty a slot, or /toggle dropper clear to clear all slots.",
|
||||
"Sets your preferred default furnace contents to your currently held itemstack. Use an empty hand to empty a slot, or /toggle furnace clear to clear all slots.",
|
||||
["cooker", "fillf"], 2
|
||||
],
|
||||
#torch = [0,
|
||||
@@ -44,13 +44,13 @@ settingInformation = dict( #[setting type, identifying description, detailed des
|
||||
],
|
||||
hopper = [1,
|
||||
"automatically filling hoppers upon placement",
|
||||
"Sets your preferred default hopper contents to your currently held itemstack. Use an empty hand to empty a slot, or /toggle dropper clear to clear all slots.",
|
||||
"Sets your preferred default hopper contents to your currently held itemstack. Use an empty hand to empty a slot, or /toggle hopper clear to clear all slots.",
|
||||
["itemtransporter", "fillh"], 4
|
||||
]
|
||||
)
|
||||
|
||||
defaults = {
|
||||
0: list,
|
||||
0: list,
|
||||
1: dict,
|
||||
2: list
|
||||
}
|
||||
@@ -87,8 +87,8 @@ def getSettingDetails(arg):
|
||||
raise CommandException(" &cThat setting could not be found.\n For command help, use &o/toggle &cor &o/set")
|
||||
|
||||
@simplecommand("toggle",
|
||||
aliases = ["setting", "set", "config"],
|
||||
usage = "<setting> [value|info]",
|
||||
aliases = ["setting", "set", "config"],
|
||||
usage = "<setting> [value|info]",
|
||||
description = "Toggles or sets your preferences for our redstone \nutilities. The following settings are available:\n" + ", ".join([x for x in settingInformation]),
|
||||
senderLimit = 0,
|
||||
helpNoargs = True,
|
||||
@@ -144,13 +144,13 @@ def toggle_command(sender, command, label, args):
|
||||
if arg2 == "details":
|
||||
return " &aSetting %s:\n &9%s \n&6Accepted arguments: [<slot>|clear|details]" % (setting, details[2])
|
||||
|
||||
slot = int(arg2) if arg2.isdigit() else 0
|
||||
slot = int(arg2) if arg2.isdigit() else 0
|
||||
if not (0 <= slot <= details[4]):
|
||||
return " &cSlot number must be more than or equal to 0 and less than or equal to %s!" % details[4]
|
||||
|
||||
item = fromStack(player.getItemInHand())
|
||||
if item[0] == 0 or item[1] <= 0:
|
||||
if enabled:
|
||||
if enabled:
|
||||
items = values[uuid]
|
||||
if slot in items:
|
||||
del items[slot]
|
||||
@@ -197,16 +197,16 @@ def on_block_place(event):
|
||||
material = block.getType()
|
||||
|
||||
|
||||
if (material in (Material.WOOD_STEP, Material.STEP)
|
||||
and isEnabled("slab", uuid)
|
||||
and player.hasPermission("utils.toggle.slab")
|
||||
if (material in (Material.WOOD_STEP, Material.STEP)
|
||||
and isEnabled("slab", uuid)
|
||||
and player.hasPermission("utils.toggle.slab")
|
||||
and block.getData() < 8
|
||||
):
|
||||
block.setData(block.getData() + 8) # Flip upside down
|
||||
|
||||
|
||||
elif (material == Material.CAULDRON
|
||||
and isEnabled("cauldron", uuid)
|
||||
elif (material == Material.CAULDRON
|
||||
and isEnabled("cauldron", uuid)
|
||||
and player.hasPermission("utils.toggle.cauldron")
|
||||
):
|
||||
block.setData(3) #3 layers of water, 3 signal strength
|
||||
@@ -214,7 +214,7 @@ def on_block_place(event):
|
||||
|
||||
elif ((material == Material.FURNACE and player.hasPermission("utils.toggle.furnace"))
|
||||
or (material == Material.DROPPER and player.hasPermission("utils.toggle.dropper"))
|
||||
or (material == Material.HOPPER and player.hasPermission("utils.toggle.hopper"))
|
||||
or (material == Material.HOPPER and player.hasPermission("utils.toggle.hopper"))
|
||||
):
|
||||
stacks = get(str(material).lower()).get(uuid)
|
||||
if stacks != None: # Enabled
|
||||
@@ -227,7 +227,7 @@ def on_block_place(event):
|
||||
"""
|
||||
elif (material == Material.REDSTONE_TORCH_ON
|
||||
and event.getBlockAgainst().getType() == Material.REDSTONE_BLOCK
|
||||
and isEnabled("torch", uuid)
|
||||
and isEnabled("torch", uuid)
|
||||
and player.hasPermission("utils.toggle.torch")
|
||||
):
|
||||
torches_to_break.append(block)
|
||||
@@ -244,8 +244,8 @@ def on_block_place(event):
|
||||
@hook.event("player.PlayerInteractEvent", "monitor")
|
||||
def on_interact(event):
|
||||
player = event.getPlayer()
|
||||
if (isEnabled("cauldron", uid(player))
|
||||
and player.hasPermission("utils.toggle.cauldron")
|
||||
if (isEnabled("cauldron", uid(player))
|
||||
and player.hasPermission("utils.toggle.cauldron")
|
||||
and is_creative(player)
|
||||
and event.getAction() == Action.RIGHT_CLICK_BLOCK
|
||||
and (not event.hasItem() or event.getItem().getType() == Material.REDSTONE)
|
||||
@@ -269,7 +269,7 @@ def stop_breaking_torches():
|
||||
class torch_breaker(Runnable):
|
||||
|
||||
def run():
|
||||
|
||||
|
||||
try:
|
||||
if break_torches:
|
||||
for i in range(len(torches_to_break)):
|
||||
|
||||
6
calc.py
6
calc.py
@@ -10,6 +10,12 @@ calc_perm = "utils.calc"
|
||||
calc_perm_power = "utils.calc.power"
|
||||
|
||||
def calc(sender, text):
|
||||
try:
|
||||
return do_calc(sender, text.lower())
|
||||
except:
|
||||
return None
|
||||
|
||||
def do_calc(sender, text):
|
||||
"""
|
||||
extracts a mathematical expression from `text`
|
||||
returns (expression, result) or None
|
||||
|
||||
138
chatalias.py
Normal file
138
chatalias.py
Normal file
@@ -0,0 +1,138 @@
|
||||
# Chat Aliasing plugin by Curs3d #
|
||||
##################################
|
||||
# Allows users to alias words,
|
||||
# so that when they send a
|
||||
# message in chat, it gets
|
||||
# replaced by their specified
|
||||
# word. The JSON file for this
|
||||
# plugin is generated if not
|
||||
# present. Set values to -1
|
||||
# for "unlimited" setting.
|
||||
|
||||
from helpers import *
|
||||
import re
|
||||
from traceback import format_exc as trace
|
||||
|
||||
data = None
|
||||
|
||||
max_entries = 10
|
||||
max_alias_length = 35
|
||||
# Minecraft message limit is 100 so I decided to give a little tolerance (and I added a bit more)
|
||||
max_overall_length = 100 + max_alias_length
|
||||
|
||||
alias_perm = "utils.alias.allowed"
|
||||
exceed_length = "utils.alias.exceedlimit"
|
||||
exceed_entries = "utils.alias.exceedlimit"
|
||||
exceed_overall_length = "utils.alias.exceedlimit"
|
||||
|
||||
|
||||
def safe_open_json():
|
||||
global data
|
||||
if data is not None:
|
||||
return data
|
||||
data = open_json_file("aliases")
|
||||
if data is None:
|
||||
data = {}
|
||||
save_json_file("aliases", data)
|
||||
return data
|
||||
|
||||
def multiple_replace(aliases, text):
|
||||
regex = re.compile("|".join(map(re.escape, aliases.keys())))
|
||||
return regex.sub(lambda mo: aliases[mo.group(0)], text)
|
||||
|
||||
|
||||
@hook.command("alias",
|
||||
usage="/<command> [to_alias] [alias...]",
|
||||
desc="Aliases words in chat")
|
||||
def on_alias_command(sender, cmd, label, args):
|
||||
|
||||
if not is_player(sender):
|
||||
msg(sender, "Sorry, non-players cannot alias words")
|
||||
return True
|
||||
if not sender.hasPermission(alias_perm):
|
||||
plugin_header(recipient=sender, name="Chat Alias")
|
||||
noperm(sender)
|
||||
return True
|
||||
if len(args) == 0:
|
||||
plugin_header(recipient=sender, name="Chat Alias")
|
||||
msg(sender, "&7This is a plugin that allows you to get words" +
|
||||
"replaced by other ones automatically!")
|
||||
msg(sender, "&7\nCommands:")
|
||||
msg(sender, "&e/alias <word> &7removes <word> from your aliases. " +
|
||||
"Use &e/alias * &7to remove all aliases.")
|
||||
msg(sender, "&e/alias <word> <replacement> &7will change &e<word> " +
|
||||
"&7to &e<replacement> &7in chat")
|
||||
msg(sender, "&7\nYour Aliases:")
|
||||
data = safe_open_json()
|
||||
try:
|
||||
for alias, value in data[str(sender.getUniqueId())].items():
|
||||
msg(sender, "&7%s &7==> %s" % (alias, value))
|
||||
except KeyError:
|
||||
pass
|
||||
return True
|
||||
elif len(args) == 1:
|
||||
data = safe_open_json()
|
||||
if args[0] == "*":
|
||||
try:
|
||||
del data[str(sender.getUniqueId())]
|
||||
except KeyError:
|
||||
plugin_header(recipient=sender, name="Chat Alias")
|
||||
msg(sender, "&7No alias data to remove!")
|
||||
return True
|
||||
save_json_file("aliases", data)
|
||||
plugin_header(recipient=sender, name="Chat Alias")
|
||||
msg(sender, "&cALL &7alias data successfuly removed!")
|
||||
return True
|
||||
try:
|
||||
if data[str(sender.getUniqueId())].pop(args[0], None) is None:
|
||||
plugin_header(recipient=sender, name="Chat Alias")
|
||||
msg(sender, "&7Could not remove: alias not present!")
|
||||
return True
|
||||
except KeyError:
|
||||
plugin_header(recipient=sender, name="Chat Alias")
|
||||
msg(sender, "&7Could not remove: you do not have any aliases!")
|
||||
return True
|
||||
save_json_file("aliases", data)
|
||||
plugin_header(recipient=sender, name="Chat Alias")
|
||||
msg(sender, "&7Alias for %s &7successfuly removed" % args[0])
|
||||
return True
|
||||
elif len(args) >= 2:
|
||||
data = safe_open_json()
|
||||
alias = " ".join(args[1:])
|
||||
try:
|
||||
if (len(alias) > max_alias_length) and (max_alias_length >= 0) and (not sender.hasPermission(exceed_length)):
|
||||
plugin_header(recipient=sender, name="Chat Alias")
|
||||
msg(sender, "&7Please do not alias long words/sentences.")
|
||||
return True
|
||||
if (len(data[str(sender.getUniqueId())]) >= max_entries) and (max_entries >= 0) and (not sender.hasPermission(exceed_entries)):
|
||||
plugin_header(recipient=sender, name="Chat Alias")
|
||||
msg(sender, "&7You have reached your alias limit!")
|
||||
return True
|
||||
except KeyError:
|
||||
data[str(sender.getUniqueId())] = {}
|
||||
data[str(sender.getUniqueId())][args[0]] = alias
|
||||
save_json_file("aliases", data)
|
||||
plugin_header(recipient=sender, name="Chat Alias")
|
||||
msg(sender, "&7Chat Alias %s &7==> %s &7successfully created!" % (args[0], alias))
|
||||
return True
|
||||
else:
|
||||
return False
|
||||
|
||||
|
||||
@hook.event("player.AsyncPlayerChatEvent", "high")
|
||||
def on_player_chat(event):
|
||||
playerid = str(event.getPlayer().getUniqueId())
|
||||
data = safe_open_json()
|
||||
if event.isCancelled():
|
||||
return
|
||||
if not playerid in data:
|
||||
return
|
||||
|
||||
event.setMessage(multiple_replace(data[playerid], event.getMessage()))
|
||||
|
||||
if (event.getPlayer().hasPermission("essentials.chat.color")):
|
||||
event.setMessage(colorify(event.getMessage()))
|
||||
if (max_overall_length >= 0) and (len(event.getMessage()) > max_overall_length) and (not event.getPlayer().hasPermission(exceed_overall_length)):
|
||||
event.setCancelled(True)
|
||||
plugin_header(recipient=event.getPlayer(), name="Chat Alias")
|
||||
msg(event.getPlayer(), "&7The message generated was too long and was not sent. :/")
|
||||
@@ -43,11 +43,18 @@ def on_chatgroup_command(sender, command, label, args):
|
||||
msg(sender, "&aUse chat like '&e%s<message>' to send messages to this group." % get_key(sender_id))
|
||||
elif len(args) == 1 and args[0] == "key":
|
||||
msg(sender, "&aYour chatgroup key is currently: '&c%s&a'" % get_key(sender_id))
|
||||
elif len(args) == 1 and args[0] == "tpahere":
|
||||
if sender_id in groups.keys():
|
||||
do_for_chatgroup(groups[sender_id], send_tpa_request, sender)
|
||||
msg(sender, "&aSent a tpahere request to all users in your chatgroup")
|
||||
else:
|
||||
msg(sender, "&cYou have to be in a chatgroup to do that")
|
||||
else:
|
||||
msg(sender, "&e/chatgroup join <name>")
|
||||
msg(sender, "&e/chatgroup leave")
|
||||
msg(sender, "&e/chatgroup info")
|
||||
msg(sender, "&e/chatgroup key")
|
||||
msg(sender, "&e/chatgroup tpahere")
|
||||
|
||||
|
||||
@hook.command("cgt")
|
||||
@@ -72,11 +79,19 @@ def groupchat(sender, message, ann = False):
|
||||
mesg = "&8[&bCG&8] &e&o%s&e&o %s" % (name, message)
|
||||
else:
|
||||
mesg = "&8[&bCG&8] &f%s&f: &6%s" % (name, message)
|
||||
mesg = colorify(mesg)
|
||||
|
||||
info("[ChatGroups] %s (%s): %s" % (sender.getDisplayName(), group, message))
|
||||
do_for_chatgroup(group, msg, mesg, usecolor = False)
|
||||
|
||||
def do_for_chatgroup(group, func, *args, **kwargs):
|
||||
for receiver in server.getOnlinePlayers():
|
||||
groups.get(uid(receiver)) == group and msg(receiver, mesg)
|
||||
|
||||
if groups.get(uid(receiver)) == group:
|
||||
func(receiver, args, kwargs)
|
||||
|
||||
def send_tpa_request(receiver, sender):
|
||||
if not receiver == sender:
|
||||
runas(sender, "/tpahere " + receiver.getName())
|
||||
|
||||
def save_groups():
|
||||
save_json_file("chatgroups", groups)
|
||||
@@ -97,12 +112,12 @@ def on_chat(event):
|
||||
groupchat(sender, msge)
|
||||
event.setCancelled(True)
|
||||
|
||||
@simplecommand("chatgroupkey",
|
||||
aliases = ["cgkey"],
|
||||
senderLimit = 0,
|
||||
helpNoargs = True,
|
||||
helpSubcmd = True,
|
||||
description = "Sets a key character for chatting to your chatgroup",
|
||||
@simplecommand("chatgroupkey",
|
||||
aliases = ["cgkey"],
|
||||
senderLimit = 0,
|
||||
helpNoargs = True,
|
||||
helpSubcmd = True,
|
||||
description = "Sets a key character for chatting to your chatgroup",
|
||||
usage = "<key>")
|
||||
def chatgroupkey_command(sender, command, label, args):
|
||||
key = " ".join(args)
|
||||
@@ -115,5 +130,6 @@ def chatgroupkey_command(sender, command, label, args):
|
||||
save_keys()
|
||||
return "&aYour chatgroup key was set to: '&c%s&a'" % key
|
||||
|
||||
|
||||
def save_keys():
|
||||
save_json_file("chatgroup_keys", cg_keys)
|
||||
|
||||
5
check.py
5
check.py
@@ -86,7 +86,10 @@ def on_hook_command(sender, command, label, args):
|
||||
plugin_header(sender, "Check")
|
||||
msg(sender, "&7Please notice that the data may not be fully accurate!")
|
||||
player = server.getOfflinePlayer(args[0]) if len(args) > 0 else None
|
||||
get_all_data(sender, player)
|
||||
|
||||
t = threading.Thread(target=get_all_data, args=(sender, player))
|
||||
t.daemon = True
|
||||
t.start()
|
||||
else:
|
||||
msg(sender, "&4You don't have the required permissions to execute this command!")
|
||||
return True
|
||||
80
helpers.py
80
helpers.py
@@ -1,17 +1,30 @@
|
||||
#pylint: disable = F0401
|
||||
|
||||
import org.bukkit as bukkit
|
||||
import org.bukkit.block as bblock
|
||||
import org.bukkit.Location as Location
|
||||
import org.bukkit.event.entity as entity
|
||||
import org.bukkit.entity.Player as Player
|
||||
import org.bukkit.command.ConsoleCommandSender
|
||||
import org.bukkit.event.block.BlockBreakEvent as BlockBreakEvent
|
||||
import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause as TeleportCause
|
||||
|
||||
from re import sub
|
||||
from thread_utils import *
|
||||
from player import py_players
|
||||
from org.bukkit.entity import *
|
||||
from player import get_py_player
|
||||
from traceback import format_exc as trace
|
||||
from java.util.UUID import fromString as juuid
|
||||
from json import dumps as json_dumps, loads as json_loads
|
||||
import org.bukkit as bukkit
|
||||
import org.bukkit.Location as Location
|
||||
import org.bukkit.entity.Player as Player
|
||||
import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause as TeleportCause
|
||||
import org.bukkit.block as bblock
|
||||
import org.bukkit.event.entity as entity
|
||||
import org.bukkit.command.ConsoleCommandSender
|
||||
from org.bukkit.entity import *
|
||||
|
||||
from traceback import format_exc as trace
|
||||
#Imports for async query
|
||||
import threading
|
||||
import mysqlhack
|
||||
|
||||
from secrets import *
|
||||
from com.ziclix.python.sql import zxJDBC
|
||||
|
||||
|
||||
|
||||
shared = {} # this dict can be used to share stuff across modules
|
||||
@@ -78,7 +91,7 @@ def colorify(text):
|
||||
"""
|
||||
replace &-codes with real color codes
|
||||
"""
|
||||
return sub("&(?=[?\\da-fk-or])", u"\u00A7", "%s" % text)
|
||||
return sub("&" + u"\u00A7", "&", "%s" % sub("&(?=[?\\da-fk-or])", u"\u00A7", "%s" % text))
|
||||
|
||||
|
||||
def stripcolors(text):
|
||||
@@ -126,7 +139,7 @@ def runas(player, cmd):
|
||||
player.chat("/" + cmd)
|
||||
else:
|
||||
server.dispatchCommand(player, cmd)
|
||||
|
||||
|
||||
|
||||
def is_player(obj):
|
||||
"""
|
||||
@@ -135,6 +148,15 @@ def is_player(obj):
|
||||
return (isinstance(obj, Player))
|
||||
|
||||
|
||||
def can_build(player, block):
|
||||
"""
|
||||
return True if the player can change/build at the location of given block
|
||||
"""
|
||||
event = BlockBreakEvent(block, player)
|
||||
server.getPluginManager().callEvent(event)
|
||||
return not event.isCancelled()
|
||||
|
||||
|
||||
def checkargs(sender, args, amin, amax):
|
||||
"""
|
||||
check if a command has a valid amount of args, otherwise notify the sender
|
||||
@@ -163,6 +185,16 @@ def is_creative(player):
|
||||
return str(player.getGameMode()) == "CREATIVE"
|
||||
|
||||
|
||||
def is_rank(player, rank):
|
||||
"""
|
||||
rank: a string equal to the PEX group name found in /pex groups
|
||||
returns True if one of the following conditions are met:
|
||||
- the player is of the given rank,
|
||||
- their rank inherits the given rank.
|
||||
"""
|
||||
return player.hasPermission("groups." + rank)
|
||||
|
||||
|
||||
def uid(player):
|
||||
"""
|
||||
returns the player's UUID
|
||||
@@ -186,7 +218,6 @@ def known_player(player):
|
||||
"""
|
||||
return player.hasPlayedBefore()
|
||||
|
||||
|
||||
def open_json_file(filename, default = None):
|
||||
"""
|
||||
opens the given json file and returns an object or returns None on error
|
||||
@@ -223,4 +254,27 @@ def toggle(player, ls, name = "Toggle", add = None):
|
||||
msg(player, "&a%s turned off!" % name)
|
||||
elif add != False:
|
||||
ls.append(pid)
|
||||
msg(player, "&a%s turned on!" % name)
|
||||
msg(player, "&a%s turned on!" % name)
|
||||
|
||||
def send_JSON_message(playername, message):
|
||||
bukkit.Bukkit.getServer().dispatchCommand(bukkit.Bukkit.getServer().getConsoleSender(), "tellraw " + playername + " " + message)
|
||||
|
||||
|
||||
def isIP(tocheck):
|
||||
subsets = ["","","",""]
|
||||
i = 0
|
||||
for j in range(0,len(tocheck)):
|
||||
if not (tocheck[j] in "0123456789."):
|
||||
return False
|
||||
elif tocheck[j] == ".":
|
||||
i += 1
|
||||
if (i >= 4):
|
||||
return False
|
||||
else:
|
||||
subsets[i] += tocheck[j]
|
||||
if not (i == 3):
|
||||
return False
|
||||
for j in range(0,3):
|
||||
if not ((int(subsets[j]) >= 0) & (int(subsets[j]) <= 255)):
|
||||
return False
|
||||
return True
|
||||
|
||||
107
imbusy.py
Normal file
107
imbusy.py
Normal file
@@ -0,0 +1,107 @@
|
||||
# I'M BUSY! Plugin by Curs3d #
|
||||
##############################
|
||||
# Concept by CookieManors :D #
|
||||
# http://bit.ly/1GnNPW8 #
|
||||
##############################
|
||||
# This plugin permits users to
|
||||
# send a command that renders
|
||||
# them "busy", not letting them
|
||||
# to get tpa requests or direct
|
||||
# messages, except from console.
|
||||
# On restart, all busy data will
|
||||
# be cleared.
|
||||
|
||||
from helpers import *
|
||||
from basecommands import simplecommand
|
||||
from traceback import format_exc as trace
|
||||
busy_players = []
|
||||
|
||||
|
||||
def unclear():
|
||||
msg(sender, "Umm, what? Sorry, directions unlclear, got head stuck in washing machine")
|
||||
|
||||
|
||||
@hook.command("busy",
|
||||
aliases = ["focus"],
|
||||
usage = "/<command> <on|off|status>",
|
||||
description = "Sets busy mode on, you cannot recieve tpas and MSGs"
|
||||
)
|
||||
def on_busy_command(sender, cmd, label, args):
|
||||
|
||||
if not is_player(sender):
|
||||
msg(sender, "Sorry, Console cannot be busy")
|
||||
return True
|
||||
|
||||
if not sender.hasPermission("utils.busy.allowed"):
|
||||
plugin_header(recipient = sender, name = "I'M BUSY!")
|
||||
noperm(sender)
|
||||
return True
|
||||
|
||||
if len(args) == 0:
|
||||
plugin_header(recipient = sender, name = "I'M BUSY!")
|
||||
msg(sender, "This plugin allows being busy, and when turned on you will not recieve any direct messages or tpa requests.")
|
||||
msg(sender, "\nCommands:")
|
||||
msg(sender, "/busy on: turns on busy mode")
|
||||
msg(sender, "/busy off: turns off busy mode")
|
||||
msg(sender, "/busy status [player]: shows your or [player]'s current busy status.")
|
||||
return True
|
||||
|
||||
elif len(args) == 1:
|
||||
if args[0] == "on":
|
||||
if sender.getName() in busy_players:
|
||||
plugin_header(recipient = sender, name = "I'M BUSY!")
|
||||
msg(sender, "You cannot be even more focused than this without being a jedi!")
|
||||
return True
|
||||
busy_players.append(sender.getName())
|
||||
plugin_header(recipient = sender, name = "I'M BUSY!")
|
||||
broadcast(None, "%s is now SUPER busy! Don't even TRY bothering them, it will not work!" % sender.getName())
|
||||
return True
|
||||
|
||||
elif args[0] == "off":
|
||||
plugin_header(recipient = sender, name = "I'M BUSY!")
|
||||
try:
|
||||
busy_players.remove(sender.getName())
|
||||
msg(sender, "Master has sent /busy command, %s is freeee!" % sender.getName())
|
||||
return True
|
||||
except ValueError:
|
||||
msg(sender, "You are not busy! You cannot be even less busy! Are you perhaps bored?")
|
||||
return True
|
||||
|
||||
elif args[0] == "status":
|
||||
plugin_header(recipient = sender, name = "I'M BUSY!")
|
||||
if sender.getName() in busy_players:
|
||||
msg(sender, "You are super-duper busy and concentrated right now. Think, think, think!")
|
||||
return True
|
||||
else:
|
||||
msg(sender, "You are completely unable to focus right now.")
|
||||
return True
|
||||
|
||||
else:
|
||||
plugin_header(recipient = sender, name = "I'M BUSY!")
|
||||
unclear()
|
||||
return False
|
||||
|
||||
elif len(args) == 2 and args[0] == "status":
|
||||
plugin_header(recipient = sender, name = "I'M BUSY!")
|
||||
if args[1] in busy_players:
|
||||
msg(sender, "Yes, %s is busy. Shhh..." % args[1])
|
||||
return True
|
||||
else:
|
||||
msg(sender, "No, you're good. Feel free to chat with %s!" % args[1])
|
||||
return True
|
||||
|
||||
else:
|
||||
plugin_header(recipient = sender, name = "I'M BUSY!")
|
||||
unclear()
|
||||
return False
|
||||
|
||||
|
||||
@hook.event("player.PlayerCommandPreprocessEvent", "monitor")
|
||||
def on_cmd_preprocess_event(event):
|
||||
message = event.getMessage().split(" ")
|
||||
if message[0] == "/msg" or message[0] == "/w" or message[0] == "/m" or \
|
||||
message[0] == "/tell" or message[0] == "/tpa" or message[0] == "/tpahere":
|
||||
if message[1] in busy_players:
|
||||
plugin_header(recipient = event.getPlayer(), name = "I'M BUSY!")
|
||||
msg(event.getPlayer(), "We are sorry, but %s is currently busy. Please try again later." % message[1])
|
||||
event.setCancelled(True)
|
||||
107
iptracker.py
Normal file
107
iptracker.py
Normal file
@@ -0,0 +1,107 @@
|
||||
import mysqlhack
|
||||
import org.bukkit as bukkit
|
||||
import json
|
||||
from java.util import UUID as UUID
|
||||
from helpers import *
|
||||
from org.bukkit import *
|
||||
from traceback import format_exc as trace
|
||||
from iptracker_secrets import *
|
||||
|
||||
|
||||
iptrack_permission = "utils.iptrack"
|
||||
|
||||
|
||||
@hook.event("player.PlayerJoinEvent", "low")
|
||||
def on_player_join(event):
|
||||
t = threading.Thread(target=on_player_join_thread, args=(event, ))
|
||||
t.daemon = True
|
||||
t.start()
|
||||
|
||||
def on_player_join_thread(event):
|
||||
player = event.getPlayer()
|
||||
ip = player.getAddress().getHostString()
|
||||
uuid = uid(player)
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute("SELECT ips FROM uuid2ips WHERE uuid = ?", (uuid, ))
|
||||
results = curs.fetchall()
|
||||
if len(results) == 0:
|
||||
ips = []
|
||||
else:
|
||||
ips = json.loads(results[0][0])
|
||||
curs.execute("SELECT uuids FROM ip2uuids WHERE ip = ?", (ip, ))
|
||||
results = curs.fetchall()
|
||||
if len(results) == 0:
|
||||
uuids = []
|
||||
else:
|
||||
uuids = json.loads(results[0][0])
|
||||
new_ip_entry = (len(ips) == 0)
|
||||
new_uuid_entry = (len(uuids) == 0)
|
||||
if ip not in ips:
|
||||
ips.append(ip)
|
||||
if new_ip_entry:
|
||||
curs.execute("INSERT INTO uuid2ips VALUES (?,?)", (uuid, json.dumps(ips), ))
|
||||
else:
|
||||
curs.execute("UPDATE uuid2ips SET ips = ? WHERE uuid = ?", (uuid, json.dumps(ips), ))
|
||||
if uuid not in uuids:
|
||||
uuids.append(uuid)
|
||||
if new_uuid_entry:
|
||||
curs.execute("INSERT INTO ip2uuids VALUES (?,?)", (ip, json.dumps(uuids), ))
|
||||
else:
|
||||
curs.execute("UPDATE ip2uuids SET uuids = ? WHERE uuid = ?", (ip, json.dumps(uuids), ))
|
||||
conn.commit()
|
||||
curs.close()
|
||||
conn.close()
|
||||
|
||||
|
||||
@hook.command("getinfo")
|
||||
def on_getinfo_command(sender, args):
|
||||
t = threading.Thread(target=on_player_join_thread, args=(sender, args))
|
||||
t.daemon = True
|
||||
t.start()
|
||||
|
||||
def on_getinfo_command_thread(sender, args):
|
||||
if(sender.hasPermission(iptrack_permission)):
|
||||
if not checkargs(sender, args, 1, 1):
|
||||
return False
|
||||
else:
|
||||
if isIP(args[0]):
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute("SELECT uuids FROM ip2uuids WHERE ip = ?", (args[0], ))
|
||||
results = curs.fetchall()
|
||||
curs.close()
|
||||
conn.close()
|
||||
if len(results) == 0:
|
||||
msg(sender, "IP " + args[0] + " is not registered in the database, maybe you got a number wrong?")
|
||||
else:
|
||||
uuids = json.loads(results[0][0])
|
||||
msg(sender, "IP " + args[0] + " was seen with " + str(len(uuids)) + " different Accounts:")
|
||||
for i in range(0, len(uuids)):
|
||||
p=Bukkit.getOfflinePlayer(UUID.fromString(uuids[i]))
|
||||
if is_player(sender):
|
||||
send_JSON_message(sender.getName(), '["",{"text":"' + p.getName() + ' - (uuid: ' + uuids[i] + '","color":"gold","clickEvent":{"action":"run_command","value":"/getinfo ' + p.getName() + '"},"hoverEvent":{"action":"show_text","value":{"text":"","extra":[{"text":"To search for ' + p.getName() + ' in the database, simply click the name!","color":"gold"}]}}}]')
|
||||
else:
|
||||
msg(sender,p.getName() + " - (uuid: " + uuids[i] + ")")
|
||||
else:
|
||||
target = Bukkit.getOfflinePlayer(args[0])
|
||||
uuid = target.getUniqueId()
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute("SELECT ips FROM uuid2ips WHERE uuid = ?", (uuid.toString(), ))
|
||||
results = curs.fetchall()
|
||||
curs.close()
|
||||
conn.close()
|
||||
if len(results) == 0:
|
||||
msg(sender, "Player " + args[0] + " is not registered in the database, maybe you misspelled the name?")
|
||||
else:
|
||||
ips = json.loads(results[0][0])
|
||||
msg(sender, "Player " + args[0] + " was seen with " + str(len(ips)) + " different IPs:")
|
||||
for i in range(0, len(ips)):
|
||||
if is_player(sender):
|
||||
send_JSON_message(sender.getName(), '["",{"text":"' + ips[i] + '","color":"gold","clickEvent":{"action":"run_command","value":"/getinfo ' + ips[i] + '"},"hoverEvent":{"action":"show_text","value":{"text":"","extra":[{"text":"To search for the IP ' + ips[i] + ' in the database, simply click the IP!","color":"gold"}]}}}]')
|
||||
else:
|
||||
msg(sender,ips[i])
|
||||
else:
|
||||
noperm(sender)
|
||||
return True
|
||||
129
login.py
Normal file
129
login.py
Normal file
@@ -0,0 +1,129 @@
|
||||
from wrapper import *
|
||||
from passlib.hash import pbkdf2_sha256 as crypt
|
||||
|
||||
@event_handler("player_login","normal", utils = True)
|
||||
def player_join(*args):
|
||||
player = args[1]
|
||||
if not player.registered:
|
||||
player.authenticated = True
|
||||
player.msg("Successfully logged in!")
|
||||
|
||||
"""
|
||||
@event_handler("player.PlayerCommandPreprocessEvent", "lowest")
|
||||
def on_login_command(event):
|
||||
player = event.player
|
||||
password = event.message.replace("/login", "").replace(" ", "")
|
||||
event.message = event.player.name + " Attempting to login!"
|
||||
event.cancelled = True
|
||||
|
||||
@async(daemon = True)
|
||||
def check_pass(player, password):
|
||||
print password
|
||||
if not player.registered:
|
||||
player.msg("You are not registered! use /register <password> to register!")
|
||||
return
|
||||
else:
|
||||
if crypt.verify(password, player.password):
|
||||
player.authenticated = True
|
||||
player.msg("Successfully logged in!")
|
||||
else:
|
||||
print event.message
|
||||
player.msg("Wrong password!")
|
||||
check_pass(player, password)"""
|
||||
|
||||
@command("login")
|
||||
@async(daemon = True)
|
||||
def on_login_command(**kwargs):
|
||||
player = kwargs["sender"]
|
||||
args = kwargs["args"]
|
||||
|
||||
if not player.registered:
|
||||
player.msg("You are not registered! use /register <password> to register!")
|
||||
return
|
||||
if len(args) > 1:
|
||||
player.msg("The syntax is /login <password>")
|
||||
return
|
||||
elif len(args) is 1:
|
||||
if crypt.verify(args[0], player.password):
|
||||
player.authenticated = True
|
||||
player.msg("Successfully logged in!")
|
||||
else:
|
||||
player.msg("Wrong password!")
|
||||
|
||||
@command("changepass")
|
||||
@async(daemon = True)
|
||||
def on_changepass_command(**kwargs):
|
||||
player = kwargs["sender"]
|
||||
args = kwargs["args"]
|
||||
|
||||
if not player.registered:
|
||||
player.msg("You are not registered! use /register <password> to register!")
|
||||
return
|
||||
|
||||
if len(args) < 2:
|
||||
player.msg("The syntax is /login <current_password> <new_password>")
|
||||
return
|
||||
elif len(args) is 2:
|
||||
if crypt.verify(args[0], player.password):
|
||||
player.password = crypt.encrypt(args[1], rounds=200000, salt_size=16)
|
||||
player.msg("Successfully changed your password!")
|
||||
player.save()
|
||||
else:
|
||||
player.msg("You have entered an incorrect current password!")
|
||||
|
||||
@command("removepass")
|
||||
@async(daemon = True)
|
||||
def on_removepass_command(**kwargs):
|
||||
player = kwargs["sender"]
|
||||
args = kwargs["args"]
|
||||
|
||||
if not player.registered:
|
||||
player.msg("You are not registered! use /register <password> to register!")
|
||||
return
|
||||
|
||||
if len(args) < 1:
|
||||
player.msg("The syntax is /removepass <current_password>")
|
||||
return
|
||||
|
||||
elif len(args) is 1:
|
||||
if crypt.verify(args[0], player.password):
|
||||
player.password = "None"
|
||||
player.registered = False
|
||||
player.save()
|
||||
player.msg("Successfully removed your password!")
|
||||
else:
|
||||
player.msg("You have entered an incorrect current password!")
|
||||
|
||||
|
||||
|
||||
|
||||
@command("register")
|
||||
@async(daemon = True)
|
||||
def on_register_command(**kwargs):
|
||||
player = kwargs["sender"]
|
||||
args = kwargs["args"]
|
||||
if len(args) > 1:
|
||||
player.msg("The syntax is /register <password>")
|
||||
return
|
||||
elif len(args) is 1:
|
||||
if player.registered:
|
||||
player.msg("You are already registered!")
|
||||
return
|
||||
player.password = crypt.encrypt(args[0], rounds=200000, salt_size=16)
|
||||
player.registered = True
|
||||
print player.password
|
||||
player.save()
|
||||
player.msg("Successfully registered!")
|
||||
|
||||
|
||||
blocked_events = ["block.BlockBreakEvent", "block.BlockPlaceEvent", "player.PlayerMoveEvent",
|
||||
"player.AsyncPlayerChatEvent","player.PlayerTeleportEvent",
|
||||
"player.PlayerInteractEvent"]
|
||||
|
||||
for event in blocked_events:
|
||||
@event_handler(event_name = event, priority = "highest")
|
||||
def on_blocked_event(event):
|
||||
if not event.player.authenticated:
|
||||
event.cancelled = True
|
||||
|
||||
|
||||
211
loginsecurity.py
211
loginsecurity.py
@@ -1,211 +0,0 @@
|
||||
from helpers import *
|
||||
from passlib.hash import pbkdf2_sha256 as crypt
|
||||
from basecommands import simplecommand
|
||||
import time
|
||||
import threading
|
||||
from login_secrets import * #Don't forget to make login_secrets aswell
|
||||
import mysqlhack
|
||||
from com.ziclix.python.sql import zxJDBC
|
||||
from java.lang import Runnable
|
||||
|
||||
wait_time = 30 #seconds
|
||||
admin_perm = "utils.loginsecurity.admin"
|
||||
min_pass_length = 8
|
||||
blocked_events = ["block.BlockBreakEvent", "block.BlockPlaceEvent", "player.PlayerMoveEvent","player.AsyncPlayerChatEvent"]
|
||||
|
||||
|
||||
logging_in = {}
|
||||
|
||||
|
||||
def matches(password,user):
|
||||
thread = threading.Thread(target=matches_thread, args = (password,user))
|
||||
thread.start()
|
||||
|
||||
|
||||
def matches_thread(password, user):
|
||||
hashed = get_pass(uid(user))
|
||||
if crypt.verify(password, hashed):
|
||||
if user.getName() in logging_in:
|
||||
del logging_in[user.getName()]
|
||||
msg(user, "&aLogged in successfully!")
|
||||
else:
|
||||
if user.getName() in logging_in:
|
||||
msg(user, "&cInvalid password")
|
||||
|
||||
|
||||
@simplecommand("cgpass",
|
||||
usage = "<password> <new password>",
|
||||
description = "Changes your password",
|
||||
senderLimit = 0,
|
||||
helpNoargs = True)
|
||||
def change_pass_command(sender, command, label, args):
|
||||
if sender.getName() in logging_in:
|
||||
return "&cYou are not logged in"
|
||||
if not len(args) == 2:
|
||||
return "&cInvalid arguments"
|
||||
password = args[0]
|
||||
new_password = args[1]
|
||||
uuid = uid(sender)
|
||||
if is_registered(uuid):
|
||||
change_pass(uuid, crypt.encrypt(new_password, rounds=200000, salt_size=16))
|
||||
return "&aPassword changed"
|
||||
return "&cYou are not registered"
|
||||
|
||||
@simplecommand("login",
|
||||
usage = "<password>",
|
||||
description = "Logs you in if <password> matches your password.",
|
||||
senderLimit = 0,
|
||||
helpNoargs = True)
|
||||
def login_command(sender, command, label, args):
|
||||
password = args[0]
|
||||
matches(password, sender)
|
||||
|
||||
@simplecommand("register",
|
||||
usage = "<password>",
|
||||
description = "Registers you with <password>. Next time you join, log in with /login",
|
||||
senderLimit = 0,
|
||||
helpNoargs = True)
|
||||
def register_command(sender, command, label, args):
|
||||
if len(args) > 1:
|
||||
return "&cPassword can only be one word!"
|
||||
uuid = uid(sender)
|
||||
if is_registered(uuid):
|
||||
return "&cYou are already registered!"
|
||||
password = args[0]
|
||||
if len(password) < min_pass_length:
|
||||
return "&cThe password has to be made up of at least %s characters!" % min_pass_length
|
||||
create_pass(uuid, password)
|
||||
return "&cPassword set. Use /login <password> upon join."
|
||||
|
||||
@simplecommand("rmpass",
|
||||
description = "Removes your password if the password matches",
|
||||
senderLimit = 0,
|
||||
amax = 0,
|
||||
helpNoargs = False)
|
||||
def rmpass_command(sender, command, label, args):
|
||||
if sender.getName() in logging_in:
|
||||
return "&cYou are not logged in"
|
||||
if not is_registered(uid(sender)):
|
||||
return "&cYou are not registered!"
|
||||
if not sender.getName() in logging_in:
|
||||
delete_pass(uid(sender))
|
||||
return "&aPassword removed successfully. You will not be prompted anymore."
|
||||
return "&cFailed to remove password, please contact a staff member"
|
||||
|
||||
@simplecommand("rmotherpass",
|
||||
aliases = ["lacrmpass"],
|
||||
usage = "<user>",
|
||||
description = "Removes password of <user> and sends them a notification",
|
||||
helpNoargs = True)
|
||||
def rmotherpass_command(sender, command, label, args):
|
||||
if sender.getName() in logging_in:
|
||||
return "&cYou are not logged in"
|
||||
if not sender.hasPermission(admin_perm):
|
||||
noperm(sender)
|
||||
return
|
||||
user = server.getOfflinePlayer(args[0])
|
||||
if is_registered(uid(user)):
|
||||
delete_pass(uid(user))
|
||||
runas(server.getConsoleSender(), colorify("mail send %s &cYour password was reset by a staff member. Use &6/register&c to set a new one." % user.getName()))
|
||||
return "&aPassword of %s reset successfully" % user.getName()
|
||||
return "&cThat player could not be found (or is not registered)"
|
||||
|
||||
def change_pass(uuid, pw):
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute("UPDATE secret SET pass = ? WHERE uuid = ?", (pw,uuid,))
|
||||
conn.commit()
|
||||
curs.close()
|
||||
conn.close()
|
||||
|
||||
def get_pass(uuid):
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute("SELECT pass FROM secret WHERE uuid = ?", (uuid,))
|
||||
results = curs.fetchall()
|
||||
curs.close()
|
||||
conn.close()
|
||||
return results[0][0]
|
||||
|
||||
def create_pass(uuid,pw):
|
||||
thread = threading.Thread(target=create_pass_thread, args=(uuid,pw))
|
||||
thread.start()
|
||||
|
||||
def create_pass_thread(uuid, pw):
|
||||
pw = crypt.encrypt(pw, rounds=200000, salt_size=16)
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute("INSERT INTO secret VALUES (?,?)", (uuid,pw,))
|
||||
conn.commit()
|
||||
curs.close()
|
||||
conn.close()
|
||||
|
||||
def is_registered(uuid):
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute("SELECT EXISTS(SELECT * FROM secret WHERE uuid = ?)", (uuid,))
|
||||
results = curs.fetchall()
|
||||
curs.close()
|
||||
conn.close()
|
||||
if results[0][0] == 1:
|
||||
return True
|
||||
return False
|
||||
|
||||
def delete_pass(uuid):
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute("DELETE FROM secret WHERE uuid = ?", (uuid,))
|
||||
conn.commit()
|
||||
curs.close()
|
||||
conn.close()
|
||||
|
||||
@hook.event("player.PlayerJoinEvent", "high")
|
||||
def on_join(event):
|
||||
user = event.getPlayer()
|
||||
if is_registered(uid(user)):
|
||||
msg(event.getPlayer(), "&6You will be disconnected after 60 seconds if you don't &alogin")
|
||||
msg(user, "&cUse /login <password>")
|
||||
logging_in[user.getName()] = time.time()
|
||||
|
||||
|
||||
@hook.event("player.PlayerQuitEvent", "high")
|
||||
def on_quit(event):
|
||||
if event.getPlayer().getName() in logging_in:
|
||||
del logging_in[event.getPlayer().getName()]
|
||||
|
||||
##Threading start
|
||||
class kick_class(Runnable):
|
||||
|
||||
def __init__(self, player):
|
||||
self.player = player
|
||||
|
||||
def run(self):
|
||||
if self.player.isOnline():
|
||||
self.player.kickPlayer(colorify("&aLogin timed out"))
|
||||
|
||||
def kick_thread():
|
||||
while True:
|
||||
time.sleep(1)
|
||||
now = time.time()
|
||||
for name, jointime in logging_in.iteritems():
|
||||
if now - jointime > wait_time:
|
||||
player = server.getPlayer(name)
|
||||
kick = kick_class(player)
|
||||
server.getScheduler().runTask(server.getPluginManager().getPlugin("RedstonerUtils"), kick)
|
||||
if name in logging_in:
|
||||
del logging_in[name]
|
||||
break
|
||||
|
||||
|
||||
|
||||
thread = threading.Thread(target = kick_thread)
|
||||
thread.daemon = True
|
||||
thread.start()
|
||||
##Threading end
|
||||
|
||||
for blocked_event in blocked_events:
|
||||
@hook.event(blocked_event, "high")
|
||||
def on_blocked_event(event):
|
||||
user = event.getPlayer()
|
||||
if user.getName() in logging_in:
|
||||
event.setCancelled(True)
|
||||
62
main.py
62
main.py
@@ -11,9 +11,10 @@ sys.path += ['', '/usr/lib/python2.7', '/usr/lib/python2.7/plat-linux2', '/usr/l
|
||||
try:
|
||||
# Library that adds a bunch of re-usable methods which are used in nearly all other modules
|
||||
from helpers import *
|
||||
#from wrapper import *
|
||||
except:
|
||||
print("[RedstonerUtils] ERROR: Failed to import helpers:")
|
||||
print(print_traceback())
|
||||
error("[RedstonerUtils] ERROR: Failed to import Wrapper:")
|
||||
error(print_traceback())
|
||||
|
||||
@hook.enable
|
||||
def on_enable():
|
||||
@@ -22,65 +23,20 @@ def on_enable():
|
||||
|
||||
@hook.disable
|
||||
def on_disable():
|
||||
shared["modules"]["reports"].stop_reporting()
|
||||
#shared["modules"]["reports"].stop_reporting()
|
||||
info("RedstonerUtils disabled!")
|
||||
|
||||
|
||||
info("Loading RedstonerUtils...")
|
||||
|
||||
|
||||
|
||||
# Import all modules, in this order
|
||||
shared["load_modules"] = [
|
||||
# Collection of tiny utilities
|
||||
"misc",
|
||||
# Adds chat for staff using /ac <text or ,<text>
|
||||
"adminchat",
|
||||
# Adds /badge, allows to give players achievements
|
||||
"badges",
|
||||
# Adds a few block placement corrections/mods
|
||||
"blockplacemods",
|
||||
# Adds /calc, toggles automatic solving of Math expressions in chat
|
||||
"calc",
|
||||
# Plugin to locate laggy chunks. /lc <n> lists chunks with more than n entities
|
||||
"lagchunks",
|
||||
# Adds /report and /rp, Stores reports with time and location
|
||||
"reports",
|
||||
# Adds group-chat with /chatgroup and /cgt to toggle normal chat into group mode
|
||||
"chatgroups",
|
||||
# Adds /token, reads and writes from the database to generate pronouncable (and thus memorable) registration-tokens for the website
|
||||
"webtoken",
|
||||
# Adds /lol, broadcasts random funyy messages. A bit like the splash text in the menu
|
||||
"saylol",
|
||||
# Shows the owner of a skull when right-clicked
|
||||
"skullclick",
|
||||
# Adds /listen, highlights chat and plays a sound when your name was mentioned
|
||||
"mentio",
|
||||
# Adds /cycler, swaps the hotbar with inventory when player changes slot from right->left or left->right
|
||||
"cycle",
|
||||
# Adds /getmotd & /setmotd to update the motd on the fly (no reboot)
|
||||
"motd",
|
||||
# AnswerBot. Hides stupid questions from chat and tells the sender about /faq or the like
|
||||
"abot",
|
||||
# Adds '/forcefield', creates forcefield for players who want it.
|
||||
"forcefield",
|
||||
# Adds /damnspam, creates timeout for buttons/levers to mitigate button spam.
|
||||
"damnspam",
|
||||
# Adds /check, useful to lookup details about a player
|
||||
"check",
|
||||
# Adds /an, a command you can use to share thoughts/plans/news
|
||||
"adminnotes",
|
||||
# Adds /imout, displays fake leave/join messages
|
||||
"imout",
|
||||
#adds snowbrawl minigame
|
||||
"snowbrawl",
|
||||
# Adds /tm [player] for a messages to be sent to this player via /msg
|
||||
"pmtoggle",
|
||||
# Replacement for LoginSecurity
|
||||
"loginsecurity",
|
||||
# Centralized Player class
|
||||
"playermanager",
|
||||
# Plots
|
||||
"plotter"
|
||||
"test",
|
||||
# "login",
|
||||
]
|
||||
|
||||
shared["modules"] = {}
|
||||
for module in shared["load_modules"]:
|
||||
try:
|
||||
|
||||
@@ -4,7 +4,7 @@ from traceback import format_exc as print_traceback
|
||||
|
||||
|
||||
mentions = open_json_file("mentio", {}) # contains a list of keywords for each player (uuid)
|
||||
max_amount = 3
|
||||
max_amount = 1000
|
||||
arrow = colorify(u"&r&7\u2192&r")
|
||||
colors_reg = reg_compile(u"\u00A7[\\da-fk-or]") # finds color codes
|
||||
|
||||
@@ -13,7 +13,7 @@ def saveMentions():
|
||||
save_json_file("mentio", mentions)
|
||||
|
||||
|
||||
@hook.event("player.AsyncPlayerChatEvent", "high")
|
||||
@hook.event("player.AsyncPlayerChatEvent", "monitor")
|
||||
def onChat(event):
|
||||
if not event.isCancelled():
|
||||
sender = event.getPlayer()
|
||||
@@ -70,7 +70,7 @@ def add_keyword(sender, args):
|
||||
keywords = get_keywords(sender)
|
||||
new_word = stripcolors(args[1].lower())
|
||||
|
||||
if len(keywords) >= max_amount:
|
||||
if (len(keywords) >= max_amount) and (max_amount >= 0):
|
||||
msg(sender, "&cYou are already listening for %s words! Try &6/mentio del <word>" % max_amount)
|
||||
return True
|
||||
|
||||
@@ -146,4 +146,4 @@ def onListenCommand(sender, command, label, args):
|
||||
show_help(sender)
|
||||
else:
|
||||
show_help(sender)
|
||||
return True
|
||||
return True
|
||||
|
||||
51
misc.py
51
misc.py
@@ -6,7 +6,8 @@ from sys import exc_info
|
||||
import thread
|
||||
import org.bukkit.inventory.ItemStack as ItemStack
|
||||
import org.bukkit.Bukkit as Bukkit
|
||||
from basecommands import simplecommand
|
||||
from basecommands import simplecommand, Validate
|
||||
import java.util.Arrays as Arrays
|
||||
|
||||
|
||||
|
||||
@@ -70,7 +71,6 @@ def cmd_event2(event):
|
||||
|
||||
|
||||
|
||||
|
||||
""" Disabled while builder can't access Trusted
|
||||
@hook.event("player.PlayerGameModeChangeEvent", "low")
|
||||
def on_gamemode(event):
|
||||
@@ -114,8 +114,9 @@ def rs_material_broken_by_flow(material):
|
||||
length = len(parts)
|
||||
return length > 1 and (parts[0] == "DIODE" or parts[1] in ("TORCH", "WIRE", "BUTTON", "HOOK") or (length == 3 and parts[1] == "COMPARATOR"))
|
||||
|
||||
|
||||
|
||||
sudo_blacklist = ["pyeval", "script_backup_begin", "script_backup_end", "script_backup_error", "script_backup_database_begin", "script_backup_database_dumps", "script_backup_database_end",
|
||||
"script_backup_database_error", "script_backup_database_abort", "script_trim", "script_trim_result", "script_spigot_update", "script_disk_filled", "script_restart", "script_restart_abort",
|
||||
"script_stop", "script_stop_abort", "script_shutdown", "stop", "esudo", "essentials:sudo"]
|
||||
|
||||
@simplecommand("sudo",
|
||||
usage = "<player> [cmd..]",
|
||||
@@ -128,6 +129,9 @@ def on_sudo_command(sender, command, label, args):
|
||||
msg(sender, "&2[SUDO] &rRunning '&e%s&r' as &3%s" % (cmd, target))
|
||||
is_cmd = cmd[0] == "/"
|
||||
is_console = target.lower() in ["server", "console"]
|
||||
first_cmd = (args[1])[1:] if is_cmd else None
|
||||
if first_cmd in sudo_blacklist and (is_player(sender) and uid(sender) not in pythoners):
|
||||
return "&cYou can't sudo this command"
|
||||
if is_console:
|
||||
server.dispatchCommand(server.getConsoleSender(), cmd[1:] if is_cmd else cmd)
|
||||
return None
|
||||
@@ -139,7 +143,7 @@ def on_sudo_command(sender, command, label, args):
|
||||
|
||||
|
||||
|
||||
@simplecommand("me",
|
||||
@simplecommand("me",
|
||||
usage = "[message..]",
|
||||
description = "Sends a message in third person",
|
||||
helpNoargs = True)
|
||||
@@ -158,7 +162,8 @@ def on_pluginversions_command(sender, command, label, args):
|
||||
"""
|
||||
try:
|
||||
plugin_header(sender, "Plugin versions")
|
||||
plugins = [pl.getDescription() for pl in list(ArrayList(java_array_to_list(server.getPluginManager().getPlugins())))]
|
||||
raw_plugins = server.getPluginManager().getPlugins() # Plugin[]
|
||||
plugins = [raw_plugins[i].getDescription() for i in range(len(raw_plugins))]
|
||||
info(type(plugins[0]).__name__)
|
||||
plugins.sort(key = lambda pl: pl.getDescription().getName())
|
||||
msg(sender, "&3Listing all " + str(len(plugins)) + " plugins and their version:")
|
||||
@@ -196,11 +201,20 @@ def eval_thread(sender, code):
|
||||
msg(sender, ">>> %s: %s" % (eclass.__name__, e) + "\n ", False, "c")
|
||||
thread.exit()
|
||||
|
||||
pythoners = [
|
||||
"e452e012-2c82-456d-853b-3ac8e6b581f5", # Nemes
|
||||
"ae795aa8-6327-408e-92ab-25c8a59f3ba1", # jomo
|
||||
"305ccbd7-0589-403e-a45b-d791dcfdee7d", # PanFritz
|
||||
"51f2ad3c-6cc8-40ea-aa2b-f25970316921" # Dico
|
||||
]
|
||||
|
||||
@simplecommand("pyeval",
|
||||
usage = "[code..]",
|
||||
description = "Runs python [code..] and returns the result",
|
||||
helpNoargs = True)
|
||||
def on_pyeval_command(sender, command, label, args):
|
||||
if is_player(sender) and uid(sender) not in pythoners:
|
||||
return noperm(sender)
|
||||
msg(sender, " ".join(args), False, "e")
|
||||
thread.start_new_thread(eval_thread, (sender, " ".join(args)))
|
||||
return None
|
||||
@@ -245,6 +259,31 @@ def on_modules_command(sender, command, label, args):
|
||||
msg(sender, ", ".join([(("&a" if mod in shared["modules"] else "&c") + mod) for mod in shared["load_modules"]]))
|
||||
|
||||
|
||||
@simplecommand("warn",
|
||||
usage = "",
|
||||
description = "Warns everybody on the server that you will cause lag shortly",
|
||||
amax = 0,
|
||||
helpSubcmd = True)
|
||||
def warn_command(sender, command, label, args):
|
||||
if sender.hasPermission("utils.warn"):
|
||||
broadcast(None, " &b= &2&lLag incoming! &r-%s" % sender.getDisplayName())
|
||||
else:
|
||||
noperm(sender)
|
||||
|
||||
|
||||
@simplecommand("warnp",
|
||||
usage = "",
|
||||
description = "Warns everybody on the server that you might cause lag shortly",
|
||||
amax = 0,
|
||||
helpSubcmd = True)
|
||||
def warnp_command(sender, command, label, args):
|
||||
if sender.hasPermission("utils.warnp"):
|
||||
broadcast(None, " &b= &2&lPossible lag incoming! &r-%s" % sender.getDisplayName())
|
||||
else:
|
||||
noperm(sender)
|
||||
|
||||
|
||||
|
||||
""" Something I'm planning for schematics
|
||||
@hook.event("player.PlayerCommandPreprocessEvent", "low")
|
||||
def on_command(event):
|
||||
|
||||
45
mysql_utils.py
Normal file
45
mysql_utils.py
Normal file
@@ -0,0 +1,45 @@
|
||||
import mysqlhack
|
||||
from secrets import *
|
||||
from thread_utils import *
|
||||
from com.ziclix.python.sql import zxJDBC
|
||||
from traceback import format_exc as trace
|
||||
|
||||
class mysql_connect:
|
||||
def __init__(self):
|
||||
self.conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
self.curs = self.conn.cursor()
|
||||
|
||||
def execute(self, query, args=None):
|
||||
if args is None:
|
||||
return self.curs.execute(query)
|
||||
else:
|
||||
print query
|
||||
print args
|
||||
return self.curs.execute(query, args)
|
||||
|
||||
def fetchall(self):
|
||||
return self.curs.fetchall()
|
||||
|
||||
@property
|
||||
def columns(self):
|
||||
self.execute("SHOW COLUMNS FROM utils_players")
|
||||
fetched = self.fetchall()
|
||||
columns = []
|
||||
|
||||
for row in fetched:
|
||||
columns.append(row[0])
|
||||
return columns
|
||||
|
||||
def __enter__(self):
|
||||
return self
|
||||
|
||||
def __exit__(self, exc_type, exc_inst, exc_tb):
|
||||
if exc_type is None:
|
||||
try:
|
||||
self.conn.commit()
|
||||
self.curs.close()
|
||||
self.conn.close()
|
||||
except:
|
||||
print(trace())
|
||||
else:
|
||||
print(exc_tb)
|
||||
@@ -4,12 +4,12 @@ A library that makes use of the so called ClassPathHack for jython
|
||||
to allow proper loading of mysql-connector.jar at runtime.
|
||||
Import only, no methods.
|
||||
"""
|
||||
import java.lang.reflect.Method
|
||||
import java.io.File
|
||||
import java.net.URL
|
||||
import java.net.URLClassLoader
|
||||
import jarray
|
||||
import java.net.URL
|
||||
import java.io.File
|
||||
from java.lang import Class
|
||||
import java.net.URLClassLoader
|
||||
import java.lang.reflect.Method
|
||||
|
||||
|
||||
# hacky code to add mysql-connector to java's classpath ('classPathHack')
|
||||
|
||||
30
player.py
30
player.py
@@ -1,27 +1,29 @@
|
||||
from helpers import *
|
||||
|
||||
players = []
|
||||
py_players = []
|
||||
|
||||
class py_player:
|
||||
|
||||
def __init__(player):
|
||||
self.player = player
|
||||
|
||||
#Properties TODO
|
||||
#Example:
|
||||
self.logging_in = False
|
||||
def __init__(self,player):
|
||||
self.player = player
|
||||
self.logging_in = False
|
||||
self.login_time = 0
|
||||
|
||||
def get_py_player(player):
|
||||
py_player = players[players.index(player)]
|
||||
return py_player
|
||||
#py_player = py_players[py_players.index(player)]
|
||||
|
||||
for py_player in py_players:
|
||||
if py_player.player.getName() == player.getName():
|
||||
return py_player
|
||||
|
||||
|
||||
@hook.event("player.PlayerJoinEvent","highest")
|
||||
@hook.event("player.PlayerJoinEvent","lowest")
|
||||
def on_join(event):
|
||||
player = py_player(event.getPlayer())
|
||||
players.append(player)
|
||||
player = py_player(event.getPlayer())
|
||||
py_players.append(player)
|
||||
print str(len(py_players))+event.getPlayer().getName()
|
||||
|
||||
|
||||
@hook.event("player.PlayerQuitEvent","highest")
|
||||
def on_leave(event):
|
||||
players.remove(get_py_player(event.getPlayer()))
|
||||
py_players.remove(get_py_player(event.getPlayer()))
|
||||
|
||||
|
||||
66
plotter.py
66
plotter.py
@@ -5,50 +5,26 @@
|
||||
on hold because the PlotMe developer continued to develop PlotMe
|
||||
"""
|
||||
|
||||
from helpers import *
|
||||
from basecommands import simplecommand
|
||||
import sys
|
||||
|
||||
x_plot_size = 3
|
||||
z_plot_size = 3
|
||||
padding = 1
|
||||
|
||||
def base_coords(x, z):
|
||||
pid = plot_id(x, z)
|
||||
return [pid[0] * (x_plot_size + padding), pid[1] * (z_plot_size + padding)]
|
||||
|
||||
def bounds(x, z):
|
||||
base = base_coords(x, z)
|
||||
return [base, [base[0] + x_plot_size, base[1] + z_plot_size]]
|
||||
|
||||
def plot_id(x, z):
|
||||
return [x // (x_plot_size + padding), z // (z_plot_size + padding)]
|
||||
|
||||
|
||||
@simplecommand("plotter",
|
||||
aliases = ["pt"],
|
||||
senderLimit = 0,
|
||||
description = "Plot commands")
|
||||
def plotter_command(sender, command, label, args):
|
||||
loc = sender.getLocation()
|
||||
x = loc.getX()
|
||||
z = loc.getZ()
|
||||
plot = Plot.get(x, z)
|
||||
|
||||
if plot:
|
||||
msg(sender, "id: %s" % [plot.idx, plot.idz])
|
||||
msg(sender, "bottom: %s" % [plot.bottomx, plot.bottomz])
|
||||
msg(sender, "top: %s" % [plot.topx, plot.topz])
|
||||
else:
|
||||
msg(sender, "&cThis is not a plot.")
|
||||
|
||||
class Plot:
|
||||
plot_size = 20
|
||||
padding = 3
|
||||
padded_size = plot_size + padding
|
||||
|
||||
def __init__(self, x, z):
|
||||
x = int(x)
|
||||
z = int(z)
|
||||
self.idx = x
|
||||
self.idz = z
|
||||
self.bottomx = x * self.padded_size
|
||||
self.bottomz = z * self.padded_size
|
||||
self.topx = self.bottomx + self.plot_size
|
||||
self.topz = self.bottomz + self.plot_size
|
||||
|
||||
@staticmethod
|
||||
def is_border(x, z):
|
||||
xborder = Plot.plot_size < x % Plot.padded_size < Plot.padded_size
|
||||
zborder = Plot.plot_size < z % Plot.padded_size < Plot.padded_size
|
||||
return xborder or zborder
|
||||
|
||||
@staticmethod
|
||||
def get(x, z):
|
||||
idx = x // Plot.padded_size
|
||||
idz = z // Plot.padded_size
|
||||
return None if Plot.is_border(x, z) else Plot(idx, idz)
|
||||
x = int(sys.argv[1])
|
||||
z = int(sys.argv[2])
|
||||
print "id: %s" % plot_id(x, z)
|
||||
print "base: %s" % base_coords(x, z)
|
||||
print "bounds: %s" % bounds(x, z)
|
||||
|
||||
129
punishments.py
Normal file
129
punishments.py
Normal file
@@ -0,0 +1,129 @@
|
||||
from helpers import *
|
||||
from java.util.UUID import fromString as juuid
|
||||
import org.bukkit.Material as Material
|
||||
|
||||
spawn_world = "Spawn"
|
||||
punish_world = "Punishments"
|
||||
|
||||
slave_perm = "utils.minerslaves"
|
||||
|
||||
slaves = []
|
||||
|
||||
def save_slaves():
|
||||
buf = []
|
||||
for slave in slaves:
|
||||
buf.append(slave.get_data())
|
||||
save_json_file("miner_slaves", buf)
|
||||
|
||||
def load_slaves():
|
||||
buf = open_json_file("miner_slaves", [])
|
||||
for data in buf:
|
||||
slave = Slave(True, None, None)
|
||||
slave.load_data(data)
|
||||
slaves.append(slave)
|
||||
|
||||
def get_slave(player):
|
||||
for slave in slaves:
|
||||
if slave.get_uuid() == player:
|
||||
return slave
|
||||
return None
|
||||
|
||||
class Slave(object):
|
||||
|
||||
def __init__(self, from_file, player, amount):
|
||||
if from_file:
|
||||
self.players = None
|
||||
self.blocks = None
|
||||
return
|
||||
slave = get_slave(uid(player))
|
||||
if slave != None:
|
||||
slave.set_blocks(slave.get_blocks() + amount)
|
||||
else:
|
||||
self.player = uid(player)
|
||||
self.blocks = amount
|
||||
slaves.append(self)
|
||||
|
||||
def get_uuid(self):
|
||||
return self.player
|
||||
|
||||
def get_blocks(self):
|
||||
return self.blocks
|
||||
|
||||
def set_blocks(self, amount):
|
||||
self.blocks = amount
|
||||
|
||||
def update(self):
|
||||
self.blocks -= 1
|
||||
if self.blocks <= 0:
|
||||
server.getPlayer(juuid(self.get_uuid())).teleport(server.getWorld(spawn_world).getSpawnLocation())
|
||||
slaves.remove(self)
|
||||
save_slaves()
|
||||
|
||||
def get_data(self):
|
||||
return {
|
||||
"player": self.player,
|
||||
"amount": self.blocks
|
||||
}
|
||||
|
||||
def load_data(self, data):
|
||||
self.player = str(data["player"])
|
||||
self.blocks = int(data["amount"])
|
||||
|
||||
load_slaves()
|
||||
|
||||
@hook.event("block.BlockBreakEvent", "low")
|
||||
def event(event):
|
||||
if event.getPlayer().getWorld().getName() != punish_world:
|
||||
return
|
||||
slave = get_slave(uid(event.getPlayer()))
|
||||
if slave != None and event.getBlock().getType() == Material.OBSIDIAN:
|
||||
slave.update()
|
||||
|
||||
@hook.command("miner")
|
||||
def command(sender, cmd, label, args):
|
||||
if not sender.hasPermission(slave_perm):
|
||||
noperm(sender)
|
||||
return True
|
||||
if len(args) == 0 or (len(args) != 1 and args[0] == "list") or (len(args) != 2 and args[0] == "rem") or (len(args) != 3 and args[0] == "add"):
|
||||
msg(sender, "&e-&a /miner add/rem/list <name> <amount>")
|
||||
return True
|
||||
if args[0] == "add":
|
||||
try:
|
||||
int(args[2])
|
||||
except:
|
||||
msg(sender, "&cArgument <amount> is not a number")
|
||||
return True
|
||||
if args[0] == "list":
|
||||
if len(slaves) == 0:
|
||||
msg(sender, "&e-&a There are no people mining obsidian")
|
||||
return True
|
||||
for slave in slaves:
|
||||
msg(sender, "&e-&a %s: %s blocks" % (server.getOfflinePlayer(juuid(slave.get_uuid())).getName(), slave.get_blocks()))
|
||||
return True
|
||||
elif args[0] == "add":
|
||||
player = server.getOfflinePlayer(str(args[1]))
|
||||
if player.isOnline():
|
||||
player.teleport(server.getWorld(punish_world).getSpawnLocation())
|
||||
Slave(False, player, int(args[2]))
|
||||
save_slaves()
|
||||
msg(player, "&e-&a You have been punished, mine %s blocks of obsidian to get out!" % args[2])
|
||||
msg(sender, "&e-&a Player %s has been added into punishments for %s blocks of obsidian" % (player.getName(), args[2]))
|
||||
else:
|
||||
msg(sender, "&cYou can only punish online players")
|
||||
return True
|
||||
elif args[0] == "rem":
|
||||
player = server.getOfflinePlayer(str(args[1]))
|
||||
if player.isOnline():
|
||||
slave = get_slave(uid(player))
|
||||
if slave != None:
|
||||
server.getPlayer(juuid(slave.get_uuid())).teleport(server.getWorld(spawn_world).getSpawnLocation())
|
||||
slaves.remove(slave)
|
||||
save_slaves()
|
||||
else:
|
||||
msg(sender, "&e-&a Player not in punishments")
|
||||
else:
|
||||
msg(sender, "&cYou can only remove online players")
|
||||
return True
|
||||
else:
|
||||
msg(sender, "&e-&a /miner add/rem/list <name> <amount>")
|
||||
return True
|
||||
212
scriptutils.py
Normal file
212
scriptutils.py
Normal file
@@ -0,0 +1,212 @@
|
||||
from helpers import *
|
||||
|
||||
"""
|
||||
Prints server restart message
|
||||
arg 0 timeout
|
||||
arg 1 $(whoami)
|
||||
arg 2: reason
|
||||
"""
|
||||
@hook.command("script_restart")
|
||||
def print_restart(sender, command, label, args):
|
||||
if not is_player(sender):
|
||||
broadcast(None, "&2&l=============================================")
|
||||
broadcast(None, "&r")
|
||||
broadcast(None, "&r")
|
||||
broadcast(None, "&9%s is restarting the server." % args[1])
|
||||
broadcast(None, "&a&lServer is going to restart in %s seconds." % args[0])
|
||||
broadcast(None, "&6&l%s" % " ".join(args[2:]))
|
||||
broadcast(None, "&r")
|
||||
broadcast(None, "&r")
|
||||
broadcast(None, "&2&l=============================================")
|
||||
else:
|
||||
noperm(sender)
|
||||
|
||||
"""
|
||||
Prints the server shut down message
|
||||
arg 0 timeout
|
||||
arg 1 $(whoami)
|
||||
arg 2: reason
|
||||
"""
|
||||
@hook.command("script_stop")
|
||||
def print_stop(sender, command, label, args):
|
||||
if not is_player(sender):
|
||||
broadcast(None, "&2&l=============================================")
|
||||
broadcast(None, "&r")
|
||||
broadcast(None, "&r")
|
||||
broadcast(None, "&9%s is shutting down the server." % args[1])
|
||||
broadcast(None, "&a&lServer is going to shut down in %s seconds." % args[0])
|
||||
broadcast(None, "&6&l%s" % " ".join(args[2:]))
|
||||
broadcast(None, "&r")
|
||||
broadcast(None, "&r")
|
||||
broadcast(None, "&2&l=============================================")
|
||||
else:
|
||||
noperm(sender)
|
||||
|
||||
"""
|
||||
Prints the shut down abort message
|
||||
"""
|
||||
@hook.command("script_stop_abort")
|
||||
def abort_stop(sender, command, label, args):
|
||||
if not is_player(sender):
|
||||
broadcast(None, "&4&oShut down has been aborted.")
|
||||
else:
|
||||
noperm(sender)
|
||||
|
||||
"""
|
||||
Prints the restart abort message
|
||||
"""
|
||||
@hook.command("script_restart_abort")
|
||||
def abort_restart(sender, command, label, args):
|
||||
if not is_player(sender):
|
||||
broadcast(None, "&4&oRestart has been aborted.")
|
||||
else:
|
||||
noperm(sender)
|
||||
|
||||
"""
|
||||
Prints the backup started message, saves all worlds and turns off world saving
|
||||
"""
|
||||
@hook.command("script_backup_begin")
|
||||
def print_backup_begin(sender, command, lable, args):
|
||||
if not is_player(sender):
|
||||
broadcast(None, "&4 =&2 Starting backup now.")
|
||||
server.dispatchCommand(server.getConsoleSender(), "save-all")
|
||||
server.dispatchCommand(server.getConsoleSender(), "save-off")
|
||||
else:
|
||||
noperm(sender)
|
||||
|
||||
"""
|
||||
Prints the backup finished message and turns on world saving
|
||||
"""
|
||||
@hook.command("script_backup_end")
|
||||
def print_backup_end(sender, command, label, args):
|
||||
if not is_player(sender):
|
||||
broadcast(None, "&4 =&2 Backup completed.")
|
||||
server.dispatchCommand(server.getConsoleSender(), "save-on")
|
||||
else:
|
||||
noperm(sender)
|
||||
|
||||
"""
|
||||
Prints the backup error message and turns on world saving
|
||||
"""
|
||||
@hook.command("script_backup_error")
|
||||
def print_backup_error(sender, command, label, args):
|
||||
if not is_player(sender):
|
||||
broadcast(None, "&4 =&c&l Error while backing up!")
|
||||
server.dispatchCommand(server.getConsoleSender(), "save-on")
|
||||
else:
|
||||
noperm(sender)
|
||||
|
||||
"""
|
||||
Prints the world trimming started message and starts trimming
|
||||
"""
|
||||
@hook.command("script_trim")
|
||||
def print_backup_trim(sender, command, label, args):
|
||||
if not is_player(sender):
|
||||
broadcast(None, "&4 =&3 Deleting all chunks beyond border now.")
|
||||
server.dispatchCommand(server.getConsoleSender(), "wb Creative trim 1000000 15")
|
||||
server.dispatchCommand(server.getConsoleSender(), "wb trim confirm")
|
||||
else:
|
||||
noperm(sender)
|
||||
|
||||
"""
|
||||
Prints the thimming finished message
|
||||
arg 0 size difference of world
|
||||
arg 1: world border trim data
|
||||
"""
|
||||
@hook.command("script_trim_result")
|
||||
def print_backup_trim_res(sender, command, label, args):
|
||||
if not is_player(sender):
|
||||
broadcast(None, "&4 =&3 Chunk deletion saved %s (&a%sMB&3)" % (" ".join(args[1:]), args[0]))
|
||||
else:
|
||||
noperm(sender)
|
||||
|
||||
"""
|
||||
Prints the database backup started message and admin-chat warning
|
||||
"""
|
||||
@hook.command("script_backup_database_begin")
|
||||
def print_backup_db_begin(sender, command, label, args):
|
||||
if not is_player(sender):
|
||||
broadcast(None, "&6 =&2 Starting database backup now.")
|
||||
server.dispatchCommand(server.getConsoleSender(), "ac &aLogblock may be unavailable!")
|
||||
else:
|
||||
noperm(sender)
|
||||
|
||||
"""
|
||||
Prints the database dumps compression started message
|
||||
"""
|
||||
@hook.command("script_backup_database_dumps")
|
||||
def print_backup_db_dumps(sender, command, label, args):
|
||||
if not is_player(sender):
|
||||
server.dispatchCommand(server.getConsoleSender(), "ac &aDumps completed, logblock available again.")
|
||||
server.dispatchCommand(server.getConsoleSender(), "ac &aNow compressing dumps, will take a while...")
|
||||
else:
|
||||
noperm(sender)
|
||||
|
||||
"""
|
||||
Prints the database finished message and backup size in admin-chat
|
||||
arg 0 size of backup
|
||||
"""
|
||||
@hook.command("script_backup_database_end")
|
||||
def print_backup_db_end(sender, command, label, args):
|
||||
if not is_player(sender):
|
||||
broadcast(None, "&6 =&2 Database backup completed.")
|
||||
server.dispatchCommand(server.getConsoleSender(), "ac &abackup size: &2%sMB&a." % args[0])
|
||||
else:
|
||||
noperm(sender)
|
||||
|
||||
"""
|
||||
Prints the database backup error message
|
||||
"""
|
||||
@hook.command("script_backup_database_error")
|
||||
def print_backup_db_error(sender, command, label, args):
|
||||
if not is_player(sender):
|
||||
broadcast(None, "&6 =&c&l Error while backing up database!")
|
||||
else:
|
||||
noperm(sender)
|
||||
|
||||
"""
|
||||
Prints the database backup abort message
|
||||
"""
|
||||
@hook.command("script_backup_database_abort")
|
||||
def print_backup_db_abort(sender, command, label, args):
|
||||
if not is_player(sender):
|
||||
broadcast(None, "&6 =&2 Database backup aborted.")
|
||||
else:
|
||||
noperm(sender)
|
||||
|
||||
"""
|
||||
Prints the spigot update message
|
||||
"""
|
||||
@hook.command("script_spigot_update")
|
||||
def print_update(sender, command, label, args):
|
||||
if not is_player(sender):
|
||||
broadcast(None, "&9 =&2 A new Spigot version has been downloaded!")
|
||||
broadcast(None, "&9 =&2 Update will be applied after the next reboot.")
|
||||
else:
|
||||
noperm(sender)
|
||||
|
||||
"""
|
||||
Prints the admin-chat warning for disk is filled
|
||||
arg 0 fill percentage
|
||||
"""
|
||||
@hook.command("script_disk_filled")
|
||||
def print_disk_filled(sender, command, label, args):
|
||||
if not is_player(sender):
|
||||
server.dispatchCommand(server.getConsoleSender(), "ac &4&lWARNING:&6 Disk is filled > 96% (" + args[0] + "%)")
|
||||
server.dispatchCommand(server.getConsoleSender(), "ac &4 Server will shut down at 98%!")
|
||||
server.dispatchCommand(server.getConsoleSender(), "ac &4 Contact an admin &nimmediately&4!")
|
||||
else:
|
||||
noperm(sender)
|
||||
|
||||
"""
|
||||
Saves all worlds, kicks players and shuts down the server
|
||||
arg 0: reason
|
||||
"""
|
||||
@hook.command("script_shutdown")
|
||||
def shutdown(sender, command, label, args):
|
||||
if not is_player(sender):
|
||||
server.dispatchCommand(server.getConsoleSender(), "save-all")
|
||||
server.dispatchCommand(server.getConsoleSender(), "kickall %s" % " ".join(args))
|
||||
server.dispatchCommand(server.getConsoleSender(), "stop")
|
||||
else:
|
||||
noperm(sender)
|
||||
115
servercontrol.py
Normal file
115
servercontrol.py
Normal file
@@ -0,0 +1,115 @@
|
||||
from helpers import *
|
||||
import socket
|
||||
import threading
|
||||
import time
|
||||
from java.lang import Runnable
|
||||
from adminchat import adminchat
|
||||
|
||||
"""
|
||||
Module to allow our servercontrol telnet server forward chat and speak in AC
|
||||
|
||||
|
||||
"""
|
||||
host = ""
|
||||
port = 1122
|
||||
|
||||
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
|
||||
sock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR,1)
|
||||
|
||||
try:
|
||||
sock.bind((host,port))
|
||||
sock.setblocking(True)
|
||||
sock.listen(5)
|
||||
except socket.error as e:
|
||||
print(str(e))
|
||||
|
||||
def command_process(text):
|
||||
text = list(text)
|
||||
args = []
|
||||
arg = ""
|
||||
|
||||
for char in text:
|
||||
if char != " " and char != "\n" and char != "\r" and char != "\t":
|
||||
arg += char
|
||||
elif arg != "":
|
||||
args.append(arg)
|
||||
arg = ""
|
||||
if arg != "":
|
||||
args.append(arg)
|
||||
return args
|
||||
|
||||
clients = []
|
||||
clients_l = threading.Lock()
|
||||
|
||||
class client():
|
||||
def __init__(self,conn,address,name):
|
||||
self.conn = conn
|
||||
self.address = address
|
||||
self.name = name
|
||||
|
||||
with clients_l:
|
||||
clients.append(self)
|
||||
|
||||
self.conn.setblocking(False)
|
||||
|
||||
self.client_thread = threading.Thread(target=self.client_t)
|
||||
self.client_thread.daemon = True
|
||||
self.client_thread.start()
|
||||
|
||||
def getName(self):
|
||||
return self.name
|
||||
|
||||
|
||||
def close_connection(self):
|
||||
try:
|
||||
self.conn.close()
|
||||
with clients_l:
|
||||
clients.remove(self)
|
||||
except:
|
||||
pass
|
||||
|
||||
|
||||
def client_t(self):
|
||||
|
||||
while True:
|
||||
time.sleep(0.1)
|
||||
try:
|
||||
data = self.conn.recv(1024)
|
||||
except:
|
||||
if self not in clients:
|
||||
self.close_connection()
|
||||
continue
|
||||
|
||||
if self not in clients: #If the connection was closed, kill the thread
|
||||
break
|
||||
|
||||
adminchat(self,data)
|
||||
|
||||
|
||||
def handle_conn():
|
||||
while True:
|
||||
try:
|
||||
conn, address = sock.accept()
|
||||
except:
|
||||
time.sleep(0.1)
|
||||
continue
|
||||
|
||||
#Send name
|
||||
data = conn.recv(1024)
|
||||
data = command_process(data)
|
||||
print "servercontrol connected! %s " %data[0]
|
||||
client_c = client(conn, address,data[0])
|
||||
|
||||
|
||||
handle_conn_t = threading.Thread(target=handle_conn)
|
||||
handle_conn_t.daemon = True
|
||||
handle_conn_t.start()
|
||||
|
||||
|
||||
@hook.event("player.AsyncPlayerChatEvent","low")
|
||||
def on_chat(event):
|
||||
sender = event.getPlayer().getName()
|
||||
msg = event.getMessage()
|
||||
|
||||
for entry in clients:
|
||||
entry.conn.sendall(sender + " " + msg)
|
||||
312
serversigns.py
Normal file
312
serversigns.py
Normal file
@@ -0,0 +1,312 @@
|
||||
from helpers import *
|
||||
from basecommands import simplecommand, Validate
|
||||
import org.bukkit.Material as Material
|
||||
import java.util.UUID as UUID
|
||||
import org.bukkit.Material as Material
|
||||
import org.bukkit.block.BlockFace as BlockFace
|
||||
|
||||
"""
|
||||
# About permissions:
|
||||
# To use the command, the user needs to have utils.serversigns.
|
||||
# To use ANY subcommand, the user needs to have utils.serversigns.<subcommand> IN ADDITION to the previously mentioned node.
|
||||
# To be able to add commands as messages to a sign, a user will need the node utils.serversigns.command.
|
||||
# To be able to claim a sign for another player or to edit signs that the user doesn't own, they will need utils.serversigns.admin.
|
||||
"""
|
||||
|
||||
blocked_cmds = ("pex", "kick", "ban", "tempban", "pyeval", "sudo", "stop", "reload", "op", "deop", "whitelist")
|
||||
|
||||
def load_signs():
|
||||
signs_obj = open_json_file("serversigns", [])
|
||||
loaded = {}
|
||||
for entry in signs_obj:
|
||||
loaded[tuple(entry[:4])] = list(entry[4:])
|
||||
return loaded
|
||||
|
||||
def save_signs():
|
||||
signs_obj = []
|
||||
for key, value in signs.iteritems():
|
||||
signs_obj.append(key + tuple(value))
|
||||
save_json_file("serversigns", signs_obj)
|
||||
|
||||
signs = load_signs() # {("world", x, y, z): ["owner_id", "msg1", "msg2"]}
|
||||
|
||||
lines = {} # Accumulated messages so players can have longer messages: {"Dico200": "Message...........", ""}
|
||||
|
||||
@hook.enable
|
||||
def check_all_signs():
|
||||
# Check if all saved signs actually represent a sign block. There are ways to break the signs without the plugin knowing.
|
||||
for loc in dict(signs): # Can't change dict size during iteration, using a copy
|
||||
world = server.getWorld(loc[0])
|
||||
if world and world.getBlockAt(loc[1], loc[2], loc[3]).getType() in (Material.SIGN_POST, Material.WALL_SIGN):
|
||||
continue
|
||||
del signs[loc]
|
||||
info("[Server Signs] Couldn't find a %s, removed the data for the sign that was once there." % identifySign(loc))
|
||||
save_signs()
|
||||
|
||||
|
||||
def fromLoc(bLoc):
|
||||
"""
|
||||
# Returns a tuple containing the (bukkit)location's world's name and its x, y and z coordinates
|
||||
# The format for the tuple is ("world_name", x, y, z)
|
||||
"""
|
||||
return (bLoc.getWorld().getName(), bLoc.getBlockX(), bLoc.getBlockY(), bLoc.getBlockZ())
|
||||
|
||||
def equals(loc1, loc2):
|
||||
"""
|
||||
# Returns whether loc1 and loc2 represent the same block
|
||||
"""
|
||||
for i in range(4):
|
||||
if loc1[i] != loc2[i]:
|
||||
return False
|
||||
return True
|
||||
|
||||
def getOwner(sign):
|
||||
"""
|
||||
# Returns the name of the sign its owner
|
||||
"""
|
||||
return retrieve_player(sign[0]).getName()
|
||||
|
||||
def isOwner(sign, player):
|
||||
"""
|
||||
# Returns whether the given player owns the sign
|
||||
"""
|
||||
return sign and sign[0] == uid(player)
|
||||
|
||||
def canEdit(sign, player):
|
||||
"""
|
||||
# Returns whether the given player can edit the sign.
|
||||
# Returns False if the sign wasn't claimed.
|
||||
"""
|
||||
return (sign and player.hasPermission("utils.serversigns.admin")) or isOwner(sign, player)
|
||||
|
||||
def getSign(locAt):
|
||||
"""
|
||||
# If data was found for a sign at the given location, returns the data.
|
||||
# This data follows the format of ["owner_id", "msg1", "msg2"...].
|
||||
"""
|
||||
for loc, sign in signs.iteritems():
|
||||
if equals(locAt, loc):
|
||||
return sign
|
||||
return None
|
||||
|
||||
def identifySign(loc):
|
||||
"""
|
||||
# Returns a string from which the user can tell what sign you're talking about.
|
||||
# The string follows the format of "sign at (x,y,z) in world_name".
|
||||
"""
|
||||
return "sign at (%s) in %s" % (",".join((str(i) for i in loc[1:])), loc[0])
|
||||
|
||||
def signsMsg(msg, colour = '4'):
|
||||
"""
|
||||
# Returns the given msg, prefixed with '[Signs] '.
|
||||
# The given colour is after applied to the msg.
|
||||
# The colour defaults to 4 (dark red).
|
||||
"""
|
||||
return "&c[Signs] &" + colour + msg
|
||||
|
||||
|
||||
@simplecommand(cmd = "serversigns", aliases = ["svs", "signmsg"],
|
||||
description = "Makes something happen when you right click signs. \nUse /svs help for more details.",
|
||||
usage = "<claim|reset|add <msg>[++]|remove <ID>|clear|info|help>",
|
||||
helpNoargs = True,
|
||||
senderLimit = 0)
|
||||
def svs_command(sender, command, label, args):
|
||||
arg1 = args[0].lower()
|
||||
Validate.isTrue(arg1 in ("claim", "reset", "add", "remove", "info", "clear", "help", "switch", "reverse", "unclaim"),
|
||||
signsMsg("That argument could not be recognized, use &o/svs help &4for expected arguments"))
|
||||
Validate.isAuthorized(sender, "utils.serversigns." + arg1)
|
||||
|
||||
#-------------------- Sub commands that don't require any conditions -----------------------
|
||||
if arg1 == "help":
|
||||
admin = sender.hasPermission("utils.serversigns.admin")
|
||||
msg = signsMsg("Server signs lets you add messages to a sign.", 'a')
|
||||
msg += "\nRight clicking the sign will display all the messages. Commands"
|
||||
msg += "\ncan also be added, by prefixing the message with a '/'."
|
||||
msg += "\nHow to use &b/serversigns&a:"
|
||||
msg += "\n&b/svs claim" + ("" if not sender.hasPermission("utils.serversigns.admin") else " [owner]")
|
||||
msg += "\n&a- Claims the sign so that you can add messages to it"
|
||||
msg += "\n&b/svs info"
|
||||
msg += "\n&a- Displays information about the (claimed) sign"
|
||||
msg += "\n&b/svs add <message>[++]"
|
||||
msg += "\n&a- Adds the message to the sign. Use ++ at the end"
|
||||
msg += "\n&a- to add the message to your buffer. You can then use"
|
||||
msg += "\n&a- the same command again to create a longer message."
|
||||
msg += "\n&b/svs remove <message ID>"
|
||||
msg += "\n&a- Removes the message with the given ID from the sign."
|
||||
msg += "\n&a- The ID is given before each message by &b/svs info&a."
|
||||
msg += "\n&b/svs switch|reverse <message ID 1> <message ID 2>"
|
||||
msg += "\n&a- Reverses the order in which the given messages are shown."
|
||||
msg += "\n&b/svs clear"
|
||||
msg += "\n&a- Removes all messages from the sign."
|
||||
msg += "\n&b/svs reset|unclaim"
|
||||
msg += "\n&a- Resets the sign, removing all messages and its owner."
|
||||
return msg
|
||||
#-------------------------------------------------------------------------------------------
|
||||
|
||||
block = sender.getTargetBlock(None, 5)
|
||||
Validate.isTrue(block.getType() in (Material.SIGN_POST, Material.WALL_SIGN), signsMsg("You have to be looking at a sign to use that!"))
|
||||
|
||||
loc = fromLoc(block.getLocation())
|
||||
sign = getSign(loc)
|
||||
signName = identifySign(loc)
|
||||
arg2 = args[1].lower() if len(args) > 1 else None
|
||||
|
||||
#------------------------ Sub commands that require the block to be a sign -------------------------------
|
||||
if arg1 == "claim":
|
||||
Validate.isTrue(not sign, signsMsg("The %s was already claimed" % signName))
|
||||
Validate.isTrue(can_build2(sender, block), signsMsg("You are not permitted to claim signs here"))
|
||||
target = sender
|
||||
if arg2:
|
||||
Validate.isTrue(player.hasPermission("utils.serversigns.admin"), signsMsg("You are not authorized to claim signs for other players"))
|
||||
target = server.getOfflinePlayer(arg2)
|
||||
Validate.notNone(target, signsMsg("That player could not be found"))
|
||||
Validate.isTrue(target.isOnline(), signsMsg("The target has to be online"))
|
||||
uuid = uid(target)
|
||||
if sign != None:
|
||||
if sign[0] == uuid:
|
||||
return signsMsg("The" + signName + " was already owned by that player")
|
||||
else:
|
||||
sign[0] = uuid
|
||||
else:
|
||||
signs[loc] = [uuid]
|
||||
save_signs()
|
||||
return signsMsg("Claimed the " + signName + ((" for %s" % target.getName()) if (target != sender) else ""), 'a')
|
||||
#----------------------------------------------------------------------------------------------------------
|
||||
|
||||
Validate.notNone(sign, signsMsg("The %s has not been claimed" % signName))
|
||||
|
||||
#----------------------Sub commands that require the sign to be claimed as well------------------------------------
|
||||
if arg1 == "info":
|
||||
sign_lines = ""
|
||||
for id, line in enumerate(sign[1:]):
|
||||
sign_lines += ("\n &a%s: \"&f%s&a\"" % (id + 1, line))
|
||||
return signsMsg("Properties of the %s:\n Owner: %s\n Lines: %s" % (signName, getOwner(sign), sign_lines), 'a')
|
||||
#---------------------------------------------------------------------------------------------------------------
|
||||
|
||||
Validate.isTrue(canEdit(sign, sender), signsMsg("You do not own the %s!" % signName))
|
||||
|
||||
#---------------------- Sub commands that require you to own targeted sign as well -------------------------
|
||||
if arg1 == "add":
|
||||
line = " ".join(args[1:])
|
||||
Validate.isTrue(line != "" and line != None, signsMsg("You have to enter a message to add or accumulate"))
|
||||
key = sender.getName()
|
||||
global lines
|
||||
Validate.isTrue(key in lines or line[:1] != "/" or sender.hasPermission("utils.serversigns.command"), signsMsg("You cannot add commands to a sign!"))
|
||||
if line[-2:] == "++":
|
||||
if key not in lines:
|
||||
lines[key] = ""
|
||||
lines[key] += " " + line[:-2]
|
||||
return signsMsg("Added given message to the message you're accumulating. \nYour accumulated message is now as follows: \n&f%s" % lines[key], 'a')
|
||||
if key in lines:
|
||||
line = (lines[key] + " " + line)[1:]
|
||||
Validate.isTrue(line[0] != "/" or line.split(" ")[0][1:] not in blocked_cmds, signsMsg("Usage of that command with server signs is prohibited"))
|
||||
sign.append(colorify(line) if line[0] != "/" else line)
|
||||
save_signs()
|
||||
return signsMsg("Added line \"&f%s&a\" to the %s" % (line, signName), 'a')
|
||||
|
||||
|
||||
if arg1 == "remove":
|
||||
Validate.notNone(arg2, signsMsg("You have to enter the ID of the message to remove!"))
|
||||
try:
|
||||
id = int(arg2)
|
||||
except:
|
||||
return signsMsg("The ID of the message has to be a number and can be found by using &o/svs info")
|
||||
Validate.isTrue(id != 0 and id < len(sign), signsMsg("The %s has no message with an ID of %s, use &o/svs info &4for all messages." % (signName, id)))
|
||||
del sign[id]
|
||||
return signsMsg("Removed message with id %s from the %s" % (id, signName), 'a')
|
||||
|
||||
|
||||
if arg1 in ("switch", "reverse"):
|
||||
Validate.isTrue(len(args) == 3, signsMsg("You have to enter the 2 IDs of the messages to reverse"))
|
||||
try:
|
||||
id1 = int(args[1])
|
||||
id2 = int(args[2])
|
||||
except:
|
||||
return signsMsg("The ID of the message has to be a number and can be found by using &o/svs info")
|
||||
for id in (id1, id2):
|
||||
Validate.isTrue(id != 0 and id < len(sign), signsMsg("The %s has no message with an ID of %s, use &o/svs info &4for all messages." % (signName, id)))
|
||||
sign[id1], sign[id2] = sign[id2], sign[id1]
|
||||
save_signs()
|
||||
return signsMsg("Reversed the messages with IDs %s and %s of the %s" % (id1, id2, signName), 'a')
|
||||
|
||||
|
||||
if arg1 == "clear":
|
||||
signs[loc] = [sign[0]]
|
||||
save_signs()
|
||||
return signsMsg("Removed all messages from the %s" % signName, 'a')
|
||||
|
||||
|
||||
if arg1 in ("reset", "unclaim"):
|
||||
del signs[loc]
|
||||
save_signs()
|
||||
return signsMsg("Removed all messages and the owner from the %s, it can now be claimed" % signName, 'a')
|
||||
#-------------------------------------------------------------------------------------------------------
|
||||
|
||||
@hook.event("player.PlayerInteractEvent")
|
||||
def on_click(event):
|
||||
if str(event.getAction()) != "RIGHT_CLICK_BLOCK":
|
||||
return
|
||||
block = event.getClickedBlock()
|
||||
if block.getType() not in (Material.WALL_SIGN, Material.SIGN_POST):
|
||||
return
|
||||
sign = getSign(fromLoc(block.getLocation()))
|
||||
if sign != None:
|
||||
player = event.getPlayer()
|
||||
for message in sign[1:]:
|
||||
if message[:1] == "/":
|
||||
server.dispatchCommand(player, message[1:])
|
||||
else:
|
||||
msg(player, message, usecolor = False)
|
||||
|
||||
# ---------------------------Sign breaking--------------------------------
|
||||
|
||||
checking_block = False
|
||||
|
||||
faces = {
|
||||
BlockFace.NORTH : (0,1,2,),
|
||||
BlockFace.SOUTH : (3,),
|
||||
BlockFace.WEST : (4,),
|
||||
BlockFace.EAST : (5,),
|
||||
}
|
||||
|
||||
@hook.event("block.BlockBreakEvent", "monitor")
|
||||
def on_break(event):
|
||||
global checking_block
|
||||
if checking_block or event.isCancelled():
|
||||
return
|
||||
|
||||
block = event.getBlock()
|
||||
if block.getType() in (Material.SIGN_POST, Material.WALL_SIGN):
|
||||
check_sign(event, block, attached = False)
|
||||
|
||||
for block_face, data_values in faces.iteritems():
|
||||
block2 = block.getRelative(block_face)
|
||||
if block2.getType() == Material.WALL_SIGN and block2.getData() in data_values:
|
||||
check_sign(event, block2)
|
||||
|
||||
block3 = block.getRelative(BlockFace.UP)
|
||||
if block3.getType() == Material.SIGN_POST:
|
||||
check_sign(event, block3)
|
||||
|
||||
|
||||
def check_sign(event, block, attached = True):
|
||||
player = event.getPlayer()
|
||||
sign = getSign(fromLoc(block.getLocation()))
|
||||
if not can_build2(player, block):
|
||||
event.setCancelled(True)
|
||||
msg(event.getPlayer(), signsMsg("You cannot break %s" % ("the sign attached to that block" if attached else "that sign")))
|
||||
else:
|
||||
loc = fromLoc(block.getLocation())
|
||||
del signs[loc]
|
||||
save_signs()
|
||||
msg(player, signsMsg("Reset the %s which you just broke" % identifySign(loc)))
|
||||
|
||||
|
||||
def can_build2(player, block):
|
||||
global checking_block
|
||||
event = BlockBreakEvent(block, player)
|
||||
checking_block = True
|
||||
server.getPluginManager().callEvent(event)
|
||||
checking_block = False
|
||||
return not event.isCancelled()
|
||||
|
||||
175
setup.sh
Executable file
175
setup.sh
Executable file
@@ -0,0 +1,175 @@
|
||||
#!/usr/bin/env bash
|
||||
|
||||
# exit on failure
|
||||
set -e
|
||||
|
||||
for cmd in curl java unzip git pip; do
|
||||
if ! which "$cmd" >/dev/null; then
|
||||
tput setf 4 >&2
|
||||
echo "Error: please install '$cmd' to proceed" >&2
|
||||
tput sgr0 >&2
|
||||
exit 1
|
||||
fi
|
||||
done
|
||||
|
||||
echo -e "> This will only set up Spigot and all the plugins, configuration files are still up to you to manage"
|
||||
echo -e "> Press enter to coninue"
|
||||
read
|
||||
|
||||
mkdir -v "redstoner"
|
||||
cd "redstoner"
|
||||
|
||||
mkdir -v "server"
|
||||
|
||||
mkdir -v "build"
|
||||
cd "build"
|
||||
|
||||
echo -e "\n> Downloading Spigot build tools"
|
||||
curl --progress-bar -Lo "buildtools.jar" "https://hub.spigotmc.org/jenkins/job/BuildTools/lastSuccessfulBuild/artifact/target/BuildTools.jar"
|
||||
|
||||
echo -e "\n> Building Spigot, this will take a while ..."
|
||||
java -jar BuildTools.jar > /dev/null
|
||||
|
||||
cp -v spigot-*.jar "../server/spigot.jar"
|
||||
rm spigot-*.jar
|
||||
cd "../server/"
|
||||
|
||||
mkdir -v "plugins"
|
||||
cd "plugins"
|
||||
|
||||
echo ">> Downloading essentials.jar ..."
|
||||
curl --progress-bar -Lo "essentials.jar" "https://github.com/RedstonerServer/Essentials/releases/download/stable-2.9.6-REDSTONER/Essentials-2.x-REDSTONER.jar"
|
||||
echo ">> Downloading essentialschat.jar ..."
|
||||
curl --progress-bar -Lo "essentialschat.jar" "https://hub.spigotmc.org/jenkins/job/Spigot-Essentials/lastSuccessfulBuild/artifact/EssentialsChat/target/EssentialsChat-2.x-SNAPSHOT.jar"
|
||||
echo ">> Downloading imageonmap.jar ..."
|
||||
curl --progress-bar -Lo "imageonmap.jar." "https://dev.bukkit.org/media/files/772/680/imageonmap.jar"
|
||||
echo ">> Downloading logblock.jar ..."
|
||||
curl --progress-bar -Lo "logblock.jar." "https://dev.bukkit.org/media/files/757/963/LogBlock.jar"
|
||||
echo ">> Downloading logblockquestioner.zip ..."
|
||||
curl --progress-bar -Lo "logblockquestioner.zip" "https://cloud.github.com/downloads/DiddiZ/LogBlockQuestioner/LogBlockQuestioner%20v0.03.zip"
|
||||
echo ">> Downloading multiverse-core.jar ..."
|
||||
curl --progress-bar -Lo "multiverse-core.jar" "https://dev.bukkit.org/media/files/588/781/Multiverse-Core-2.4.jar"
|
||||
echo ">> Downloading multiverse-portals.jar ..."
|
||||
curl --progress-bar -Lo "multiverse-portals.jar." "https://dev.bukkit.org/media/files/588/790/Multiverse-Portals-2.4.jar"
|
||||
echo ">> Downloading multiverse-netherportals.jar ..."
|
||||
curl --progress-bar -Lo "multiverse-netherportals.jar." "https://dev.bukkit.org/media/files/589/64/Multiverse-NetherPortals-2.4.jar"
|
||||
echo ">> Downloading multiverse-inventories.jar ..."
|
||||
curl --progress-bar -Lo "multiverse-inventories.jar." "https://dev.bukkit.org/media/files/663/303/Multiverse-Inventories-2.5.jar"
|
||||
echo ">> Downloading permissionsex.jar ..."
|
||||
curl --progress-bar -Lo "permissionsex.jar" "https://dev.bukkit.org/media/files/882/992/PermissionsEx-1.23.3.jar"
|
||||
echo ">> Downloading plotme.jar ..."
|
||||
curl --progress-bar -Lo "plotme.jar" "http://ci.worldcretornica.com/job/PlotMe-Core/244/artifact/target/PlotMe-Core.jar"
|
||||
echo ">> Downloading plotme-defaultgenerator.jar ..."
|
||||
curl --progress-bar -Lo "plotme-defaultgenerator.jar" "http://ci.worldcretornica.com/job/PlotMe-DefaultGenerator/83/artifact/target/PlotMe-DefaultGenerator.jar"
|
||||
echo ">> Downloading serversigns.jar ..."
|
||||
curl --progress-bar -Lo "serversigns.jar." "https://dev.bukkit.org/media/files/876/381/ServerSigns.jar"
|
||||
echo ">> Downloading redstoneclockdetector.jar ..."
|
||||
curl --progress-bar -Lo "redstoneclockdetector.jar." "https://dev.bukkit.org/media/files/577/253/RedstoneClockDetector.jar"
|
||||
echo ">> Downloading vault.jar ..."
|
||||
curl --progress-bar -Lo "vault.jar" "https://dev.bukkit.org/media/files/837/976/Vault.jar"
|
||||
echo ">> Downloading worldborder.jar ..."
|
||||
curl --progress-bar -Lo "worldborder.jar." "https://dev.bukkit.org/media/files/883/629/WorldBorder.jar"
|
||||
echo ">> Downloading worldguard.jar ..."
|
||||
curl --progress-bar -Lo "worldguard.jar." "https://github.com/RedstonerServer/WorldGuard/releases/download/6.0.0-redstoner/worldguard-6.0.0-REDSTONER.jar"
|
||||
echo ">> Downloading worldedit.jar ..."
|
||||
curl --progress-bar -Lo "worldedit.jar" "https://dev.bukkit.org/media/files/880/435/worldedit-bukkit-6.1.jar"
|
||||
echo ">> Downloading pythonpluginloader.jar ..."
|
||||
curl --progress-bar -Lo "pythonpluginloader.jar" "https://bamboo.gserv.me/browse/PLUG-PYPL/latestSuccessful/artifact/JOB1/Version-agnostic-jar/PyPluginLoader.jar"
|
||||
|
||||
echo -e "\n> Unpacking LogBlockQuestioner"
|
||||
unzip -q "logblockquestioner.zip" "LogBlockQuestioner.jar"
|
||||
rm "logblockquestioner.zip"
|
||||
mv -v "LogBlockQuestioner.jar" "logblockquestioner.jar."
|
||||
|
||||
echo -e "\n> Pulling redstoner-utils ..."
|
||||
git clone -q "git@github.com:RedstonerServer/redstoner-utils.git" "redstoner-utils.py.dir" > /dev/null
|
||||
|
||||
echo -e "\n> Installing dependencies"
|
||||
pip install passlib
|
||||
|
||||
echo -e "\n> All plugins downloaded"
|
||||
|
||||
cd "redstoner-utils.py.dir"
|
||||
echo -e "\n> Duplicating sample files"
|
||||
for file in ./*.example; do
|
||||
cp -v "$file" "$(echo "$file" | rev | cut -d "." -f 2- | rev)"
|
||||
done
|
||||
|
||||
cd "../.."
|
||||
|
||||
mkdir -v "lib"
|
||||
cd "lib"
|
||||
|
||||
echo -e "\n> Downloading MySQL Connector ..."
|
||||
curl --progress-bar -Lo "mysql-connector.zip" "https://dev.mysql.com/get/Downloads/Connector-J/mysql-connector-java-5.1.36.zip"
|
||||
echo "> Extracting MySQL Connector"
|
||||
unzip -p mysql-connector.zip "mysql-connector-java-5.1.36/mysql-connector-java-5.1.36-bin.jar" > mysql-connector.jar
|
||||
rm "mysql-connector.zip"
|
||||
|
||||
cd ".."
|
||||
|
||||
echo -e "\n> Creating startup script"
|
||||
|
||||
cat > start.sh <<EOF
|
||||
#!/usr/bin/env bash
|
||||
java -Xms512m -Xmx1g -jar spigot.jar
|
||||
EOF
|
||||
chmod +x start.sh
|
||||
|
||||
port="25565"
|
||||
re='^[0-9]+$'
|
||||
if [[ "$1" =~ $re ]]; then
|
||||
port="$1"
|
||||
fi
|
||||
|
||||
echo "> Setting port to $port"
|
||||
echo "> Generating server.properties"
|
||||
|
||||
cat > server.properties <<EOF
|
||||
#Minecraft server properties
|
||||
#Sat Jul 25 15:42:21 CEST 2015
|
||||
spawn-protection=16
|
||||
generator-settings=
|
||||
force-gamemode=false
|
||||
allow-nether=true
|
||||
gamemode=1
|
||||
broadcast-console-to-ops=true
|
||||
enable-query=false
|
||||
player-idle-timeout=0
|
||||
difficulty=1
|
||||
spawn-monsters=true
|
||||
op-permission-level=4
|
||||
resource-pack-hash=
|
||||
announce-player-achievements=true
|
||||
pvp=true
|
||||
snooper-enabled=true
|
||||
level-type=FLAT
|
||||
hardcore=false
|
||||
enable-command-block=false
|
||||
max-players=20
|
||||
network-compression-threshold=256
|
||||
max-world-size=29999984
|
||||
server-port=$port
|
||||
server-ip=
|
||||
spawn-npcs=true
|
||||
allow-flight=false
|
||||
level-name=world
|
||||
view-distance=10
|
||||
resource-pack=
|
||||
spawn-animals=true
|
||||
white-list=false
|
||||
generate-structures=true
|
||||
online-mode=true
|
||||
max-build-height=256
|
||||
level-seed=
|
||||
use-native-transport=true
|
||||
motd=Redstoner dev server
|
||||
enable-rcon=false
|
||||
EOF
|
||||
|
||||
echo -e "> Generating eula.txt"
|
||||
echo "eula=true" > eula.txt
|
||||
|
||||
echo -e "\n> $(tput setf 2)All Done! $(tput sgr0)Don't forget to configure plugins for your needs."
|
||||
echo "> Run redstoner/server/start.sh to start the server"
|
||||
echo "> Our plugins are in redstoner/server/plugins/redstoner-utils.py.dir"
|
||||
159
signalstrength.py
Normal file
159
signalstrength.py
Normal file
@@ -0,0 +1,159 @@
|
||||
from helpers import *
|
||||
import org.bukkit.inventory.ItemStack as ItemStack
|
||||
import org.bukkit.Material as Material
|
||||
from math import ceil
|
||||
from basecommands import simplecommand, Validate, CommandException
|
||||
|
||||
""" Suggestion by Armadillo28, see thread: http://redstoner.com/forums/threads/2213?page=1#reply-14507 """
|
||||
|
||||
disallowed_item_types = (
|
||||
Material.getMaterial(0),
|
||||
Material.getMaterial(175),
|
||||
Material.getMaterial(383),
|
||||
)
|
||||
|
||||
default_args = open_json_file("signalstrengthdefaults", {})
|
||||
|
||||
def save_defaults():
|
||||
save_json_file("signalstrengthdefaults", default_args)
|
||||
|
||||
|
||||
def item_name(item_type, remove_underscores = True):
|
||||
typ = str(item_type).lower()
|
||||
return typ.replace("_", "") if remove_underscores else typ
|
||||
|
||||
|
||||
def item_type_allowed(item_type):
|
||||
return not item_type in disallowed_item_types
|
||||
|
||||
|
||||
def required_item_count(strength, stack_size, slot_count):
|
||||
if strength == 0:
|
||||
item_count = 0
|
||||
elif strength == 1:
|
||||
item_count = 1
|
||||
else:
|
||||
item_count = int(ceil(slot_count * stack_size / 14.0 * (strength - 1)))
|
||||
|
||||
resulting_strength = 0 if item_count == 0 else int(1 + 14.0 * item_count / stack_size / slot_count)
|
||||
#Clarification on these formulas at http://minecraft.gamepedia.com/Redstone_Comparator#Containers
|
||||
|
||||
return item_count if resulting_strength == strength else None
|
||||
|
||||
|
||||
def get_data(player, args):
|
||||
uuid = uid(player)
|
||||
if uuid in default_args:
|
||||
strength, item_type, item_data = default_args[uuid]
|
||||
item_type = Material.getMaterial(item_type)
|
||||
else:
|
||||
strength = 1
|
||||
item_type = Material.REDSTONE
|
||||
item_data = 0
|
||||
|
||||
if len(args) > 0:
|
||||
Validate.isTrue(args[0].isdigit() and 0 <= int(args[0]) <= 15, "&cThe signal strength has to be a value from 0 to 15")
|
||||
strength = int(args[0])
|
||||
|
||||
if len(args) > 1:
|
||||
if args[1].isdigit():
|
||||
item_type = Material.getMaterial(int(args[1]))
|
||||
else:
|
||||
item_type = Material.matchMaterial(args[1])
|
||||
Validate.notNone(item_type, "&cThat item type could not be found")
|
||||
Validate.isTrue(item_type not in disallowed_item_types, "&cThat item type may not be used")
|
||||
|
||||
if len(args) > 2:
|
||||
Validate.isTrue(args[2].isdigit() and 0 <= int(args[2]) <= 15, "&cThe data has to be a value from 0 to 15")
|
||||
item_data = int(args[2])
|
||||
|
||||
return (strength, item_type, item_data)
|
||||
|
||||
|
||||
def get_inventory(block):
|
||||
try:
|
||||
return block.getState().getInventory()
|
||||
except AttributeError:
|
||||
return None
|
||||
|
||||
|
||||
def get_entire_container(container):
|
||||
container_blocks = [container]
|
||||
container_type = container.getType()
|
||||
if container_type in (Material.CHEST, Material.TRAPPED_CHEST):
|
||||
loc = container.getLocation()
|
||||
x = loc.getBlockX()
|
||||
y = loc.getBlockY()
|
||||
z = loc.getBlockZ()
|
||||
world = loc.getWorld()
|
||||
|
||||
container_blocks += [
|
||||
block for block in (
|
||||
world.getBlockAt(x + 1, y, z),
|
||||
world.getBlockAt(x - 1, y, z),
|
||||
world.getBlockAt(x, y, z + 1),
|
||||
world.getBlockAt(x, y, z - 1),
|
||||
) if block.getType() == container_type
|
||||
]
|
||||
|
||||
return container_blocks
|
||||
|
||||
|
||||
|
||||
@simplecommand("signalstrength",
|
||||
usage = "(default) [signalstrength] [item] [data]",
|
||||
aliases = ["ss", "level"],
|
||||
description = "Fills the targeted container with the correct amount of items to achieve the desired signal strength.",
|
||||
amin = 0,
|
||||
amax = 4,
|
||||
helpSubcmd = True,
|
||||
senderLimit = 0)
|
||||
def on_signalstrength_command(sender, command, label, args):
|
||||
|
||||
if len(args) > 0 and args[0].lower() in ("default", "defaults", "setdefaults"):
|
||||
strength, item_type, item_data = get_data(sender, args[1:])
|
||||
|
||||
uuid = uid(sender)
|
||||
if strength == 1 and item_type == Material.REDSTONE and item_data == 0:
|
||||
if uuid in default_args:
|
||||
del default_args[uuid]
|
||||
save_defaults()
|
||||
else:
|
||||
default_args[uuid] = (strength, str(item_type), item_data)
|
||||
save_defaults()
|
||||
|
||||
return "&aSet your signal strength defaults to (%s, %s, %s)" % (strength, item_name(item_type, False), item_data)
|
||||
|
||||
Validate.isTrue(len(args) <= 3, "&cExpected at most 3 arguments")
|
||||
|
||||
target_block = sender.getTargetBlock(None, 5)
|
||||
Validate.notNone(target_block, "&cThat command can only be used when a container is targeted")
|
||||
|
||||
inventory = get_inventory(target_block)
|
||||
Validate.notNone(inventory, "&cThat command can only be used if a container is targeted")
|
||||
|
||||
strength, item_type, item_data = get_data(sender, args)
|
||||
|
||||
#--------Get the stack size and required amount of items to achieve the desired signal strength---------
|
||||
stack_size = item_type.getMaxStackSize()
|
||||
slot_count = inventory.getSize()
|
||||
|
||||
item_count = required_item_count(strength, stack_size, slot_count)
|
||||
Validate.notNone(item_count, "&cThe desired signal strength could not be achieved with the requested item type")
|
||||
|
||||
#--------Add the other side of the chest if target is a double chest and check if player can build---------
|
||||
container_blocks = get_entire_container(target_block)
|
||||
for block in container_blocks:
|
||||
Validate.isTrue(can_build(sender, block), "&cYou do not have permission to do that here")
|
||||
|
||||
#----------------Insert items-------------
|
||||
full_stack_count, remaining = divmod(item_count, stack_size)
|
||||
for block in container_blocks:
|
||||
inv = block.getState().getInventory()
|
||||
inv.clear()
|
||||
for i in range(full_stack_count):
|
||||
inv.setItem(i, ItemStack(item_type, stack_size, item_data))
|
||||
if remaining > 0:
|
||||
inv.setItem(full_stack_count, ItemStack(item_type, remaining, item_data))
|
||||
|
||||
return "&aComparators attached to that %s will now put out a signal strength of %s" % (item_name(target_block.getType()), strength)
|
||||
44
snowbrawl.py
44
snowbrawl.py
@@ -49,7 +49,7 @@ class Arena(object):
|
||||
self.match_goal = None # amount of deaths or time until the match ends (depends on arena_type)
|
||||
self.arena_type = None # arena type (death or time)
|
||||
self.explosion_damage = None
|
||||
|
||||
|
||||
self.player_stats = {}
|
||||
self.players = Queue()
|
||||
self.spawn_location = []
|
||||
@@ -60,7 +60,7 @@ class Arena(object):
|
||||
self.corner1 = None # The corner1 given by the player (really bad for 3D position compare)
|
||||
self.corner2 = None # The corner2 given by the player (really bad for 3D position compare)
|
||||
self.tpp = None # The top, positive x, positive z corner
|
||||
self.bnn = None # The bottom, negative x, negative z corner
|
||||
self.bnn = None # The bottom, negative x, negative z corner
|
||||
|
||||
#set corners of arena
|
||||
def set_corner(self, sender, type):
|
||||
@@ -75,21 +75,21 @@ class Arena(object):
|
||||
#Compares the corner1 and corner2 locations and figures out tpp and bnn so that we dont have to do it everytime we run in_arena()
|
||||
def update_corner_points(self):
|
||||
self.tpp = None
|
||||
self.bnn = None
|
||||
self.bnn = None
|
||||
if self.corner1 == None or self.corner2 == None:
|
||||
return
|
||||
corn1 = self.corner1.get_location()
|
||||
corn2 = self.corner2.get_location()
|
||||
if not corn1.getWorld().getName() == corn2.getWorld().getName():
|
||||
return
|
||||
|
||||
|
||||
top = corn1.y if corn1.y > corn2.y else corn2.y
|
||||
bottom = corn1.y if corn1.y < corn2.y else corn2.y
|
||||
pos_x = corn1.x if corn1.x > corn2.x else corn2.x
|
||||
pos_z = corn1.z if corn1.z > corn2.z else corn2.z
|
||||
neg_x = corn1.x if corn1.x < corn2.x else corn2.x
|
||||
neg_z = corn1.z if corn1.z < corn2.z else corn2.z
|
||||
|
||||
|
||||
self.tpp = Coords(corn1.getWorld(), pos_x, top, pos_z, 0, 0)
|
||||
self.bnn = Coords(corn2.getWorld(), neg_x, bottom, neg_z, 0, 0)
|
||||
|
||||
@@ -118,9 +118,9 @@ class Arena(object):
|
||||
self.start_match()
|
||||
return True
|
||||
return False
|
||||
|
||||
|
||||
#remove a player from the queue
|
||||
def remove_player(self, player):
|
||||
def remove_player(self, player):
|
||||
if self.queue.contains(player):
|
||||
self.queue.remove(player)
|
||||
return True
|
||||
@@ -132,7 +132,7 @@ class Arena(object):
|
||||
return False
|
||||
loc_tpp = self.tpp.get_location()
|
||||
loc_bnn = self.bnn.get_location()
|
||||
|
||||
|
||||
if loc.y > loc_tpp.y:
|
||||
return False
|
||||
if loc.y < loc_bnn.y:
|
||||
@@ -179,12 +179,12 @@ class Arena(object):
|
||||
alist[i] = alist[i+1]
|
||||
alist[i+1] = temp
|
||||
return alist
|
||||
|
||||
|
||||
@make_synchronized #Jython synchronized block
|
||||
def end_match(self): #End match, sort the players and print the 3 players with least amount of deaths
|
||||
|
||||
|
||||
sorted_list = self.bubbleSort(self.players.read())
|
||||
|
||||
|
||||
for player in self.players.read():
|
||||
if player.isOnline():
|
||||
loc = self.sign_location[0].get_location().get_location()
|
||||
@@ -256,7 +256,7 @@ class Arena(object):
|
||||
|
||||
def get_click_signs(self):
|
||||
return self.sign_click
|
||||
|
||||
|
||||
#Check if player is in the queue
|
||||
def in_queue(self,player):
|
||||
if self.queue.contains(player):
|
||||
@@ -307,7 +307,7 @@ class Arena(object):
|
||||
sign.get_location().set_location(location)
|
||||
break
|
||||
|
||||
#Remove location out of location
|
||||
#Remove location out of location
|
||||
def delete_location(self, name, type):
|
||||
if type == "spawn":
|
||||
for spawn in self.spawn_location[:]:
|
||||
@@ -472,16 +472,16 @@ class Queue(object):
|
||||
|
||||
def __init__(self):
|
||||
self.queue = []
|
||||
|
||||
|
||||
#Appends to queue
|
||||
def put(self,args):
|
||||
self.queue.append(args)
|
||||
|
||||
|
||||
#Returns the first item in the queue and removes it
|
||||
def get(self):
|
||||
if len(self.queue) > 0:
|
||||
return self.queue.pop(0)
|
||||
|
||||
|
||||
else:
|
||||
return False
|
||||
|
||||
@@ -498,7 +498,7 @@ class Queue(object):
|
||||
if player in self.queue:
|
||||
return True
|
||||
return False
|
||||
|
||||
|
||||
#Clear the queue
|
||||
def clear(self):
|
||||
self.queue = []
|
||||
@@ -532,7 +532,7 @@ class timings_runnable(Runnable):
|
||||
self.arena = arena
|
||||
|
||||
def run(self):
|
||||
self.arena.end_match()
|
||||
self.arena.end_match()
|
||||
|
||||
#timings thread to end arenas if their type is time
|
||||
def timings():
|
||||
@@ -545,10 +545,10 @@ def timings():
|
||||
if arena.start_time + arena.match_goal < current_time:
|
||||
timing = timings_runnable(arena)
|
||||
server.getScheduler().runTask(server.getPluginManager().getPlugin("RedstonerUtils"), timing)
|
||||
|
||||
|
||||
time.sleep(0.1)
|
||||
|
||||
|
||||
|
||||
timingsThread = threading.Thread(target = timings)
|
||||
timingsThread.daemon = True #Thread dies if main thread dies
|
||||
timingsThread.start()
|
||||
@@ -561,7 +561,7 @@ timingsThread.start()
|
||||
# Events
|
||||
##############################################################################################
|
||||
|
||||
@hook.event("player.PlayerMoveEvent", "high")
|
||||
@hook.event("player.PlayerMoveEvent", "low")
|
||||
def onMove(event):
|
||||
if event.getPlayer().getWorld().getName() != "minigames":
|
||||
return
|
||||
@@ -663,7 +663,7 @@ def on_quit(event):
|
||||
|
||||
##############################################################################################
|
||||
# Command handling
|
||||
##############################################################################################
|
||||
##############################################################################################
|
||||
|
||||
|
||||
def create_arena(sender, args):
|
||||
|
||||
@@ -3,6 +3,14 @@ from secrets import *
|
||||
import mysqlhack
|
||||
from com.ziclix.python.sql import zxJDBC
|
||||
|
||||
"""
|
||||
WORK IN PROGRESS
|
||||
"""
|
||||
|
||||
#-----------------------Config--------------------------
|
||||
|
||||
config_file = "website-roles"
|
||||
|
||||
ranks = {
|
||||
"member" : 3,
|
||||
"builder" : 7,
|
||||
@@ -13,33 +21,42 @@ ranks = {
|
||||
"admin" : 5
|
||||
}
|
||||
|
||||
ranks = open_json_file(config_file, ranks)
|
||||
|
||||
def save_ranks():
|
||||
save_json_file(config_file, ranks)
|
||||
|
||||
#-----------------------Event---------------------------
|
||||
|
||||
@hook.event("player.PlayerJoinEvent", "normal")
|
||||
def on_player_join(event):
|
||||
user = event.getPlayer()
|
||||
uuid = uid(player).replace("-", "")
|
||||
role = get_role(uuid)
|
||||
if role in [1, 2, 6]: #Disabled/Banned/Superadmin
|
||||
return
|
||||
if role:
|
||||
for rank in ranks:
|
||||
if user.hasPermission("group." + rank):
|
||||
if role != ranks[rank]:
|
||||
set_role(uuid, ranks[rank])
|
||||
return
|
||||
if not user.hasPlayedBefore():
|
||||
return
|
||||
if role == None:
|
||||
msg(user, "&cYou haven't registed yet! Make sure to do so on redstoner.com")
|
||||
|
||||
sql_instruction
|
||||
|
||||
def callback_thing(role, args):
|
||||
|
||||
if role in [1, 2, 6]: #Disabled/Banned/Superadmin
|
||||
return
|
||||
if role != None:
|
||||
for rank in ranks:
|
||||
if user.hasPermission("group." + rank):
|
||||
if role != ranks[rank]:
|
||||
set_role(uuid, ranks[rank])
|
||||
elif user.hasPlayedBefore():
|
||||
msg(user, "&cYou haven't registed yet! Make sure to do so on redstoner.com")
|
||||
|
||||
|
||||
def get_role(uuid):
|
||||
return execute_query("SELECT `role_id` FROM users WHERE `uuid` = ? LIMIT 1", uuid)[0][17]
|
||||
results = execute_query("SELECT `role_id` FROM users WHERE `uuid` = ? LIMIT 1;", uuid)
|
||||
return results[0][0]
|
||||
# Returns a table with 1 row (LIMIT 1) and 1 column (SELECT `role_id`), so we're looking for the first row of the first column.
|
||||
|
||||
|
||||
def set_role(uuid, role_id):
|
||||
execute_update("UPDATE users SET `role_id` = %d WHERE `uuid` = ?" % role_id, uuid)
|
||||
execute_update("UPDATE users SET `role_id` = ? WHERE `uuid` = ?;", (role_id, uuid,))
|
||||
# %d is like %s for integers (unlogically, you'd expect something like %i), though %s also works here.
|
||||
|
||||
|
||||
def execute_query(query, uuid):
|
||||
@@ -56,5 +73,40 @@ def execute_update(update, uuid):
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute(update, (uuid,))
|
||||
conn.commit()
|
||||
curs.close()
|
||||
conn.close()
|
||||
conn.close()
|
||||
|
||||
def get_role(uuid):
|
||||
sql_instruction()
|
||||
|
||||
#--------------------------------Queries / Updates----------------------------
|
||||
|
||||
def sql_instruction(instruction, args, fetch = True, callback_func = ignored_func, callback_args = tuple()):
|
||||
thread = threading.Thread(target = curs_instruction, args = (instruction_executor, instruction, fetch, callback_func, callback_args))
|
||||
thread.start()
|
||||
|
||||
|
||||
def curs_instruction(func, instruction, fetch, callback_func, callback_args):
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.getCursor()
|
||||
|
||||
if fetch:
|
||||
returned = func(curs, instruction, fetch)
|
||||
curs.close()
|
||||
conn.close()
|
||||
callback_func(returned, callback_args)
|
||||
|
||||
else:
|
||||
func(curs, instruction, fetch)
|
||||
conn.commit()
|
||||
curs.close()
|
||||
conn.close()
|
||||
|
||||
|
||||
def instruction_executor(curs, instruction, fetch):
|
||||
curs.execute(instruction)
|
||||
return curs.fetchall() if fetch else None
|
||||
|
||||
def ignored_func(*args):
|
||||
pass
|
||||
78
tag.py
Normal file
78
tag.py
Normal file
@@ -0,0 +1,78 @@
|
||||
from helpers import *
|
||||
|
||||
add_perm = "utils.tag.add"
|
||||
del_perm = "utils.tag.del"
|
||||
check_perm = "utils.tag.check"
|
||||
|
||||
data = open_json_file("tag", {})
|
||||
|
||||
@hook.command("tag")
|
||||
def command(sender, command, label, args):
|
||||
if len(args) > 0:
|
||||
if str(args[0]) == "add":
|
||||
if sender.hasPermission(add_perm):
|
||||
if len(args) > 2:
|
||||
add(sender, args[1:])
|
||||
else:
|
||||
msg(sender, "&a-&c Usage: /tag add <name> <reason>")
|
||||
else:
|
||||
noperm(sender)
|
||||
elif str(args[0]) == "check":
|
||||
if sender.hasPermission(check_perm):
|
||||
if len(args) == 2:
|
||||
check(sender, args[1:])
|
||||
else:
|
||||
msg(sender, "&a-&c Usage: /tag check <name>")
|
||||
else:
|
||||
noperm(sender)
|
||||
elif str(args[0]) == "del":
|
||||
if sender.hasPermission(del_perm):
|
||||
if len(args) == 3:
|
||||
delete(sender, args[1:])
|
||||
else:
|
||||
msg(sender, "&a-&c Usage: /tag del <id>")
|
||||
else:
|
||||
msg(sender, "&a-&c Unknown subcommand! (add, check, del)")
|
||||
else:
|
||||
msg(sender, "&a&c Usage: /tag add/check/del")
|
||||
return True
|
||||
|
||||
def delete(sender, args):
|
||||
player = server.getOfflinePlayer(args[0])
|
||||
uuid = uid(player)
|
||||
try:
|
||||
if data[uuid] == None:
|
||||
pass
|
||||
except:
|
||||
msg(sender, "&a-&e There are no notes about this player")
|
||||
return
|
||||
if int(args[1]) - 1 >= len(data[uuid]):
|
||||
msg(sender, "&a-&c Id of note is out of range")
|
||||
return
|
||||
del (data[uuid])[int(args[1]) - 1]
|
||||
save_json_file("tag", data)
|
||||
msg(sender, "&a-&e Deleted note at %s" % args[1])
|
||||
|
||||
def add(sender, args):
|
||||
player = server.getOfflinePlayer(args[0])
|
||||
uuid = uid(player)
|
||||
try:
|
||||
if data[uuid] == None:
|
||||
pass
|
||||
except:
|
||||
data[uuid] = []
|
||||
data[uuid].append(" ".join(args[1:]))
|
||||
msg(sender, "&a-&e Note added")
|
||||
save_json_file("tag", data)
|
||||
|
||||
def check(sender, args):
|
||||
player = server.getOfflinePlayer(args[0])
|
||||
uuid = uid(player)
|
||||
try:
|
||||
num = 0
|
||||
for tag in data[uuid]:
|
||||
num += 1
|
||||
msg(sender, "&a-&e %s: %s" % (str(num), str(tag)))
|
||||
except:
|
||||
msg(sender, "&a-&e There are no notes about this player")
|
||||
|
||||
24
thread_utils.py
Normal file
24
thread_utils.py
Normal file
@@ -0,0 +1,24 @@
|
||||
import threading
|
||||
"""
|
||||
Quick implementation of a @synchronized and @asynchronized decorators
|
||||
"""
|
||||
|
||||
#To be replaced by bukkit scheduler.
|
||||
"""
|
||||
def sync(lock=None):
|
||||
def decorator(wrapped):
|
||||
def wrapper(*args, **kwargs):
|
||||
with lock:
|
||||
return wrapped(*args, **kwargs)
|
||||
return wrapper
|
||||
return decorator
|
||||
"""
|
||||
|
||||
def async(daemon = True):
|
||||
def decorator(function):
|
||||
def wrapper(*args,**kwargs):
|
||||
thread = threading.Thread(target=function,args=args,kwargs=kwargs)
|
||||
thread.daemon = daemon
|
||||
thread.start()
|
||||
return wrapper
|
||||
return decorator
|
||||
80
util_events.py
Normal file
80
util_events.py
Normal file
@@ -0,0 +1,80 @@
|
||||
from thread_utils import *
|
||||
|
||||
MONITOR_PRIORITY = "monitor"
|
||||
HIGHEST_PRIORITY = "highest"
|
||||
HIGH_PRIORITY = "high"
|
||||
NORMAL_PRIORITY = "normal"
|
||||
LOW_PRIORITY = "low"
|
||||
LOWEST_PRIORITY = "lowest"
|
||||
|
||||
priorities = ["lowest","low","normal","high","highest","monitor"]
|
||||
events = []
|
||||
|
||||
class base_event():
|
||||
def __init__(self,event_name):
|
||||
self.name = event_name
|
||||
self.cancelled = False
|
||||
self._handlers = [ [],[],[],[],[],[] ]
|
||||
|
||||
self.cancelled_lock = threading.Lock()
|
||||
|
||||
def add_handler(self,function,priority):
|
||||
for prior in priorities:
|
||||
if prior == priority:
|
||||
self._handlers[priorities.index(prior)].append(function)
|
||||
|
||||
def fire(self,*args):
|
||||
for priority in self._handlers:
|
||||
for handler in priority:
|
||||
handler(self,*args)
|
||||
|
||||
def set_cancelled(self,state):
|
||||
with self.cancelled_lock:
|
||||
self.cancelled = state
|
||||
|
||||
|
||||
class utils_events(base_event):
|
||||
def __init__(self,event_name):
|
||||
base_event.__init__(self,event_name)
|
||||
|
||||
|
||||
def add_event(event_name, event_class = base_event):
|
||||
"""
|
||||
# Adds a new event type of the given class with the given name
|
||||
"""
|
||||
event = event_class(event_name)
|
||||
events.append(event)
|
||||
|
||||
def fire_event(event_name,*args):
|
||||
"""
|
||||
# Calls the ehe event with the given arguments
|
||||
"""
|
||||
for event in events:
|
||||
if event.name == event_name:
|
||||
event.call(*args)
|
||||
return event
|
||||
|
||||
def check_events(event_name):
|
||||
"""
|
||||
# Returns whether there is an event with the name event_name
|
||||
"""
|
||||
for event in events:
|
||||
if event.name == event_name:
|
||||
return True
|
||||
return False
|
||||
|
||||
|
||||
#Decorator
|
||||
def utils_event(event_name, priority, create_event=base_event):
|
||||
def event_decorator(function):
|
||||
def wrapper(*args, **kwargs):
|
||||
pass
|
||||
|
||||
if not check_events(event_name): #Check if the event exists, if not create it.
|
||||
add_event(event_name,create_event)
|
||||
|
||||
for event in events: #Go through the list of events, find the one we need and call all of its handlers
|
||||
if event.name == event_name:
|
||||
event.add_handler(function,priority)
|
||||
return wrapper
|
||||
return event_decorator
|
||||
116
vanish.py
Normal file
116
vanish.py
Normal file
@@ -0,0 +1,116 @@
|
||||
from helpers import *
|
||||
from basecommands import simplecommand
|
||||
from basecommands import Validate
|
||||
|
||||
vanished = []
|
||||
|
||||
|
||||
def is_authorized(player):
|
||||
return player.hasPermission("utils.vanish")
|
||||
|
||||
|
||||
def is_vanished(player):
|
||||
return uid(player) in vanished
|
||||
|
||||
|
||||
#this can be used to silently set the vanished state of a player I guess.
|
||||
def set_state(player, state):
|
||||
if state == is_vanished(player):
|
||||
return
|
||||
|
||||
if state:
|
||||
enable_vanish(player)
|
||||
else:
|
||||
disable_vanish(player)
|
||||
|
||||
|
||||
def enable_vanish(target):
|
||||
vanished.append(uid(target))
|
||||
for player in list(server.getOnlinePlayers()):
|
||||
if not is_authorized(player):
|
||||
player.hidePlayer(target)
|
||||
|
||||
|
||||
def disable_vanish(target):
|
||||
vanished.remove(uid(target))
|
||||
for player in list(server.getOnlinePlayers()):
|
||||
player.showPlayer(target)
|
||||
|
||||
|
||||
def get_online_vanished_players():
|
||||
return (player.getPlayer() for player in (retrieve_player(uuid) for uuid in vanished) if player.isOnline())
|
||||
|
||||
|
||||
@simplecommand("vanish",
|
||||
aliases = ["v"],
|
||||
usage = "[on/off]",
|
||||
description = "Toggles vanish mode, hiding you and your online status \nfrom other players.",
|
||||
senderLimit = 0,
|
||||
amin = 0,
|
||||
amax = 1,
|
||||
helpNoargs = False,
|
||||
helpSubcmd = True
|
||||
)
|
||||
def vanish_command(sender, command, label, args):
|
||||
current_state = is_vanished(sender)
|
||||
new_state = not current_state
|
||||
|
||||
if len(args) == 1:
|
||||
arg = args[0].lower()
|
||||
if arg == "on":
|
||||
new_state = True
|
||||
elif arg == "off":
|
||||
new_state = False
|
||||
|
||||
Validate.isTrue(current_state != new_state, "&cYou were %s vanished!" % ("already" if current_state else "not yet"))
|
||||
set_state(sender, new_state)
|
||||
return "&a%s vanish mode!" % ("Enabled" if new_state else "Disabled")
|
||||
|
||||
|
||||
@hook.event("player.PlayerJoinEvent")
|
||||
def on_player_join(event):
|
||||
player = event.getPlayer()
|
||||
if not is_authorized(player):
|
||||
for vanished in get_online_vanished_players():
|
||||
player.hidePlayer(vanished)
|
||||
|
||||
|
||||
@hook.event("player.PlayerQuitEvent")
|
||||
def on_player_quit(event):
|
||||
player = event.getPlayer()
|
||||
if not is_authorized(player):
|
||||
for vanished in get_online_vanished_players():
|
||||
player.showPlayer(vanished)
|
||||
|
||||
elif is_vanished(player):
|
||||
disable_vanish(player)
|
||||
|
||||
|
||||
@simplecommand("vanishother",
|
||||
usage = "{player} [on/off]",
|
||||
description = "Toggles vanish mode for someone, hiding them and their online status from other players.",
|
||||
amin = 1,
|
||||
amax = 2,
|
||||
helpNoargs = True,
|
||||
helpSubcmd = True)
|
||||
def vanishother_command(sender, command, label, args):
|
||||
target = server.getPlayer(args[0])
|
||||
Validate.notNone(target, "&cThe specified player is not online")
|
||||
|
||||
current_state = is_vanished(target)
|
||||
new_state = not current_state
|
||||
|
||||
if len(args) == 2:
|
||||
arg = args[1].lower()
|
||||
if arg == "on":
|
||||
new_state = True
|
||||
elif arg == "off":
|
||||
new_state = False
|
||||
|
||||
Validate.isTrue(current_state != new_state, "&cThat player was %s vanished!" % ("already" if current_state else "not yet"))
|
||||
set_state(target, new_state)
|
||||
|
||||
enabled_str = "enabled" if new_state else "disabled"
|
||||
if target != sender:
|
||||
msg(target, "&aVanish mode %s by %s" % (enabled_str, sender.getDisplayName() if is_player(sender) else "&9CONSOLE"))
|
||||
return "&aVanish mode %s%s" % (enabled_str, " for " + target.getDisplayName() if target != sender else "")
|
||||
14
vanishfix.py
Normal file
14
vanishfix.py
Normal file
@@ -0,0 +1,14 @@
|
||||
from helpers import *
|
||||
from java.lang import Runnable
|
||||
|
||||
class run(Runnable):
|
||||
|
||||
def run(self):
|
||||
players = server.getOnlinePlayers()
|
||||
for player in players:
|
||||
if player.hasPermission("essentials.vanish"):
|
||||
player.performCommand("vanish")
|
||||
player.performCommand("vanish")
|
||||
|
||||
def enabled():
|
||||
server.getScheduler().runTaskTimer(server.getPluginManager().getPlugin("RedstonerUtils"), run(), 20, 1200)
|
||||
12
wrapper.py
Normal file
12
wrapper.py
Normal file
@@ -0,0 +1,12 @@
|
||||
"""
|
||||
Adapter classes for spigot api for more idiomatic python code.
|
||||
|
||||
Before you run away from this if the class you need to use isn't here, please create it.
|
||||
|
||||
|
||||
"""
|
||||
from helpers import *
|
||||
from wrapper_event import *
|
||||
from wrapper_player import *
|
||||
from wrapper_command import *
|
||||
from util_events import utils_event, fire_event, utils_events
|
||||
328
wrapper_command.py
Normal file
328
wrapper_command.py
Normal file
@@ -0,0 +1,328 @@
|
||||
from wrapper_player import *
|
||||
from helpers import *
|
||||
|
||||
class Command(object):
|
||||
"""
|
||||
# Documentation to come.s
|
||||
"""
|
||||
|
||||
SENDER_ANY = 0
|
||||
SENDER_PLAYER = 1
|
||||
SENDER_CONSOLE = 2
|
||||
|
||||
ACTION_IGNORE = 3
|
||||
ACTION_SYNTAXERROR = 4
|
||||
ACTION_DISPLAYSYNTAX = 5
|
||||
ACTION_DISPLAYHELP = 6
|
||||
|
||||
def __init__(self,
|
||||
command,
|
||||
parent = None,
|
||||
aliases = tuple(),
|
||||
permission = None,
|
||||
description = "Description",
|
||||
type = 0,
|
||||
no_arg_action = 3,
|
||||
help_request_action = 3,
|
||||
arguments = tuple(),
|
||||
):
|
||||
|
||||
self.command = command.lower()
|
||||
self.aliases = tuple(alias.lower() for alias in aliases)
|
||||
self.description = description
|
||||
self.type = type
|
||||
self.no_arg_action = no_arg_action
|
||||
self.help_request_action = help_request_action
|
||||
self.arguments = arguments
|
||||
self.parent = parent
|
||||
self.sub_commands = Command_dict()
|
||||
|
||||
# ---- Check if argument layout is valid ----
|
||||
prev_arg = arguments[0] if len(arguments) > 0 else None
|
||||
for arg_info in arguments[1:]:
|
||||
|
||||
if not prev_arg.required and arg_info.required:
|
||||
raise Argument_exception("Command: %s; There may not be required arguments after non-required arguments" % command)
|
||||
|
||||
if prev_arg.type == Argument.MESSAGE:
|
||||
raise Argument_exception("Command: %s; An argument of type MESSAGE may not be followed by other arguments" % command)
|
||||
|
||||
prev_arg = arg_info
|
||||
|
||||
# ---- Add self to parent sub_commands and set permission node ----
|
||||
perm_builder = "utils"
|
||||
if self.parent == None:
|
||||
root_commands[self.command] = self
|
||||
else:
|
||||
try:
|
||||
parent_route = self.parent.split(" ")
|
||||
parent_sub_commands = root_commands
|
||||
parent_obj = None
|
||||
for cmd_name in parent_route:
|
||||
parent_obj = parent_sub_commands[cmd_name]
|
||||
parent_sub_commands = parent_obj.sub_commands
|
||||
|
||||
parent_obj.sub_commands[self.command] = self
|
||||
|
||||
except KeyError as e:
|
||||
raise Argument_exception("Error occurred while setting up command hierarchy: " + e.message + "\n" + trace())
|
||||
|
||||
perm_builder += "." + (permission if permission else command).lower()
|
||||
|
||||
def __call__(self, handler):
|
||||
"""
|
||||
# To clarify: This function is called when you 'call' an instance of a class.
|
||||
# This means, that Command() calls __init__() and Command()() calls __call__().
|
||||
# This makes it possible to use class instances for decoration. The decorator is this function.
|
||||
"""
|
||||
self.handler = handler
|
||||
|
||||
if self.parent == None:
|
||||
@hook.command(self.command, aliases = self.aliases)
|
||||
def run(sender, command, label, args):
|
||||
"""
|
||||
# This function will take care of prefixing and colouring of messages in the future.
|
||||
# So it's very much WIP.
|
||||
"""
|
||||
try:
|
||||
message = self.execute(sender, command, label, args)
|
||||
except Command_exception as e:
|
||||
message = e.message
|
||||
except Argument_exception as e:
|
||||
message = e.message
|
||||
except Exception:
|
||||
error(trace())
|
||||
return True
|
||||
if message:
|
||||
sender.sendMessage(message)
|
||||
return True
|
||||
|
||||
return handler
|
||||
|
||||
def execute(self, sender, command, label, args):
|
||||
try:
|
||||
return self.sub_commands[args[0].lower()].execute(sender, command, label, args[1:])
|
||||
except (KeyError, IndexError):
|
||||
return self.execute_checks(sender, command, label, args)
|
||||
|
||||
def execute_checks(self, sender, command, label, args):
|
||||
|
||||
# ---- Check sender type ----
|
||||
if is_player(sender):
|
||||
Validate.is_true(self.type != Command.SENDER_CONSOLE, "That command can only be used by the console")
|
||||
#sender = py_players.__getattr__(sender)
|
||||
else:
|
||||
Validate.is_true(self.type != Command.SENDER_PLAYER, "That command can only be used by players")
|
||||
|
||||
# ---- Check permission ----
|
||||
Validate.is_authorized(sender, self.permission)
|
||||
|
||||
# ---- Check if a help message is expected ----
|
||||
if len(args) == 0:
|
||||
action = self.no_arg_action
|
||||
elif args[0].lower() == "help":
|
||||
action = self.help_request_action
|
||||
else:
|
||||
action = Command.ACTION_IGNORE
|
||||
|
||||
if action != Command.ACTION_IGNORE:
|
||||
if action == Command.ACTION_SYNTAXERROR:
|
||||
return "&cInvalid syntax, please try again."
|
||||
if action == Command.ACTION_DISPLAYSYNTAX:
|
||||
return self.syntax()
|
||||
if action == Command.ACTION_DISPLAYHELP:
|
||||
return self.help()
|
||||
|
||||
# ---- Set up passed arguments, prepare for handler call ----
|
||||
scape = Command_scape(args, self.arguments, command, label)
|
||||
if is_player(sender):
|
||||
#sender = py_players[sender]
|
||||
pass
|
||||
|
||||
return self.handler(sender, self, scape)
|
||||
# @Command("hello") def on_hello_command(sender, command, scape/args)
|
||||
|
||||
def syntax(self):
|
||||
return " ".join(tuple(arg_info.syntax() for arg_info in self.arguments))
|
||||
|
||||
def help(self):
|
||||
syntax = self.syntax()
|
||||
return syntax #WIP...
|
||||
|
||||
class Argument():
|
||||
|
||||
"""
|
||||
# A more advanced implementation of amin and amax, though it doesn't do exactly the same.
|
||||
# You can now pass a list of Argument objects which define what the argument represents.
|
||||
# In the process of doing so, you can set an argument type, one of the ones mentioned below.
|
||||
# For example, if Argument.PLAYER is given, the server will be searched for the given player, and
|
||||
# they will be passed as the argument, instead of a string representing their name.
|
||||
#
|
||||
# Feel free to add your own argument types. If you want to make a change to the API to make it different,
|
||||
# please don't do so on your own behalf.
|
||||
"""
|
||||
|
||||
STRING = 0
|
||||
INTEGER = 1
|
||||
FLOAT = 2
|
||||
PLAYER = 3
|
||||
OFFLINE_PLAYER = 4
|
||||
MESSAGE = 5
|
||||
|
||||
def __init__(self, name, type, definition, required = True):
|
||||
self.name = name
|
||||
self.type = type
|
||||
self.definition = definition
|
||||
self.required = required
|
||||
|
||||
def syntax(self):
|
||||
syntax = self.name
|
||||
if self.type == Argument.MESSAGE:
|
||||
syntax += "..."
|
||||
return (("<%s>" if self.required else "[%s]") % syntax)
|
||||
|
||||
class Validate():
|
||||
|
||||
"""
|
||||
# Much like what you often see in Java.
|
||||
# Instead of having to check if a condition is met, and if not,
|
||||
# sending the player a message and returning true,
|
||||
# You can use one of these methods to check the condition, and
|
||||
# pass a message if it's not met.
|
||||
#
|
||||
# For example:
|
||||
# > if not sender.hasPermission("utils.smth"):
|
||||
# noperm(sender)
|
||||
# return True
|
||||
#
|
||||
# Can be replaced with:
|
||||
# > Validate.is_authorized(sender, "utils.smth")
|
||||
#
|
||||
"""
|
||||
|
||||
@staticmethod
|
||||
def is_true(expression, fail_message):
|
||||
if not expression:
|
||||
raise Command_exception(fail_message)
|
||||
|
||||
@staticmethod
|
||||
def not_none(obj, fail_message):
|
||||
if obj == None:
|
||||
raise Command_exception(fail_message)
|
||||
|
||||
@staticmethod
|
||||
def is_authorized(player, permission, msg = "You do not have permission to use that command"):
|
||||
if not player.hasPermission(permission):
|
||||
raise Command_exception(msg)
|
||||
|
||||
@staticmethod
|
||||
def is_player(sender):
|
||||
if not is_player(sender):
|
||||
raise Command_exception("That command can only be used by players")
|
||||
|
||||
@staticmethod
|
||||
def is_console(sender):
|
||||
if is_player(sender):
|
||||
raise Command_exception("That command can only be used by the console")
|
||||
|
||||
"""
|
||||
# ---------- API classes ----------
|
||||
"""
|
||||
|
||||
class Command_dict(dict):
|
||||
#{"cmd1" : cmd_object}
|
||||
def __getattr__(self, alias):
|
||||
for cmd_name, cmd_obj in self.iteritems():
|
||||
if alias == cmd_name or alias in cmd_obj.aliases:
|
||||
return cmd_obj
|
||||
raise KeyError("Subcommand '%s' was not found" % alias)
|
||||
|
||||
root_commands = Command_dict() # {"command": command_object}
|
||||
|
||||
class Command_exception(Exception):
|
||||
|
||||
def __init__(self, message):
|
||||
self.message = message
|
||||
|
||||
class Command_scape(list):
|
||||
|
||||
def __init__(self, args, arg_layout, command, label):
|
||||
super(list, self).__init__()
|
||||
self.raw = args
|
||||
self.arg_layout = arg_layout
|
||||
self.command = command
|
||||
self.label = label
|
||||
|
||||
has_message = False
|
||||
for i in range(len(arg_layout)):
|
||||
arg_info = arg_layout[i]
|
||||
|
||||
given = (len(args) >= i + 1)
|
||||
if arg_info.required and not given:
|
||||
raise Argument_exception("You must specify the " + arg_info.name)
|
||||
|
||||
if not given:
|
||||
self.append(None)
|
||||
continue
|
||||
|
||||
given_arg = args[i]
|
||||
arg_type = arg_info.type
|
||||
|
||||
if arg_type == Argument.STRING:
|
||||
self.append(given_arg)
|
||||
|
||||
elif arg_type == Argument.INTEGER:
|
||||
try:
|
||||
value = int(given_arg)
|
||||
except ValueError:
|
||||
raise Argument_exception("The %s has to be a round number" % arg_info.name)
|
||||
self.append(value)
|
||||
|
||||
elif arg_type == Argument.FLOAT:
|
||||
try:
|
||||
value = float(given_arg)
|
||||
except ValueError:
|
||||
raise Argument_exception("The %s has to be a number" % arg_info.name)
|
||||
self.append(value)
|
||||
|
||||
elif arg_type == Argument.PLAYER:
|
||||
target = server.getPlayer(given_arg)
|
||||
if target == None:
|
||||
raise Argument_exception("The %s has to be an online player" % arg_info.name)
|
||||
self.append(target)
|
||||
#self.append(py_players[target])
|
||||
|
||||
elif arg_type == Argument.OFFLINE_PLAYER:
|
||||
try:
|
||||
# Code to get the PY PLAYER by name. Possibly, uid(server.getOfflinePlayer(given_arg)) can be used?
|
||||
pass
|
||||
except KeyError:
|
||||
raise Argument_exception("The %s has to be an existing player" % arg_info.name)
|
||||
self.append(None)
|
||||
|
||||
elif arg_type == Argument.MESSAGE:
|
||||
self.append(" ".join(args[i:]))
|
||||
has_message = True
|
||||
else:
|
||||
error("Argument type not found: %d" % arg_type)
|
||||
raise Argument_exception("A weird thing has happened, please contact an administrator")
|
||||
|
||||
if not has_message:
|
||||
self.remainder = args[len(arg_layout):]
|
||||
else:
|
||||
self.remainder = None
|
||||
|
||||
def has_flag(self, flag, check_all = False):
|
||||
return (("-" + flag) in self.raw) if check_all else (("-" + flag) in self.remainder)
|
||||
|
||||
def get_raw(self):
|
||||
return self.raw
|
||||
|
||||
def get_arg_layout(self):
|
||||
return self.arg_layout
|
||||
|
||||
class Argument_exception(Exception):
|
||||
|
||||
def __init__(self, message):
|
||||
self.message = message
|
||||
|
||||
56
wrapper_event.py
Normal file
56
wrapper_event.py
Normal file
@@ -0,0 +1,56 @@
|
||||
from wrapper import *
|
||||
from util_events import utils_event, utils_events
|
||||
from wrapper_player import *
|
||||
from traceback import format_exc as print_traceback
|
||||
|
||||
class py_event(object):
|
||||
def __init__(self,event):
|
||||
self.event = event
|
||||
try:
|
||||
self.player = py_players[event.getPlayer()]
|
||||
except:
|
||||
warn("Player doesn't exist")
|
||||
|
||||
@property
|
||||
def cancelled(self):
|
||||
return self.event.isCancelled()
|
||||
|
||||
@cancelled.setter
|
||||
def cancelled(self, value):
|
||||
self.event.setCancelled(value)
|
||||
|
||||
@property
|
||||
def message(self):
|
||||
try:
|
||||
return self.event.getMessage()
|
||||
except:
|
||||
raise AttributeError
|
||||
|
||||
@message.setter
|
||||
def message(self, msg):
|
||||
try:
|
||||
self.event.setMessage(msg)
|
||||
except:
|
||||
raise AttributeError
|
||||
|
||||
def event_handler(event_name = None, priority = "normal", utils = False):
|
||||
if not utils:
|
||||
def decorator(wrapped):
|
||||
@hook.event(event_name, priority)
|
||||
def wrapper(event):
|
||||
try:
|
||||
wrapped(py_event(event))
|
||||
except:
|
||||
print(print_traceback())
|
||||
return decorator
|
||||
elif utils:
|
||||
def decorator(wrapped):
|
||||
@utils_event(event_name, priority, create_event = utils_events)
|
||||
def wrapper(*args):
|
||||
try:
|
||||
wrapped(*args)
|
||||
except:
|
||||
print(print_traceback())
|
||||
return decorator
|
||||
|
||||
|
||||
186
wrapper_player.py
Normal file
186
wrapper_player.py
Normal file
@@ -0,0 +1,186 @@
|
||||
import time
|
||||
import mysqlhack
|
||||
from mysql_utils import *
|
||||
from util_events import fire_event
|
||||
from thread_utils import *
|
||||
#from players_secret import *
|
||||
from datetime import datetime
|
||||
from com.ziclix.python.sql import zxJDBC
|
||||
from traceback import format_exc as print_traceback
|
||||
|
||||
class py_player(object):
|
||||
def __init__(self,player):
|
||||
self.player = player
|
||||
self.logging_in = True
|
||||
self.authenticated = False
|
||||
self.login_time = time.time()
|
||||
|
||||
self.props = {
|
||||
"uuid":self.uuid,
|
||||
"name":self.name,
|
||||
"nickname":self.name,
|
||||
"registered":False,
|
||||
"password":"None",
|
||||
"banned":False,
|
||||
"banned_reason":None,
|
||||
"played_time":time.time() - self.login_time,
|
||||
"last_login":datetime.now(),
|
||||
"first_seen":datetime.now(),
|
||||
}
|
||||
|
||||
def __setattr__(self, attribute, value):
|
||||
if not attribute in dir(self):
|
||||
if not 'props' in self.__dict__:
|
||||
self.__dict__[attribute] = value
|
||||
else:
|
||||
self.props[attribute] = value
|
||||
else:
|
||||
object.__setattr__(self, attribute, value)
|
||||
|
||||
def __getattr__(self, attribute):
|
||||
try:
|
||||
return self.props[attribute]
|
||||
except:
|
||||
raise AttributeError("Attribute %s does not exist on this py_player" % attribute)
|
||||
|
||||
def save(self):
|
||||
properties = []
|
||||
keys = []
|
||||
columns = []
|
||||
|
||||
with mysql_connect() as sql:
|
||||
columns = sql.columns
|
||||
|
||||
for key, value in self.props.items():
|
||||
if key not in columns:
|
||||
with mysql_connect() as sql:
|
||||
if isinstance(value, int):
|
||||
sql.execute("ALTER TABLE utils_players ADD %s INT" % key)
|
||||
elif isinstance(value, str):
|
||||
sql.execute("ALTER TABLE utils_players ADD %s TEXT" % key)
|
||||
elif isinstance(value, bool):
|
||||
sql.execute("ALTER TABLE utils_players ADD %s TINYINT(1)" % key)
|
||||
if key == "uuid":
|
||||
continue
|
||||
keys.append(key+"=?")
|
||||
properties.append(value)
|
||||
print value
|
||||
properties.append(self.props["uuid"])
|
||||
keys = str(tuple(keys)).replace("\'","").replace("(","").replace(")","")
|
||||
|
||||
|
||||
with mysql_connect() as sql:
|
||||
sql.execute("UPDATE utils_players set %s WHERE uuid = ?" % keys, properties)
|
||||
|
||||
|
||||
def kick(self, kick_message = "You have been kicked from the server!"):
|
||||
self.player.KickPlayer(kick_message)
|
||||
|
||||
def msg(self, message):
|
||||
self.player.sendMessage(message)
|
||||
|
||||
@property
|
||||
def name(self):
|
||||
return self.player.getName()
|
||||
|
||||
@property
|
||||
def uuid(self):
|
||||
return str(self.player.getUniqueId())
|
||||
|
||||
|
||||
|
||||
class Py_players:
|
||||
def __init__(self):
|
||||
self.players = []
|
||||
|
||||
def __len__(self):
|
||||
return len(self.players)
|
||||
|
||||
def __getitem__(self, player):
|
||||
for py_player in self.players:
|
||||
if py_player.name == player.getName():
|
||||
return py_player
|
||||
else:
|
||||
return None
|
||||
|
||||
def remove(self, player):
|
||||
self.players.remove(player)
|
||||
|
||||
def append(self, player):
|
||||
self.players.append(player)
|
||||
|
||||
py_players = Py_players()
|
||||
|
||||
@async(daemon=True)
|
||||
def fetch_player(player):
|
||||
properties = []
|
||||
keys = []
|
||||
for key, value in player.props.iteritems():
|
||||
keys.append(key)
|
||||
properties.append(value)
|
||||
|
||||
with mysql_connect() as sql:
|
||||
sql.execute("SELECT * FROM utils_players WHERE uuid = ?", (player.uuid,))
|
||||
result = sql.fetchall()
|
||||
|
||||
if len(result) is 0:
|
||||
with mysql_connect() as sql:
|
||||
sql.execute("INSERT INTO utils_players %s \
|
||||
VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?)" % str(tuple(keys)).replace("\'","")
|
||||
,args=tuple(properties))
|
||||
|
||||
elif len(result) is 1:
|
||||
keys = []
|
||||
props = result[0]
|
||||
with mysql_connect() as sql:
|
||||
sql.execute("SHOW COLUMNS FROM utils_players")
|
||||
result = sql.fetchall()
|
||||
for row in result:
|
||||
keys.append(row[0])
|
||||
|
||||
for key in keys:
|
||||
player.props[key] = props[keys.index(key)]
|
||||
|
||||
for prop in properties:
|
||||
print str(prop)
|
||||
|
||||
else:
|
||||
player.kick("Something went wrong while loading your player data, please contact an admin")
|
||||
return
|
||||
|
||||
player.logging_in = False
|
||||
player.msg("You have succesfully logged into redstoner!")
|
||||
fire_event("player_login", player)
|
||||
|
||||
|
||||
|
||||
|
||||
blocked_events = ["block.BlockBreakEvent", "block.BlockPlaceEvent", "player.PlayerMoveEvent",
|
||||
"player.AsyncPlayerChatEvent","player.PlayerTeleportEvent",
|
||||
"player.PlayerCommandPreprocessEvent", "player.PlayerInteractEvent"]
|
||||
|
||||
for event in blocked_events:
|
||||
@hook.event(event,"highest")
|
||||
def on_blocked_event(event):
|
||||
"""player = py_players[event.getPlayer()]
|
||||
if player.logging_in:
|
||||
event.setCancelled(True)"""
|
||||
pass
|
||||
|
||||
|
||||
|
||||
@hook.event("player.PlayerJoinEvent","lowest")
|
||||
def on_join(event):
|
||||
try:
|
||||
player = py_player(event.getPlayer())
|
||||
except:
|
||||
error(print_traceback())
|
||||
time.sleep(10)
|
||||
py_players.append(player)
|
||||
player.msg("Your input will be blocked for a short while")
|
||||
#fetch_player(player)
|
||||
|
||||
|
||||
@hook.event("player.PlayerQuitEvent","highest")
|
||||
def on_leave(event):
|
||||
py_players.remove(py_players[event.getPlayer()])
|
||||
Reference in New Issue
Block a user