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@@ -1,10 +1,6 @@
|
||||
*.pyc
|
||||
*.class
|
||||
*sublime*
|
||||
*.bat*
|
||||
secrets.py
|
||||
excluded.txt
|
||||
.idea
|
||||
|
||||
# these are player/ingame specific
|
||||
files/
|
||||
|
||||
@@ -1 +0,0 @@
|
||||
If you want to contribute, please [read through the pages on the wiki](https://github.com/RedstonerServer/redstoner-utils/wiki).
|
||||
-21
@@ -1,21 +0,0 @@
|
||||
# The MIT License (MIT)
|
||||
|
||||
Copyright (c) Redstoner
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE
|
||||
@@ -2,8 +2,245 @@
|
||||
|
||||
Redstoner's custom plugins, written in python.
|
||||
|
||||
------
|
||||
|
||||
## Contributing
|
||||
# Installation / Set-up
|
||||
|
||||
If you want to contribute, please [read through the pages on the wiki](https://github.com/RedstonerServer/redstoner-utils/wiki).
|
||||
1-line-install-script for bash:
|
||||
`wget -O install.sh "http://pastie.org/pastes/9310905/download?key = 6byp4mrqmiui8yqeo3s6yw"; md5sum --check <<<"3499671c0832e561bc9c7d476d2167cb install.sh" && sh install.sh`
|
||||
|
||||
Detailed description:
|
||||
|
||||
0. Create a new directory called 'redstoner'
|
||||
0. Download [the latest spigot](http://ci.md-5.net/job/Spigot/lastStableBuild/artifact/Spigot-Server/target/spigot.jar)
|
||||
0. Run it once inside redstoner, then shut it down again
|
||||
0. Create a new directory (inside redstoner) called 'lib'
|
||||
0. Download [mysql-connector](https://dev.mysql.com/get/Downloads/Connector-J/mysql-connector-java-5.1.30.zip), extract 'mysql-connector-java-X.X.XX-bin.jar
|
||||
' and save it as 'mysql-connector.jar' inside lib
|
||||
0. Download [PyPluginLoader](http://bamboo.gserv.me/browse/PLUG-PYPL/latestSuccessful/artifact/JOB1/Version-agnostic-jar/PyPluginLoader.jar) (we're using [this fork](https://github.com/gdude2002/Python-Plugin-Loader)) into the plugins directory
|
||||
0. inside plugins, clone this directory into 'redstoner-utils**.py.dir**':
|
||||
`git clone git@bitbucket.org:redstonesheep/redstoner-utils.git redstoner-utils.py.dir`
|
||||
0. Download [PEX](http://dev.bukkit.org/media/files/789/291/PermissionsEx.jar) into plugins
|
||||
0. **if you want** to develop mysql things, set up a local MySQL server
|
||||
|
||||
|
||||
# branches
|
||||
|
||||
* **dev**
|
||||
Always use this branch to change code, please test before pushing. (If something goes wrong here, that's okay)
|
||||
|
||||
* **master**
|
||||
Never commit into this branch directly! Only merge stable versions of *dev*:
|
||||
```bash
|
||||
git checkout master
|
||||
git merge dev
|
||||
```
|
||||
|
||||
|
||||
# Deploying on the server
|
||||
|
||||
**Never** edit the files directly on the server!
|
||||
The dev server uses the *dev* branch, the live server uses *master*.
|
||||
**Do not use `git pull` on the server!** *(All files must be pulled/owned by the 'redstoner' user.)*
|
||||
|
||||
### Deploying on test server
|
||||
* Push all changes
|
||||
* Run `<server-dir>/git_pull_utils.sh`.
|
||||
* Restart (You can try reloading here, but expect the unexpected)
|
||||
|
||||
### Deploying on production server
|
||||
* Test all code carefully on the test server
|
||||
***on your machine:***
|
||||
* `git checkout master`
|
||||
* `git pull`
|
||||
* `git merge dev`
|
||||
* `git push -u origin master`
|
||||
* `git checkout dev`
|
||||
***on the server:***
|
||||
* `rs update_utils`
|
||||
* Restart
|
||||
|
||||
|
||||
# Modules / Files
|
||||
|
||||
If you add a new file, please update this list!
|
||||
|
||||
If you want the server to load a file (*module*) on startup, add it to the `modules` list in `main.py`.
|
||||
|
||||
|
||||
* `files/`
|
||||
|
||||
> All config / storage files go here
|
||||
|
||||
* `plugin.yml`
|
||||
|
||||
> The plugin.yml file required for bukkut plugins
|
||||
|
||||
* `main.py`
|
||||
|
||||
> The only file loaded by PyPluginLoader, loads all other modules
|
||||
> Contains a few methods that **need to be cleaned up**
|
||||
|
||||
* `helpers.py`
|
||||
|
||||
> Library that adds a bunch of re-usable methods which are used in nearly all other modules
|
||||
|
||||
* `adminchat.py`
|
||||
|
||||
> Adds chat for staff using `/ac <text` or `,<text>`
|
||||
|
||||
* `chatgroups.py`
|
||||
|
||||
> Adds group-chat with `/chatgroup` and `/cgt` to toggle normal chat into group mode
|
||||
|
||||
* `lagchunks.py`
|
||||
|
||||
> Plugin to locate laggy chunks. `/lc <n>` lists chunks with more than `n` entities
|
||||
|
||||
* `mysqlhack.py`
|
||||
|
||||
> A library that makes use of the so called ClassPathHack for jython to allow proper loading of `mysql-connector.jar` at runtime. import only, no methods.
|
||||
|
||||
* `plotter.py`
|
||||
|
||||
> Start of a custom plot-plugin like PlotMe, on hold because the PlotMe developer continued to develop PlotMe
|
||||
|
||||
* `reports.py`
|
||||
|
||||
> The `/report <text>` and `/rp` plugin
|
||||
|
||||
* `saylol.py`
|
||||
|
||||
> Remake of sheep's old SayLol plugin, originally written as a standalone plugin in Java
|
||||
|
||||
* `skullclick.py`
|
||||
|
||||
> Shows the owner of a skull when right-clicked
|
||||
|
||||
* `webtoken.py`
|
||||
|
||||
> Adds `/token`, reads and writes from the database to generate *pronouncable* (and thus memorable) registration-tokens for the website
|
||||
|
||||
* `spawnplayer.py`
|
||||
|
||||
> Code that was used once to create [this](http://www.reddit.com/r/Minecraft/comments/28le52/screenshot_of_all_players_that_joined_my_server/) awesome [screenshot](http://i.imgur.com/v4wg5kl.png)
|
||||
|
||||
* `tilehelper.py`
|
||||
|
||||
> A plugin that automatically tiles (stacks) blocks inside a selected region in configurable directions.
|
||||
|
||||
* `mentio.py`
|
||||
|
||||
> Adds `/listen`, highlights chat and plays a sound when your name was mentioned
|
||||
|
||||
* `cycler.py`
|
||||
|
||||
> Adds `/cycler`, swaps the hotbar with inventory when player changes slot from right->left or left->right
|
||||
|
||||
* `motd.py`
|
||||
|
||||
> Adds `/getmotd` & `/setmotd` to update the motd on the fly (no reboot).
|
||||
|
||||
* `abot.py`
|
||||
|
||||
> AnswerBot. Hides stupid questions from chat and tells the sender about `/faq` or the like
|
||||
|
||||
* `damnspam.py`
|
||||
|
||||
> Adds `/damnspam`, creates timeout for buttons/levers to mitigate button spam.
|
||||
|
||||
* `forcefield.py`
|
||||
|
||||
> Adds '/forcefield', creates forcefield for players who want it.
|
||||
|
||||
# Code styleguide & tips
|
||||
|
||||
## Indentation
|
||||
Never use tabs!
|
||||
Use 2 spaces to indent.
|
||||
|
||||
## Quotes
|
||||
Always use double-quotes!
|
||||
Only use single-quotes when the string contains double-quotes that would need to be escaped.
|
||||
|
||||
## Capitalization
|
||||
Do not use camelCase for variable or function names! Use under_score naming.
|
||||
camelCase is okay when used like `import foo.bar.camelCase as camelCase`.
|
||||
|
||||
## Aligning variable assignments
|
||||
In case you have multiple variable assignments, align the equals sign:
|
||||
|
||||
```Python
|
||||
# bad
|
||||
foo = 1
|
||||
foobar = 2
|
||||
a = 3
|
||||
|
||||
# good
|
||||
foo = 1
|
||||
foobar = 2
|
||||
a = 3
|
||||
```
|
||||
|
||||
Pro Tip: Use the AlignTab plugin for Sublime Text!
|
||||
|
||||
## Horizontal spacing
|
||||
Use at least one space left and one space right to equals signs, and one space right to colons.
|
||||
|
||||
## Vertical spacing
|
||||
Leave two empty lines before function definitions. In case you need to use `@hook.something`, add the two lines before that, directly followed by the definition.
|
||||
|
||||
## Meaningful names
|
||||
Give function and variable names meaningful names. If you want to shorten long names, that's fine, but leave a comment on assigment with the actual meaning.
|
||||
|
||||
## Readability
|
||||
Don't create long lines with lots of function calls. Split into multiple lines instead.
|
||||
Also avoid methods with lots of lines. Split into multiple methods instead.
|
||||
|
||||
```Python
|
||||
# bad
|
||||
foo = int(player_data[str(server.getPlayer(args[4]).getUniqueId())]["details"].["last_login"].strftime("%s"))
|
||||
|
||||
# good
|
||||
player = server.getPlayer(args[4])
|
||||
player_id = uid(player)
|
||||
logintime = player_data[played_id]["last_login"]
|
||||
epoch_time = int(logintime.strftime("%s"))
|
||||
```
|
||||
|
||||
## Comments
|
||||
Comments are good!
|
||||
Please comment everything that's non-obious or makes it easier to understand
|
||||
|
||||
## Debugging
|
||||
Debugging can be a bit special with jython/PyPluginLoader.
|
||||
|
||||
When something goes wrong, you probably see a weird traceback that's not telling you shit.
|
||||
...unless you take a closer look.
|
||||
|
||||
You will not see a direct traceback of the python methods.
|
||||
Instead, you'll probably see a bunch of java, bukkit and python things, because it tries to translate python into java, line per line.
|
||||
Take a closer look at the method names, they might tell you what it's trying to do and where it's coming from.
|
||||
|
||||
Watch out for something like `org.python.pycode._pyx5.horribleCode$23(/path/to/badcode.py:214) ~[?:?]`
|
||||
0. In this case, `_pyx5` is our module.
|
||||
0. `horribleCode` is the method that was called
|
||||
0. `/path/to/badcode.py` is the actual file of our module
|
||||
0. `:214` is the line in which the error occured.
|
||||
|
||||
Please note that the line may not be accurate. You'll often get the start of a loop, or the end of a method - when the actual error was somewhere in there.
|
||||
|
||||
In many cases, this is enough to find your bug. If you still cannot find it,try to catch exceptions in your code, as follows:
|
||||
|
||||
|
||||
## Catching exceptions
|
||||
|
||||
If you want to catch all exceptions (e.g. for debugging), do not `catch Exception`.
|
||||
Since we're using jython, this will not catch Java exceptions.
|
||||
This will give you some more deatails:
|
||||
```python
|
||||
from traceback import format_exc as trace
|
||||
try:
|
||||
#code
|
||||
except: # everything
|
||||
print(trace())
|
||||
```
|
||||
@@ -27,7 +27,7 @@ def list_answers(sender):
|
||||
|
||||
|
||||
@hook.command("abot")
|
||||
def on_abot_command(sender, command, label, args):
|
||||
def on_abot_command(sender, args):
|
||||
plugin_header(sender, "AnswerBot")
|
||||
if sender.hasPermission("utils.abot.admin"):
|
||||
if not args:
|
||||
@@ -45,8 +45,10 @@ def on_abot_command(sender, command, label, args):
|
||||
return True
|
||||
|
||||
|
||||
def check_msg(event, message):
|
||||
@hook.event("player.AsyncPlayerChatEvent", "low")
|
||||
def on_chat(event):
|
||||
sender = event.getPlayer()
|
||||
message = event.getMessage().lower()
|
||||
for answer in answers:
|
||||
for regex in answer["regex"]:
|
||||
if regex.search(message):
|
||||
@@ -58,15 +60,4 @@ def check_msg(event, message):
|
||||
break
|
||||
|
||||
|
||||
@hook.event("player.AsyncPlayerChatEvent", "low")
|
||||
def on_chat(event):
|
||||
check_msg(event, event.getMessage().lower())
|
||||
|
||||
@hook.event("player.PlayerCommandPreprocessEvent", "low")
|
||||
def on_any_cmd(event):
|
||||
words = event.getMessage().lower().split(" ")
|
||||
cmd = words[0][1:]
|
||||
if cmd in ["msg", "m", "t", "pm", "mail", "r", "reply"]:
|
||||
check_msg(event, " ".join(words[1:]))
|
||||
|
||||
load_answers()
|
||||
+5
-36
@@ -1,12 +1,8 @@
|
||||
#pylint: disable = F0401
|
||||
from helpers import *
|
||||
from basecommands import simplecommand
|
||||
|
||||
ac_permission = "utils.ac"
|
||||
|
||||
ac_defaultkey = ","
|
||||
ac_keys = open_json_file("adminchat_keys", {})
|
||||
|
||||
ac_key = ","
|
||||
ac_toggle_list = []
|
||||
ac_prefix = "&8[&cAC&8]"
|
||||
|
||||
@@ -17,7 +13,6 @@ def adminchat(sender, msg):
|
||||
except AttributeError:
|
||||
name = sender.getName()
|
||||
broadcast(ac_permission, "%s &9%s&8: &b%s" % (ac_prefix, name, msg))
|
||||
# Needs something here like fine(message) to show up in the logs when you use ackey, but fine doesnt work for some reason. It did on the server with /pyeval (not show up on console, but show up in logs nevertheless)
|
||||
|
||||
|
||||
# ac toggle
|
||||
@@ -46,41 +41,15 @@ def on_ac_command(sender, args):
|
||||
noperm(sender)
|
||||
return True
|
||||
|
||||
def get_key(uuid):
|
||||
key = ac_keys.get(uuid)
|
||||
return key if key != None else ac_defaultkey
|
||||
|
||||
@simplecommand("adminchatkey",
|
||||
aliases = ["ackey"],
|
||||
senderLimit = 0,
|
||||
helpNoargs = True,
|
||||
helpSubcmd = True,
|
||||
description = "Sets a key character for adminchat",
|
||||
usage = "<key>")
|
||||
def adminchatkey_command(sender, command, label, args):
|
||||
key = " ".join(args)
|
||||
uuid = uid(sender)
|
||||
if key.lower() == "default" or key == ac_defaultkey:
|
||||
del ac_keys[uuid]
|
||||
save_keys()
|
||||
return "&aYour adminchat key was set to the default character: '&c%s&a'" % ac_defaultkey
|
||||
ac_keys[uid(sender)] = key
|
||||
save_keys()
|
||||
return "&aYour adminchat key was set to: '&c%s&a'" % key
|
||||
|
||||
def save_keys():
|
||||
save_json_file("adminchat_keys", ac_keys)
|
||||
|
||||
|
||||
@hook.event("player.AsyncPlayerChatEvent", "low")
|
||||
def on_chat(event):
|
||||
sender = event.getPlayer()
|
||||
msg = event.getMessage()
|
||||
if sender.hasPermission(ac_permission) and not event.isCancelled():
|
||||
key = get_key(uid(sender))
|
||||
if sender.getName() in ac_toggle_list:
|
||||
if msg[:len(ac_key)] == ac_key:
|
||||
adminchat(sender, msg[1:])
|
||||
event.setCancelled(True)
|
||||
elif sender.getName() in ac_toggle_list:
|
||||
adminchat(sender, msg)
|
||||
event.setCancelled(True)
|
||||
elif msg[:len(key)] == key:
|
||||
adminchat(sender, msg[len(key):])
|
||||
event.setCancelled(True)
|
||||
|
||||
-134
@@ -1,134 +0,0 @@
|
||||
from helpers import *
|
||||
from traceback import format_exc as print_traceback
|
||||
import time
|
||||
|
||||
an_permission = "utils.an";
|
||||
notes = open_json_file("adminnotes", [])
|
||||
continued_messages = {}
|
||||
|
||||
|
||||
def save_notes():
|
||||
save_json_file("adminnotes", notes)
|
||||
|
||||
|
||||
def r_ago(unit, i):
|
||||
# Return ago + plural
|
||||
if i != 1:
|
||||
unit += "s"
|
||||
return "%s %s ago" % (i, unit)
|
||||
|
||||
|
||||
def calc_diff(time_ago):
|
||||
current = time.time()
|
||||
s = current-time_ago
|
||||
s = int(s)
|
||||
ago = "Some time ago"
|
||||
|
||||
if s < 10:
|
||||
ago = "Just now"
|
||||
elif s >= 10 and s < 60:
|
||||
ago = r_ago("second", s)
|
||||
elif s >= 60 and s < 3600:
|
||||
ago = r_ago("minute", s/60)
|
||||
elif s >= 3600 and s < 43200:
|
||||
ago = r_ago("hour", s/60/60)
|
||||
elif s >= 43200:
|
||||
ago = r_ago("day", s/60/60/12)
|
||||
return ago
|
||||
|
||||
|
||||
def show_all_notes(sender):
|
||||
if len(notes) == 0:
|
||||
msg(sender, "&aNo open notes at the moment!")
|
||||
return
|
||||
for i in range(0, len(notes)):
|
||||
arr = notes[i]
|
||||
name = arr[0]
|
||||
message = arr[1]
|
||||
note_time = arr[2]
|
||||
|
||||
ago = calc_diff(note_time)
|
||||
|
||||
msg(sender, "&6#%s - &e%s&6, %s:" % (str(i+1), name, ago))
|
||||
msg(sender, "&7%s" % colorify(message))
|
||||
|
||||
|
||||
def show_an_help(sender):
|
||||
msg(sender, "&6AdminNotes Help:")
|
||||
msg(sender, "&e- /an")
|
||||
msg(sender, "&7&oLists all notes")
|
||||
msg(sender, "&e- /an del <ID>")
|
||||
msg(sender, "&7&oRemove a note")
|
||||
msg(sender, "&e- /an help")
|
||||
msg(sender, "&7&oShows this menu")
|
||||
msg(sender, "&e- /an Some text...")
|
||||
msg(sender, "&7&oWrite a new note")
|
||||
msg(sender, "&e- /an This text is very++")
|
||||
msg(sender, "&7&oContinue writing your note when using &e/an long guys!&7&o again")
|
||||
|
||||
|
||||
@hook.command("an", aliases=["adminnotes", "adminnote"])
|
||||
def adminnotes_command(sender, command, label, args):
|
||||
if not sender.hasPermission(an_permission):
|
||||
noperm(sender)
|
||||
return
|
||||
try:
|
||||
arglen = len(args)
|
||||
|
||||
# arg length not valid
|
||||
if arglen == 0:
|
||||
show_all_notes(sender)
|
||||
return
|
||||
|
||||
# Shows note help
|
||||
subcmd = args[0].lower()
|
||||
if subcmd == "help":
|
||||
show_an_help(sender)
|
||||
return
|
||||
|
||||
# Delete note
|
||||
if subcmd == "del":
|
||||
if arglen != 2:
|
||||
show_an_help(sender)
|
||||
return
|
||||
if not args[1].isdigit():
|
||||
msg(sender, "&cThe ID has to be numeric (check /an if you're unsure)")
|
||||
return
|
||||
note_id = int(args[1])-1
|
||||
if note_id >= len(notes):
|
||||
msg(sender, "&cThere is no note with that ID!")
|
||||
return
|
||||
# Deletes note by index
|
||||
del notes[note_id]
|
||||
save_notes()
|
||||
msg(sender, "&aSuccessfully deleted note #%s!" % str(note_id+1))
|
||||
return
|
||||
|
||||
message = " ".join(args)
|
||||
name = sender.getName()
|
||||
if name in continued_messages:
|
||||
message = continued_messages[name] + " " + message
|
||||
del continued_messages[name]
|
||||
|
||||
if message[-2:] == "++":
|
||||
message = message[:-2]
|
||||
continued_messages[name] = message
|
||||
msg(sender, "&6You can continue writing by using &e/an <text ...>")
|
||||
else:
|
||||
notes.append([name, message, time.time()])
|
||||
save_notes()
|
||||
msg(sender, "&eNew note:&6 " + message)
|
||||
broadcast(an_permission, "&a%s just added a new note! &2Type /an" % name)
|
||||
except:
|
||||
error(print_traceback())
|
||||
|
||||
|
||||
@hook.event("player.PlayerJoinEvent", "monitor")
|
||||
def on_an_join(event):
|
||||
player = event.getPlayer()
|
||||
if not player.hasPermission(an_permission):
|
||||
return
|
||||
if len(notes) > 0:
|
||||
msg(player, "&cThere are currently %s open notes!" % len(notes))
|
||||
elif len(notes) == 0:
|
||||
msg(player, "&aThere are currently no open notes!")
|
||||
@@ -1,137 +0,0 @@
|
||||
from helpers import *
|
||||
|
||||
badges = open_json_file("badges", {})
|
||||
badges_available = {
|
||||
"helpful" : "A very helpful player",
|
||||
"expert_minecraft" : "An expert in Minecraft",
|
||||
"expert_coder" : "A good coder",
|
||||
"oldtimer" : "A long time player",
|
||||
"good_builder" : "A very good builder",
|
||||
"friendly" : "Many think that this player is friendly",
|
||||
"very_active" : "A very active player",
|
||||
"trustworthy" : "This player is very trustworthy",
|
||||
}
|
||||
badges_perm_add = "utils.badges.add"
|
||||
badges_perm_del = "utils.badges.delete"
|
||||
|
||||
def save_badges():
|
||||
save_json_file("badges", badges)
|
||||
|
||||
|
||||
def get_badges(player):
|
||||
sender_id = uid(player)
|
||||
return badges.get(sender_id, [])
|
||||
|
||||
|
||||
def show_badges(sender, player):
|
||||
player_badges = get_badges(player)
|
||||
if player_badges:
|
||||
msg(sender, "&6Badges of " + player.getName())
|
||||
for key in player_badges:
|
||||
msg(sender, "&b> &3&o%s" % badges_available[key])
|
||||
else:
|
||||
msg(sender, "&eThis player has no badges yet")
|
||||
|
||||
|
||||
def new_badge_event(player, badge):
|
||||
msg(player, "")
|
||||
msg(player, "&6Wow! You just received a badge!")
|
||||
msg(player, "&b-> &3%s" % badges_available[badge])
|
||||
msg(player, "&7Type /badge to see all your badges!")
|
||||
msg(player, "")
|
||||
player.playSound(player.getLocation(), "random.orb", 1, 1)
|
||||
|
||||
|
||||
def del_badge_event(player, badge):
|
||||
msg(player, "&cWe took your badge \"%s\"." % badges_available[badge])
|
||||
|
||||
|
||||
def list_badges(sender):
|
||||
if badges_available:
|
||||
for key in badges_available.keys():
|
||||
msg(sender, "&b> &3%s &7&o\"%s\"" % (key, badges_available[key]))
|
||||
else:
|
||||
msg(sender, "&cThere are currently no badges available")
|
||||
|
||||
|
||||
def add_badge(sender, target, badge):
|
||||
if badge in badges_available:
|
||||
player_badges = get_badges(target)
|
||||
if badge in player_badges:
|
||||
msg(sender, "&cThis player got this badge already!")
|
||||
return
|
||||
player_badges.append(badge)
|
||||
if player_badges:
|
||||
badges[uid(target)] = player_badges
|
||||
msg(sender, "&aYou just gave %s a new badge!" % target.getName())
|
||||
new_badge_event(target, badge)
|
||||
save_badges()
|
||||
else:
|
||||
msg(sender, "&cThere is no badge called %s. Check /badge list!" % badge)
|
||||
|
||||
|
||||
def del_badge(sender, target, badge):
|
||||
if badge in badges_available.keys():
|
||||
player_badges = get_badges(target)
|
||||
if badge in player_badges:
|
||||
player_badges.remove(badge)
|
||||
badges[uid(target)] = player_badges
|
||||
msg(sender, "&aYou just took %s from %s!" % (badge, target.getName()))
|
||||
save_badges()
|
||||
del_badge_event(target, badge)
|
||||
return
|
||||
msg(sender, "&c%s doesn't have this badge!" % target.getName())
|
||||
else:
|
||||
msg(sender, "&cThere is no badge called %s. Check /badge list!" % badge)
|
||||
|
||||
|
||||
@hook.command("badge", aliases=["badges", "rewards"])
|
||||
def on_badge_command(sender, command, label, args):
|
||||
argnum = int(len(args))
|
||||
|
||||
# No arguments
|
||||
if argnum is 0:
|
||||
show_badges(sender, sender)
|
||||
|
||||
# Length of arguments is 1
|
||||
if argnum == 1:
|
||||
|
||||
# If only argument is "list"
|
||||
if args[0].lower() == "list":
|
||||
list_badges(sender)
|
||||
return True
|
||||
|
||||
# If only argument is a player name
|
||||
target = server.getPlayer(args[0])
|
||||
if is_player(target):
|
||||
show_badges(sender, target)
|
||||
return True
|
||||
else:
|
||||
msg(sender, "&cThere is no player called %s online." % args[0])
|
||||
return True
|
||||
|
||||
msg(sender, "&cUnknown syntax: /badge <playername> &o&c /badge list")
|
||||
return True
|
||||
|
||||
# Length of arguments is 3
|
||||
if argnum == 3:
|
||||
cmd = args[0].lower()
|
||||
target = server.getPlayer(args[1])
|
||||
new_badge = args[2].lower()
|
||||
|
||||
if cmd == "add":
|
||||
if not sender.hasPermission(badges_perm_add):
|
||||
noperm(sender)
|
||||
return True
|
||||
add_badge(sender, target, new_badge)
|
||||
return True
|
||||
|
||||
if cmd == "take" or cmd == "del":
|
||||
if not sender.hasPermission(badges_perm_del):
|
||||
noperm(sender)
|
||||
return True
|
||||
del_badge(sender, target, new_badge)
|
||||
return True
|
||||
|
||||
msg(sender, "&cUnknown syntax: /badge <add|take> <playername> <badge>")
|
||||
return True
|
||||
-110
@@ -1,110 +0,0 @@
|
||||
from helpers import *
|
||||
|
||||
to_see_permission = "utils.showpermission" # See cmd permission in help
|
||||
|
||||
|
||||
def isSenderValid(senderLimit, isPlayer):
|
||||
return True if senderLimit == -1 else senderLimit != isPlayer
|
||||
|
||||
def invalidSenderMsg(isPlayer):
|
||||
return "&cThat command can only be run from the console" if isPlayer else "&cThat command can only be run by players"
|
||||
|
||||
def helpMsg(sender, cmd, description, usage, aliases, permission):
|
||||
help_msg = "&aInformation about command /%s:\n &9%s" % (cmd, description.replace("\n", "\n "))
|
||||
help_msg += "\n \n&aSyntax: /%s %s" % (cmd, usage)
|
||||
if aliases:
|
||||
help_msg += ("\n&6Aliases: " + "".join([(alias + ", ") for alias in aliases]))[:-2]
|
||||
if sender.hasPermission(to_see_permission):
|
||||
help_msg += "\n&6Required permission: " + permission
|
||||
return help_msg
|
||||
|
||||
|
||||
def simplecommand(cmd,
|
||||
aliases = [],
|
||||
usage = "[args...]",
|
||||
description = None,
|
||||
senderLimit = -1,
|
||||
amin = 0,
|
||||
amax = -1,
|
||||
helpNoargs = False,
|
||||
helpSubcmd = False):
|
||||
cmd = cmd.lower()
|
||||
permission = "utils." + cmd
|
||||
if not description:
|
||||
description = "Handles " + cmd
|
||||
if not usage:
|
||||
usage = "/%s <subcmd>" % cmd
|
||||
|
||||
def getHelp(sender):
|
||||
return helpMsg(sender, cmd, description, usage, aliases, permission)
|
||||
|
||||
def decorator(function):
|
||||
|
||||
@hook.command(cmd, aliases = aliases)
|
||||
def call(sender, command, label, args):
|
||||
message = run(sender, command, label, args)
|
||||
if message:
|
||||
if message == "HELP":
|
||||
message = getHelp(sender)
|
||||
msg(sender, message)
|
||||
return True
|
||||
|
||||
def run(sender, command, label, args):
|
||||
isPlayer = is_player(sender)
|
||||
if not isSenderValid(senderLimit, isPlayer):
|
||||
return invalidSenderMsg(isPlayer)
|
||||
if not sender.hasPermission(permission):
|
||||
return "&cYou do not have permission to use that command"
|
||||
if ((not args) and helpNoargs) or (helpSubcmd and args and args[0].lower() == "help"):
|
||||
return getHelp(sender)
|
||||
if not checkargs(sender, args, amin, amax):
|
||||
return None
|
||||
|
||||
try:
|
||||
return function(sender, command, label, args)
|
||||
except CommandException, e:
|
||||
return e.message
|
||||
except Exception, e:
|
||||
error(e.message, trace())
|
||||
return "&cAn internal error occurred while attempting to perform this command"
|
||||
|
||||
return call
|
||||
return decorator
|
||||
|
||||
|
||||
class CommandException(Exception):
|
||||
pass
|
||||
|
||||
|
||||
class Validate():
|
||||
@staticmethod
|
||||
def notNone(obj, msg):
|
||||
if obj == None:
|
||||
raise CommandException(msg)
|
||||
|
||||
@staticmethod
|
||||
def isPlayer(sender):
|
||||
if not is_player(sender):
|
||||
raise CommandException("&cThat command can only be run by players")
|
||||
|
||||
@staticmethod
|
||||
def isConsole(sender):
|
||||
if is_player(sender):
|
||||
raise CommandException("&cThat command can only be run from the console")
|
||||
|
||||
@staticmethod
|
||||
def isAuthorized(sender, permission, msg = "that command"):
|
||||
if not sender.hasPermission(permission):
|
||||
raise CommandException("&cYou do not have permission to use " + msg)
|
||||
|
||||
@staticmethod
|
||||
def isTrue(obj, msg):
|
||||
if obj != True:
|
||||
raise CommandException(msg)
|
||||
|
||||
@staticmethod
|
||||
def checkArgs(sender, args, amin, amax):
|
||||
if not checkargs(sender, args, amin, amax):
|
||||
raise CommandException("")
|
||||
|
||||
|
||||
@@ -1,285 +0,0 @@
|
||||
from helpers import *
|
||||
from basecommands import simplecommand, Validate, CommandException
|
||||
from time import sleep
|
||||
from collections import deque
|
||||
import thread
|
||||
import org.bukkit.event.block.BlockBreakEvent as BlockBreakEvent
|
||||
import org.bukkit.block.Furnace as Furnace
|
||||
import org.bukkit.inventory.ItemStack as ItemStack
|
||||
import org.bukkit.Material as Material
|
||||
import org.bukkit.event.block.Action as Action
|
||||
import org.bukkit.block.BlockFace as BlockFace
|
||||
import org.bukkit.scheduler.BukkitRunnable as Runnable
|
||||
|
||||
settingInformation = dict( #[setting type, identifying description, detailed description, aliases, (optional) max slot id], setting types: 0 = toggle, default on. 1 = Set your setting to held itemstack, 2 = toggle, default off
|
||||
cauldron = [0,
|
||||
"easy cauldron water level control",
|
||||
"Toggles whether cauldrons auto-fill upon placement and whether right clicking them with redstone dust or empty hand will cycle their water level",
|
||||
["caul", "water"]
|
||||
],
|
||||
slab = [0,
|
||||
"automatically flipping placed slabs upside-down",
|
||||
"Toggles whether slabs/steps which you place should be automatically flipped upside-down",
|
||||
["step"]
|
||||
],
|
||||
furnace = [1,
|
||||
"automatically filling furnaces upon placement",
|
||||
"Sets your preferred default furnace contents to your currently held itemstack. Use an empty hand to empty a slot, or /toggle dropper clear to clear all slots.",
|
||||
["cooker", "fillf"], 2
|
||||
],
|
||||
#torch = [0,
|
||||
# "removal of torches you place on redstone blocks",
|
||||
# "Toggles whether redstone torches which you place on redstone blocks will be deleted after a short amount of delay.",
|
||||
# ["redstonetorch", "tor"]
|
||||
#],
|
||||
piston = [2,
|
||||
"rotating pistons, droppers and hoppers to face the block you place them against",
|
||||
"Toggles whether pistons or sticky pistons which you place will be rotated to face the block which you placed them against.",
|
||||
["invert", "rp"]
|
||||
],
|
||||
dropper = [1,
|
||||
"automatically filling droppers upon placement",
|
||||
"Sets your preferred default dropper contents to your currently held itemstack. Use an empty hand to empty a slot, or /toggle dropper clear to clear all slots.",
|
||||
["itemshooter", "filld"], 8
|
||||
],
|
||||
hopper = [1,
|
||||
"automatically filling hoppers upon placement",
|
||||
"Sets your preferred default hopper contents to your currently held itemstack. Use an empty hand to empty a slot, or /toggle dropper clear to clear all slots.",
|
||||
["itemtransporter", "fillh"], 4
|
||||
]
|
||||
)
|
||||
|
||||
defaults = {
|
||||
0: list,
|
||||
1: dict,
|
||||
2: list
|
||||
}
|
||||
|
||||
faces = {
|
||||
BlockFace.DOWN : 0,
|
||||
BlockFace.UP : 1,
|
||||
BlockFace.NORTH : 2,
|
||||
BlockFace.SOUTH : 3,
|
||||
BlockFace.WEST : 4,
|
||||
BlockFace.EAST : 5
|
||||
}
|
||||
|
||||
playerSettings = open_json_file("blockplacemods", {})
|
||||
|
||||
for setting, details in settingInformation.iteritems():
|
||||
if playerSettings.get(setting) == None:
|
||||
playerSettings[setting] = defaults[details[0]]()
|
||||
|
||||
def get(setting):
|
||||
return playerSettings[setting]
|
||||
|
||||
def saveSettings():
|
||||
save_json_file("blockplacemods", playerSettings)
|
||||
|
||||
def getSettingDetails(arg):
|
||||
try:
|
||||
arg = arg.lower()
|
||||
for setting, details in settingInformation.iteritems():
|
||||
if setting == arg or arg in details[3]:
|
||||
return (setting, details)
|
||||
except:
|
||||
error(trace())
|
||||
raise CommandException(" &cThat setting could not be found.\n For command help, use &o/toggle &cor &o/set")
|
||||
|
||||
@simplecommand("toggle",
|
||||
aliases = ["setting", "set", "config"],
|
||||
usage = "<setting> [value|info]",
|
||||
description = "Toggles or sets your preferences for our redstone \nutilities. The following settings are available:\n" + ", ".join([x for x in settingInformation]),
|
||||
senderLimit = 0,
|
||||
helpNoargs = True,
|
||||
helpSubcmd = True,
|
||||
amax = 2)
|
||||
def toggle_command(sender, command, label, args):
|
||||
setting, details = getSettingDetails(args[0])
|
||||
Validate.isAuthorized(sender, "utils.toggle." + setting, "that setting")
|
||||
|
||||
values = get(setting)
|
||||
player = server.getPlayer(sender.getName())
|
||||
uuid = uid(player)
|
||||
arglen = len(args)
|
||||
|
||||
if details[0] in (0,2): # Toggle
|
||||
default = details[0] == 0 # If True: toggle on if list doesn't contain the uuid
|
||||
|
||||
enabled = (uuid not in values) == default #Invert if details[0] == 2 (toggle disabled by default)
|
||||
new = None
|
||||
if arglen == 1:
|
||||
new = not enabled
|
||||
else:
|
||||
arg2 = args[1].lower()
|
||||
if arg2 == "info":
|
||||
return " &aSetting %s:\n &9%s\n &6Accepted arguments: [on|enable|off|disable|toggle|switch|info]\n &6Aliases: %s" % (setting, details[2], ", ".join(details[3]))
|
||||
elif arg2 in ("toggle", "switch"):
|
||||
new = not enabled
|
||||
elif arg2 in ("on", "enable"):
|
||||
new = not default
|
||||
elif arg2 in ("off", "disable"):
|
||||
new = default
|
||||
else:
|
||||
return " &cArgument '%s' was not recognized. \n Use &o/toggle %s info &cfor more information" % (arg2, setting)
|
||||
if enabled == new:
|
||||
return " &cAlready %s: &a%s" % ("enabled" if enabled else "disabled", details[1])
|
||||
if new == default:
|
||||
values.remove(uuid)
|
||||
else:
|
||||
values.append(uuid)
|
||||
saveSettings()
|
||||
return (" &aEnabled " if new else " &aDisabled ") + details[1]
|
||||
|
||||
|
||||
elif details[0] == 1: # Save ItemStack in hand
|
||||
arg2 = args[1].lower() if arglen > 1 else ""
|
||||
enabled = uuid in values
|
||||
|
||||
if arg2 == "clear":
|
||||
if enabled:
|
||||
del values[uuid]
|
||||
return " &aDisabled " + details[1]
|
||||
|
||||
if arg2 == "details":
|
||||
return " &aSetting %s:\n &9%s \n&6Accepted arguments: [<slot>|clear|details]" % (setting, details[2])
|
||||
|
||||
slot = int(arg2) if arg2.isdigit() else 0
|
||||
if not (0 <= slot <= details[4]):
|
||||
return " &cSlot number must be more than or equal to 0 and less than or equal to %s!" % details[4]
|
||||
|
||||
item = fromStack(player.getItemInHand())
|
||||
if item[0] == 0 or item[1] <= 0:
|
||||
if enabled:
|
||||
items = values[uuid]
|
||||
if slot in items:
|
||||
del items[slot]
|
||||
saveSettings()
|
||||
if len(items) == 0:
|
||||
del items
|
||||
return " &aDisabled " + details[1]
|
||||
return " &aCleared slot %s of setting %s" % (slot, setting)
|
||||
return " &cSlot %s of setting %s was already cleared!" % (slot, setting)
|
||||
return " &cAlready disabled: " + details[1]
|
||||
|
||||
if arglen == 2 and not arg2.isdigit():
|
||||
return " &cArgument '%s' was not recognized. \nUse &o/toggle %s details &cfor more detailsrmation." % (arg2, setting)
|
||||
|
||||
if not enabled:
|
||||
values[uuid] = {}
|
||||
values[uuid][slot] = item
|
||||
saveSettings()
|
||||
return ((" &aEnabled setting %s, S" % setting) if len(values[uuid]) == 1 else " &aS") + "et itemstack in slot %s to item in hand" % (slot)
|
||||
|
||||
return None #This shouldn't happen
|
||||
|
||||
|
||||
def fromStack(itemStack):
|
||||
return [itemStack.getTypeId(), itemStack.getAmount(), itemStack.getData().getData()]
|
||||
def toStack(lst):
|
||||
return ItemStack(lst[0], lst[1], lst[2])
|
||||
|
||||
def isEnabled(toggleSetting, uuid):
|
||||
return (uuid not in get(toggleSetting)) == (settingInformation[toggleSetting][0] == 0) #Invert if off by default
|
||||
|
||||
|
||||
|
||||
@hook.event("block.BlockPlaceEvent", "monitor")
|
||||
def on_block_place(event):
|
||||
if event.isCancelled():
|
||||
return
|
||||
player = event.getPlayer()
|
||||
if not is_creative(player):
|
||||
return
|
||||
|
||||
uuid = uid(player)
|
||||
block = event.getBlockPlaced()
|
||||
material = block.getType()
|
||||
|
||||
|
||||
if (material in (Material.WOOD_STEP, Material.STEP)
|
||||
and isEnabled("slab", uuid)
|
||||
and player.hasPermission("utils.toggle.slab")
|
||||
and block.getData() < 8
|
||||
):
|
||||
block.setData(block.getData() + 8) # Flip upside down
|
||||
|
||||
|
||||
elif (material == Material.CAULDRON
|
||||
and isEnabled("cauldron", uuid)
|
||||
and player.hasPermission("utils.toggle.cauldron")
|
||||
):
|
||||
block.setData(3) #3 layers of water, 3 signal strength
|
||||
|
||||
|
||||
elif ((material == Material.FURNACE and player.hasPermission("utils.toggle.furnace"))
|
||||
or (material == Material.DROPPER and player.hasPermission("utils.toggle.dropper"))
|
||||
or (material == Material.HOPPER and player.hasPermission("utils.toggle.hopper"))
|
||||
):
|
||||
stacks = get(str(material).lower()).get(uuid)
|
||||
if stacks != None: # Enabled
|
||||
state = block.getState()
|
||||
inv = state.getInventory()
|
||||
for slot, stack in stacks.iteritems():
|
||||
inv.setItem(int(slot), toStack(stack))
|
||||
state.update()
|
||||
|
||||
"""
|
||||
elif (material == Material.REDSTONE_TORCH_ON
|
||||
and event.getBlockAgainst().getType() == Material.REDSTONE_BLOCK
|
||||
and isEnabled("torch", uuid)
|
||||
and player.hasPermission("utils.toggle.torch")
|
||||
):
|
||||
torches_to_break.append(block)
|
||||
"""
|
||||
|
||||
|
||||
if (material in (Material.PISTON_BASE, Material.PISTON_STICKY_BASE)
|
||||
and isEnabled("piston", uuid)
|
||||
and player.hasPermission("utils.toggle.piston")
|
||||
):
|
||||
block.setData(faces[block.getFace(event.getBlockAgainst())])
|
||||
|
||||
|
||||
@hook.event("player.PlayerInteractEvent", "monitor")
|
||||
def on_interact(event):
|
||||
player = event.getPlayer()
|
||||
if (isEnabled("cauldron", uid(player))
|
||||
and player.hasPermission("utils.toggle.cauldron")
|
||||
and is_creative(player)
|
||||
and event.getAction() == Action.RIGHT_CLICK_BLOCK
|
||||
and (not event.hasItem() or event.getItem().getType() == Material.REDSTONE)
|
||||
and event.getClickedBlock().getType() == Material.CAULDRON
|
||||
):
|
||||
block = event.getClickedBlock()
|
||||
event2 = BlockBreakEvent(block, player)
|
||||
server.getPluginManager().callEvent(event2)
|
||||
if not event2.isCancelled():
|
||||
block.setData(block.getData() - 1 if block.getData() > 0 else 3)
|
||||
|
||||
"""
|
||||
break_torches = True
|
||||
torches_to_break = deque()
|
||||
|
||||
def stop_breaking_torches():
|
||||
break_torches = False
|
||||
info("Interrupted torch breaking thread")
|
||||
|
||||
|
||||
class torch_breaker(Runnable):
|
||||
|
||||
def run():
|
||||
|
||||
try:
|
||||
if break_torches:
|
||||
for i in range(len(torches_to_break)):
|
||||
block = torches_to_break.popleft()
|
||||
mat = block.getType()
|
||||
if mat == Material.REDSTONE_TORCH_OFF:
|
||||
block.setTypeId(0)
|
||||
elif mat == Material.REDSTONE_TORCH_ON:
|
||||
torches_to_break.append(block)
|
||||
except:
|
||||
error(trace())
|
||||
"""
|
||||
|
||||
@@ -1,104 +0,0 @@
|
||||
from helpers import *
|
||||
import threading
|
||||
import time
|
||||
|
||||
calc_users = open_json_file("calc", [])
|
||||
math_operators = ["+", "-", "*", "/", "%", ">", "<", "^", "&", "|"]
|
||||
allowed_strings = ["0b", "0x", "(", ")", "hex(", "bin(", "abs(", "int(", "min(", "max(", "round(", "float("]
|
||||
allowed_alpha = ["a", "b", "c", "d", "e", "f"]
|
||||
calc_perm = "utils.calc"
|
||||
calc_perm_power = "utils.calc.power"
|
||||
|
||||
def calc(sender, text):
|
||||
"""
|
||||
extracts a mathematical expression from `text`
|
||||
returns (expression, result) or None
|
||||
"""
|
||||
expression = ""
|
||||
should_calc = False
|
||||
i = 0
|
||||
while True:
|
||||
if i >= len(text):
|
||||
break
|
||||
char = text[i]
|
||||
if i < len(text) - 5 and str(char + text[i+1] + text[i+2] + text[i+3] + text[i+4] + text[i+5]) in allowed_strings:
|
||||
expression += char
|
||||
expression += text[i + 1]
|
||||
expression += text[i + 2]
|
||||
expression += text[i + 3]
|
||||
expression += text[i + 4]
|
||||
expression += text[i + 5]
|
||||
i += 5
|
||||
should_calc = True
|
||||
elif i < len(text) - 3 and str(char + text[i+1] + text[i+2] + text[i+3]) in allowed_strings:
|
||||
expression += char
|
||||
expression += text[i + 1]
|
||||
expression += text[i + 2]
|
||||
expression += text[i + 3]
|
||||
i += 3
|
||||
should_calc = True
|
||||
elif i < len(text) - 1 and str(char + text[i + 1]) in allowed_strings:
|
||||
expression += char
|
||||
expression += text[i + 1]
|
||||
i += 1
|
||||
should_calc = True
|
||||
elif char.isdigit() or char in allowed_alpha or (expression and char == ".") or (should_calc and char == " ") or (should_calc and char == ","):
|
||||
expression += char
|
||||
should_calc = True
|
||||
elif char in math_operators or char in ["(", ")"]:
|
||||
# calculation must include at least 1 operator
|
||||
should_calc = True
|
||||
expression += char
|
||||
elif should_calc and char.isalpha():
|
||||
# don't include any more text in the calculation
|
||||
break
|
||||
i += 1
|
||||
last_char = ' '
|
||||
for char in expression:
|
||||
if last_char == '*' and char == '*':
|
||||
if sender.hasPermission(calc_perm_power):
|
||||
break
|
||||
else:
|
||||
return None
|
||||
last_char = char
|
||||
if should_calc:
|
||||
try:
|
||||
result = str(eval(expression)) # pylint: disable = W0123
|
||||
except: # pylint: disable = W0702
|
||||
# we can run into all kinds of errors here
|
||||
# most probably SyntaxError
|
||||
return None
|
||||
return (expression, result)
|
||||
return None
|
||||
|
||||
def thread_calc(message, sender):
|
||||
output = calc(sender, message)
|
||||
if output and sender.isOnline():
|
||||
msg(sender, "&2=== Calc: &e" + output[0] + " &2= &c" + output[1])
|
||||
|
||||
@hook.event("player.AsyncPlayerChatEvent", "monitor")
|
||||
def on_calc_chat(event):
|
||||
sender = event.getPlayer()
|
||||
message = event.getMessage()
|
||||
if not event.isCancelled() and uid(sender) in calc_users and sender.hasPermission(calc_perm):
|
||||
thread = threading.Thread(target=thread_calc, args=(message, sender))
|
||||
thread.daemon = True
|
||||
thread.start()
|
||||
|
||||
|
||||
@hook.command("calc", description="Toggles chat calculations")
|
||||
def on_calc_command(sender, command, label, args):
|
||||
plugin_header(sender, "Chat Calculator")
|
||||
if not sender.hasPermission(calc_perm):
|
||||
noperm(sender)
|
||||
return True
|
||||
if not checkargs(sender, args, 0, 1):
|
||||
return True
|
||||
if not is_player(sender):
|
||||
msg(sender, "&cYou are not a player!")
|
||||
return True
|
||||
|
||||
toggle(sender, calc_users, name = "Calc")
|
||||
save_json_file("calc", calc_users)
|
||||
|
||||
return True
|
||||
+12
-39
@@ -1,21 +1,15 @@
|
||||
#pylint: disable = F0401
|
||||
from helpers import *
|
||||
from basecommands import simplecommand
|
||||
from java.util.UUID import fromString as juuid
|
||||
from traceback import format_exc as trace
|
||||
|
||||
groups = open_json_file("chatgroups", {})
|
||||
cg_defaultkey = ":"
|
||||
cg_keys = open_json_file("chatgroup_keys", {})
|
||||
cg_key = ":"
|
||||
cg_toggle_list = []
|
||||
|
||||
def get_key(uuid):
|
||||
key = cg_keys.get(uuid)
|
||||
return key if key != None else cg_defaultkey
|
||||
|
||||
|
||||
@hook.command("chatgroup")
|
||||
def on_chatgroup_command(sender, command, label, args):
|
||||
def on_chatgroup_command(sender, args):
|
||||
plugin_header(sender, "ChatGroups")
|
||||
sender_id = uid(sender)
|
||||
if len(args) == 1 and args[0] == "leave":
|
||||
@@ -30,7 +24,12 @@ def on_chatgroup_command(sender, command, label, args):
|
||||
if sender_id in groups.keys():
|
||||
group = groups[sender_id]
|
||||
msg(sender, "&aCurrent chatgroup: %s" % group)
|
||||
users = [user.getDisplayName() for user in [server.getPlayer(juuid(uuid)) for uuid, ugroup in groups.iteritems() if ugroup == group] if user]
|
||||
users = []
|
||||
for uuid, ugroup in groups.iteritems():
|
||||
if ugroup == group:
|
||||
usr = server.getPlayer(juuid(uuid))
|
||||
if usr:
|
||||
users.append(usr.getDisplayName())
|
||||
msg(sender, "&aUsers in this group:")
|
||||
msg(sender, "&a%s" % ", ".join(users))
|
||||
else:
|
||||
@@ -40,18 +39,15 @@ def on_chatgroup_command(sender, command, label, args):
|
||||
groupchat(sender, "joined the group", True)
|
||||
save_groups()
|
||||
msg(sender, "&aYour chatgroup is set to '%s'" % args[1])
|
||||
msg(sender, "&aUse chat like '&e%s<message>' to send messages to this group." % get_key(sender_id))
|
||||
elif len(args) == 1 and args[0] == "key":
|
||||
msg(sender, "&aYour chatgroup key is currently: '&c%s&a'" % get_key(sender_id))
|
||||
msg(sender, "&aUse chat like '&e%s<message>' to send messages to this group." % cg_key)
|
||||
else:
|
||||
msg(sender, "&e/chatgroup join <name>")
|
||||
msg(sender, "&e/chatgroup leave")
|
||||
msg(sender, "&e/chatgroup info")
|
||||
msg(sender, "&e/chatgroup key")
|
||||
|
||||
|
||||
@hook.command("cgt")
|
||||
def on_cgt_command(sender, command, label, args):
|
||||
def on_cgt_command(sender, args):
|
||||
p = uid(sender)
|
||||
if p in cg_toggle_list:
|
||||
cg_toggle_list.remove(p)
|
||||
@@ -88,32 +84,9 @@ def on_chat(event):
|
||||
msge = event.getMessage()
|
||||
if not event.isCancelled():
|
||||
sender_id = uid(sender)
|
||||
key = get_key(sender_id)
|
||||
keylen = len(key)
|
||||
if msge[:keylen] == key and sender_id in groups.keys():
|
||||
groupchat(sender, msge[keylen:])
|
||||
if msge[:len(cg_key)] == cg_key and sender_id in groups.keys():
|
||||
groupchat(sender, msge[1:])
|
||||
event.setCancelled(True)
|
||||
elif sender_id in cg_toggle_list:
|
||||
groupchat(sender, msge)
|
||||
event.setCancelled(True)
|
||||
|
||||
@simplecommand("chatgroupkey",
|
||||
aliases = ["cgkey"],
|
||||
senderLimit = 0,
|
||||
helpNoargs = True,
|
||||
helpSubcmd = True,
|
||||
description = "Sets a key character for chatting to your chatgroup",
|
||||
usage = "<key>")
|
||||
def chatgroupkey_command(sender, command, label, args):
|
||||
key = " ".join(args)
|
||||
uuid = uid(sender)
|
||||
if key.lower() == "default" or key == cg_defaultkey:
|
||||
del cg_keys[uuid]
|
||||
save_keys()
|
||||
return "&aYour chatgroup key was set to the default character: '&c%s&a'" % cg_defaultkey
|
||||
cg_keys[uid(sender)] = key
|
||||
save_keys()
|
||||
return "&aYour chatgroup key was set to: '&c%s&a'" % key
|
||||
|
||||
def save_keys():
|
||||
save_json_file("chatgroup_keys", cg_keys)
|
||||
|
||||
@@ -1,92 +0,0 @@
|
||||
import json
|
||||
import urllib2
|
||||
import datetime
|
||||
import mysqlhack #pylint: disable = unused-import
|
||||
from traceback import format_exc as print_traceback
|
||||
from com.ziclix.python.sql import zxJDBC
|
||||
from secrets import *
|
||||
from helpers import *
|
||||
|
||||
|
||||
# receive info based on the user's IP. information provided by ipinfo.io
|
||||
def ip_info(player):
|
||||
if player.isOnline():
|
||||
return json.load(urllib2.urlopen("http://ipinfo.io%s/json" % str(player.getAddress().getAddress())))
|
||||
else:
|
||||
return {}
|
||||
|
||||
|
||||
# receive first join date based on the player data (may not be accurate)
|
||||
def get_first_join(player):
|
||||
first_join = int(player.getFirstPlayed())
|
||||
dt = datetime.datetime.fromtimestamp(first_join/1000.0)
|
||||
return dt.strftime("%Y-%m-%d %H:%M")
|
||||
|
||||
|
||||
# receive last seen date based on the player data
|
||||
def get_last_seen(player):
|
||||
last_seen = int(player.getLastPlayed())
|
||||
dt = datetime.datetime.fromtimestamp(last_seen/1000.0)
|
||||
return dt.strftime("%Y-%m-%d %H:%M")
|
||||
|
||||
|
||||
# receive link and email from website
|
||||
def get_website_data(player):
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
uuid = str(uid(player)).replace("-", "")
|
||||
curs.execute("SELECT DISTINCT `id`, `email` FROM users WHERE `uuid` = ? LIMIT 1", (uuid,))
|
||||
results = curs.fetchall()
|
||||
curs.close()
|
||||
conn.close()
|
||||
return ("http://redstoner.com/users/%s" % results[0][0], results[0][1]) if results else (None, None)
|
||||
|
||||
|
||||
# receive country based on the user's IP
|
||||
def get_country(data):
|
||||
return str(data.get("country"))
|
||||
|
||||
|
||||
def get_all_names(player):
|
||||
uuid = str(uid(player)).replace("-", "")
|
||||
names = json.load(urllib2.urlopen("https://api.mojang.com/user/profiles/%s/names" % uuid))
|
||||
# [ {"name": "some_name"}, {"name": "other_name"} ]
|
||||
return ", ".join([name["name"] for name in names])
|
||||
|
||||
|
||||
# combines data
|
||||
def get_all_data(sender, player):
|
||||
data = ip_info(player)
|
||||
|
||||
msg(sender, "")
|
||||
|
||||
try:
|
||||
msg(sender, "&7 -- Data provided by Redstoner")
|
||||
msg(sender, "&6> UUID: &e%s" % str(uid(player)))
|
||||
msg(sender, "&6> First joined: &7(y-m-d h:m:s) &e%s" % get_first_join(player))
|
||||
msg(sender, "&6> Last seen: &7(y-m-d h:m:s) &e%s" % get_last_seen(player))
|
||||
website = get_website_data(player)
|
||||
msg(sender, "&6> Website account: &e%s" % website[0])
|
||||
msg(sender, "&6> email: &e%s" % website[1])
|
||||
msg(sender, "&7 -- Data provided by ipinfo.io")
|
||||
msg(sender, "&6> Country: &e%s" % get_country(data))
|
||||
msg(sender, "&7 -- Data provided by Mojang")
|
||||
msg(sender, "&6> All ingame names used so far: &e%s" % get_all_names(player))
|
||||
except:
|
||||
# can throw exceptions such as timeouts when Mojang API is down
|
||||
warn(print_traceback())
|
||||
msg(sender, "&cSorry, something went wrong while fetching data")
|
||||
|
||||
|
||||
@hook.command("check", description="Displays useful stuff about a user", usage="/check <player>")
|
||||
def on_hook_command(sender, command, label, args):
|
||||
if sender.hasPermission("utils.check"):
|
||||
if not checkargs(sender, args, 1, 1):
|
||||
return True
|
||||
plugin_header(sender, "Check")
|
||||
msg(sender, "&7Please notice that the data may not be fully accurate!")
|
||||
player = server.getOfflinePlayer(args[0]) if len(args) > 0 else None
|
||||
get_all_data(sender, player)
|
||||
else:
|
||||
msg(sender, "&4You don't have the required permissions to execute this command!")
|
||||
return True
|
||||
@@ -4,7 +4,7 @@ no_cyclers = open_json_file("cycle", [])
|
||||
|
||||
|
||||
@hook.command("cycle")
|
||||
def on_cycler_command(sender, command, label, args):
|
||||
def on_cycler_command(sender, args):
|
||||
plugin_header(sender, "Cycle")
|
||||
if not is_player(sender):
|
||||
msg(sender, "&conly players can do this")
|
||||
|
||||
+20
-48
@@ -5,8 +5,6 @@ import org.bukkit.event.block.BlockBreakEvent as BlockBreakEvent
|
||||
|
||||
inputs = open_json_file("damnspam", {}) # format "x;y;z;World"
|
||||
accepted_inputs = ["WOOD_BUTTON", "STONE_BUTTON", "LEVER"]
|
||||
changing_input = False
|
||||
removing_input = False
|
||||
|
||||
|
||||
def save_inputs():
|
||||
@@ -27,15 +25,10 @@ def add_input(creator, block, timeout_off, timeout_on):
|
||||
|
||||
|
||||
@hook.command("damnspam")
|
||||
def on_dammnspam_command(sender, command, label, args):
|
||||
global changing_input
|
||||
|
||||
def on_dammnspam_command(sender, args):
|
||||
plugin_header(sender, "DamnSpam")
|
||||
if not checkargs(sender, args, 1, 2):
|
||||
msg(sender, "&c/damnspam <seconds> &e(Buttons/Levers)")
|
||||
msg(sender, "&c/damnspam <seconds after off> <seconds after on> &e(Levers only)")
|
||||
return True
|
||||
#Gittestlol
|
||||
if len(args) in [1,2]:
|
||||
|
||||
if not is_creative(sender):
|
||||
msg(sender, "&cYou can only do this in Creative mode.")
|
||||
return True
|
||||
@@ -46,10 +39,8 @@ def on_dammnspam_command(sender, command, label, args):
|
||||
try:
|
||||
timeout_on = round(float(timeout_on), 2)
|
||||
timeout_off = timeout_on
|
||||
if 60 >= timeout_on <= -2 or timeout_on == 0:
|
||||
timeout_on = False
|
||||
if timeout_on == False:
|
||||
msg(sender, "&cThe timeout must be within 0-60 or -1.")
|
||||
if not 0 <= timeout_on <= 60:
|
||||
msg(sender, "&cThe timeout must be within 0-60.")
|
||||
return True
|
||||
except ValueError:
|
||||
msg(sender, "&cThe timeout must be a number")
|
||||
@@ -62,12 +53,8 @@ def on_dammnspam_command(sender, command, label, args):
|
||||
try:
|
||||
timeout_on = round(float(timeout_on), 2)
|
||||
timeout_off = round(float(timeout_off), 2)
|
||||
if 60 >= timeout_on <= -2 or timeout_on == 0:
|
||||
timeout_on = False
|
||||
if 60 >= timeout_off <= -2 or timeout_off == 0:
|
||||
timeout_off = False
|
||||
if timeout_on == False or timeout_off == False:
|
||||
msg(sender, "&cThe timeout must be within 0-60 or -1.")
|
||||
if not 0 <= timeout_on <= 60 or not 0 <= timeout_off <= 60:
|
||||
msg(sender, "&cThe timeout must be within 0-60.")
|
||||
return True
|
||||
except ValueError:
|
||||
msg(sender, "&cThe timeout must be a number")
|
||||
@@ -80,52 +67,39 @@ def on_dammnspam_command(sender, command, label, args):
|
||||
msg(sender, "&cPlease look at a button or lever while executing this command!")
|
||||
return True
|
||||
|
||||
if location_str(target) in inputs:
|
||||
changing_input = True # this input already has a timeout
|
||||
# test if player is allowed to build here
|
||||
test_event = BlockBreakEvent(target, sender)
|
||||
server.getPluginManager().callEvent(test_event)
|
||||
changing_input = False
|
||||
if test_event.isCancelled():
|
||||
msg(sender, "&cYou are not allowed to modify this %s" % str(target.getType()).lower())
|
||||
msg(sender, "&cYou are not allowed to modify this button")
|
||||
return True
|
||||
|
||||
# add block to inputs
|
||||
add_input(sender, target, timeout_off, timeout_on)
|
||||
save_inputs()
|
||||
msg(sender, "&aSuccessfully set a timeout for this %s." % ttype.lower().replace("_", " "))
|
||||
msg(sender, "&aSuccessfully set a timeout for this %s." % ttype.lower())
|
||||
return True
|
||||
|
||||
else:
|
||||
msg(sender, "&c/damnspam <seconds> &e(Buttons/Levers)")
|
||||
msg(sender, "&c/damnspam <seconds after off> <seconds after on> &e(Levers only)")
|
||||
|
||||
|
||||
@hook.event("block.BlockBreakEvent", "normal")
|
||||
def on_block_break(event):
|
||||
global removing_input
|
||||
|
||||
if removing_input:
|
||||
return
|
||||
sender = event.getPlayer()
|
||||
block = event.getBlock()
|
||||
btype = str(block.getType()).lower()
|
||||
if str(block.getType()) in accepted_inputs and not event.isCancelled():
|
||||
pos_str = location_str(block)
|
||||
if inputs.get(pos_str):
|
||||
plugin_header(sender, "DamnSpam")
|
||||
if sender.isSneaking():
|
||||
# test if player is allowed to build here
|
||||
removing_input = True
|
||||
test_event = BlockBreakEvent(block, sender)
|
||||
server.getPluginManager().callEvent(test_event)
|
||||
removing_input = False
|
||||
if test_event.isCancelled():
|
||||
event.setCancelled(True)
|
||||
msg(sender, "&cYou are not allowed to remove this %s" % btype)
|
||||
return True
|
||||
inputs.pop(pos_str) # remove
|
||||
save_inputs()
|
||||
msg(sender, "&eSuccessfully removed this %s!" % btype)
|
||||
msg(sender, "&eSuccessfully removed the input!")
|
||||
return True
|
||||
elif not changing_input:
|
||||
else:
|
||||
event.setCancelled(True)
|
||||
msg(sender, "&cYou cannot destroy this %s!" % btype)
|
||||
msg(sender, "&cYou cannot destroy this input!")
|
||||
msg(sender, "&c&nSneak&c and break if you want to remove it.")
|
||||
return True
|
||||
|
||||
@@ -141,11 +115,9 @@ def on_interact(event):
|
||||
data = inputs.get(pos_str)
|
||||
if data:
|
||||
checktime = data["timeout_on"] if powered else data["timeout_off"]
|
||||
if checktime == -1:
|
||||
if data["last_time"] + checktime > now():
|
||||
event.setCancelled(True)
|
||||
msg(sender, "&cThis %s is locked permanently by /damnspam." % (btype))
|
||||
elif data["last_time"] + checktime > now():
|
||||
event.setCancelled(True)
|
||||
msg(sender, "&cThis %s has a damnspam timeout of %ss." % (btype, checktime))
|
||||
plugin_header(sender, "DamnSpam")
|
||||
msg(sender, "&cThis %s has a timeout of %ss." % (btype, checktime))
|
||||
else:
|
||||
inputs[pos_str]["last_time"] = round(now(), 2)
|
||||
+2
-6
@@ -1,5 +1,4 @@
|
||||
#pylint: disable = F0401
|
||||
import thread
|
||||
from helpers import *
|
||||
from org.bukkit.util import Vector
|
||||
from math import sin
|
||||
@@ -17,7 +16,7 @@ whitelists = {} # {ff_owner_id: [white, listed, ids]} (Adding file usage later,
|
||||
|
||||
|
||||
@hook.command("forcefield")
|
||||
def on_forcefield_command(sender, command, label, args):
|
||||
def on_forcefield_command(sender, args):
|
||||
if not is_player(sender) or not sender.hasPermission(ff_perm):
|
||||
noperm(sender)
|
||||
return True
|
||||
@@ -29,7 +28,7 @@ def on_forcefield_command(sender, command, label, args):
|
||||
args[0] = args[0].upper() # If it gets to this point, there are argument(s).
|
||||
if args[0] in ["WHITELIST", "WL", "WLIST"]: # Whitelist commands
|
||||
if not args[1:] or args[1].upper() == "LIST":
|
||||
thread.start_new_thread(whitelist_list, (sender,))
|
||||
whitelist_list(sender)
|
||||
return True
|
||||
|
||||
args[1] = args[1].upper() # If it gets too this point, there is a second argument.
|
||||
@@ -89,7 +88,6 @@ def change_whitelist(sender, add, names): #Add names if add == True else Remove
|
||||
|
||||
|
||||
def whitelist_list(player):
|
||||
try:
|
||||
player_id = uid(player)
|
||||
count = 0
|
||||
forcefield_header(player, "&bForcefield whitelist:")
|
||||
@@ -99,8 +97,6 @@ def whitelist_list(player):
|
||||
msg(player, "&b %s. &f%s" % (count, pname))
|
||||
if count == 0:
|
||||
msg(player, "&c Your whitelist has no entries.")
|
||||
except:
|
||||
warn("Unable to finish whitelist_list process")
|
||||
|
||||
|
||||
def whitelist_clear(player):
|
||||
|
||||
+4
-6
@@ -1,4 +1,3 @@
|
||||
import thread
|
||||
from helpers import *
|
||||
|
||||
friends = open_json_file("friends", {}) # {Player_UUID:[List_of_friend_uuids]}
|
||||
@@ -26,7 +25,6 @@ def friendmessage(player, message): # sends a message with a prefix
|
||||
|
||||
|
||||
def ls(sender):
|
||||
try:
|
||||
sender_friends = friends.get(uid(sender), False)
|
||||
if sender_friends:
|
||||
friends_string = ""
|
||||
@@ -35,14 +33,14 @@ def ls(sender):
|
||||
friendmessage(sender, "&aYour friends list: " + friends_string[:len(friends_string)-2])
|
||||
else:
|
||||
friendmessage(sender, "&cYour friends list is empty")
|
||||
except:
|
||||
warn("Unable to finish friends' ls process")
|
||||
|
||||
|
||||
def clear(sender):
|
||||
sender_id = uid(sender)
|
||||
|
||||
if friends.get(sender_id, False):
|
||||
for uuid in friends[sender_id]:
|
||||
friendmessage(retrieve_player(uuid), "&c&o%s &cremoved you from their friends list" % stripcolors(sender.getDisplayName()))
|
||||
friends.pop(sender_id)
|
||||
friendmessage(sender, "&aFriends list cleared")
|
||||
save_friends()
|
||||
@@ -125,7 +123,7 @@ def fhelp(sender):
|
||||
|
||||
|
||||
@hook.command("friends")
|
||||
def on_friend_command(sender, command, label, args):
|
||||
def on_friend_command(sender, args):
|
||||
if not is_player(sender):
|
||||
friendmessage(sender, "&c&lYou can't have friends!")
|
||||
return True
|
||||
@@ -135,7 +133,7 @@ def on_friend_command(sender, command, label, args):
|
||||
|
||||
# /friends list
|
||||
if cmd in ["list", "lst", "*"]:
|
||||
thread.start_new_thread(ls, (sender,))
|
||||
ls(sender)
|
||||
|
||||
# /friends clear
|
||||
elif cmd in ["clear", "/"]:
|
||||
|
||||
+36
-43
@@ -7,11 +7,6 @@ import org.bukkit.Location as Location
|
||||
import org.bukkit.entity.Player as Player
|
||||
import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause as TeleportCause
|
||||
import org.bukkit.block as bblock
|
||||
import org.bukkit.event.entity as entity
|
||||
import org.bukkit.command.ConsoleCommandSender
|
||||
from org.bukkit.entity import *
|
||||
|
||||
from traceback import format_exc as trace
|
||||
|
||||
|
||||
shared = {} # this dict can be used to share stuff across modules
|
||||
@@ -20,32 +15,17 @@ server = bukkit.Bukkit.getServer()
|
||||
|
||||
|
||||
def info(text):
|
||||
"""
|
||||
Log info to console
|
||||
"""
|
||||
server.getLogger().info("[RedstonerUtils] %s" % text)
|
||||
|
||||
|
||||
def warn(text):
|
||||
"""
|
||||
Log warning to console
|
||||
"""
|
||||
server.getLogger().warning("[RedstonerUtils] %s" % text)
|
||||
|
||||
|
||||
def error(text):
|
||||
"""
|
||||
Log error to console
|
||||
"""
|
||||
server.getLogger().severe("[RedstonerUtils] %s" % text)
|
||||
|
||||
|
||||
def fine(text):
|
||||
"""
|
||||
Log anything to the logs alone, not the console
|
||||
"""
|
||||
server.getLogger().fine(text)
|
||||
|
||||
def msg(player, text, usecolor = True, basecolor = None):
|
||||
"""
|
||||
send a message to player
|
||||
@@ -53,7 +33,7 @@ def msg(player, text, usecolor = True, basecolor = None):
|
||||
unless usecolor is False, &-codes are translated to real color codes
|
||||
for that case, basecolor can be useful. basecolor accepts a single character as color code
|
||||
"""
|
||||
if player and (player == server.getConsoleSender() or player.isOnline()): # getPlayer() returns None when offline
|
||||
if player and (player == server.getConsoleSender() or player.getPlayer()): # getPlayer() returns None when offline
|
||||
if basecolor:
|
||||
if usecolor:
|
||||
text = colorify(text)
|
||||
@@ -62,16 +42,15 @@ def msg(player, text, usecolor = True, basecolor = None):
|
||||
player.sendMessage(colorify(text) if usecolor else text)
|
||||
|
||||
|
||||
def broadcast(perm, text, usecolor = True):
|
||||
def broadcast(perm, text):
|
||||
"""
|
||||
better than bukkit's broadcast.
|
||||
bukkit only works with permissibles that are subscribed to perm
|
||||
"""
|
||||
if usecolor:
|
||||
text = colorify(text)
|
||||
for recipient in list(server.getOnlinePlayers()) + [server.getConsoleSender()]:
|
||||
if not perm or recipient.hasPermission(perm):
|
||||
msg(recipient, text, usecolor = False)
|
||||
msg(recipient, text)
|
||||
|
||||
|
||||
def colorify(text):
|
||||
@@ -111,20 +90,14 @@ def plugin_header(recipient = None, name="Redstoner Utils"):
|
||||
|
||||
|
||||
def noperm(player):
|
||||
"""
|
||||
Send the default permission failure message to the player
|
||||
"""
|
||||
msg(player, "&cno permission")
|
||||
|
||||
|
||||
def runas(player, cmd):
|
||||
"""
|
||||
run a command as player
|
||||
the cmd should NOT be prefixed with a /
|
||||
the cmd should no be prefixed with a /
|
||||
"""
|
||||
if is_player(player):
|
||||
player.chat("/" + cmd)
|
||||
else:
|
||||
server.dispatchCommand(player, cmd)
|
||||
|
||||
|
||||
@@ -156,6 +129,13 @@ def checkargs(sender, args, amin, amax):
|
||||
return True
|
||||
|
||||
|
||||
def warp(player, args, warpname):
|
||||
if not checkargs(player, args, 0, 1):
|
||||
return False # You can check if it worked
|
||||
runas(player, "warp %s" % warpname)
|
||||
return True
|
||||
|
||||
|
||||
def is_creative(player):
|
||||
"""
|
||||
returns True if the player is in Creative mode
|
||||
@@ -187,23 +167,24 @@ def known_player(player):
|
||||
return player.hasPlayedBefore()
|
||||
|
||||
|
||||
def open_json_file(filename, default = None):
|
||||
def open_json_file(filename, default):
|
||||
"""
|
||||
opens the given json file and returns an object or returns None on error
|
||||
filename is only the name of the file without .json appended.
|
||||
filename is the path + name of the file.
|
||||
"""
|
||||
data = None
|
||||
try:
|
||||
with open("plugins/redstoner-utils.py.dir/files/%s.json" % filename) as obj:
|
||||
default = json_loads(obj.read())
|
||||
data = json_loads(obj.read())
|
||||
except Exception, e:
|
||||
error("Failed to read from %s: %s" % (filename, e))
|
||||
return default
|
||||
return (default if data is None else data)
|
||||
|
||||
|
||||
def save_json_file(filename, obj):
|
||||
"""
|
||||
saves the given object as json into filename
|
||||
filename is only the name of the file without .json appended.
|
||||
filename is the path + name of the file.
|
||||
"""
|
||||
try:
|
||||
with open("plugins/redstoner-utils.py.dir/files/%s.json" % filename, "w") as f:
|
||||
@@ -212,15 +193,27 @@ def save_json_file(filename, obj):
|
||||
error("Failed to write to %s: %s" % (filename, e))
|
||||
|
||||
|
||||
def toggle(player, ls, name = "Toggle", add = None):
|
||||
def toggle(player, ls, add = None, on = "&aToggle now on!", off = "&cToggle now off!", already = "&cToggle was already %s"):
|
||||
"""
|
||||
Toggles presence of a player's UUID in a list
|
||||
If add is given, True explicitely adds it whereas False removes it
|
||||
Toggle presence of a player's UUID in a list (ls)
|
||||
'add' controls if a player should be added(True) or removed(False)
|
||||
if 'add' is None, ls will simply be toggled for that player.
|
||||
when 'add' is given, but won't change anything, %s in 'already' is replaced with "ON" or "OFF"
|
||||
"""
|
||||
|
||||
pid = uid(player)
|
||||
if pid in ls or add == False:
|
||||
enabled = pid in ls
|
||||
|
||||
# Do some checks and remove pid.
|
||||
if enabled and add == False:
|
||||
ls.remove(pid)
|
||||
msg(player, "&a%s turned off!" % name)
|
||||
elif add != False:
|
||||
msg(player, on)
|
||||
|
||||
# Do some checks and append pid.
|
||||
elif not enabled and add == True:
|
||||
ls.append(pid)
|
||||
msg(player, "&a%s turned on!" % name)
|
||||
msg(player, off)
|
||||
|
||||
# Already on/off (optional)
|
||||
else:
|
||||
msg(player, already % (" ON" if add else " OFF"))
|
||||
|
||||
@@ -1,32 +0,0 @@
|
||||
from helpers import *
|
||||
from adminchat import *
|
||||
|
||||
imout_toggle_list = []
|
||||
|
||||
@hook.command("imout")
|
||||
def on_imout_command(sender, command, label, args):
|
||||
if not is_player(sender):
|
||||
msg(sender, "&cThis command can't be run from the console")
|
||||
return True
|
||||
if sender.hasPermission("utils.imout"):
|
||||
name = sender.getName()
|
||||
symbol = "&a&l+"
|
||||
if name in imout_toggle_list:
|
||||
msg(sender, "&eWelcome back! You are no longer hidden")
|
||||
msg(sender, "&6We disabled /act for you!")
|
||||
runas(sender, "vanish off")
|
||||
if name in imout_toggle_list:
|
||||
imout_toggle_list.remove(name)
|
||||
if name in ac_toggle_list:
|
||||
ac_toggle_list.remove(name)
|
||||
else:
|
||||
symbol = "&c&l-"
|
||||
msg(sender, "&eYou just left... Or didn't you?")
|
||||
imout_toggle_list.append(name)
|
||||
runas(sender, "vanish on")
|
||||
if name not in ac_toggle_list:
|
||||
msg(sender, "&6We enabled /act for you!")
|
||||
ac_toggle_list.append(name)
|
||||
|
||||
broadcast(None, "%s &7%s" % (symbol, name))
|
||||
return True
|
||||
+1
-1
@@ -37,7 +37,7 @@ def tp_chunk(sender, id):
|
||||
|
||||
|
||||
@hook.command("lagchunks")
|
||||
def on_lagchunks_command(sender, command, label, args):
|
||||
def on_lagchunks_command(sender, args):
|
||||
if sender.hasPermission("utils.lagchunks"):
|
||||
plugin_header(sender, "Lagchunks")
|
||||
global lagchunks
|
||||
|
||||
@@ -1,211 +0,0 @@
|
||||
from helpers import *
|
||||
from passlib.hash import pbkdf2_sha256 as crypt
|
||||
from basecommands import simplecommand
|
||||
import time
|
||||
import threading
|
||||
from login_secrets import * #Don't forget to make login_secrets aswell
|
||||
import mysqlhack
|
||||
from com.ziclix.python.sql import zxJDBC
|
||||
from java.lang import Runnable
|
||||
|
||||
wait_time = 30 #seconds
|
||||
admin_perm = "utils.loginsecurity.admin"
|
||||
min_pass_length = 8
|
||||
blocked_events = ["block.BlockBreakEvent", "block.BlockPlaceEvent", "player.PlayerMoveEvent","player.AsyncPlayerChatEvent"]
|
||||
|
||||
|
||||
logging_in = {}
|
||||
|
||||
|
||||
def matches(password,user):
|
||||
thread = threading.Thread(target=matches_thread, args = (password,user))
|
||||
thread.start()
|
||||
|
||||
|
||||
def matches_thread(password, user):
|
||||
hashed = get_pass(uid(user))
|
||||
if crypt.verify(password, hashed):
|
||||
if user.getName() in logging_in:
|
||||
del logging_in[user.getName()]
|
||||
msg(user, "&aLogged in successfully!")
|
||||
else:
|
||||
if user.getName() in logging_in:
|
||||
msg(user, "&cInvalid password")
|
||||
|
||||
|
||||
@simplecommand("cgpass",
|
||||
usage = "<password> <new password>",
|
||||
description = "Changes your password",
|
||||
senderLimit = 0,
|
||||
helpNoargs = True)
|
||||
def change_pass_command(sender, command, label, args):
|
||||
if sender.getName() in logging_in:
|
||||
return "&cYou are not logged in"
|
||||
if not len(args) == 2:
|
||||
return "&cInvalid arguments"
|
||||
password = args[0]
|
||||
new_password = args[1]
|
||||
uuid = uid(sender)
|
||||
if is_registered(uuid):
|
||||
change_pass(uuid, crypt.encrypt(new_password, rounds=200000, salt_size=16))
|
||||
return "&aPassword changed"
|
||||
return "&cYou are not registered"
|
||||
|
||||
@simplecommand("login",
|
||||
usage = "<password>",
|
||||
description = "Logs you in if <password> matches your password.",
|
||||
senderLimit = 0,
|
||||
helpNoargs = True)
|
||||
def login_command(sender, command, label, args):
|
||||
password = args[0]
|
||||
matches(password, sender)
|
||||
|
||||
@simplecommand("register",
|
||||
usage = "<password>",
|
||||
description = "Registers you with <password>. Next time you join, log in with /login",
|
||||
senderLimit = 0,
|
||||
helpNoargs = True)
|
||||
def register_command(sender, command, label, args):
|
||||
if len(args) > 1:
|
||||
return "&cPassword can only be one word!"
|
||||
uuid = uid(sender)
|
||||
if is_registered(uuid):
|
||||
return "&cYou are already registered!"
|
||||
password = args[0]
|
||||
if len(password) < min_pass_length:
|
||||
return "&cThe password has to be made up of at least %s characters!" % min_pass_length
|
||||
create_pass(uuid, password)
|
||||
return "&cPassword set. Use /login <password> upon join."
|
||||
|
||||
@simplecommand("rmpass",
|
||||
description = "Removes your password if the password matches",
|
||||
senderLimit = 0,
|
||||
amax = 0,
|
||||
helpNoargs = False)
|
||||
def rmpass_command(sender, command, label, args):
|
||||
if sender.getName() in logging_in:
|
||||
return "&cYou are not logged in"
|
||||
if not is_registered(uid(sender)):
|
||||
return "&cYou are not registered!"
|
||||
if not sender.getName() in logging_in:
|
||||
delete_pass(uid(sender))
|
||||
return "&aPassword removed successfully. You will not be prompted anymore."
|
||||
return "&cFailed to remove password, please contact a staff member"
|
||||
|
||||
@simplecommand("rmotherpass",
|
||||
aliases = ["lacrmpass"],
|
||||
usage = "<user>",
|
||||
description = "Removes password of <user> and sends them a notification",
|
||||
helpNoargs = True)
|
||||
def rmotherpass_command(sender, command, label, args):
|
||||
if sender.getName() in logging_in:
|
||||
return "&cYou are not logged in"
|
||||
if not sender.hasPermission(admin_perm):
|
||||
noperm(sender)
|
||||
return
|
||||
user = server.getOfflinePlayer(args[0])
|
||||
if is_registered(uid(user)):
|
||||
delete_pass(uid(user))
|
||||
runas(server.getConsoleSender(), colorify("mail send %s &cYour password was reset by a staff member. Use &6/register&c to set a new one." % user.getName()))
|
||||
return "&aPassword of %s reset successfully" % user.getName()
|
||||
return "&cThat player could not be found (or is not registered)"
|
||||
|
||||
def change_pass(uuid, pw):
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute("UPDATE secret SET pass = ? WHERE uuid = ?", (pw,uuid,))
|
||||
conn.commit()
|
||||
curs.close()
|
||||
conn.close()
|
||||
|
||||
def get_pass(uuid):
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute("SELECT pass FROM secret WHERE uuid = ?", (uuid,))
|
||||
results = curs.fetchall()
|
||||
curs.close()
|
||||
conn.close()
|
||||
return results[0][0]
|
||||
|
||||
def create_pass(uuid,pw):
|
||||
thread = threading.Thread(target=create_pass_thread, args=(uuid,pw))
|
||||
thread.start()
|
||||
|
||||
def create_pass_thread(uuid, pw):
|
||||
pw = crypt.encrypt(pw, rounds=200000, salt_size=16)
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute("INSERT INTO secret VALUES (?,?)", (uuid,pw,))
|
||||
conn.commit()
|
||||
curs.close()
|
||||
conn.close()
|
||||
|
||||
def is_registered(uuid):
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute("SELECT EXISTS(SELECT * FROM secret WHERE uuid = ?)", (uuid,))
|
||||
results = curs.fetchall()
|
||||
curs.close()
|
||||
conn.close()
|
||||
if results[0][0] == 1:
|
||||
return True
|
||||
return False
|
||||
|
||||
def delete_pass(uuid):
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute("DELETE FROM secret WHERE uuid = ?", (uuid,))
|
||||
conn.commit()
|
||||
curs.close()
|
||||
conn.close()
|
||||
|
||||
@hook.event("player.PlayerJoinEvent", "high")
|
||||
def on_join(event):
|
||||
user = event.getPlayer()
|
||||
if is_registered(uid(user)):
|
||||
msg(event.getPlayer(), "&6You will be disconnected after 60 seconds if you don't &alogin")
|
||||
msg(user, "&cUse /login <password>")
|
||||
logging_in[user.getName()] = time.time()
|
||||
|
||||
|
||||
@hook.event("player.PlayerQuitEvent", "high")
|
||||
def on_quit(event):
|
||||
if event.getPlayer().getName() in logging_in:
|
||||
del logging_in[event.getPlayer().getName()]
|
||||
|
||||
##Threading start
|
||||
class kick_class(Runnable):
|
||||
|
||||
def __init__(self, player):
|
||||
self.player = player
|
||||
|
||||
def run(self):
|
||||
if self.player.isOnline():
|
||||
self.player.kickPlayer(colorify("&aLogin timed out"))
|
||||
|
||||
def kick_thread():
|
||||
while True:
|
||||
time.sleep(1)
|
||||
now = time.time()
|
||||
for name, jointime in logging_in.iteritems():
|
||||
if now - jointime > wait_time:
|
||||
player = server.getPlayer(name)
|
||||
kick = kick_class(player)
|
||||
server.getScheduler().runTask(server.getPluginManager().getPlugin("RedstonerUtils"), kick)
|
||||
if name in logging_in:
|
||||
del logging_in[name]
|
||||
break
|
||||
|
||||
|
||||
|
||||
thread = threading.Thread(target = kick_thread)
|
||||
thread.daemon = True
|
||||
thread.start()
|
||||
##Threading end
|
||||
|
||||
for blocked_event in blocked_events:
|
||||
@hook.event(blocked_event, "high")
|
||||
def on_blocked_event(event):
|
||||
user = event.getPlayer()
|
||||
if user.getName() in logging_in:
|
||||
event.setCancelled(True)
|
||||
@@ -9,12 +9,13 @@ from traceback import format_exc as print_traceback
|
||||
sys.path += ['', '/usr/lib/python2.7', '/usr/lib/python2.7/plat-linux2', '/usr/lib/python2.7/lib-tk', '/usr/lib/python2.7/lib-old', '/usr/lib/python2.7/lib-dynload', '/usr/local/lib/python2.7/dist-packages', '/usr/lib/python2.7/dist-packages', '/usr/lib/pymodules/python2.7', '/usr/lib/pyshared/python2.7']
|
||||
|
||||
try:
|
||||
# Library that adds a bunch of re-usable methods which are used in nearly all other modules
|
||||
from helpers import *
|
||||
except:
|
||||
print("[RedstonerUtils] ERROR: Failed to import helpers:")
|
||||
print(print_traceback())
|
||||
|
||||
|
||||
|
||||
@hook.enable
|
||||
def on_enable():
|
||||
info("RedstonerUtils enabled!")
|
||||
@@ -30,56 +31,20 @@ info("Loading RedstonerUtils...")
|
||||
|
||||
# Import all modules, in this order
|
||||
shared["load_modules"] = [
|
||||
# Collection of tiny utilities
|
||||
"misc",
|
||||
# Adds chat for staff using /ac <text or ,<text>
|
||||
"adminchat",
|
||||
# Adds /badge, allows to give players achievements
|
||||
"badges",
|
||||
# Adds a few block placement corrections/mods
|
||||
"blockplacemods",
|
||||
# Adds /calc, toggles automatic solving of Math expressions in chat
|
||||
"calc",
|
||||
# Plugin to locate laggy chunks. /lc <n> lists chunks with more than n entities
|
||||
"lagchunks",
|
||||
# Adds /report and /rp, Stores reports with time and location
|
||||
"reports",
|
||||
# Adds group-chat with /chatgroup and /cgt to toggle normal chat into group mode
|
||||
"chatgroups",
|
||||
# Adds /token, reads and writes from the database to generate pronouncable (and thus memorable) registration-tokens for the website
|
||||
"webtoken",
|
||||
# Adds /lol, broadcasts random funyy messages. A bit like the splash text in the menu
|
||||
"saylol",
|
||||
# Shows the owner of a skull when right-clicked
|
||||
"skullclick",
|
||||
# Adds /listen, highlights chat and plays a sound when your name was mentioned
|
||||
"mentio",
|
||||
# Adds /cycler, swaps the hotbar with inventory when player changes slot from right->left or left->right
|
||||
"cycle",
|
||||
# Adds /getmotd & /setmotd to update the motd on the fly (no reboot)
|
||||
"motd",
|
||||
# AnswerBot. Hides stupid questions from chat and tells the sender about /faq or the like
|
||||
"abot",
|
||||
# Adds '/forcefield', creates forcefield for players who want it.
|
||||
"forcefield",
|
||||
# Adds /damnspam, creates timeout for buttons/levers to mitigate button spam.
|
||||
"damnspam",
|
||||
# Adds /check, useful to lookup details about a player
|
||||
"check",
|
||||
# Adds /an, a command you can use to share thoughts/plans/news
|
||||
"adminnotes",
|
||||
# Adds /imout, displays fake leave/join messages
|
||||
"imout",
|
||||
#adds snowbrawl minigame
|
||||
"snowbrawl",
|
||||
# Adds /tm [player] for a messages to be sent to this player via /msg
|
||||
"pmtoggle",
|
||||
# Replacement for LoginSecurity
|
||||
"loginsecurity",
|
||||
# Centralized Player class
|
||||
"playermanager",
|
||||
# Plots
|
||||
"plotter"
|
||||
"friends"
|
||||
]
|
||||
shared["modules"] = {}
|
||||
for module in shared["load_modules"]:
|
||||
|
||||
@@ -52,7 +52,7 @@ def onChat(event):
|
||||
except:
|
||||
# list might not be mutable, ignoring. Receiver will get the message twice
|
||||
pass
|
||||
message = " "+" ".join([sender.getDisplayName(), arrow] + rec_words)
|
||||
message = " ".join([sender.getDisplayName(), arrow] + rec_words)
|
||||
msg(recipient, message, usecolor = False)
|
||||
recipient.playSound(recipient.getLocation(), "mob.chicken.plop", 1, 2)
|
||||
|
||||
@@ -86,7 +86,7 @@ def add_keyword(sender, args):
|
||||
if keywords:
|
||||
mentions[uid(sender)] = keywords
|
||||
|
||||
msg(sender, "&aYou are now listening for '&2%s&2'!" % new_word)
|
||||
msg(sender, "&aYou are now listening for '&2%s'!" % new_word)
|
||||
saveMentions()
|
||||
return True
|
||||
|
||||
@@ -107,19 +107,13 @@ def del_keyword(sender, args):
|
||||
elif sender_id in mentions:
|
||||
del mentions[sender_id]
|
||||
saveMentions()
|
||||
msg(sender, "&aYou are no longer listening for '&2%s&2'!" % del_word)
|
||||
msg(sender, "&aYou are no longer listening for '&2%s&e'!" % del_word)
|
||||
else:
|
||||
msg(sender, "&cWe can't remove something that doesn't exist! Try &6/mentio list")
|
||||
|
||||
|
||||
def show_help(player):
|
||||
msg(player, "&a/mentio add <word>")
|
||||
msg(player, "&a/mentio del <word>")
|
||||
msg(player, "&a/mentio list")
|
||||
|
||||
|
||||
@hook.command("mentio")
|
||||
def onListenCommand(sender, command, label, args):
|
||||
def onListenCommand(sender, args):
|
||||
plugin_header(sender, "Mentio")
|
||||
|
||||
argnum = len(args)
|
||||
@@ -143,7 +137,7 @@ def onListenCommand(sender, command, label, args):
|
||||
if not keywords:
|
||||
msg(sender, "&cYou are currently listening for no words! Try &6/mentio add <word>")
|
||||
else:
|
||||
show_help(sender)
|
||||
else:
|
||||
show_help(sender)
|
||||
msg(sender, "&a/mentio add <word>")
|
||||
msg(sender, "&a/mentio del <word>")
|
||||
msg(sender, "&a/mentio list")
|
||||
return True
|
||||
@@ -1,189 +1,128 @@
|
||||
#pylint: disable = F0401
|
||||
from helpers import *
|
||||
from time import time as now
|
||||
from time import sleep
|
||||
from sys import exc_info
|
||||
import thread
|
||||
import org.bukkit.inventory.ItemStack as ItemStack
|
||||
import org.bukkit.Bukkit as Bukkit
|
||||
from basecommands import simplecommand
|
||||
|
||||
|
||||
#
|
||||
# Welcome new players
|
||||
#
|
||||
|
||||
@hook.event("player.PlayerJoinEvent", "monitor")
|
||||
def on_join(event):
|
||||
"""
|
||||
Welcome new players
|
||||
"""
|
||||
player = event.getPlayer()
|
||||
|
||||
# send welcome broadcast
|
||||
if not player.hasPlayedBefore():
|
||||
broadcast("utils.greet_new", "\n&a&lPlease welcome &f" + player.getDisplayName() + " &a<o Redstoner!\n")
|
||||
broadcast("utils.greet_new", "")
|
||||
broadcast("utils.greet_new", "&a&lPlease welcome &f" + player.getDisplayName() + " &a<o Redstoner!")
|
||||
broadcast("utils.greet_new", "")
|
||||
|
||||
# clear out some eventual crap before
|
||||
msg(player, " \n \n \n \n \n \n \n \n \n \n \n \n ")
|
||||
msg(player, " &4Welcome to the Redstoner Server!")
|
||||
msg(player, " &6Before you ask us things, take a quick")
|
||||
msg(player, " &6look at &a&nredstoner.com/info")
|
||||
msg(player, " &6look at the &a&l/FAQ &6command.")
|
||||
msg(player, " \n&6thank you and happy playing ;)")
|
||||
msg(player, " \n \n")
|
||||
|
||||
# teleport to spawn when spawning inside portal
|
||||
loginloc = player.getLocation().getBlock().getType()
|
||||
headloc = player.getEyeLocation().getBlock().getType()
|
||||
if "PORTAL" in [str(headloc), str(loginloc)]:
|
||||
if str(loginloc) == "PORTAL" or str(headloc) == "PORTAL":
|
||||
msg(player, "&4Looks like you spawned in a portal... Let me help you out")
|
||||
msg(player, "&6You can use /back if you &nreally&6 want to go back")
|
||||
player.teleport(player.getWorld().getSpawnLocation())
|
||||
|
||||
"""
|
||||
This code fixes /up 0 destroying/replacing blocks in plots that are not yours.
|
||||
If you use //up, this is caught by plotme and cancelled if you are not allowed to build.
|
||||
However, if you use //up, WorldEdit does the following on "low" priority:
|
||||
* Change the command to /up with the same arguments
|
||||
* Run another event with /up but its cancelled (dunno why it does this)
|
||||
|
||||
Keep in mind that, on "lowest" priority, PlotMe might cancel events.
|
||||
#
|
||||
# /sudo - execute command/chat *as* a player/console
|
||||
#
|
||||
|
||||
|
||||
"""
|
||||
dup = 0 #Used to store when someone used //up
|
||||
|
||||
@hook.event("player.PlayerCommandPreprocessEvent", "lowest")
|
||||
def cmd_event(event):
|
||||
global dup
|
||||
if event.getMessage().split(" ")[0] in ("//up", "/worldedit:/up"):
|
||||
dup = True
|
||||
|
||||
@hook.event("player.PlayerCommandPreprocessEvent", "normal")
|
||||
def cmd_event2(event):
|
||||
global dup
|
||||
args = event.getMessage().split(" ")
|
||||
if args[0].lower() in ("/up", "/worldedit:up"):
|
||||
if dup: #If plotme cancelled this, it will not matter. This lets it through but PlotMe doesn't.
|
||||
dup = False
|
||||
elif not event.isCancelled():
|
||||
event.setCancelled(True)
|
||||
event.getPlayer().chat("//up " + " ".join(args[1:]))
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
""" Disabled while builder can't access Trusted
|
||||
@hook.event("player.PlayerGameModeChangeEvent", "low")
|
||||
def on_gamemode(event):
|
||||
user = event.getPlayer()
|
||||
if str(event.getNewGameMode()) != "SPECTATOR" and user.getWorld().getName() == "Trusted" and not user.hasPermission("mv.bypass.gamemode.Trusted"):
|
||||
event.setCancelled(True)
|
||||
"""
|
||||
|
||||
|
||||
@hook.event("player.PlayerBedEnterEvent")
|
||||
def on_bed_enter(event):
|
||||
world = event.getPlayer().getWorld()
|
||||
if world.getName() in ("Survival_1", "TrustedSurvival_1"):
|
||||
for player in world.getPlayers():
|
||||
player.setSleepingIgnored(True)
|
||||
|
||||
|
||||
@hook.event("player.PlayerTeleportEvent")
|
||||
def on_player_teleport(event):
|
||||
"""
|
||||
Disable spectator teleportation
|
||||
"""
|
||||
player = event.getPlayer()
|
||||
if not event.isCancelled() and str(event.getCause()) == "SPECTATE" and not player.hasPermission("utils.tp.spectate"):
|
||||
event.setCancelled(True)
|
||||
msg(event.getPlayer(), "&cSpectator teleportation is disabled")
|
||||
|
||||
|
||||
@hook.event("block.BlockFromToEvent", "highest")
|
||||
def on_flow(event):
|
||||
if event.isCancelled():
|
||||
return
|
||||
block = event.getToBlock()
|
||||
if block.getWorld().getName() == "Creative" and rs_material_broken_by_flow(str(block.getType())):
|
||||
event.setCancelled(True)
|
||||
|
||||
def rs_material_broken_by_flow(material):
|
||||
if material in ("REDSTONE", "LEVER", "TRIPWIRE"):
|
||||
@hook.command("sudo")
|
||||
def on_sudo_command(sender, args):
|
||||
if sender.hasPermission("utils.sudo"):
|
||||
plugin_header(sender, "Sudo")
|
||||
if not checkargs(sender, args, 2, -1):
|
||||
return True
|
||||
parts = material.split("_")
|
||||
length = len(parts)
|
||||
return length > 1 and (parts[0] == "DIODE" or parts[1] in ("TORCH", "WIRE", "BUTTON", "HOOK") or (length == 3 and parts[1] == "COMPARATOR"))
|
||||
|
||||
|
||||
|
||||
|
||||
@simplecommand("sudo",
|
||||
usage = "<player> [cmd..]",
|
||||
description = "Makes <player> write [cmd..] in chat",
|
||||
amin = 2,
|
||||
helpNoargs = True)
|
||||
def on_sudo_command(sender, command, label, args):
|
||||
target = args[0]
|
||||
|
||||
cmd = " ".join(args[1:])
|
||||
msg(sender, "&2[SUDO] &rRunning '&e%s&r' as &3%s" % (cmd, target))
|
||||
is_cmd = cmd[0] == "/"
|
||||
is_console = target.lower() in ["server", "console"]
|
||||
if is_console:
|
||||
server.dispatchCommand(server.getConsoleSender(), cmd[1:] if is_cmd else cmd)
|
||||
return None
|
||||
target_player = server.getPlayer(target)
|
||||
if target_player:
|
||||
target_player.chat(cmd)
|
||||
return None
|
||||
return "&cPlayer %s not found!" % target
|
||||
msg(sender, "Running '&e%s&r' as &3%s" % (cmd, target))
|
||||
if cmd[0] == "/":
|
||||
cmd = cmd[1:]
|
||||
if target.lower() == "server" or target.lower() == "console":
|
||||
runas(server.getConsoleSender(), cmd)
|
||||
elif server.getPlayer(target):
|
||||
runas(server.getPlayer(target), cmd)
|
||||
else:
|
||||
msg(sender, "&cPlayer %s not found!" % target)
|
||||
else:
|
||||
if target.lower() == "server" or target.lower() == "console":
|
||||
runas(server.getConsoleSender(), "say %s" % cmd)
|
||||
elif server.getPlayer(target):
|
||||
server.getPlayer(target).chat(cmd)
|
||||
else:
|
||||
msg(sender, "&cPlayer %s not found!" % target)
|
||||
else:
|
||||
noperm(sender)
|
||||
return True
|
||||
|
||||
|
||||
#
|
||||
# Clicking redstone_sheep with shears will drop redstone + wool and makes a moo sound
|
||||
#
|
||||
|
||||
@simplecommand("me",
|
||||
usage = "[message..]",
|
||||
description = "Sends a message in third person",
|
||||
helpNoargs = True)
|
||||
def on_me_command(sender, command, label, args):
|
||||
text = colorify("&7- %s &7%s " % (sender.getDisplayName() if isinstance(sender, Player) else "&9CONSOLE", u"\u21E6"))
|
||||
broadcast("utils.me", text + " ".join(args), usecolor = sender.hasPermission("essentials.chat.color"))
|
||||
return None
|
||||
last_shear = 0.0
|
||||
|
||||
@hook.event("player.PlayerInteractEntityEvent")
|
||||
def on_player_entity_interact(event):
|
||||
global last_shear
|
||||
if not event.isCancelled():
|
||||
shear_time = now()
|
||||
if last_shear + 0.4 < shear_time:
|
||||
last_shear = shear_time
|
||||
sender = event.getPlayer()
|
||||
entity = event.getRightClicked()
|
||||
if is_player(entity) and uid(entity) == "ae795aa8-6327-408e-92ab-25c8a59f3ba1" and str(sender.getItemInHand().getType()) == "SHEARS" and is_creative(sender):
|
||||
for _ in range(5):
|
||||
entity.getWorld().dropItemNaturally(entity.getLocation(), ItemStack(bukkit.Material.getMaterial("REDSTONE")))
|
||||
entity.getWorld().dropItemNaturally(entity.getLocation(), ItemStack(bukkit.Material.getMaterial("WOOL")))
|
||||
sender.playSound(entity.getLocation(), "mob.cow.say", 1, 1)
|
||||
|
||||
|
||||
#
|
||||
# /pluginversions - print all plugins + versions; useful when updating plugins
|
||||
#
|
||||
|
||||
@hook.command("pluginversions")
|
||||
def on_pluginversions_command(sender, command, label, args):
|
||||
"""
|
||||
/pluginversions
|
||||
print all plugins + versions; useful when updating plugins
|
||||
"""
|
||||
try:
|
||||
def on_pluginversions_command(sender, args):
|
||||
plugin_header(sender, "Plugin versions")
|
||||
plugins = [pl.getDescription() for pl in list(ArrayList(java_array_to_list(server.getPluginManager().getPlugins())))]
|
||||
info(type(plugins[0]).__name__)
|
||||
plugins = list(server.getPluginManager().getPlugins())
|
||||
plugins.sort(key = lambda pl: pl.getDescription().getName())
|
||||
msg(sender, "&3Listing all " + str(len(plugins)) + " plugins and their version:")
|
||||
for plugin in plugins:
|
||||
msg(sender, "&6" + pl.getDescription().getName() + "&r: &e" + pl.getDescription().getVersion())
|
||||
msg(sender, "&6" + plugin.getDescription().getName() + "&r: &e" + plugin.getDescription().getVersion())
|
||||
return True
|
||||
except:
|
||||
error(trace())
|
||||
|
||||
|
||||
#
|
||||
# /echo - essentials echo sucks and prints mail alerts sometimes
|
||||
#
|
||||
|
||||
@hook.command("echo")
|
||||
def on_echo_command(sender, command, label, args):
|
||||
"""
|
||||
/echo
|
||||
essentials echo sucks and prints mail alerts sometimes
|
||||
"""
|
||||
def on_echo_command(sender, args):
|
||||
msg(sender, " ".join(args).replace("\\n", "\n"))
|
||||
|
||||
|
||||
#
|
||||
# /pyeval - run python ingame
|
||||
#
|
||||
# has to be in main.py so we can access the modules
|
||||
|
||||
def eval_thread(sender, code):
|
||||
"""
|
||||
/pyeval
|
||||
run python ingame
|
||||
"""
|
||||
try:
|
||||
result = eval(code)
|
||||
msg(sender, ">>> %s: %s" % (colorify("&3") + type(result).__name__, colorify("&a") + unicode(result) + "\n "), usecolor = False)
|
||||
@@ -196,67 +135,22 @@ def eval_thread(sender, code):
|
||||
msg(sender, ">>> %s: %s" % (eclass.__name__, e) + "\n ", False, "c")
|
||||
thread.exit()
|
||||
|
||||
@simplecommand("pyeval",
|
||||
usage = "[code..]",
|
||||
description = "Runs python [code..] and returns the result",
|
||||
helpNoargs = True)
|
||||
def on_pyeval_command(sender, command, label, args):
|
||||
msg(sender, " ".join(args), False, "e")
|
||||
|
||||
@hook.command("pyeval")
|
||||
def on_pyeval_command(sender, args):
|
||||
if sender.hasPermission("utils.pyeval"):
|
||||
if not checkargs(sender, args, 1, -1):
|
||||
return True
|
||||
msg(sender, "%s" % " ".join(args), False, "e")
|
||||
thread.start_new_thread(eval_thread, (sender, " ".join(args)))
|
||||
return None
|
||||
|
||||
|
||||
|
||||
@simplecommand("tempadd",
|
||||
usage = "<user> <group> [duration]",
|
||||
description = "Temporarily adds <user> to <group> for \n[duration] minutes. Defaults to 1 week.",
|
||||
helpNoargs = True,
|
||||
helpSubcmd = True,
|
||||
amin = 2,
|
||||
amax = 3)
|
||||
def tempadd_command(sender, command, label, args):
|
||||
if not sender.hasPermission("permissions.manage.membership." + args[1]):
|
||||
return "&cYou do not have permission to manage that group!"
|
||||
if len(args) == 3:
|
||||
if not args[2].isdigit():
|
||||
return "&cThats not a number!"
|
||||
duration = int(args[2]) * 60
|
||||
else:
|
||||
duration = 604800
|
||||
if duration <= 0:
|
||||
return "&cThats too short!"
|
||||
cmd = "pex user %s group add %s * %s" % (args[0], args[1], duration)
|
||||
runas(sender, cmd)
|
||||
|
||||
m, s = divmod(duration, 60)
|
||||
h, m = divmod(m, 60)
|
||||
d, h = divmod(h, 24)
|
||||
return "&aAdded to group for %dd%dh%dm" % (d, h, m)
|
||||
|
||||
noperm(sender)
|
||||
return True
|
||||
|
||||
|
||||
@hook.command("modules")
|
||||
def on_modules_command(sender, command, label, args):
|
||||
"""
|
||||
/modules
|
||||
list all modules, unloaded modules in red
|
||||
"""
|
||||
def on_modules_command(sender, args):
|
||||
plugin_header(sender, "Modules")
|
||||
msg(sender, ", ".join([(("&a" if mod in shared["modules"] else "&c") + mod) for mod in shared["load_modules"]]))
|
||||
|
||||
|
||||
""" Something I'm planning for schematics
|
||||
@hook.event("player.PlayerCommandPreprocessEvent", "low")
|
||||
def on_command(event):
|
||||
msg = " ".split(event.getMessage())
|
||||
if len(msg) < 3:
|
||||
return
|
||||
if msg[0].lower() not in ("/schematic", "/schem"):
|
||||
return
|
||||
if msg[1].lower() not in ("save", "load"):
|
||||
return
|
||||
msg[2] = event.getPlayer().getName() + "/" + msg[2]
|
||||
"""
|
||||
|
||||
|
||||
|
||||
for mod in shared["load_modules"]:
|
||||
color = "a" if mod in shared["modules"] else "c"
|
||||
msg(sender, "&" + color + mod)
|
||||
|
||||
@@ -5,13 +5,13 @@ default_motd = colorify(server.getMotd())
|
||||
motd = default_motd
|
||||
|
||||
@hook.command("getmotd")
|
||||
def on_getmotd_command(sender, command, label, args):
|
||||
def on_getmotd_command(sender, args):
|
||||
plugin_header(sender, "MOTD")
|
||||
msg(sender, motd, usecolor = False)
|
||||
|
||||
|
||||
@hook.command("setmotd")
|
||||
def on_setmotd_command(sender, command, label, args):
|
||||
def on_setmotd_command(sender, args):
|
||||
global motd
|
||||
if sender.hasPermission("utils.setmotd"):
|
||||
if not checkargs(sender, args, 1, -1):
|
||||
|
||||
@@ -1,9 +1,4 @@
|
||||
#pylint: disable = F0401
|
||||
"""
|
||||
A library that makes use of the so called ClassPathHack for jython
|
||||
to allow proper loading of mysql-connector.jar at runtime.
|
||||
Import only, no methods.
|
||||
"""
|
||||
import java.lang.reflect.Method
|
||||
import java.io.File
|
||||
import java.net.URL
|
||||
|
||||
@@ -1,27 +0,0 @@
|
||||
from helpers import *
|
||||
|
||||
players = []
|
||||
|
||||
class py_player:
|
||||
|
||||
def __init__(player):
|
||||
self.player = player
|
||||
|
||||
#Properties TODO
|
||||
#Example:
|
||||
self.logging_in = False
|
||||
|
||||
def get_py_player(player):
|
||||
py_player = players[players.index(player)]
|
||||
return py_player
|
||||
|
||||
|
||||
@hook.event("player.PlayerJoinEvent","highest")
|
||||
def on_join(event):
|
||||
player = py_player(event.getPlayer())
|
||||
players.append(player)
|
||||
|
||||
|
||||
@hook.event("player.PlayerQuitEvent","highest")
|
||||
def on_leave(event):
|
||||
players.remove(get_py_player(event.getPlayer()))
|
||||
@@ -1,192 +0,0 @@
|
||||
from helpers import *
|
||||
import org.bukkit.entity.Player as Base_player
|
||||
import blockplacemods as blockmods
|
||||
import snowbrawl
|
||||
import loginsecurity as login
|
||||
import calc
|
||||
import chatgroups as cg
|
||||
import adminchat as ac
|
||||
import cycle
|
||||
import forcefield as ff
|
||||
import imout
|
||||
import mentio
|
||||
import pmtoggle
|
||||
|
||||
|
||||
get_info_perm = "utils.playermanager.info"
|
||||
|
||||
players = []
|
||||
|
||||
|
||||
###############################################################
|
||||
# Outside-accessible functions
|
||||
|
||||
def get_player(name):
|
||||
for player in players:
|
||||
if player.get_name() == name:
|
||||
return player
|
||||
return None
|
||||
|
||||
##############################################################
|
||||
# Events
|
||||
|
||||
@hook.event("player.PlayerQuitEvent", "highest")
|
||||
def on_quit(event):
|
||||
for i in range(len(players)):
|
||||
if players[i].get_uuid() == uid(event.getPlayer()):
|
||||
players.remove(players[i])
|
||||
return
|
||||
|
||||
@hook.event("player.PlayerJoinEvent", "highest")
|
||||
def on_join(event):
|
||||
players.append(Player(event.getPlayer()))
|
||||
|
||||
#############################################################
|
||||
# Commands
|
||||
|
||||
def send(sender, name, data):
|
||||
if isinstance(data, bool):
|
||||
if data == True:
|
||||
msg(sender, "&e-&a %s&e:&a True" % name)
|
||||
else:
|
||||
msg(sender, "&e-&a %s&e:&c False" % name)
|
||||
else:
|
||||
msg(sender, "&e-&a %s&e:&6 %s" % (name, str(data)))
|
||||
|
||||
def send_header(sender, name):
|
||||
msg(sender, "&e- &2 %s&e:" % name.upper())
|
||||
|
||||
def print_info(sender, player):
|
||||
send_header(sender, "general")
|
||||
send(sender, "Name", player.get_name())
|
||||
send(sender, "UUID", player.get_uuid())
|
||||
send(sender, "Logged in", player.logged_in())
|
||||
send_header(sender, "snowbrawl")
|
||||
send(sender, "In arena", player.in_sb_arena())
|
||||
send(sender, "Arena", player.get_sb_arena())
|
||||
send_header(sender, "place-mods")
|
||||
send(sender, "Slab flip", player.has_autoflip_slab())
|
||||
send(sender, "Cauldron fill", player.has_autofill_cauldron())
|
||||
send(sender, "Piston face", player.has_autoface_piston())
|
||||
send_header(sender, "chat groups")
|
||||
send(sender, "In chatgroup", player.in_cg())
|
||||
send(sender, "Chatgroup", player.get_cg())
|
||||
send(sender, "Key", player.get_cg_key())
|
||||
send(sender, "Toggle", player.has_cg_toggle())
|
||||
send_header(sender, "Admin chat")
|
||||
send(sender, "In adminchat", player.in_ac())
|
||||
send(sender, "Key", player.get_ac_key())
|
||||
send(sender, "Toggle", player.has_ac_toggle())
|
||||
send_header(sender, "forcefield")
|
||||
send(sender, "Whitelist", "&e, &6".join(player.get_ff_whitelist()))
|
||||
send(sender, "Toggle", player.has_ff_toggle())
|
||||
send_header(sender, "miscellaneous")
|
||||
send(sender, "Calc", player.has_calc())
|
||||
send(sender, "PM toggle", player.has_pm_toggle())
|
||||
send(sender, "Cycle toggle", player.has_cycle())
|
||||
send(sender, "Imout toggle", player.has_imout_toggle())
|
||||
send(sender, "Mentio", "&e, &6".join(player.get_mentio_list()))
|
||||
|
||||
@hook.command("getinfo")
|
||||
def on_command(sender, cmd, label, args):
|
||||
if sender.hasPermission(get_info_perm):
|
||||
if len(args) != 1:
|
||||
msg(sender, "&e-&a /getinfo <name>")
|
||||
else:
|
||||
player = get_player(args[0])
|
||||
if player != None:
|
||||
print_info(sender, player)
|
||||
else:
|
||||
msg(sender, "&e-&c Player not online or does not exist")
|
||||
else:
|
||||
noperm(sender)
|
||||
return True
|
||||
|
||||
#############################################################
|
||||
# Player class
|
||||
|
||||
class Player():
|
||||
|
||||
def __init__(self, player):
|
||||
self.player = player
|
||||
|
||||
def get_java_player(self):
|
||||
return self.player
|
||||
|
||||
def get_uuid(self):
|
||||
return uid(self.player)
|
||||
|
||||
def get_name(self):
|
||||
return self.get_java_player().getName()
|
||||
|
||||
def get_display_name(self):
|
||||
return self.get_java_player().getDisplayName()
|
||||
|
||||
def in_sb_arena(self):
|
||||
for arena in snowbrawl.arenas:
|
||||
if arena.in_players(self.get_java_player()):
|
||||
return True
|
||||
return False
|
||||
|
||||
def get_sb_arena(self):
|
||||
for arena in snowbrawl.arenas:
|
||||
if arena.in_players(self.get_java_player()):
|
||||
return arena
|
||||
return None
|
||||
|
||||
def logged_in(self):
|
||||
return self.get_name() not in login.logging_in
|
||||
|
||||
def has_autoflip_slab(self):
|
||||
return blockmods.isEnabled("slab", self.get_uuid())
|
||||
|
||||
def has_autofill_cauldron(self):
|
||||
return blockmods.isEnabled("cauldron", self.get_uuid())
|
||||
|
||||
def has_autoface_piston(self):
|
||||
return blockmods.isEnabled("piston", self.get_uuid())
|
||||
|
||||
def has_calc(self):
|
||||
return self.get_uuid() in calc.calc_users
|
||||
|
||||
def in_cg(self):
|
||||
return self.get_uuid() in cg.groups.keys()
|
||||
|
||||
def get_cg(self):
|
||||
if self.in_cg():
|
||||
return cg.groups[self.get_uuid()]
|
||||
else:
|
||||
return None
|
||||
|
||||
def get_cg_key(self):
|
||||
return cg.get_key(self.get_uuid())
|
||||
|
||||
def has_cg_toggle(self):
|
||||
return self.get_uuid() in cg.cg_toggle_list
|
||||
|
||||
def in_ac(self):
|
||||
return self.get_java_player().hasPermission(ac.ac_permission)
|
||||
|
||||
def get_ac_key(self):
|
||||
return ac.get_key(self.get_uuid())
|
||||
|
||||
def has_ac_toggle(self):
|
||||
return self.get_name() in ac.ac_toggle_list
|
||||
|
||||
def has_cycle(self):
|
||||
return self.get_uuid() not in cycle.no_cyclers
|
||||
|
||||
def has_ff_toggle(self):
|
||||
return self.get_uuid() in ff.ff_users
|
||||
|
||||
def get_ff_whitelist(self):
|
||||
return ff.whitelists.get(self.get_uuid(), [])
|
||||
|
||||
def has_imout_toggle(self):
|
||||
return self.get_name() in imout.imout_toggle_list
|
||||
|
||||
def get_mentio_list(self):
|
||||
return mentio.get_keywords(self.get_java_player())
|
||||
|
||||
def has_pm_toggle(self):
|
||||
return self.get_uuid() in pmtoggle.toggle_dict
|
||||
+23
-49
@@ -1,54 +1,28 @@
|
||||
#!/usr/bin/python
|
||||
|
||||
"""
|
||||
*Very basic* start of a custom plot-plugin like PlotMe
|
||||
on hold because the PlotMe developer continued to develop PlotMe
|
||||
"""
|
||||
# this was going to be a PlotMe-like plugin "plotter"
|
||||
# but it seems like PlotMe is still beeing developed, so we don't need our own.
|
||||
|
||||
from helpers import *
|
||||
from basecommands import simplecommand
|
||||
import sys
|
||||
|
||||
x_plot_size = 3
|
||||
z_plot_size = 3
|
||||
padding = 1
|
||||
|
||||
def base_coords(x, z):
|
||||
pid = plot_id(x, z)
|
||||
return [pid[0] * (x_plot_size + padding), pid[1] * (z_plot_size + padding)]
|
||||
|
||||
def bounds(x, z):
|
||||
base = base_coords(x, z)
|
||||
return [base, [base[0] + x_plot_size, base[1] + z_plot_size]]
|
||||
|
||||
def plot_id(x, z):
|
||||
return [x // (x_plot_size + padding), z // (z_plot_size + padding)]
|
||||
|
||||
|
||||
@simplecommand("plotter",
|
||||
aliases = ["pt"],
|
||||
senderLimit = 0,
|
||||
description = "Plot commands")
|
||||
def plotter_command(sender, command, label, args):
|
||||
loc = sender.getLocation()
|
||||
x = loc.getX()
|
||||
z = loc.getZ()
|
||||
plot = Plot.get(x, z)
|
||||
|
||||
if plot:
|
||||
msg(sender, "id: %s" % [plot.idx, plot.idz])
|
||||
msg(sender, "bottom: %s" % [plot.bottomx, plot.bottomz])
|
||||
msg(sender, "top: %s" % [plot.topx, plot.topz])
|
||||
else:
|
||||
msg(sender, "&cThis is not a plot.")
|
||||
|
||||
class Plot:
|
||||
plot_size = 20
|
||||
padding = 3
|
||||
padded_size = plot_size + padding
|
||||
|
||||
def __init__(self, x, z):
|
||||
x = int(x)
|
||||
z = int(z)
|
||||
self.idx = x
|
||||
self.idz = z
|
||||
self.bottomx = x * self.padded_size
|
||||
self.bottomz = z * self.padded_size
|
||||
self.topx = self.bottomx + self.plot_size
|
||||
self.topz = self.bottomz + self.plot_size
|
||||
|
||||
@staticmethod
|
||||
def is_border(x, z):
|
||||
xborder = Plot.plot_size < x % Plot.padded_size < Plot.padded_size
|
||||
zborder = Plot.plot_size < z % Plot.padded_size < Plot.padded_size
|
||||
return xborder or zborder
|
||||
|
||||
@staticmethod
|
||||
def get(x, z):
|
||||
idx = x // Plot.padded_size
|
||||
idz = z // Plot.padded_size
|
||||
return None if Plot.is_border(x, z) else Plot(idx, idz)
|
||||
x = int(sys.argv[1])
|
||||
z = int(sys.argv[2])
|
||||
print "id: %s" % plot_id(x, z)
|
||||
print "base: %s" % base_coords(x, z)
|
||||
print "bounds: %s" % bounds(x, z)
|
||||
|
||||
+1
-2
@@ -1,5 +1,4 @@
|
||||
name: RedstonerUtils
|
||||
main: main.py
|
||||
version: 3.1.0
|
||||
version: 3.0.0
|
||||
author: redstone_sheep
|
||||
|
||||
|
||||
-53
@@ -1,53 +0,0 @@
|
||||
from helpers import *
|
||||
import org.bukkit.Bukkit as Bukkit
|
||||
from java.util.UUID import fromString as juuid
|
||||
|
||||
toggle_dict = {}
|
||||
permission = "utils.pmtoggle"
|
||||
|
||||
@hook.command("tm")
|
||||
def on_toggle_message_command(sender, command, label, args):
|
||||
if not sender.hasPermission(permission) or not is_player(sender):
|
||||
noperm(sender)
|
||||
return True
|
||||
plugin_header(sender, "Private Message Toggle")
|
||||
uuid = uid(sender)
|
||||
if len(args) > 0:
|
||||
if len(args) > 1:
|
||||
msg(sender, "&cToo many arguments!")
|
||||
return True
|
||||
target = Bukkit.getPlayer(args[0])
|
||||
if target:
|
||||
toggle_dict[uuid] = uid(target)
|
||||
msg(sender, "&2Enabled toggle so that you're now sending only to %s &2by default" % target.getDisplayName())
|
||||
else:
|
||||
msg(sender, "&cThat player could not be found")
|
||||
elif uuid in toggle_dict:
|
||||
del toggle_dict[uuid]
|
||||
msg(sender, "&2Disabled toggle successfully")
|
||||
else:
|
||||
msg(sender, "&cExpected a player as argument")
|
||||
return True
|
||||
|
||||
|
||||
@hook.event("player.AsyncPlayerChatEvent", "normal")
|
||||
def on_chat(event):
|
||||
if event.isCancelled():
|
||||
return
|
||||
player = event.getPlayer()
|
||||
uuid = uid(player)
|
||||
if uuid in toggle_dict:
|
||||
event.setCancelled(True)
|
||||
target = Bukkit.getPlayer(juuid(toggle_dict[uuid])).getName()
|
||||
runas(player, "msg %s %s" % (target, event.getMessage()))
|
||||
|
||||
|
||||
@hook.event("player.PlayerQuitEvent", "normal")
|
||||
def on_quit(event):
|
||||
uuid = uid(event.getPlayer())
|
||||
if uuid in toggle_dict:
|
||||
del toggle_dict[uuid]
|
||||
for pid in list(toggle_dict):
|
||||
if toggle_dict[pid] == uuid:
|
||||
del toggle_dict[pid]
|
||||
msg(Bukkit.getPlayer(juuid(pid)), "%s &cwent off so your Private Message Toggle has been disabled!" % Bukkit.getPlayer(juuid(uuid)).getDisplayName())
|
||||
+27
-88
@@ -2,7 +2,6 @@ from helpers import *
|
||||
from java.util.UUID import fromString as juuid
|
||||
import time
|
||||
import thread
|
||||
from traceback import format_exc as trace
|
||||
|
||||
|
||||
time_format = "%Y.%m.%d %H:%M"
|
||||
@@ -14,83 +13,42 @@ rp_permission = "utils.rp"
|
||||
|
||||
def print_help(sender):
|
||||
msg(sender, " &2/report <text> &eReport something")
|
||||
msg(sender, " &2/rp open &eList open reports (id, player, text)")
|
||||
msg(sender, " &2/rp closed &eList closed reports (id, player, text)")
|
||||
msg(sender, " &2/rp list &eList unresolved reports (id, player, text)")
|
||||
msg(sender, " &2/rp tp <id> &eTeleport to report's location & show details")
|
||||
msg(sender, " &2/rp close <id> &eResolve an open report")
|
||||
msg(sender, " &2/rp reopen <id> &eReopen a resolved report")
|
||||
msg(sender, " &2/rp del <id> &eDelete a report (admin only)")
|
||||
msg(sender, " &2/rp del <id> &eResolve a report")
|
||||
|
||||
|
||||
def print_list(sender, closed):
|
||||
def print_list(sender):
|
||||
try: # new thread, anything can happen.
|
||||
targeted_reports = dict(enumerate(reports))
|
||||
for i in list(targeted_reports):
|
||||
report = targeted_reports[i]
|
||||
if report["closed"] != closed:
|
||||
targeted_reports.pop(i)
|
||||
|
||||
msg(sender, "&a%s %s reports:" % (len(targeted_reports), "closed" if closed else "open"))
|
||||
for i in targeted_reports:
|
||||
report = targeted_reports[i]
|
||||
name = retrieve_player(report["uuid"]).getName()
|
||||
msg(sender, "&8[&e%s &c%s&8] &3%s&f: &a%s" % (i, report["time"], name, report["msg"]))
|
||||
msg(sender, "&a" + str(len(reports)) + " reports:")
|
||||
for i, report in enumerate(reports):
|
||||
name = server.getOfflinePlayer(juuid(report["uuid"])).getName()
|
||||
msg(sender, "&8[&e%s&c%s&8] &3%s&f: &a%s" % (i, report["time"], name, report["msg"]))
|
||||
except:
|
||||
warn("Failed to complete report's print_list() thread")
|
||||
error(trace())
|
||||
|
||||
|
||||
def tp_report(sender, rep_id):
|
||||
if rep_id >= len(reports) or rep_id < 0:
|
||||
msg(sender, "&cReport &3#" + str(rep_id) + "&c does not exist!")
|
||||
return True
|
||||
else:
|
||||
report = reports[rep_id]
|
||||
safetp(sender, server.getWorld(report["world"]), report["x"], report["y"], report["z"], report["yaw"], report["pitch"])
|
||||
msg(sender, "&aTeleported to %s&areport #%s" % ("&cclosed " if report["closed"] else "", rep_id))
|
||||
|
||||
|
||||
# resolve == True: You're resolving, False: reopening
|
||||
def resolve_reopen_report(sender, rep_id, resolve):
|
||||
action = "resolved" if resolve else "reopened"
|
||||
report = edit_report(sender, rep_id)
|
||||
if report != None:
|
||||
if report["closed"] == resolve:
|
||||
msg(sender, "&cReport &3#%s&c was already %s!" % (rep_id, action))
|
||||
else:
|
||||
report["closed"] = resolve
|
||||
save_reports()
|
||||
msg(sender, "&aReport #%s %s" % (rep_id, action))
|
||||
message_reporter(sender, report, action)
|
||||
msg(sender, "&aTeleported to report #%s" % rep_id )
|
||||
|
||||
|
||||
def delete_report(sender, rep_id):
|
||||
if not sender.hasPermission(rp_permission + ".del"):
|
||||
noperm(sender)
|
||||
return
|
||||
action = "&cdeleted"
|
||||
report = edit_report(sender, rep_id)
|
||||
if report != None:
|
||||
reports.remove(report)
|
||||
save_reports()
|
||||
msg(sender, "&aReport #%s %s" % (rep_id, action))
|
||||
message_reporter(sender, report, action)
|
||||
|
||||
|
||||
def edit_report(sender, rep_id):
|
||||
if len(reports) > rep_id >= 0:
|
||||
return reports[rep_id]
|
||||
msg(sender, "&cThat report does not exist!")
|
||||
return None
|
||||
|
||||
|
||||
def message_reporter(sender, report, action):
|
||||
reporter = get_reporter(report)
|
||||
message = "&aReport '&e%s&a' was %s &aby %s." % (report["msg"], action, sender.getName())
|
||||
if reporter.isOnline():
|
||||
plugin_header(reporter, "Reports")
|
||||
msg(reporter, message)
|
||||
report = reports[rep_id]
|
||||
reports.pop(rep_id)
|
||||
save_reports()
|
||||
msg(sender, "&aReport #%s deleted." % rep_id)
|
||||
reporter = server.getOfflinePlayer(juuid(report["uuid"]))
|
||||
plugin_header(reporter, "Report")
|
||||
msg(reporter, "&aReport '&e%s&a' was resolved by %s." % (report["msg"], sender.getName()))
|
||||
else:
|
||||
server.dispatchCommand(sender, "mail send %s %s" % (reporter.getName(), colorify(message)))
|
||||
msg(sender, "&cThat report does not exist!")
|
||||
|
||||
|
||||
def save_reports():
|
||||
@@ -98,16 +56,13 @@ def save_reports():
|
||||
|
||||
|
||||
@hook.command("rp")
|
||||
def on_rp_command(sender, command, label, args):
|
||||
def on_rp_command(sender, args):
|
||||
if sender.hasPermission(rp_permission):
|
||||
plugin_header(sender, "Reports")
|
||||
if len(args) > 0:
|
||||
subcmd = args[0].lower()
|
||||
if subcmd == "closed":
|
||||
if args[0] == "list":
|
||||
# needs to run in seperate thread because of getOfflinePlayer
|
||||
thread.start_new_thread(print_list, (sender, True,))
|
||||
elif subcmd in ["open", "list"]:
|
||||
thread.start_new_thread(print_list, (sender, False,))
|
||||
thread.start_new_thread(print_list, (sender))
|
||||
else:
|
||||
if not checkargs(sender, args, 2, 2):
|
||||
return True
|
||||
@@ -117,17 +72,13 @@ def on_rp_command(sender, command, label, args):
|
||||
msg(sender, "&cDoesn't look like &3" + args[1] + "&c is a valid number!")
|
||||
print_help(sender)
|
||||
return True
|
||||
if subcmd == "tp":
|
||||
if args[0] == "tp":
|
||||
if not is_player(sender):
|
||||
msg(sender, "&conly players can do this")
|
||||
return True
|
||||
tp_report(sender, repid)
|
||||
elif subcmd == "close":
|
||||
resolve_reopen_report(sender, repid, True)
|
||||
elif subcmd == "del":
|
||||
elif args[0] == "del":
|
||||
delete_report(sender, repid)
|
||||
elif subcmd == "reopen":
|
||||
resolve_reopen_report(sender, repid, False)
|
||||
else:
|
||||
print_help(sender)
|
||||
else:
|
||||
@@ -138,7 +89,7 @@ def on_rp_command(sender, command, label, args):
|
||||
|
||||
|
||||
@hook.command("report")
|
||||
def on_report_command(sender, command, label, args):
|
||||
def on_report_command(sender, args):
|
||||
plugin_header(sender, "Report")
|
||||
if not is_player(sender):
|
||||
msg(sender, "&conly players can do this")
|
||||
@@ -158,8 +109,7 @@ def on_report_command(sender, command, label, args):
|
||||
"yaw": int(loc.yaw),
|
||||
"pitch": int(loc.pitch),
|
||||
"world": loc.getWorld().name,
|
||||
"time": time.strftime(time_format),
|
||||
"closed": False
|
||||
"time": time.strftime(time_format)
|
||||
}
|
||||
reports.append(report)
|
||||
save_reports()
|
||||
@@ -175,9 +125,9 @@ def reports_reminder(): # needs 2 args for unknown reason
|
||||
if not check_reports:
|
||||
info("Reports reminder thread killed.")
|
||||
thread.exit()
|
||||
targeted_reports = get_reports(False)
|
||||
if len(targeted_reports) > 0:
|
||||
broadcast(rp_permission, "&aThere are %s open reports!" % len(targeted_reports))
|
||||
if len(reports) > 0:
|
||||
broadcast(rp_permission, "&2--=[ Reports ]=--")
|
||||
broadcast(rp_permission, "&aThere are %s pending reports!" % len(reports))
|
||||
|
||||
|
||||
def stop_reporting():
|
||||
@@ -186,15 +136,4 @@ def stop_reporting():
|
||||
check_reports = False
|
||||
|
||||
|
||||
def get_reports(closed):
|
||||
targeted_reports = []
|
||||
for report in reports:
|
||||
if report["closed"] == closed:
|
||||
targeted_reports.append(report)
|
||||
return targeted_reports
|
||||
|
||||
|
||||
def get_reporter(report):
|
||||
return server.getOfflinePlayer(juuid(report["uuid"]))
|
||||
|
||||
thread.start_new_thread(reports_reminder, ())
|
||||
@@ -30,8 +30,10 @@ def print_lol(sender, lid):
|
||||
broadcast(None, "&8[&blol&8] &7%s&8: &e%s" % (dispname, lols[lid]))
|
||||
last_msg = time()
|
||||
else:
|
||||
plugin_header(sender, "SayLol")
|
||||
msg(sender, "&cInvalid id")
|
||||
else:
|
||||
plugin_header(sender, "SayLol")
|
||||
msg(sender, "&cYou can use SayLol again in &a%s seconds!" % int(timeout + 1 - (time() - last_msg)))
|
||||
|
||||
|
||||
@@ -39,16 +41,15 @@ def search_lols(sender, keyword):
|
||||
if not keyword:
|
||||
msg(sender, "&cPlease provide a keyword to search for!")
|
||||
return
|
||||
keyword = keyword.lower()
|
||||
msg(sender, "&aLols containing '&6%s&a':" % keyword)
|
||||
for i, lol in enumerate(lols):
|
||||
if keyword in lol.lower():
|
||||
if keyword in lol:
|
||||
msg(sender, "&a%s: &e%s" % (str(i).rjust(3), lol))
|
||||
msg(sender, "") # empty line showing end of list
|
||||
|
||||
|
||||
@hook.command("lol")
|
||||
def on_lol_command(sender, command, label, args):
|
||||
def on_lol_command(sender, args):
|
||||
plugin_header(sender, "SayLol")
|
||||
|
||||
cmd = args[0] if len(args) > 0 else None
|
||||
|
||||
@@ -1,3 +0,0 @@
|
||||
mysql_database = "jdbc:mysql://localhost/database"
|
||||
mysql_user = "username"
|
||||
mysql_pass = "secret"
|
||||
-969
@@ -1,969 +0,0 @@
|
||||
#Snowbrawl
|
||||
from helpers import *
|
||||
import time, threading, copy
|
||||
import org.bukkit.inventory.ItemStack as ItemStack
|
||||
import org.bukkit.Material as Material
|
||||
import org.bukkit.potion.PotionEffect as PotionEffect
|
||||
import org.bukkit.potion.PotionEffectType as PotionEffectType
|
||||
from java.lang import Runnable
|
||||
from java.util.UUID import fromString as juuid
|
||||
from operator import __contains__
|
||||
from traceback import format_exc as trace
|
||||
import random
|
||||
from synchronize import make_synchronized
|
||||
|
||||
#file names
|
||||
file = "snowbrawl"
|
||||
|
||||
#permissions
|
||||
list_perm = "utils.snowbrawl.list"
|
||||
modify_perm = "utils.snowbrawl.modify"
|
||||
teleport_perm = "utils.snowbrawl.tp"
|
||||
create_perm = "utils.snowbrawl.create"
|
||||
info_perm = "utils.snowbrawl.info"
|
||||
join_perm = "utils.snowbrawl.join"
|
||||
quit_perm = "utils.snowbrawl.quit"
|
||||
|
||||
#commands - tp command does not exist
|
||||
list_command = "list"
|
||||
del_command = "del"
|
||||
set_command = "set"
|
||||
name_command = "name"
|
||||
pos_command = "pos"
|
||||
create_command = "create"
|
||||
info_command = "info"
|
||||
modify_command = "modify"
|
||||
modify_command_alias = "m"
|
||||
quit_command = "quit"
|
||||
|
||||
|
||||
|
||||
class Arena(object):
|
||||
|
||||
def __init__(self, name):
|
||||
self.queue = Queue()
|
||||
self.name = name
|
||||
self.refill = None
|
||||
self.player_limit = None
|
||||
self.start_time = None
|
||||
self.match_goal = None # amount of deaths or time until the match ends (depends on arena_type)
|
||||
self.arena_type = None # arena type (death or time)
|
||||
self.explosion_damage = None
|
||||
|
||||
self.player_stats = {}
|
||||
self.players = Queue()
|
||||
self.spawn_location = []
|
||||
self.respawn_location = []
|
||||
self.sign_location = []
|
||||
self.sign_click = []
|
||||
|
||||
self.corner1 = None # The corner1 given by the player (really bad for 3D position compare)
|
||||
self.corner2 = None # The corner2 given by the player (really bad for 3D position compare)
|
||||
self.tpp = None # The top, positive x, positive z corner
|
||||
self.bnn = None # The bottom, negative x, negative z corner
|
||||
|
||||
#set corners of arena
|
||||
def set_corner(self, sender, type):
|
||||
loc = sender.getLocation()
|
||||
if type == "1":
|
||||
self.corner1 = Coords(loc)
|
||||
elif type == "2":
|
||||
self.corner2 = Coords(loc)
|
||||
msg(sender, "&a-&e Arena corner %s set" % type)
|
||||
self.update_corner_points()
|
||||
|
||||
#Compares the corner1 and corner2 locations and figures out tpp and bnn so that we dont have to do it everytime we run in_arena()
|
||||
def update_corner_points(self):
|
||||
self.tpp = None
|
||||
self.bnn = None
|
||||
if self.corner1 == None or self.corner2 == None:
|
||||
return
|
||||
corn1 = self.corner1.get_location()
|
||||
corn2 = self.corner2.get_location()
|
||||
if not corn1.getWorld().getName() == corn2.getWorld().getName():
|
||||
return
|
||||
|
||||
top = corn1.y if corn1.y > corn2.y else corn2.y
|
||||
bottom = corn1.y if corn1.y < corn2.y else corn2.y
|
||||
pos_x = corn1.x if corn1.x > corn2.x else corn2.x
|
||||
pos_z = corn1.z if corn1.z > corn2.z else corn2.z
|
||||
neg_x = corn1.x if corn1.x < corn2.x else corn2.x
|
||||
neg_z = corn1.z if corn1.z < corn2.z else corn2.z
|
||||
|
||||
self.tpp = Coords(corn1.getWorld(), pos_x, top, pos_z, 0, 0)
|
||||
self.bnn = Coords(corn2.getWorld(), neg_x, bottom, neg_z, 0, 0)
|
||||
|
||||
#add sign to sign list
|
||||
def add_sign(self, sender, name):
|
||||
mats = set()
|
||||
mats = None
|
||||
block = sender.getTargetBlock(mats, 3).getState()
|
||||
if isinstance(block, bukkit.block.Sign):
|
||||
self.sign_click.append(NamedCoords(name, Coords(block.getLocation())))
|
||||
msg(sender, "&a-&e Arena tp sign %s created and set" % name)
|
||||
|
||||
#Delete a sign from the sign list
|
||||
def del_sign(self, sender, name):
|
||||
for sign in self.sign_click:
|
||||
if sign.get_name() == name:
|
||||
self.sign_click.remove(sign)
|
||||
msg(sender, "&a-&e Arena tp sign %s removed" % sign.get_name())
|
||||
return
|
||||
msg(sender, "&a-&e Arena tp sign with this name doesn't exist")
|
||||
|
||||
#Adds a player to the queue if they aren't already there.
|
||||
def add_player(self, player):
|
||||
if not self.queue.contains(player):
|
||||
self.queue.put(player)
|
||||
self.start_match()
|
||||
return True
|
||||
return False
|
||||
|
||||
#remove a player from the queue
|
||||
def remove_player(self, player):
|
||||
if self.queue.contains(player):
|
||||
self.queue.remove(player)
|
||||
return True
|
||||
return False
|
||||
|
||||
#return true if loc is inside the arena boundries
|
||||
def in_arena(self, loc):
|
||||
if self.tpp == None or self.bnn == None:
|
||||
return False
|
||||
loc_tpp = self.tpp.get_location()
|
||||
loc_bnn = self.bnn.get_location()
|
||||
|
||||
if loc.y > loc_tpp.y:
|
||||
return False
|
||||
if loc.y < loc_bnn.y:
|
||||
return False
|
||||
if loc.x > loc_tpp.x:
|
||||
return False
|
||||
if loc.x < loc_bnn.x:
|
||||
return False
|
||||
if loc.z > loc_tpp.z:
|
||||
return False
|
||||
if loc.z < loc_bnn.z:
|
||||
return False
|
||||
return True
|
||||
|
||||
def get_respawn(self):
|
||||
id = random.randint(0, len(self.respawn_location) - 1)
|
||||
return self.respawn_location[id]
|
||||
|
||||
|
||||
def spawn_player(self, player):
|
||||
id = random.randint(0, len(self.spawn_location) - 1)
|
||||
loc = self.spawn_location[id].get_location().get_location()
|
||||
safetp(player, loc.getWorld(), loc.x, loc.y, loc.z, loc.yaw, loc.pitch)
|
||||
|
||||
#Start match
|
||||
def start_match(self):
|
||||
if self.player_limit == None or self.match_goal == None or self.arena_type == None or len(self.spawn_location) == 0 or len(self.respawn_location) == 0 or len(self.sign_location) == 0:
|
||||
return
|
||||
if len(self.queue.read()) >= self.player_limit and len(self.players.read()) == 0:
|
||||
self.start_time = time.time()
|
||||
for i in range(self.player_limit):
|
||||
player = self.queue.get()
|
||||
self.players.put(player)
|
||||
for player in self.players.read():
|
||||
self.player_stats[player.getName() + "_deaths"] = 0
|
||||
self.spawn_player(player)
|
||||
msg(player, "&6The match has started!")
|
||||
|
||||
def bubbleSort(self, alist):
|
||||
for passnum in range(len(alist)-1,0,-1):
|
||||
for i in range(passnum):
|
||||
if self.player_stats[alist[i].getName()+"_deaths"]>self.player_stats[alist[i+1].getName()+"_deaths"]:
|
||||
temp = alist[i]
|
||||
alist[i] = alist[i+1]
|
||||
alist[i+1] = temp
|
||||
return alist
|
||||
|
||||
@make_synchronized #Jython synchronized block
|
||||
def end_match(self): #End match, sort the players and print the 3 players with least amount of deaths
|
||||
|
||||
sorted_list = self.bubbleSort(self.players.read())
|
||||
|
||||
for player in self.players.read():
|
||||
if player.isOnline():
|
||||
loc = self.sign_location[0].get_location().get_location()
|
||||
safetp(player, loc.getWorld(), loc.x, loc.y, loc.z, loc.yaw, loc.pitch)
|
||||
msg(player, "&6================= Match over =================")
|
||||
msg(player, "&c&c")
|
||||
if not len(sorted_list) < 1:
|
||||
msg(player, "&e1. %s (%s)" % (sorted_list[0].getName(), self.player_stats[sorted_list[0].getName()+"_deaths"]))
|
||||
if not len(sorted_list) < 2:
|
||||
msg(player, "&e2. %s (%s)" % (sorted_list[1].getName(), self.player_stats[sorted_list[1].getName()+"_deaths"]))
|
||||
if not len(sorted_list) < 3:
|
||||
msg(player, "&e3. %s (%s)" % (sorted_list[2].getName(), self.player_stats[sorted_list[2].getName()+"_deaths"]))
|
||||
msg(player, "&c&c")
|
||||
msg(player, "&e Your deaths:&6 %s" % str(self.player_stats[player.getName() + "_deaths"]))
|
||||
msg(player, "&c&c")
|
||||
msg(player, "&6==============================================")
|
||||
self.players.clear()
|
||||
self.player_stats = {}
|
||||
self.start_match()
|
||||
|
||||
def check_deaths(self):
|
||||
if self.arena_type == "death":
|
||||
for player in self.players.read():
|
||||
if self.player_stats[player.getName() + "_deaths"] >= self.match_goal:
|
||||
return True
|
||||
return False
|
||||
|
||||
def is_running(self):
|
||||
if len(self.players.read()) == 0:
|
||||
return False
|
||||
return True
|
||||
|
||||
def set_explosion_damage(self, dmg):
|
||||
self.explosion_damage = dmg
|
||||
|
||||
def get_explosion_damage(self):
|
||||
if self.explosion_damage == None:
|
||||
return 1
|
||||
return self.explosion_damage
|
||||
|
||||
def in_players(self, player):
|
||||
return self.players.contains(player)
|
||||
|
||||
def set_player_limit(self, limit):
|
||||
self.player_limit = limit
|
||||
|
||||
def set_end_goal(self, value):
|
||||
self.match_goal = value
|
||||
|
||||
def set_type(self, type):
|
||||
self.arena_type = type
|
||||
|
||||
def get_name(self):
|
||||
return self.name
|
||||
|
||||
def set_refill(self, amount):
|
||||
self.refill = int(amount)
|
||||
|
||||
def set_name(self, name):
|
||||
self.name = name
|
||||
|
||||
def get_refill(self):
|
||||
if self.refill == None:
|
||||
return 16
|
||||
return self.refill
|
||||
|
||||
def get_tp_signs(self):
|
||||
return self.sign_location
|
||||
|
||||
def get_click_signs(self):
|
||||
return self.sign_click
|
||||
|
||||
#Check if player is in the queue
|
||||
def in_queue(self,player):
|
||||
if self.queue.contains(player):
|
||||
return True
|
||||
return False
|
||||
|
||||
#Returns queue contents in list. use "".join(queue) to get a string
|
||||
def get_queue_contents(self):
|
||||
return self.queue.read()
|
||||
#Returns queue object
|
||||
def get_queue(self):
|
||||
return self.queue
|
||||
|
||||
#Returns list of location objects of type, type.
|
||||
def get_location(self, type):
|
||||
if type == "spawn":
|
||||
return self.spawn_location
|
||||
elif type == "respawn":
|
||||
return self.respawn_location
|
||||
elif type == "sign":
|
||||
return self.sign_location
|
||||
|
||||
#Add a location to list of type location
|
||||
def add_location(self, name, location, type):
|
||||
named_loc = NamedCoords(name, Coords(location))
|
||||
if type == "spawn":
|
||||
self.spawn_location.append(named_loc)
|
||||
elif type == "respawn":
|
||||
self.respawn_location.append(named_loc)
|
||||
elif type == "sign":
|
||||
self.sign_location.append(named_loc)
|
||||
|
||||
#Change location of location of type, type
|
||||
def change_location(self, name, location, type):
|
||||
if type == "spawn":
|
||||
for spawn in self.spawn_location:
|
||||
if spawn.get_name() == name:
|
||||
spawn.get_location().set_location(location)
|
||||
break
|
||||
elif type == "respawn":
|
||||
for respawn in self.respawn_location:
|
||||
if respawn.get_name() == name:
|
||||
respawn.get_location().set_location(location)
|
||||
break
|
||||
elif type == "sign":
|
||||
for sign in self.sign_location:
|
||||
if sign.get_name() == name:
|
||||
sign.get_location().set_location(location)
|
||||
break
|
||||
|
||||
#Remove location out of location
|
||||
def delete_location(self, name, type):
|
||||
if type == "spawn":
|
||||
for spawn in self.spawn_location[:]:
|
||||
if spawn.get_name() == name:
|
||||
self.spawn_location.remove(spawn)
|
||||
break
|
||||
elif type == "respawn":
|
||||
for respawn in self.respawn_location[:]:
|
||||
if respawn.get_name() == name:
|
||||
self.respawn_location.remove(respawn)
|
||||
break
|
||||
elif type == "sign":
|
||||
for sign in self.sign_location[:]:
|
||||
if sign.get_name() == name:
|
||||
self.sign_location.remove(sign)
|
||||
break
|
||||
|
||||
def get_data(self):
|
||||
spawns = []
|
||||
for spawn in self.spawn_location:
|
||||
spawns.append(spawn.get_data())
|
||||
respawns = []
|
||||
for respawn in self.respawn_location:
|
||||
respawns.append(respawn.get_data())
|
||||
signs = []
|
||||
for sign in self.sign_location:
|
||||
signs.append(sign.get_data())
|
||||
sign_clicks = []
|
||||
for click in self.sign_click:
|
||||
sign_clicks.append(click.get_data())
|
||||
corners = []
|
||||
corners.append(self.corner1.get_data() if not self.corner1 == None else None)
|
||||
corners.append(self.corner2.get_data() if not self.corner2 == None else None)
|
||||
corners.append(self.tpp.get_data() if not self.tpp == None else None)
|
||||
corners.append(self.bnn.get_data() if not self.bnn == None else None)
|
||||
data = {
|
||||
"spawns": spawns,
|
||||
"respawns": respawns,
|
||||
"signs": signs,
|
||||
"clicks": sign_clicks,
|
||||
"corners": corners,
|
||||
"explosion": self.explosion_damage,
|
||||
"players": self.player_limit,
|
||||
"refill": self.refill,
|
||||
"type": self.arena_type,
|
||||
"goal": self.match_goal,
|
||||
"name": self.name
|
||||
}
|
||||
return data
|
||||
|
||||
def load(self, data):
|
||||
self.explosion_damage = None if str(data["explosion"]) == "None" else float(data["explosion"])
|
||||
self.player_limit = None if str(data["players"]) == "None" else int(data["players"])
|
||||
self.refill = None if str(data["refill"]) == "None" else int(data["refill"])
|
||||
self.arena_type = str(data["type"])
|
||||
self.match_goal = None if str(data["goal"]) == "None" else int(data["goal"])
|
||||
self.corner1 = Coords(None).load(data["corners"][0]) if not data["corners"][0] == None else None
|
||||
self.corner2 = Coords(None).load(data["corners"][1]) if not data["corners"][1] == None else None
|
||||
self.tpp = Coords(None).load(data["corners"][2]) if not data["corners"][2] == None else None
|
||||
self.bnn = Coords(None).load(data["corners"][3]) if not data["corners"][3] == None else None
|
||||
for subdata in data["spawns"]:
|
||||
self.spawn_location.append(NamedCoords(None, None).load(subdata))
|
||||
for subdata in data["respawns"]:
|
||||
self.respawn_location.append(NamedCoords(None, None).load(subdata))
|
||||
for subdata in data["signs"]:
|
||||
self.sign_location.append(NamedCoords(None, None).load(subdata))
|
||||
for subdata in data["clicks"]:
|
||||
self.sign_click.append(NamedCoords(None, None).load(subdata))
|
||||
self.name = data["name"]
|
||||
return self
|
||||
|
||||
#coord = an instance of Coords class, adds a name to it.
|
||||
class NamedCoords(object):
|
||||
|
||||
def __init__(self, name, coord):
|
||||
self.name = name
|
||||
self.coord = coord
|
||||
|
||||
def get_name(self):
|
||||
return self.name
|
||||
|
||||
def get_location(self):
|
||||
return self.coord
|
||||
|
||||
def get_data(self):
|
||||
coords = self.coord.get_location()
|
||||
data = {
|
||||
"x": coords.x,
|
||||
"y": coords.y,
|
||||
"z": coords.z,
|
||||
"yaw": coords.yaw,
|
||||
"pitch": coords.pitch,
|
||||
"world": coords.getWorld().getName(),
|
||||
"name": self.name
|
||||
}
|
||||
return data
|
||||
|
||||
def load(self, data):
|
||||
self.name = str(data["name"])
|
||||
self.coord = Coords(None).load(data)
|
||||
return self
|
||||
|
||||
class Coords(object):
|
||||
|
||||
def __init__(self, world = None, x = None, y = None, z = None, yaw = None, pitch = None):
|
||||
if world == None:
|
||||
self.world = None
|
||||
self.x = None
|
||||
self.y = None
|
||||
self.z = None
|
||||
self.yaw = None
|
||||
self.pitch = None
|
||||
return
|
||||
if not isinstance(world, Location):
|
||||
self.x = x
|
||||
self.y = y
|
||||
self.z = z
|
||||
self.yaw = yaw
|
||||
self.pitch = pitch
|
||||
self.world = world.getName()
|
||||
else:
|
||||
location = world
|
||||
self.x = location.x
|
||||
self.y = location.y
|
||||
self.z = location.z
|
||||
self.yaw = location.yaw
|
||||
self.pitch = location.pitch
|
||||
self.world = location.getWorld().getName()
|
||||
|
||||
def get_location(self):
|
||||
return Location(server.getWorld(str(self.world)), float(self.x), float(self.y), float(self.z), int(self.yaw), int(self.pitch))
|
||||
|
||||
def set_location(self, location):
|
||||
self.x = location.x
|
||||
self.y = location.y
|
||||
self.z = location.z
|
||||
self.yaw = location.yaw
|
||||
self.pitch = location.pitch
|
||||
self.world = location.getWorld().getName()
|
||||
|
||||
def get_data(self):
|
||||
data = {
|
||||
"x": self.x,
|
||||
"y": self.y,
|
||||
"z": self.z,
|
||||
"yaw": self.yaw,
|
||||
"pitch": self.pitch,
|
||||
"world": self.world
|
||||
}
|
||||
return data
|
||||
|
||||
def load(self, data):
|
||||
self.x = float(data["x"])
|
||||
self.y = float(data["y"])
|
||||
self.z = float(data["z"])
|
||||
self.yaw = int(data["yaw"])
|
||||
self.pitch = int(data["pitch"])
|
||||
self.world = str(data["world"])
|
||||
return self
|
||||
|
||||
class Queue(object):
|
||||
|
||||
def __init__(self):
|
||||
self.queue = []
|
||||
|
||||
#Appends to queue
|
||||
def put(self,args):
|
||||
self.queue.append(args)
|
||||
|
||||
#Returns the first item in the queue and removes it
|
||||
def get(self):
|
||||
if len(self.queue) > 0:
|
||||
return self.queue.pop(0)
|
||||
|
||||
else:
|
||||
return False
|
||||
|
||||
#Returns the queue's list object
|
||||
def read(self):
|
||||
return self.queue
|
||||
|
||||
#Removes the value args from the queue
|
||||
def remove(self,args):
|
||||
self.queue.remove(args)
|
||||
|
||||
#Check if queue contains player
|
||||
def contains(self, player):
|
||||
if player in self.queue:
|
||||
return True
|
||||
return False
|
||||
|
||||
#Clear the queue
|
||||
def clear(self):
|
||||
self.queue = []
|
||||
|
||||
##############################################################################################
|
||||
# Initialization
|
||||
##############################################################################################
|
||||
|
||||
def save_snowbrawl():
|
||||
out = []
|
||||
for arena in arenas:
|
||||
out.append(arena.get_data())
|
||||
save_json_file(file, out)
|
||||
|
||||
def load_snowbrawl():
|
||||
out = []
|
||||
buffer = open_json_file(file, [])
|
||||
for data in buffer:
|
||||
out.append(Arena(None).load(data))
|
||||
return out
|
||||
|
||||
arenas = load_snowbrawl()
|
||||
|
||||
##############################################################################################
|
||||
# Threads
|
||||
##############################################################################################
|
||||
|
||||
class timings_runnable(Runnable):
|
||||
|
||||
def __init__(self, arena):
|
||||
self.arena = arena
|
||||
|
||||
def run(self):
|
||||
self.arena.end_match()
|
||||
|
||||
#timings thread to end arenas if their type is time
|
||||
def timings():
|
||||
while True:
|
||||
for arena in arenas:
|
||||
if arena.is_running():
|
||||
if arena.arena_type == "time":
|
||||
current_time = time.time()
|
||||
start_time = arena.start_time
|
||||
if arena.start_time + arena.match_goal < current_time:
|
||||
timing = timings_runnable(arena)
|
||||
server.getScheduler().runTask(server.getPluginManager().getPlugin("RedstonerUtils"), timing)
|
||||
|
||||
time.sleep(0.1)
|
||||
|
||||
|
||||
timingsThread = threading.Thread(target = timings)
|
||||
timingsThread.daemon = True #Thread dies if main thread dies
|
||||
timingsThread.start()
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
##############################################################################################
|
||||
# Events
|
||||
##############################################################################################
|
||||
|
||||
@hook.event("player.PlayerMoveEvent", "high")
|
||||
def onMove(event):
|
||||
if event.getPlayer().getWorld().getName() != "minigames":
|
||||
return
|
||||
player = event.getPlayer()
|
||||
for arena in arenas:
|
||||
if arena.in_players(player):
|
||||
loc = player.getLocation()
|
||||
block = player.getWorld().getBlockAt(int(loc.x), int(loc.y) - 1, int(loc.z))
|
||||
if block != None:
|
||||
material = block.getType()
|
||||
if material == Material.SPONGE:
|
||||
player.addPotionEffect(PotionEffect(PotionEffectType.JUMP, 60, 0))
|
||||
elif material == Material.GLASS or material == Material.STAINED_GLASS:
|
||||
player.addPotionEffect(PotionEffect(PotionEffectType.SPEED, 60, 0))
|
||||
elif material == Material.OBSIDIAN:
|
||||
player.addPotionEffect(PotionEffect(PotionEffectType.DAMAGE_RESISTANCE, 300, 0))
|
||||
break
|
||||
|
||||
@hook.event("entity.PlayerDeathEvent", "high")
|
||||
def onDeath(event):
|
||||
if event.getEntity().getWorld().getName() != "minigames":
|
||||
return
|
||||
if not isinstance(event.getEntity(), bukkit.entity.Player):
|
||||
return
|
||||
for arena in arenas:
|
||||
if arena.in_players(event.getEntity()):
|
||||
arena.player_stats[event.getEntity().getName() + "_deaths"] += 1
|
||||
if arena.check_deaths():
|
||||
arena.end_match()
|
||||
break
|
||||
|
||||
@hook.event("player.PlayerRespawnEvent", "high")
|
||||
def onRespawn(event):
|
||||
if event.getPlayer().getWorld().getName() != "minigames":
|
||||
return
|
||||
player = event.getPlayer()
|
||||
for arena in arenas:
|
||||
if arena.in_players(player):
|
||||
event.setRespawnLocation(arena.get_respawn().get_location().get_location())
|
||||
break
|
||||
|
||||
@hook.event("entity.ProjectileHitEvent", "high")
|
||||
def onHit(event):
|
||||
if event.getEntity().getWorld().getName() != "minigames":
|
||||
return
|
||||
if event.getEntity().getName() != "Snowball":
|
||||
return
|
||||
location = event.getEntity().getLocation()
|
||||
for arena in arenas:
|
||||
if arena.in_arena(location):
|
||||
event.getEntity().getWorld().createExplosion(location.x, location.y, location.z, float(arena.get_explosion_damage()), False, False)
|
||||
break
|
||||
|
||||
@hook.event("player.PlayerInteractEvent", "high")
|
||||
def onClick(event):
|
||||
if event.getPlayer().getWorld().getName() != "minigames":
|
||||
return
|
||||
if str(event.getAction()) != "RIGHT_CLICK_BLOCK":
|
||||
return
|
||||
block = event.getClickedBlock().getState()
|
||||
if event.getClickedBlock().getType() == Material.SNOW_BLOCK:
|
||||
for arena in arenas:
|
||||
if arena.in_players(event.getPlayer()):
|
||||
inv = event.getPlayer().getInventory()
|
||||
inv.remove(Material.SNOW_BALL)
|
||||
inv.setItemInHand(ItemStack(Material.SNOW_BALL, arena.get_refill()))
|
||||
event.getPlayer().updateInventory()
|
||||
break
|
||||
|
||||
elif isinstance(block, bukkit.block.Sign):
|
||||
line = str(block.getLine(1))
|
||||
if not event.getPlayer().hasPermission(join_perm):
|
||||
msg(event.getPlayer(), "&a-&e You don't have permission to join snowbrawl matches")
|
||||
return
|
||||
#go through arenas, if name matches line then add player to it
|
||||
for arena in arenas:
|
||||
if line == arena.get_name():
|
||||
for sign in arena.get_click_signs():
|
||||
sign_loc = sign.get_location().get_location()
|
||||
loc = block.getLocation()
|
||||
if sign_loc.getWorld().getName() == loc.getWorld().getName() and sign_loc.x == loc.x and sign_loc.y == loc.y and sign_loc.z == loc.z:
|
||||
if arena.add_player(event.getPlayer()):
|
||||
msg(event.getPlayer(),"&a- &eYou have been added to the queue")
|
||||
else:
|
||||
msg(event.getPlayer(),"&a- &eYou are already in the queue")
|
||||
break
|
||||
return
|
||||
|
||||
|
||||
@hook.event("player.PlayerQuitEvent", "normal")
|
||||
def on_quit(event):
|
||||
#remove the player from the queue
|
||||
player = event.getPlayer().getName()
|
||||
for arena in arenas:
|
||||
if arena.in_queue(player):
|
||||
arena.remove_player(player)
|
||||
|
||||
|
||||
|
||||
##############################################################################################
|
||||
# Command handling
|
||||
##############################################################################################
|
||||
|
||||
|
||||
def create_arena(sender, args):
|
||||
if len(args) == 0:
|
||||
msg(sender, "&c/sb %s <name>" % create_command)
|
||||
return
|
||||
arena = Arena(args[0])
|
||||
arenas.append(arena)
|
||||
msg(sender, "&a-&e Arena %s created" % args[0])
|
||||
|
||||
def list_arenas(sender):
|
||||
if len(arenas) == 0:
|
||||
msg(sender, "&a-&e There are currently no arenas")
|
||||
return
|
||||
for arena in arenas:
|
||||
msg(sender, "&a-&e %s" % arena.get_name())
|
||||
|
||||
def arena_info(sender, args):
|
||||
if len(args) == 0:
|
||||
msg(sender, "&a-&e /sb info <name>")
|
||||
return
|
||||
if len(arenas) == 0:
|
||||
msg(sender, "&a-&e There are currently no arenas")
|
||||
return
|
||||
for arena in arenas:
|
||||
if arena.get_name() == args[0]:
|
||||
msg(sender, "&a-&e %s" % arena.get_name())
|
||||
#msg(sender, "&ePlayers:&6 " + "&e,&6 ".join(arena.get_queue_contents()))
|
||||
spawn_list = []
|
||||
for spawn in arena.get_location("spawn"):
|
||||
spawn_list.append(spawn.get_name())
|
||||
msg(sender, "&eSpawns:&6 " + "&e,&6 ".join(spawn_list))
|
||||
respawn_list = []
|
||||
for respawn in arena.get_location("respawn"):
|
||||
respawn_list.append(respawn.get_name())
|
||||
msg(sender, "&eRespawns:&6 " + "&e,&6 ".join(respawn_list))
|
||||
sign_list = []
|
||||
for sign in arena.get_location("sign"):
|
||||
sign_list.append(sign.get_name())
|
||||
msg(sender, "&eSigns:&6 " + "&e,&6 ".join(sign_list))
|
||||
break
|
||||
|
||||
def quit_match(sender):
|
||||
for arena in arenas:
|
||||
if arena.in_queue(sender):
|
||||
arena.remove_player(sender)
|
||||
msg(sender, "&a-&e Quit arena")
|
||||
return
|
||||
msg(sender, "&a-&e You're not in a queue")
|
||||
|
||||
def print_help(sender):
|
||||
msg(sender, "&a-&e Alias: &6/sb")
|
||||
if sender.hasPermission(teleport_perm):
|
||||
msg(sender, "&a-&e /sb <name> Teleport to an arena")
|
||||
if sender.hasPermission(quit_perm):
|
||||
msg(sender, "&a-&e /sb %s Quit a queue" % quit_command)
|
||||
if sender.hasPermission(list_perm):
|
||||
msg(sender, "&a-&e /sb %s List all existing arenas" % list_command)
|
||||
if sender.hasPermission(create_perm):
|
||||
msg(sender, "&a-&e /sb %s Create an arena" % create_command)
|
||||
if sender.hasPermission(info_perm):
|
||||
msg(sender, "&a-&e /sb %s Show info about an arena" % info_command)
|
||||
if sender.hasPermission(modify_perm):
|
||||
msg(sender, "&a-&e /sb %s Deletes an arena" % del_command)
|
||||
msg(sender, "&a-&e /sb %s Sets a teleport for an arena to a sign" % set_command)
|
||||
msg(sender, "&a-&e /sb %s Renames an arena" % name_command)
|
||||
msg(sender, "&a-&e /sb %s Sets the locations for an arena" % pos_command)
|
||||
msg(sender, "&a-&e /sb %s Modifies the arena" % modify_command)
|
||||
msg(sender, "&a-&e Modify Aliases: &6/sbm&e,&6 /sb %s" % modify_command_alias)
|
||||
|
||||
def set_location(sender, args):
|
||||
if len(args) < 3:
|
||||
msg(sender, "&c/sb pos <arena name> respawn/spawn/sign set/add/del <name>")
|
||||
msg(sender, "&c/sb pos <arena name> bounds corner1/corner2")
|
||||
return
|
||||
if "bounds" not in args:
|
||||
if len(args) < 4:
|
||||
msg(sender, "&c/sb pos <arena name> respawn/spawn/sign set/add/del <name>")
|
||||
msg(sender, "&c/sb pos <arena name> bounds corner1/corner2")
|
||||
return
|
||||
if len(arenas) == 0:
|
||||
msg(sender, "&a-&e There are currently no arenas")
|
||||
return
|
||||
for arena in arenas:
|
||||
if arena.get_name() == args[0]:
|
||||
if args[1] == "respawn":
|
||||
set_location_of_type(sender, args[2:], "respawn", arena)
|
||||
elif args[1] == "spawn":
|
||||
set_location_of_type(sender, args[2:], "spawn", arena)
|
||||
elif args[1] == "sign":
|
||||
set_location_of_type(sender, args[2:], "sign", arena)
|
||||
elif args[1] == "bounds":
|
||||
set_location_of_type(sender, args[2:], "bounds", arena)
|
||||
break
|
||||
|
||||
def set_location_of_type(sender, args, type, arena):
|
||||
if len(args) == 0:
|
||||
msg(sender, "&c/sb pos <arena name> respawn/spawn/sign set/add/del <name>")
|
||||
msg(sender, "&c/sb pos <arena name> bounds corner1/corner2")
|
||||
return
|
||||
location = sender.getLocation()
|
||||
if args[0] == "set":
|
||||
arena.change_location(args[1], location, type)
|
||||
msg(sender, "&a-&e Location of name %s and type %s changed to your current location" % (args[1], type))
|
||||
elif args[0] == "add":
|
||||
arena.add_location(args[1], location, type)
|
||||
msg(sender, "&a-&e Location of name %s and type %s created at your current location" % (args[1], type))
|
||||
elif args[0] == "del":
|
||||
arena.delete_location(args[1], type)
|
||||
msg(sender, "&a-&e Location of name %s deleted" % args[1])
|
||||
elif args[0] == "corner1":
|
||||
arena.set_corner(sender, "1")
|
||||
elif args[0] == "corner2":
|
||||
arena.set_corner(sender, "2")
|
||||
|
||||
def rename_arena(sender, args):
|
||||
if len(args) < 2:
|
||||
msg(sender, "&c/sb name <name> <new name>")
|
||||
return
|
||||
for arena in arenas:
|
||||
if arena.get_name() == args[0]:
|
||||
arena.set_name(args[1])
|
||||
msg(sender, "&a-&e Arena %s renamed to %s" % (args[0], args[1]))
|
||||
return
|
||||
msg(sender, "&a-&e Arena with this name doesn't exist")
|
||||
|
||||
def delete_arena(sender, args):
|
||||
if len(args) == 0:
|
||||
msg(sender, "&c/sb del <name>")
|
||||
return
|
||||
for arena in arenas:
|
||||
if arena.get_name() == args[0]:
|
||||
arenas.remove(arena)
|
||||
msg(sender, "&a-&e Arena %s deleted" % arena.get_name())
|
||||
return
|
||||
msg(sender, "&a-&e Arena with this name doesn't exist")
|
||||
|
||||
def teleport_to_arena(sender, name, id):
|
||||
try:
|
||||
int(id)
|
||||
except ValueError:
|
||||
msg(sender, "&c/sb <name> <id of teleport>")
|
||||
return
|
||||
for arena in arenas:
|
||||
if arena.get_name() == name:
|
||||
i = 0
|
||||
if int(id) > len(arena.get_tp_signs()):
|
||||
msg(sender, "&cGiven tp id is out of range")
|
||||
return
|
||||
for sign in arena.get_tp_signs():
|
||||
i += 1
|
||||
if i == int(id):
|
||||
loc = sign.get_location().get_location()
|
||||
safetp(sender, loc.getWorld(), loc.x, loc.y, loc.z, loc.yaw, loc.pitch)
|
||||
break
|
||||
msg(sender, "&a-&e Teleporting to arena %s" % name)
|
||||
return
|
||||
msg(sender, "&a-&e Arena with this name doesn't exist")
|
||||
|
||||
def modify_arena(sender, args):
|
||||
if len(args) < 3:
|
||||
msg(sender, "&c/sb modify <arena name> limit/mode/players/explosion/refill <amount/mode (death/time)>")
|
||||
return
|
||||
for arena in arenas:
|
||||
if arena.get_name() == args[0]:
|
||||
if args[1] == "limit":
|
||||
try:
|
||||
int(args[2])
|
||||
except ValueError:
|
||||
msg(sender, "&cLast parameter has to be a number")
|
||||
return
|
||||
arena.set_end_goal(int(args[2]))
|
||||
msg(sender, "&a-&e Set time/death limit to:&6 %s" % int(args[2]))
|
||||
elif args[1] == "mode":
|
||||
if args[2] == "time" or args[2] == "death":
|
||||
arena.set_type(args[2])
|
||||
msg(sender, "&a-&e Set mode to:&6 %s" % args[2])
|
||||
else:
|
||||
msg(sender, "&cInvalid mode (time, death)")
|
||||
elif args[1] == "players":
|
||||
try:
|
||||
int(args[2])
|
||||
except ValueError:
|
||||
msg(sender, "&cLast parameter has to be a number")
|
||||
return
|
||||
arena.set_player_limit(int(args[2]))
|
||||
msg(sender, "&a-&e Set player limit to:&6 %s" % int(args[2]))
|
||||
elif args[1] == "explosion":
|
||||
try:
|
||||
float(args[2])
|
||||
except ValueError:
|
||||
msg(sender, "&cLast parameter has to be a number")
|
||||
return
|
||||
arena.set_explosion_damage(float(args[2]))
|
||||
msg(sender, "&a-&e Set explosion power to:&6 %s" % float(args[2]))
|
||||
elif args[1] == "refill":
|
||||
try:
|
||||
int(args[2])
|
||||
except ValueError:
|
||||
msg(sender, "&cLast parameter has to be a number")
|
||||
return
|
||||
arena.set_refill(int(args[2]))
|
||||
msg(sender, "&a-&e Set snowball refill to:&6 %s" % int(args[2]))
|
||||
return
|
||||
msg(sender, "&a-&e Arena with this name doesn't exist")
|
||||
|
||||
def set_arena_sign(sender, args):
|
||||
if len(args) < 3:
|
||||
msg(sender, "&c/sb set <arena name> add/del <name>")
|
||||
return
|
||||
for arena in arenas:
|
||||
if arena.get_name() == args[0]:
|
||||
if args[1] == "add":
|
||||
arena.add_sign(sender, args[2])
|
||||
elif args[1] == "del":
|
||||
arena.del_sign(sender, args[2])
|
||||
|
||||
@hook.command("snowbrawl")
|
||||
def on_snowbrawl_command(sender, command, label, args):
|
||||
if len(args) == 0:
|
||||
#print help
|
||||
plugin_header(sender, "Snowbrawl")
|
||||
print_help(sender)
|
||||
return True
|
||||
elif args[0] == list_command:
|
||||
if sender.hasPermission(list_perm):
|
||||
#print the list of arenas
|
||||
list_arenas(sender)
|
||||
else:
|
||||
noperm(sender)
|
||||
return True
|
||||
elif args[0] == del_command:
|
||||
if sender.hasPermission(modify_perm):
|
||||
#delete an arena
|
||||
delete_arena(sender, args[1:])
|
||||
save_snowbrawl()
|
||||
else:
|
||||
noperm(sender)
|
||||
return True
|
||||
elif args[0] == info_command:
|
||||
if sender.hasPermission(info_perm):
|
||||
#print info about an arena
|
||||
arena_info(sender, args[1:])
|
||||
else:
|
||||
noperm(sender)
|
||||
return True
|
||||
elif args[0] == create_command:
|
||||
if sender.hasPermission(create_perm):
|
||||
#create an arena
|
||||
create_arena(sender, args[1:])
|
||||
save_snowbrawl()
|
||||
else:
|
||||
noperm(sender)
|
||||
return True
|
||||
elif args[0] == pos_command:
|
||||
if sender.hasPermission(modify_perm):
|
||||
#set arena spawn/respawn/sign tp locations
|
||||
set_location(sender, args[1:])
|
||||
save_snowbrawl()
|
||||
else:
|
||||
noperm(sender)
|
||||
return True
|
||||
elif args[0] == name_command:
|
||||
if sender.hasPermission(modify_perm):
|
||||
#rename an arena
|
||||
rename_arena(sender, args[1:])
|
||||
save_snowbrawl()
|
||||
else:
|
||||
noperm(sender)
|
||||
return True
|
||||
elif args[0] == set_command:
|
||||
if sender.hasPermission(modify_perm):
|
||||
#set an arena tp sign
|
||||
set_arena_sign(sender, args[1:])
|
||||
save_snowbrawl()
|
||||
else:
|
||||
noperm(sender)
|
||||
return True
|
||||
elif args[0] == modify_command or args[0] == modify_command_alias:
|
||||
if sender.hasPermission(modify_perm):
|
||||
#modify the arena
|
||||
modify_arena(sender, args[1:])
|
||||
save_snowbrawl()
|
||||
else:
|
||||
noperm(sender)
|
||||
return True
|
||||
elif args[0] == quit_command:
|
||||
if sender.hasPermission(quit_perm):
|
||||
#quit match
|
||||
quit_match(sender)
|
||||
else:
|
||||
noperm(sender)
|
||||
return True
|
||||
else:
|
||||
if sender.hasPermission(teleport_perm):
|
||||
#try to tp to an arena
|
||||
if len(args) > 1:
|
||||
teleport_to_arena(sender, args[0], args[1])
|
||||
else:
|
||||
teleport_to_arena(sender, args[0], 1)
|
||||
else:
|
||||
noperm(sender)
|
||||
return True
|
||||
+1
-7
@@ -1,9 +1,3 @@
|
||||
"""
|
||||
Code that was used once to create this awesome screenshot
|
||||
- https://i.imgur.com/v4wg5kl.png
|
||||
- https://i.imgur.com/tIZ3jmC.png
|
||||
- https://www.reddit.com/r/Minecraft/comments/28le52/screenshot_of_all_players_that_joined_my_server/
|
||||
"""
|
||||
import net.minecraft.server.v1_7_R1.EntityPlayer as EntityPlayer
|
||||
import net.minecraft.server.v1_7_R1.PacketPlayOutNamedEntitySpawn as PacketPlayOutNamedEntitySpawn
|
||||
import net.minecraft.server.v1_7_R1.PlayerInteractManager as PlayerInteractManager
|
||||
@@ -38,7 +32,7 @@ def spawn(dispname, sender, x, y, z):
|
||||
|
||||
|
||||
@hook.command("spawnplayer")
|
||||
def on_spawnplayer_command(sender, command, label, args):
|
||||
def on_spawnplayer_command(sender, args):
|
||||
global amount, row, ground, goup
|
||||
|
||||
# X and Z position
|
||||
|
||||
@@ -1,60 +0,0 @@
|
||||
from helpers import *
|
||||
from secrets import *
|
||||
import mysqlhack
|
||||
from com.ziclix.python.sql import zxJDBC
|
||||
|
||||
ranks = {
|
||||
"member" : 3,
|
||||
"builder" : 7,
|
||||
"trusted" : 8,
|
||||
"helper" : 9,
|
||||
"trainingmod" : 10,
|
||||
"mod" : 4,
|
||||
"admin" : 5
|
||||
}
|
||||
|
||||
|
||||
@hook.event("player.PlayerJoinEvent", "normal")
|
||||
def on_player_join(event):
|
||||
user = event.getPlayer()
|
||||
uuid = uid(player).replace("-", "")
|
||||
role = get_role(uuid)
|
||||
if role in [1, 2, 6]: #Disabled/Banned/Superadmin
|
||||
return
|
||||
if role:
|
||||
for rank in ranks:
|
||||
if user.hasPermission("group." + rank):
|
||||
if role != ranks[rank]:
|
||||
set_role(uuid, ranks[rank])
|
||||
return
|
||||
if not user.hasPlayedBefore():
|
||||
return
|
||||
if role == None:
|
||||
msg(user, "&cYou haven't registed yet! Make sure to do so on redstoner.com")
|
||||
|
||||
|
||||
|
||||
def get_role(uuid):
|
||||
return execute_query("SELECT `role_id` FROM users WHERE `uuid` = ? LIMIT 1", uuid)[0][17]
|
||||
|
||||
|
||||
def set_role(uuid, role_id):
|
||||
execute_update("UPDATE users SET `role_id` = %d WHERE `uuid` = ?" % role_id, uuid)
|
||||
|
||||
|
||||
def execute_query(query, uuid):
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute(query, (uuid,))
|
||||
results = curs.fetchall()
|
||||
curs.close()
|
||||
conn.close()
|
||||
return results
|
||||
|
||||
|
||||
def execute_update(update, uuid):
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute(update, (uuid,))
|
||||
curs.close()
|
||||
conn.close()
|
||||
@@ -1,7 +1,4 @@
|
||||
#pylint: disable = F0401
|
||||
"""
|
||||
A plugin that automatically tiles (stacks) blocks inside a selected region in configurable directions.
|
||||
"""
|
||||
import org.bukkit.event.block.BlockPlaceEvent as BlockPlaceEvent
|
||||
import org.bukkit.event.block.BlockBreakEvent as BlockBreakEvent
|
||||
import org.bukkit.event.player.PlayerInteractEvent as PlayerInteractEvent
|
||||
|
||||
@@ -0,0 +1,4 @@
|
||||
import glob
|
||||
tools = []
|
||||
for module_name in glob.glob("plugins/redstoner-utils.py.dir/toolbox/*.py"):
|
||||
tools.append(__import__(module_name))
|
||||
@@ -0,0 +1,42 @@
|
||||
from helpers import *
|
||||
|
||||
gamemode_permission = {"self":"gamemode.self","other":"gamemode.other"}
|
||||
|
||||
# Helping functions
|
||||
|
||||
def setGamemode(sender, gmstring):
|
||||
gmstring = gmstring.lower()
|
||||
if is_player(sender):
|
||||
if gmstring == "c" || gmstring == "creative" || gmstring == "1":
|
||||
sender.setGameMode(GameMode.CREATIVE)
|
||||
elif gmstring == "s" || gmstring == "survival" || gmstring == "0":
|
||||
sender.setGameMode(GameMode.SURVIVAL)
|
||||
elif gmstring == "a" || gmstring == "adventure" || gmstring == "2":
|
||||
sender.setGameMode(GameMode.ADVENTURE)
|
||||
else
|
||||
msg(sender, "&c%s is no known gamemode (survival/creative/adventure)")
|
||||
else
|
||||
msg(sender, "&cYou have to be a valid player to perform this command. Try /gamemode <player> <gamemode>")
|
||||
|
||||
# /toolbox
|
||||
@hook.command("toolbox", desc="The basic command of Toolbox")
|
||||
def toolbox_command(sender, args):
|
||||
msg(sender, "&6Toolbox&f is a command library written for Redstoner.com")
|
||||
|
||||
# /gamemode
|
||||
@hook.command("gamemode", aliases=["gm"], desc="Change a player's gamemode")
|
||||
def toolbox_gamemode_command(sender, args):
|
||||
param1 = args[0].lower() if len(args)>0 else None
|
||||
param2 = args[1] if len(args)>1 else None
|
||||
|
||||
if len(args) == 1:
|
||||
if sender.hasPermission(gamemode_permission["self"]) || sender.hasPermission(gamemode_permission["other"]):
|
||||
setGameMode(sender, param1)
|
||||
else
|
||||
noperm(sender)
|
||||
elif len(args) == 2:
|
||||
if sender.hasPermission(gamemode_permission["other"]):
|
||||
if server.getPlayer(param) != None:
|
||||
setGameMode(server.getPlayer(param), param2)
|
||||
else
|
||||
msg(sender, "&cThere's no online player called "+param)
|
||||
+2
-2
@@ -99,13 +99,13 @@ def tokengen_command(sender, args):
|
||||
|
||||
|
||||
@hook.command("token")
|
||||
def on_token_command(sender, command, label, args):
|
||||
def on_token_command(sender, args):
|
||||
thread.start_new_thread(token_command, (sender,))
|
||||
return True
|
||||
|
||||
|
||||
@hook.command("gettoken")
|
||||
def on_gettoken_command(sender, command, label, args):
|
||||
def on_gettoken_command(sender, args):
|
||||
thread.start_new_thread(tokengen_command, (sender, args))
|
||||
return True
|
||||
|
||||
|
||||
Reference in New Issue
Block a user