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@@ -11,6 +11,17 @@ import org.bukkit.event.block.Action as Action
|
||||
import org.bukkit.block.BlockFace as BlockFace
|
||||
import org.bukkit.scheduler.BukkitRunnable as Runnable
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||||
|
||||
"""
|
||||
# Permissions:
|
||||
# - utils.toggle: for use of the command
|
||||
# - utils.toggle.cauldron
|
||||
# - utils.toggle.slab
|
||||
# - utils.toggle.furnace
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||||
# - utils.toggle.piston
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||||
# - utils.toggle.dropper
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||||
# - utils.toggle.hopper
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||||
"""
|
||||
|
||||
settingInformation = dict( #[setting type, identifying description, detailed description, aliases, (optional) max slot id], setting types: 0 = toggle, default on. 1 = Set your setting to held itemstack, 2 = toggle, default off
|
||||
cauldron = [0,
|
||||
"easy cauldron water level control",
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||||
|
||||
417
chatalias.py
417
chatalias.py
@@ -1,138 +1,319 @@
|
||||
# Chat Aliasing plugin by Curs3d #
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||||
##################################
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||||
# Allows users to alias words,
|
||||
# so that when they send a
|
||||
# message in chat, it gets
|
||||
# replaced by their specified
|
||||
# word. The JSON file for this
|
||||
# plugin is generated if not
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||||
# present. Set values to -1
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||||
# for "unlimited" setting.
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||||
############################################
|
||||
# Alias v2.0 by Pepich #
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||||
# Changes to previous version from curs3d: #
|
||||
# Dynamic alias limit from permissions #
|
||||
# AC/CG/MSG support #
|
||||
# Color support #
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||||
# Bugfixes #
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||||
# #
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||||
# TODO: #
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||||
# Add command support... #
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||||
############################################
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||||
|
||||
import os
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import org.bukkit as bukkit
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from org.bukkit import *
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||||
from helpers import *
|
||||
import re
|
||||
from traceback import format_exc as trace
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||||
from secrets import *
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||||
|
||||
data = None
|
||||
# Version number and requirements
|
||||
|
||||
max_entries = 10
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||||
max_alias_length = 35
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||||
# Minecraft message limit is 100 so I decided to give a little tolerance (and I added a bit more)
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max_overall_length = 100 + max_alias_length
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alias_version = "2.0.0"
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||||
helpers_versions = ["1.1.0", "2.0.0"]
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enabled = False
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error = colorify("&cUnspecified error")
|
||||
commands_per_page = 5
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||||
global_aliases = {"./":"/"}
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||||
data = {}
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||||
use_mysql = False
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||||
|
||||
alias_perm = "utils.alias.allowed"
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||||
exceed_length = "utils.alias.exceedlimit"
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exceed_entries = "utils.alias.exceedlimit"
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||||
exceed_overall_length = "utils.alias.exceedlimit"
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||||
# Permissions:
|
||||
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# Grants full access immediately
|
||||
permission_ALL = "utils.alias.*"
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# Access to the command to display the help screen
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permission_BASE = "utils.alias"
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||||
# Make replacements only when the user has this permission
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||||
permission_USE = "utils.alias.use"
|
||||
# Modify aliases
|
||||
permission_MODIFY = "utils.alias.modify"
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||||
permission_MODIFY_OTHERS = "utils.alias.modify.others"
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||||
# List aliases
|
||||
permission_LIST = "utils.alias.list"
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||||
permission_LIST_OTHERS = "utils.alias.list.others"
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||||
# Set alias amounts/length limits, e.g. utils.alias.amount.420
|
||||
permission_AMOUNT = "utils.alias.amount."
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||||
permission_LENGTH = "utils.alias.length."
|
||||
# See when the plugin was disabled due to version errors
|
||||
permission_INFO = "utils.alias.info"
|
||||
permission_FINFO = "utils.alias.finfo"
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||||
|
||||
########
|
||||
# CODE #
|
||||
########
|
||||
|
||||
enabled = helpers_version in helpers_versions
|
||||
if not enabled:
|
||||
error = colorify("&6Incompatible versions detected (&chelpers.py&6)")
|
||||
|
||||
|
||||
def safe_open_json():
|
||||
global data
|
||||
if data is not None:
|
||||
return data
|
||||
data = open_json_file("aliases")
|
||||
if data is None:
|
||||
data = {}
|
||||
save_json_file("aliases", data)
|
||||
return data
|
||||
|
||||
def multiple_replace(aliases, text):
|
||||
regex = re.compile("|".join(map(re.escape, aliases.keys())))
|
||||
return regex.sub(lambda mo: aliases[mo.group(0)], text)
|
||||
def safe_open_json(uuid):
|
||||
if not os.path.exists("plugins/redstoner-utils.py.dir/files/aliases"):
|
||||
os.makedirs("plugins/redstoner-utils.py.dir/files/aliases")
|
||||
value = open_json_file("aliases/" + uuid)
|
||||
if value is None:
|
||||
value = global_aliases
|
||||
save_json_file("aliases/" + uuid, value)
|
||||
return value
|
||||
|
||||
|
||||
@hook.command("alias",
|
||||
usage="/<command> [to_alias] [alias...]",
|
||||
desc="Aliases words in chat")
|
||||
usage="/<command> <add, remove, list, help> [...]",
|
||||
desc="Allows aliasing of words")
|
||||
def on_alias_command(sender, cmd, label, args):
|
||||
try:
|
||||
args = array_to_list(args)
|
||||
if not enabled:
|
||||
disabled_fallback(sender)
|
||||
return True
|
||||
if not hasPerm(sender, permission_BASE):
|
||||
plugin_header(recipient=sender, name="Alias")
|
||||
noperm(sender)
|
||||
return True
|
||||
return subcommands[args[0].lower()](sender, args[1:])
|
||||
except:
|
||||
return subcommands["help"](sender, "1")
|
||||
|
||||
if not is_player(sender):
|
||||
msg(sender, "Sorry, non-players cannot alias words")
|
||||
return True
|
||||
if not sender.hasPermission(alias_perm):
|
||||
plugin_header(recipient=sender, name="Chat Alias")
|
||||
noperm(sender)
|
||||
return True
|
||||
if len(args) == 0:
|
||||
plugin_header(recipient=sender, name="Chat Alias")
|
||||
msg(sender, "&7This is a plugin that allows you to get words" +
|
||||
"replaced by other ones automatically!")
|
||||
msg(sender, "&7\nCommands:")
|
||||
msg(sender, "&e/alias <word> &7removes <word> from your aliases. " +
|
||||
"Use &e/alias * &7to remove all aliases.")
|
||||
msg(sender, "&e/alias <word> <replacement> &7will change &e<word> " +
|
||||
"&7to &e<replacement> &7in chat")
|
||||
msg(sender, "&7\nYour Aliases:")
|
||||
data = safe_open_json()
|
||||
try:
|
||||
for alias, value in data[str(sender.getUniqueId())].items():
|
||||
msg(sender, "&7%s &7==> %s" % (alias, value))
|
||||
except KeyError:
|
||||
pass
|
||||
return True
|
||||
elif len(args) == 1:
|
||||
data = safe_open_json()
|
||||
if args[0] == "*":
|
||||
try:
|
||||
del data[str(sender.getUniqueId())]
|
||||
except KeyError:
|
||||
plugin_header(recipient=sender, name="Chat Alias")
|
||||
msg(sender, "&7No alias data to remove!")
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||||
return True
|
||||
save_json_file("aliases", data)
|
||||
plugin_header(recipient=sender, name="Chat Alias")
|
||||
msg(sender, "&cALL &7alias data successfuly removed!")
|
||||
return True
|
||||
try:
|
||||
if data[str(sender.getUniqueId())].pop(args[0], None) is None:
|
||||
plugin_header(recipient=sender, name="Chat Alias")
|
||||
msg(sender, "&7Could not remove: alias not present!")
|
||||
return True
|
||||
except KeyError:
|
||||
plugin_header(recipient=sender, name="Chat Alias")
|
||||
msg(sender, "&7Could not remove: you do not have any aliases!")
|
||||
return True
|
||||
save_json_file("aliases", data)
|
||||
plugin_header(recipient=sender, name="Chat Alias")
|
||||
msg(sender, "&7Alias for %s &7successfuly removed" % args[0])
|
||||
return True
|
||||
elif len(args) >= 2:
|
||||
data = safe_open_json()
|
||||
alias = " ".join(args[1:])
|
||||
try:
|
||||
if (len(alias) > max_alias_length) and (max_alias_length >= 0) and (not sender.hasPermission(exceed_length)):
|
||||
plugin_header(recipient=sender, name="Chat Alias")
|
||||
msg(sender, "&7Please do not alias long words/sentences.")
|
||||
return True
|
||||
if (len(data[str(sender.getUniqueId())]) >= max_entries) and (max_entries >= 0) and (not sender.hasPermission(exceed_entries)):
|
||||
plugin_header(recipient=sender, name="Chat Alias")
|
||||
msg(sender, "&7You have reached your alias limit!")
|
||||
return True
|
||||
except KeyError:
|
||||
data[str(sender.getUniqueId())] = {}
|
||||
data[str(sender.getUniqueId())][args[0]] = alias
|
||||
save_json_file("aliases", data)
|
||||
plugin_header(recipient=sender, name="Chat Alias")
|
||||
msg(sender, "&7Chat Alias %s &7==> %s &7successfully created!" % (args[0], alias))
|
||||
return True
|
||||
else:
|
||||
return False
|
||||
|
||||
def help(sender, args):
|
||||
commands = [colorify("&e/alias help [page]")]
|
||||
if hasPerm(sender, permission_LIST):
|
||||
commands += [colorify("&e/alias list &7- Lists all your aliases")]
|
||||
if hasPerm(sender, permission_MODIFY):
|
||||
commands += [colorify("&e/alias add <word> <alias> &7- Add an alias")]
|
||||
commands += [colorify("&e/alias remove <word> &7- Remove an alias")]
|
||||
if can_remote(sender):
|
||||
while len(commands) < commands_per_page:
|
||||
commands += [""]
|
||||
commands += [colorify("&7Following commands will be executed on <player> yet all output will be redirected to you, except when you set silent to false, then <player> will see it too.")]
|
||||
if hasPerm(sender, permission_LIST_OTHERS):
|
||||
commands += [colorify("&e/alias player <name> list [silent]")]
|
||||
if hasPerm(sender, permission_MODIFY_OTHERS):
|
||||
commands += [colorify("&e/alias player <name> add <word> <alias> [silent]")]
|
||||
commands += [colorify("&e/alias player <name> remove <word> [silent]")]
|
||||
pages = (len(commands)-1)/commands_per_page + 1
|
||||
page = 1
|
||||
if len(args) != 0:
|
||||
page = int(args[0])
|
||||
if (page > pages):
|
||||
page = pages
|
||||
if page < 1:
|
||||
page = 1
|
||||
msg(sender, colorify("&e---- &6Help &e-- &6Page &c" + str(page) + "&6/&c" + str(pages) + " &e----"))
|
||||
page -= 1
|
||||
to_display = commands[5*page:5*page+5]
|
||||
for message in to_display:
|
||||
msg(sender, message)
|
||||
if page+1 < pages:
|
||||
msg(sender, colorify("&6To display the next page, type &c/help " + str(page+2)))
|
||||
return True
|
||||
|
||||
|
||||
@hook.event("player.PlayerJoinEvent", "high")
|
||||
def on_join(event):
|
||||
try:
|
||||
if enabled:
|
||||
t = threading.Thread(target=load_data, args=(uid(event.getPlayer()), ))
|
||||
t.daemon = True
|
||||
t.start()
|
||||
else:
|
||||
if event.getPlayer().hasPermission(permission_FINFO):
|
||||
disabled_fallback(event.getPlayer())
|
||||
except:
|
||||
print(trace())
|
||||
|
||||
|
||||
@hook.event("player.AsyncPlayerChatEvent", "high")
|
||||
def on_player_chat(event):
|
||||
playerid = str(event.getPlayer().getUniqueId())
|
||||
data = safe_open_json()
|
||||
if event.isCancelled():
|
||||
return
|
||||
if not playerid in data:
|
||||
try:
|
||||
if enabled:
|
||||
if event.isCancelled():
|
||||
return
|
||||
if not hasPerm(event.getPlayer(), permission_USE):
|
||||
return
|
||||
for alias, value in data[str(uid(event.getPlayer()))].items():
|
||||
if not event.getPlayer().hasPermission(permission_ALL) and len(event.getMessage()) > int(get_permission_content(event.getPlayer(), permission_LENGTH)):
|
||||
event.setCanceled(True)
|
||||
plugin_header(event.getPlayer, "Alias")
|
||||
msg(event.getPlayer(), "The message you wanted to generate would exceed your limit. Please make it shorter!")
|
||||
return
|
||||
if event.getPlayer().hasPermission("essentials.chat.color"):
|
||||
event.setMessage(event.getMessage().replace(colorify(alias), colorify(value)))
|
||||
else:
|
||||
event.setMessage(event.getMessage().replace(alias, value))
|
||||
except:
|
||||
return
|
||||
|
||||
event.setMessage(multiple_replace(data[playerid], event.getMessage()))
|
||||
def hasPerm(player, permission):
|
||||
return (player.hasPermission(permission)) or (player.hasPermission(permission_ALL))
|
||||
|
||||
if (event.getPlayer().hasPermission("essentials.chat.color")):
|
||||
event.setMessage(colorify(event.getMessage()))
|
||||
if (max_overall_length >= 0) and (len(event.getMessage()) > max_overall_length) and (not event.getPlayer().hasPermission(exceed_overall_length)):
|
||||
event.setCancelled(True)
|
||||
plugin_header(recipient=event.getPlayer(), name="Chat Alias")
|
||||
msg(event.getPlayer(), "&7The message generated was too long and was not sent. :/")
|
||||
|
||||
def disabled_fallback(receiver):
|
||||
if not hasPerm(receiver, permission_INFO):
|
||||
msg(receiver, colorify("&cUnknown command. Use &e/help&c, &e/plugins &cor ask a mod."))
|
||||
else:
|
||||
msg(receiver, colorify("&cPlugin alias v" + alias_version + " has experienced an &eEMERGENCY SHUTDOWN:"))
|
||||
msg(receiver, error)
|
||||
msg(receiver, colorify("&cPlease contact a dev/admin (especially pep :P) about this to take a look at it."))
|
||||
|
||||
|
||||
def can_remote(player):
|
||||
return hasPerm(player, permission_LIST_OTHERS) or hasPerm(player, permission_MODIFY_OTHERS)
|
||||
|
||||
|
||||
def add(sender, args):
|
||||
plugin_header(sender, "Alias")
|
||||
if not sender.hasPermission(permission_ALL) and len(data[uid(sender)]) >= int(get_permission_content(sender, permission_AMOUNT)):
|
||||
msg(sender, "&cCould not create alias: Max_limit reached!")
|
||||
return True
|
||||
args = [args[0]] + [" ".join(args[1:])]
|
||||
data[str(uid(sender))][str(args[0])] = args[1]
|
||||
save_data(uid(sender))
|
||||
msg(sender, colorify("&7Alias: ") + args[0] + colorify("&7 -> " + args[1] + colorify("&7 was succesfully created!")), usecolor=sender.hasPermission("essentials.chat.color"))
|
||||
return True
|
||||
|
||||
|
||||
def radd(sender, args):
|
||||
args = [args[0:1]] + [" ".join([args[2:len(args)-2]])] + [args[len(args)-1]]
|
||||
plugin_header(sender, "Alias")
|
||||
if args[3].lower() == "false":
|
||||
plugin_header(target, "Alias")
|
||||
msg(target, "&cPlayer " + sender_name + " &cis creating an alias for you!")
|
||||
if not sender.hasPermission(permission_ALL) and len(data[uid(sender)]) >= int(get_permission_content(target, permission_AMOUNT)):
|
||||
msg(sender, "&cCould not create alias: Max_limit reached!")
|
||||
if args[3].lower() == "false":
|
||||
msg(target, "&cCould not create alias: Max_limit reached!")
|
||||
return True
|
||||
|
||||
target = get_player(args[0])
|
||||
if is_player(sender):
|
||||
sender_name = colorify(sender.getDisplayName)
|
||||
else:
|
||||
sender_name = colorify("&6Console")
|
||||
if len(args) == 3:
|
||||
args += ["true"]
|
||||
data[str(uid(target))][str(args[1])] = str(args[2])
|
||||
save_data(uid(target))
|
||||
msg(sender, colorify("&7Alias: ") + args[1] + colorify("&7 -> " + args[2] + colorify("&7 was succesfully created!")), usecolor=target.hasPermission("essentials.chat.color"))
|
||||
if args[3].lower() == "false":
|
||||
msg(target, colorify("&7Alias: ") + args[1] + colorify("&7 -> " + args[2] + colorify("&7 was succesfully created!")), usecolor=target.hasPermission("essentials.chat.color"))
|
||||
return True
|
||||
|
||||
|
||||
def remove(sender, args):
|
||||
plugin_header(sender, "Alias")
|
||||
try:
|
||||
msg(sender, colorify("&7Successfully removed alias ") + args[0] + colorify(" &7-> ") + data[uid(sender)].pop(args[0]) + colorify("&7!"), usecolor=sender.hasPermission("essentials.chat.color"))
|
||||
save_data(uid(sender))
|
||||
except:
|
||||
msg(sender, colorify("&cCould not remove alias ") + args[0] + colorify(", it does not exist."), usecolor=sender.hasPermission("essentials.chat.color"))
|
||||
return True
|
||||
|
||||
|
||||
def rremove(sender, args):
|
||||
plugin_header(sender, "Alias")
|
||||
target = get_player(args[0])
|
||||
if is_player(sender):
|
||||
sender_name = colorify(sender.getDisplayName)
|
||||
else:
|
||||
sender_name = colorify("&6Console")
|
||||
if args[2].lower() == "false":
|
||||
print("WTF")
|
||||
plugin_header(target, "Alias")
|
||||
msg(target, "&cPlayer " + sender_name + " &cis removing an alias for you!")
|
||||
try:
|
||||
alias = data[uid(target)].pop(args[1])
|
||||
msg(sender, colorify("&7Successfully removed alias ") + args[1] + colorify(" &7-> ") + alias + colorify("&7!"), usecolor=sender.hasPermission("essentials.chat.color"))
|
||||
if args[2].lower() == "false":
|
||||
msg(target, colorify("&7Successfully removed alias ") + args[1] + colorify(" &7-> ") + alias + colorify("&7!"), usecolor=sender.hasPermission("essentials.chat.color"))
|
||||
save_data(uid(target))
|
||||
except:
|
||||
msg(sender, colorify("&cCould not remove alias ") + args[1] + colorify(", it does not exist."), usecolor=sender.hasPermission("essentials.chat.color"))
|
||||
if args[2].lower() == "false":
|
||||
msg(target, colorify("&cCould not remove alias ") + args[1] + colorify(", it does not exist."), usecolor=sender.hasPermission("essentials.chat.color"))
|
||||
return True
|
||||
|
||||
|
||||
def list_alias(sender, args):
|
||||
plugin_header(sender, "Alias")
|
||||
msg(sender, "&7You have a total of " + str(len(data[uid(sender)])) + " aliases:")
|
||||
for word, alias in data[str(uid(sender))].items():
|
||||
msg(sender, colorify("&7") + word + colorify("&7 -> ") + alias, usecolor=sender.hasPermission("essentials.chat.color"))
|
||||
return True
|
||||
|
||||
|
||||
def rlist_alias(sender, args):
|
||||
plugin_header(sender, "Alias")
|
||||
target = get_player(args[0])
|
||||
if is_player(sender):
|
||||
sender_name = colorify(sender.getDisplayName)
|
||||
else:
|
||||
sender_name = colorify("&6Console")
|
||||
if len(args) == 1:
|
||||
args += ["true"]
|
||||
msg(sender, "Player " + args[0] + " has following aliases (" + str(len(data[uid(target)])) + " in total):")
|
||||
if args[1].lower() == "false":
|
||||
plugin_header(target, "Alias")
|
||||
msg(target, "&cPlayer " + sender_name + " &cis listing your aliases (" + str(len(data[uid(target)])) + " in total):")
|
||||
for word, alias in data[str(uid(target))].items():
|
||||
msg(sender, colorify("&7") + word + colorify("&7 -> ") + alias, usecolor=target.hasPermission("essentials.chat.color"))
|
||||
if args[1].lower() == "false":
|
||||
msg(target, colorify("&7") + word + colorify("&7 -> ") + alias, usecolor=target.hasPermission("essentials.chat.color"))
|
||||
return True
|
||||
|
||||
|
||||
def remote(sender, args):
|
||||
try:
|
||||
return remotes[args[1].lower()](sender, [args[0]] + [args[2:]])
|
||||
except:
|
||||
return subcommands["help"](sender, ["2"])
|
||||
|
||||
|
||||
def load_data(uuid):
|
||||
if use_mysql:
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute("SELECT alias FROM alias WHERE uuid = ?", (uuid, ))
|
||||
results = curs.fetchall()
|
||||
if len(results) == 0:
|
||||
results = global_aliases
|
||||
curs.execute("INSERT INTO alias VALUES (?,?)", (uuid, results, ))
|
||||
data[uuid] = results
|
||||
else:
|
||||
data[uuid] = safe_open_json(uuid)
|
||||
|
||||
|
||||
def save_data(uuid):
|
||||
if use_mysql:
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute("UPDATE alias SET alias = ? WHERE uuid = ?", (data[uuid], uuid, ))
|
||||
else:
|
||||
save_json_file("aliases/" + uuid, data[uuid])
|
||||
|
||||
# Subcommands:
|
||||
|
||||
subcommands = {
|
||||
"help": help,
|
||||
"add": add,
|
||||
"remove": remove,
|
||||
"player": remote,
|
||||
"list": list_alias
|
||||
}
|
||||
|
||||
remotes = {
|
||||
"add": radd,
|
||||
"remove": rremove,
|
||||
"list": rlist_alias,
|
||||
}
|
||||
|
||||
@@ -21,6 +21,8 @@ def on_chatgroup_command(sender, command, label, args):
|
||||
if len(args) == 1 and args[0] == "leave":
|
||||
if sender_id in groups.keys():
|
||||
groupchat(sender, "left the group", True)
|
||||
if sender in cg_toggle_list:
|
||||
cg_toggle_list.remove(p)
|
||||
group = groups[sender_id]
|
||||
del(groups[sender_id])
|
||||
save_groups()
|
||||
|
||||
@@ -36,9 +36,9 @@ def on_dammnspam_command(sender, command, label, args):
|
||||
msg(sender, "&c/damnspam <seconds after off> <seconds after on> &e(Levers only)")
|
||||
return True
|
||||
#Gittestlol
|
||||
if not is_creative(sender):
|
||||
msg(sender, "&cYou can only do this in Creative mode.")
|
||||
return True
|
||||
if not is_creative(sender):
|
||||
msg(sender, "&cYou can only do this in Creative mode.")
|
||||
return True
|
||||
|
||||
# /damnspam <secs>
|
||||
if len(args) == 1:
|
||||
|
||||
98
helpers.py
Normal file → Executable file
98
helpers.py
Normal file → Executable file
@@ -1,32 +1,28 @@
|
||||
#pylint: disable = F0401
|
||||
|
||||
import org.bukkit as bukkit
|
||||
import org.bukkit.block as bblock
|
||||
import org.bukkit.Location as Location
|
||||
import org.bukkit.event.entity as entity
|
||||
import org.bukkit.entity.Player as Player
|
||||
import org.bukkit.command.ConsoleCommandSender
|
||||
import org.bukkit.event.block.BlockBreakEvent as BlockBreakEvent
|
||||
import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause as TeleportCause
|
||||
|
||||
from re import sub
|
||||
from thread_utils import *
|
||||
from player import py_players
|
||||
from org.bukkit.entity import *
|
||||
from player import get_py_player
|
||||
from traceback import format_exc as trace
|
||||
from java.util.UUID import fromString as juuid
|
||||
from json import dumps as json_dumps, loads as json_loads
|
||||
import org.bukkit as bukkit
|
||||
import org.bukkit.Location as Location
|
||||
import org.bukkit.entity.Player as Player
|
||||
import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause as TeleportCause
|
||||
import org.bukkit.event.block.BlockBreakEvent as BlockBreakEvent
|
||||
import org.bukkit.block as bblock
|
||||
import org.bukkit.event.entity as entity
|
||||
import org.bukkit.command.ConsoleCommandSender
|
||||
from org.bukkit.entity import *
|
||||
from player import get_py_player
|
||||
from player import py_players
|
||||
|
||||
#Imports for async query
|
||||
import threading
|
||||
import mysqlhack
|
||||
|
||||
from secrets import *
|
||||
import mysqlhack
|
||||
from com.ziclix.python.sql import zxJDBC
|
||||
import threading
|
||||
|
||||
from traceback import format_exc as trace
|
||||
|
||||
|
||||
helpers_version = "2.0.0"
|
||||
shared = {} # this dict can be used to share stuff across modules
|
||||
|
||||
server = bukkit.Bukkit.getServer()
|
||||
@@ -91,7 +87,7 @@ def colorify(text):
|
||||
"""
|
||||
replace &-codes with real color codes
|
||||
"""
|
||||
return sub("&" + u"\u00A7", "&", "%s" % sub("&(?=[?\\da-fk-or])", u"\u00A7", "%s" % text))
|
||||
return sub("&(?=[?\\da-fk-or])", u"\u00A7", "%s" % text)
|
||||
|
||||
|
||||
def stripcolors(text):
|
||||
@@ -185,16 +181,6 @@ def is_creative(player):
|
||||
return str(player.getGameMode()) == "CREATIVE"
|
||||
|
||||
|
||||
def is_rank(player, rank):
|
||||
"""
|
||||
rank: a string equal to the PEX group name found in /pex groups
|
||||
returns True if one of the following conditions are met:
|
||||
- the player is of the given rank,
|
||||
- their rank inherits the given rank.
|
||||
"""
|
||||
return player.hasPermission("groups." + rank)
|
||||
|
||||
|
||||
def uid(player):
|
||||
"""
|
||||
returns the player's UUID
|
||||
@@ -218,6 +204,31 @@ def known_player(player):
|
||||
"""
|
||||
return player.hasPlayedBefore()
|
||||
|
||||
"""
|
||||
Runs a async query, calls target function with fetchall as an argument, it will be an empty list if there is nothing to fetch.
|
||||
(So make sure your function takes that argument.)
|
||||
|
||||
If you want your function to run sync in the case you are doing something spigot wouldn't like to be async use the bukkit scheduler.
|
||||
Example can be found in loginsecurity.py
|
||||
|
||||
"""
|
||||
def async_query(mysql_database,query,query_args,target,*target_args,**target_kwargs):
|
||||
|
||||
def async_query_t(mysql_database,query,query_args,target,target_args,target_kwargs):
|
||||
db_conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
db_curs = db_conn.cursor()
|
||||
db_curs.execute(query,query_args)
|
||||
db_conn.commit()
|
||||
fetchall = db_curs.fetchall()
|
||||
db_curs.close()
|
||||
db_conn.close()
|
||||
target(fetchall,target_args,target_kwargs)
|
||||
|
||||
t = threading.Thread(target=async_query_t,args=(mysql_database,query,query_args,target,target_args,target_kwargs))
|
||||
t.daemon = True
|
||||
t.start()
|
||||
|
||||
|
||||
def open_json_file(filename, default = None):
|
||||
"""
|
||||
opens the given json file and returns an object or returns None on error
|
||||
@@ -260,7 +271,8 @@ def send_JSON_message(playername, message):
|
||||
bukkit.Bukkit.getServer().dispatchCommand(bukkit.Bukkit.getServer().getConsoleSender(), "tellraw " + playername + " " + message)
|
||||
|
||||
|
||||
def isIP(tocheck):
|
||||
# Allows to check if a String is a valid IPv4 or not. Accepts any string, returns true if the String is a valid IPv4
|
||||
def is_ip(tocheck):
|
||||
subsets = ["","","",""]
|
||||
i = 0
|
||||
for j in range(0,len(tocheck)):
|
||||
@@ -278,3 +290,27 @@ def isIP(tocheck):
|
||||
if not ((int(subsets[j]) >= 0) & (int(subsets[j]) <= 255)):
|
||||
return False
|
||||
return True
|
||||
|
||||
|
||||
# Allows the use of e.g. numeric permission nodes like "permission.amount.5" and similar.
|
||||
# To get the data fetch the player and the start of the permission node, looking like "permission.amount."
|
||||
def get_permission_content(player, permnode):
|
||||
perms = player.getEffectivePermissions()
|
||||
for perm in perms:
|
||||
if str(perm.getPermission()).startswith(permnode):
|
||||
return str(perm.getPermission()).replace(permnode, "")
|
||||
|
||||
|
||||
# Gets an online player from their name
|
||||
def get_player(name):
|
||||
for p in bukkit.Bukkit.getServer().getOnlinePlayers():
|
||||
if p.getName().lower() == name.lower():
|
||||
return p
|
||||
return None
|
||||
|
||||
|
||||
def array_to_list(array):
|
||||
return_list = []
|
||||
for a in array:
|
||||
return_list += [a]
|
||||
return return_list
|
||||
|
||||
@@ -105,3 +105,10 @@ def on_cmd_preprocess_event(event):
|
||||
plugin_header(recipient = event.getPlayer(), name = "I'M BUSY!")
|
||||
msg(event.getPlayer(), "We are sorry, but %s is currently busy. Please try again later." % message[1])
|
||||
event.setCancelled(True)
|
||||
|
||||
@hook.event("player.PlayerQuitEvent", "lowest")
|
||||
def on_player_leave(event):
|
||||
try:
|
||||
busy_players.remove(event.getPlayer().getName())
|
||||
except:
|
||||
pass
|
||||
|
||||
215
iptracker.py
Normal file → Executable file
215
iptracker.py
Normal file → Executable file
@@ -1,107 +1,108 @@
|
||||
import mysqlhack
|
||||
import org.bukkit as bukkit
|
||||
import json
|
||||
from java.util import UUID as UUID
|
||||
from helpers import *
|
||||
from org.bukkit import *
|
||||
from traceback import format_exc as trace
|
||||
from iptracker_secrets import *
|
||||
|
||||
|
||||
iptrack_permission = "utils.iptrack"
|
||||
|
||||
|
||||
@hook.event("player.PlayerJoinEvent", "low")
|
||||
def on_player_join(event):
|
||||
t = threading.Thread(target=on_player_join_thread, args=(event, ))
|
||||
t.daemon = True
|
||||
t.start()
|
||||
|
||||
def on_player_join_thread(event):
|
||||
player = event.getPlayer()
|
||||
ip = player.getAddress().getHostString()
|
||||
uuid = uid(player)
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute("SELECT ips FROM uuid2ips WHERE uuid = ?", (uuid, ))
|
||||
results = curs.fetchall()
|
||||
if len(results) == 0:
|
||||
ips = []
|
||||
else:
|
||||
ips = json.loads(results[0][0])
|
||||
curs.execute("SELECT uuids FROM ip2uuids WHERE ip = ?", (ip, ))
|
||||
results = curs.fetchall()
|
||||
if len(results) == 0:
|
||||
uuids = []
|
||||
else:
|
||||
uuids = json.loads(results[0][0])
|
||||
new_ip_entry = (len(ips) == 0)
|
||||
new_uuid_entry = (len(uuids) == 0)
|
||||
if ip not in ips:
|
||||
ips.append(ip)
|
||||
if new_ip_entry:
|
||||
curs.execute("INSERT INTO uuid2ips VALUES (?,?)", (uuid, json.dumps(ips), ))
|
||||
else:
|
||||
curs.execute("UPDATE uuid2ips SET ips = ? WHERE uuid = ?", (uuid, json.dumps(ips), ))
|
||||
if uuid not in uuids:
|
||||
uuids.append(uuid)
|
||||
if new_uuid_entry:
|
||||
curs.execute("INSERT INTO ip2uuids VALUES (?,?)", (ip, json.dumps(uuids), ))
|
||||
else:
|
||||
curs.execute("UPDATE ip2uuids SET uuids = ? WHERE uuid = ?", (ip, json.dumps(uuids), ))
|
||||
conn.commit()
|
||||
curs.close()
|
||||
conn.close()
|
||||
|
||||
|
||||
@hook.command("getinfo")
|
||||
def on_getinfo_command(sender, args):
|
||||
t = threading.Thread(target=on_player_join_thread, args=(sender, args))
|
||||
t.daemon = True
|
||||
t.start()
|
||||
|
||||
def on_getinfo_command_thread(sender, args):
|
||||
if(sender.hasPermission(iptrack_permission)):
|
||||
if not checkargs(sender, args, 1, 1):
|
||||
return False
|
||||
else:
|
||||
if isIP(args[0]):
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute("SELECT uuids FROM ip2uuids WHERE ip = ?", (args[0], ))
|
||||
results = curs.fetchall()
|
||||
curs.close()
|
||||
conn.close()
|
||||
if len(results) == 0:
|
||||
msg(sender, "IP " + args[0] + " is not registered in the database, maybe you got a number wrong?")
|
||||
else:
|
||||
uuids = json.loads(results[0][0])
|
||||
msg(sender, "IP " + args[0] + " was seen with " + str(len(uuids)) + " different Accounts:")
|
||||
for i in range(0, len(uuids)):
|
||||
p=Bukkit.getOfflinePlayer(UUID.fromString(uuids[i]))
|
||||
if is_player(sender):
|
||||
send_JSON_message(sender.getName(), '["",{"text":"' + p.getName() + ' - (uuid: ' + uuids[i] + '","color":"gold","clickEvent":{"action":"run_command","value":"/getinfo ' + p.getName() + '"},"hoverEvent":{"action":"show_text","value":{"text":"","extra":[{"text":"To search for ' + p.getName() + ' in the database, simply click the name!","color":"gold"}]}}}]')
|
||||
else:
|
||||
msg(sender,p.getName() + " - (uuid: " + uuids[i] + ")")
|
||||
else:
|
||||
target = Bukkit.getOfflinePlayer(args[0])
|
||||
uuid = target.getUniqueId()
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute("SELECT ips FROM uuid2ips WHERE uuid = ?", (uuid.toString(), ))
|
||||
results = curs.fetchall()
|
||||
curs.close()
|
||||
conn.close()
|
||||
if len(results) == 0:
|
||||
msg(sender, "Player " + args[0] + " is not registered in the database, maybe you misspelled the name?")
|
||||
else:
|
||||
ips = json.loads(results[0][0])
|
||||
msg(sender, "Player " + args[0] + " was seen with " + str(len(ips)) + " different IPs:")
|
||||
for i in range(0, len(ips)):
|
||||
if is_player(sender):
|
||||
send_JSON_message(sender.getName(), '["",{"text":"' + ips[i] + '","color":"gold","clickEvent":{"action":"run_command","value":"/getinfo ' + ips[i] + '"},"hoverEvent":{"action":"show_text","value":{"text":"","extra":[{"text":"To search for the IP ' + ips[i] + ' in the database, simply click the IP!","color":"gold"}]}}}]')
|
||||
else:
|
||||
msg(sender,ips[i])
|
||||
else:
|
||||
noperm(sender)
|
||||
return True
|
||||
import mysqlhack
|
||||
import org.bukkit as bukkit
|
||||
import json
|
||||
from java.util import UUID as UUID
|
||||
from helpers import *
|
||||
from org.bukkit import *
|
||||
from traceback import format_exc as trace
|
||||
from iptracker_secrets import *
|
||||
|
||||
|
||||
iptrack_permission = "utils.iptrack"
|
||||
iptrack_version = "1.1.0"
|
||||
|
||||
|
||||
@hook.event("player.PlayerJoinEvent", "low")
|
||||
def on_player_join(event):
|
||||
t = threading.Thread(target=on_player_join_thread, args=(event, ))
|
||||
t.daemon = True
|
||||
t.start()
|
||||
|
||||
def on_player_join_thread(event):
|
||||
player = event.getPlayer()
|
||||
ip = player.getAddress().getHostString()
|
||||
uuid = uid(player)
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute("SELECT ips FROM uuid2ips WHERE uuid = ?", (uuid, ))
|
||||
results = curs.fetchall()
|
||||
if len(results) == 0:
|
||||
ips = []
|
||||
else:
|
||||
ips = json.loads(results[0][0])
|
||||
curs.execute("SELECT uuids FROM ip2uuids WHERE ip = ?", (ip, ))
|
||||
results = curs.fetchall()
|
||||
if len(results) == 0:
|
||||
uuids = []
|
||||
else:
|
||||
uuids = json.loads(results[0][0])
|
||||
new_ip_entry = (len(ips) == 0)
|
||||
new_uuid_entry = (len(uuids) == 0)
|
||||
if ip not in ips:
|
||||
ips.append(ip)
|
||||
if new_ip_entry:
|
||||
curs.execute("INSERT INTO uuid2ips VALUES (?,?)", (uuid, json.dumps(ips), ))
|
||||
else:
|
||||
curs.execute("UPDATE uuid2ips SET ips = ? WHERE uuid = ?", (json.dumps(ips), uuid, ))
|
||||
if uuid not in uuids:
|
||||
uuids.append(uuid)
|
||||
if new_uuid_entry:
|
||||
curs.execute("INSERT INTO ip2uuids VALUES (?,?)", (ip, json.dumps(uuids), ))
|
||||
else:
|
||||
curs.execute("UPDATE ip2uuids SET uuids = ? WHERE ip = ?", (json.dumps(uuids), ip, ))
|
||||
conn.commit()
|
||||
curs.close()
|
||||
conn.close()
|
||||
|
||||
|
||||
@hook.command("getinfo")
|
||||
def on_getinfo_command(sender, args):
|
||||
t = threading.Thread(target=on_getinfo_command_thread, args=(sender, args))
|
||||
t.daemon = True
|
||||
t.start()
|
||||
|
||||
def on_getinfo_command_thread(sender, args):
|
||||
if(sender.hasPermission(iptrack_permission)):
|
||||
if not checkargs(sender, args, 1, 1):
|
||||
return False
|
||||
else:
|
||||
if is_ip(args[0]):
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute("SELECT uuids FROM ip2uuids WHERE ip = ?", (args[0], ))
|
||||
results = curs.fetchall()
|
||||
curs.close()
|
||||
conn.close()
|
||||
if len(results) == 0:
|
||||
msg(sender, "IP " + args[0] + " is not registered in the database, maybe you got a number wrong?")
|
||||
else:
|
||||
uuids = json.loads(results[0][0])
|
||||
msg(sender, "IP " + args[0] + " was seen with " + str(len(uuids)) + " different Accounts:")
|
||||
for i in range(0, len(uuids)):
|
||||
p=Bukkit.getOfflinePlayer(UUID.fromString(uuids[i]))
|
||||
if is_player(sender):
|
||||
send_JSON_message(sender.getName(), '["",{"text":"' + p.getName() + ' - (uuid: ' + uuids[i] + '","color":"gold","clickEvent":{"action":"run_command","value":"/getinfo ' + p.getName() + '"},"hoverEvent":{"action":"show_text","value":{"text":"","extra":[{"text":"To search for ' + p.getName() + ' in the database, simply click the name!","color":"gold"}]}}}]')
|
||||
else:
|
||||
msg(sender,p.getName() + " - (uuid: " + uuids[i] + ")")
|
||||
else:
|
||||
target = Bukkit.getOfflinePlayer(args[0])
|
||||
uuid = target.getUniqueId()
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute("SELECT ips FROM uuid2ips WHERE uuid = ?", (uuid.toString(), ))
|
||||
results = curs.fetchall()
|
||||
curs.close()
|
||||
conn.close()
|
||||
if len(results) == 0:
|
||||
msg(sender, "Player " + args[0] + " is not registered in the database, maybe you misspelled the name?")
|
||||
else:
|
||||
ips = json.loads(results[0][0])
|
||||
msg(sender, "Player " + args[0] + " was seen with " + str(len(ips)) + " different IPs:")
|
||||
for i in range(0, len(ips)):
|
||||
if is_player(sender):
|
||||
send_JSON_message(sender.getName(), '["",{"text":"' + ips[i] + '","color":"gold","clickEvent":{"action":"run_command","value":"/getinfo ' + ips[i] + '"},"hoverEvent":{"action":"show_text","value":{"text":"","extra":[{"text":"To search for the IP ' + ips[i] + ' in the database, simply click the IP!","color":"gold"}]}}}]')
|
||||
else:
|
||||
msg(sender,ips[i])
|
||||
else:
|
||||
noperm(sender)
|
||||
return True
|
||||
|
||||
129
login.py
129
login.py
@@ -1,129 +0,0 @@
|
||||
from wrapper import *
|
||||
from passlib.hash import pbkdf2_sha256 as crypt
|
||||
|
||||
@event_handler("player_login","normal", utils = True)
|
||||
def player_join(*args):
|
||||
player = args[1]
|
||||
if not player.registered:
|
||||
player.authenticated = True
|
||||
player.msg("Successfully logged in!")
|
||||
|
||||
"""
|
||||
@event_handler("player.PlayerCommandPreprocessEvent", "lowest")
|
||||
def on_login_command(event):
|
||||
player = event.player
|
||||
password = event.message.replace("/login", "").replace(" ", "")
|
||||
event.message = event.player.name + " Attempting to login!"
|
||||
event.cancelled = True
|
||||
|
||||
@async(daemon = True)
|
||||
def check_pass(player, password):
|
||||
print password
|
||||
if not player.registered:
|
||||
player.msg("You are not registered! use /register <password> to register!")
|
||||
return
|
||||
else:
|
||||
if crypt.verify(password, player.password):
|
||||
player.authenticated = True
|
||||
player.msg("Successfully logged in!")
|
||||
else:
|
||||
print event.message
|
||||
player.msg("Wrong password!")
|
||||
check_pass(player, password)"""
|
||||
|
||||
@command("login")
|
||||
@async(daemon = True)
|
||||
def on_login_command(**kwargs):
|
||||
player = kwargs["sender"]
|
||||
args = kwargs["args"]
|
||||
|
||||
if not player.registered:
|
||||
player.msg("You are not registered! use /register <password> to register!")
|
||||
return
|
||||
if len(args) > 1:
|
||||
player.msg("The syntax is /login <password>")
|
||||
return
|
||||
elif len(args) is 1:
|
||||
if crypt.verify(args[0], player.password):
|
||||
player.authenticated = True
|
||||
player.msg("Successfully logged in!")
|
||||
else:
|
||||
player.msg("Wrong password!")
|
||||
|
||||
@command("changepass")
|
||||
@async(daemon = True)
|
||||
def on_changepass_command(**kwargs):
|
||||
player = kwargs["sender"]
|
||||
args = kwargs["args"]
|
||||
|
||||
if not player.registered:
|
||||
player.msg("You are not registered! use /register <password> to register!")
|
||||
return
|
||||
|
||||
if len(args) < 2:
|
||||
player.msg("The syntax is /login <current_password> <new_password>")
|
||||
return
|
||||
elif len(args) is 2:
|
||||
if crypt.verify(args[0], player.password):
|
||||
player.password = crypt.encrypt(args[1], rounds=200000, salt_size=16)
|
||||
player.msg("Successfully changed your password!")
|
||||
player.save()
|
||||
else:
|
||||
player.msg("You have entered an incorrect current password!")
|
||||
|
||||
@command("removepass")
|
||||
@async(daemon = True)
|
||||
def on_removepass_command(**kwargs):
|
||||
player = kwargs["sender"]
|
||||
args = kwargs["args"]
|
||||
|
||||
if not player.registered:
|
||||
player.msg("You are not registered! use /register <password> to register!")
|
||||
return
|
||||
|
||||
if len(args) < 1:
|
||||
player.msg("The syntax is /removepass <current_password>")
|
||||
return
|
||||
|
||||
elif len(args) is 1:
|
||||
if crypt.verify(args[0], player.password):
|
||||
player.password = "None"
|
||||
player.registered = False
|
||||
player.save()
|
||||
player.msg("Successfully removed your password!")
|
||||
else:
|
||||
player.msg("You have entered an incorrect current password!")
|
||||
|
||||
|
||||
|
||||
|
||||
@command("register")
|
||||
@async(daemon = True)
|
||||
def on_register_command(**kwargs):
|
||||
player = kwargs["sender"]
|
||||
args = kwargs["args"]
|
||||
if len(args) > 1:
|
||||
player.msg("The syntax is /register <password>")
|
||||
return
|
||||
elif len(args) is 1:
|
||||
if player.registered:
|
||||
player.msg("You are already registered!")
|
||||
return
|
||||
player.password = crypt.encrypt(args[0], rounds=200000, salt_size=16)
|
||||
player.registered = True
|
||||
print player.password
|
||||
player.save()
|
||||
player.msg("Successfully registered!")
|
||||
|
||||
|
||||
blocked_events = ["block.BlockBreakEvent", "block.BlockPlaceEvent", "player.PlayerMoveEvent",
|
||||
"player.AsyncPlayerChatEvent","player.PlayerTeleportEvent",
|
||||
"player.PlayerInteractEvent"]
|
||||
|
||||
for event in blocked_events:
|
||||
@event_handler(event_name = event, priority = "highest")
|
||||
def on_blocked_event(event):
|
||||
if not event.player.authenticated:
|
||||
event.cancelled = True
|
||||
|
||||
|
||||
275
loginsecurity.py
Normal file
275
loginsecurity.py
Normal file
@@ -0,0 +1,275 @@
|
||||
from helpers import *
|
||||
from passlib.hash import pbkdf2_sha256 as crypt
|
||||
from basecommands import simplecommand
|
||||
import time
|
||||
import threading
|
||||
from login_secrets import * #Don't forget to make login_secrets aswell
|
||||
import mysqlhack
|
||||
from com.ziclix.python.sql import zxJDBC
|
||||
from java.lang import Runnable
|
||||
|
||||
wait_time = 30 #seconds
|
||||
admin_perm = "utils.loginsecurity.admin"
|
||||
min_pass_length = 8
|
||||
blocked_events = ["block.BlockBreakEvent", "block.BlockPlaceEvent", "player.PlayerMoveEvent","player.AsyncPlayerChatEvent"]
|
||||
|
||||
|
||||
|
||||
|
||||
def matches(password,user):
|
||||
thread = threading.Thread(target=matches_thread, args = (password,user))
|
||||
thread.start()
|
||||
|
||||
|
||||
def matches_thread(password, user):
|
||||
hashed = get_pass(uid(user))
|
||||
py_player = get_py_player(user)
|
||||
if crypt.verify(password, hashed):
|
||||
if py_player.logging_in:
|
||||
py_player.logging_in = False
|
||||
msg(user, "&aLogged in successfully!")
|
||||
else:
|
||||
if py_player.logging_in:
|
||||
msg(user, "&cInvalid password!")
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@simplecommand("cgpass",
|
||||
usage = "<password> <new password>",
|
||||
description = "Changes your password",
|
||||
senderLimit = 0,
|
||||
helpNoargs = True)
|
||||
def change_pass_command(sender, command, label, args):
|
||||
|
||||
py_player = get_py_player(sender)
|
||||
|
||||
if py_player.logging_in:
|
||||
return "&cYou are not logged in"
|
||||
if not len(args) == 2:
|
||||
return "&cInvalid arguments"
|
||||
|
||||
password = args[0]
|
||||
new_password = args[1]
|
||||
uuid = uid(sender)
|
||||
|
||||
if is_registered(uuid):
|
||||
change_pass(uuid, crypt.encrypt(new_password, rounds=200000, salt_size=16))
|
||||
return "&aPassword changed"
|
||||
return "&cYou are not registered"
|
||||
|
||||
|
||||
|
||||
|
||||
@simplecommand("login",
|
||||
usage = "<password>",
|
||||
description = "Logs you in if <password> matches your password.",
|
||||
senderLimit = 0,
|
||||
helpNoargs = True)
|
||||
def login_command(sender, command, label, args):
|
||||
py_player = get_py_player(sender)
|
||||
|
||||
if not py_player.logging_in:
|
||||
msg(sender,"&cAlready logged in!")
|
||||
|
||||
password = args[0]
|
||||
matches(password, sender)
|
||||
|
||||
|
||||
|
||||
|
||||
@simplecommand("register",
|
||||
usage = "<password>",
|
||||
description = "Registers you with <password>. Next time you join, log in with /login",
|
||||
senderLimit = 0,
|
||||
helpNoargs = True)
|
||||
def register_command(sender, command, label, args):
|
||||
|
||||
py_player = get_py_player(sender)
|
||||
|
||||
if len(args) > 1:
|
||||
return "&cPassword can only be one word!"
|
||||
|
||||
uuid = uid(sender)
|
||||
if is_registered(uuid):
|
||||
return "&cYou are already registered!"
|
||||
|
||||
password = args[0]
|
||||
|
||||
if len(password) < min_pass_length:
|
||||
return "&cThe password has to be made up of at least %s characters!" % min_pass_length
|
||||
|
||||
create_pass(uuid, password)
|
||||
return "&cPassword set. Use /login <password> upon join."
|
||||
|
||||
|
||||
|
||||
|
||||
@simplecommand("rmpass",
|
||||
description = "Removes your password if the password matches",
|
||||
senderLimit = 0,
|
||||
amax = 0,
|
||||
helpNoargs = False)
|
||||
def rmpass_command(sender, command, label, args):
|
||||
|
||||
py_player = get_py_player(sender)
|
||||
|
||||
if py_player.logging_in:
|
||||
return "&cYou are not logged in"
|
||||
|
||||
if not is_registered(uid(sender)):
|
||||
return "&cYou are not registered!"
|
||||
|
||||
if py_player.logging_in == False:
|
||||
delete_pass(uid(sender))
|
||||
return "&aPassword removed successfully. You will not be prompted anymore."
|
||||
return "&cFailed to remove password, please contact a staff member"
|
||||
|
||||
|
||||
|
||||
|
||||
@simplecommand("rmotherpass",
|
||||
aliases = ["lacrmpass"],
|
||||
usage = "<user>",
|
||||
senderLimit = -1,
|
||||
description = "Removes password of <user> and sends them a notification",
|
||||
helpNoargs = True)
|
||||
def rmotherpass_command(sender, command, label, args):
|
||||
|
||||
py_player = get_py_player(sender)
|
||||
|
||||
if py_player.logging_in:
|
||||
return "&cYou are not logged in"
|
||||
|
||||
if not sender.hasPermission(admin_perm):
|
||||
noperm(sender)
|
||||
return
|
||||
|
||||
user = server.getOfflinePlayer(args[0])
|
||||
|
||||
if is_registered(uid(user)):
|
||||
delete_pass(uid(user))
|
||||
runas(server.getConsoleSender(), colorify("mail send %s &cYour password was reset by a staff member. Use &6/register&c to set a new one." % user.getName()))
|
||||
return "&aPassword of %s reset successfully" % user.getName()
|
||||
return "&cThat player could not be found (or is not registered)"
|
||||
|
||||
def change_pass(uuid, pw):
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute("UPDATE secret SET pass = ? WHERE uuid = ?", (pw,uuid,))
|
||||
conn.commit()
|
||||
curs.close()
|
||||
conn.close()
|
||||
|
||||
def get_pass(uuid):
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute("SELECT pass FROM secret WHERE uuid = ?", (uuid,))
|
||||
results = curs.fetchall()
|
||||
curs.close()
|
||||
conn.close()
|
||||
return results[0][0]
|
||||
|
||||
def create_pass(uuid,pw):
|
||||
thread = threading.Thread(target=create_pass_thread, args=(uuid,pw))
|
||||
thread.start()
|
||||
|
||||
def create_pass_thread(uuid, pw):
|
||||
pw = crypt.encrypt(pw, rounds=200000, salt_size=16)
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute("INSERT INTO secret VALUES (?,?)", (uuid,pw,))
|
||||
conn.commit()
|
||||
curs.close()
|
||||
conn.close()
|
||||
|
||||
def is_registered(uuid):
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute("SELECT EXISTS(SELECT * FROM secret WHERE uuid = ?)", (uuid,))
|
||||
results = curs.fetchall()
|
||||
curs.close()
|
||||
conn.close()
|
||||
if results[0][0] == 1:
|
||||
return True
|
||||
return False
|
||||
|
||||
def delete_pass(uuid):
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute("DELETE FROM secret WHERE uuid = ?", (uuid,))
|
||||
conn.commit()
|
||||
curs.close()
|
||||
conn.close()
|
||||
|
||||
@hook.event("player.PlayerJoinEvent", "highest")
|
||||
def on_join(event):
|
||||
user = event.getPlayer()
|
||||
py_player = get_py_player(event.getPlayer())
|
||||
if is_registered(uid(user)):
|
||||
msg(event.getPlayer(), "&4You will be disconnected after 60 seconds if you don't &alogin")
|
||||
msg(user, "&cUse /login <password>")
|
||||
py_player.logging_in = True
|
||||
py_player.login_time = time.time()
|
||||
return
|
||||
elif user.hasPermission(admin_perm):
|
||||
pass #Do what? force them to make a password, lots of code, maybe just message us on slack?
|
||||
|
||||
#This shouldn't be needed anymore as py_player gets removed anyway.
|
||||
"""
|
||||
|
||||
@hook.event("player.PlayerQuitEvent", "high")
|
||||
def on_quit(event):
|
||||
if event.getPlayer().getName() in logging_in:
|
||||
del logging_in[event.getPlayer().getName()]
|
||||
"""
|
||||
|
||||
##Threading start
|
||||
class kick_class(Runnable):
|
||||
|
||||
def __init__(self, player):
|
||||
self.player = player
|
||||
|
||||
def run(self):
|
||||
if self.player.isOnline():
|
||||
self.player.kickPlayer(colorify("&aLogin timed out"))
|
||||
|
||||
def kick_thread():
|
||||
while True:
|
||||
time.sleep(1)
|
||||
now = time.time()
|
||||
for py_player in py_players:
|
||||
if py_player.logging_in:
|
||||
if now - py_player.login_time > wait_time:
|
||||
player = py_player.player
|
||||
kick = kick_class(player)
|
||||
server.getScheduler().runTask(server.getPluginManager().getPlugin("RedstonerUtils"), kick)
|
||||
|
||||
|
||||
"""if name in logging_in:
|
||||
del logging_in[name]
|
||||
break
|
||||
"""
|
||||
|
||||
|
||||
thread = threading.Thread(target = kick_thread)
|
||||
thread.daemon = True
|
||||
thread.start()
|
||||
##Threading end
|
||||
|
||||
for blocked_event in blocked_events:
|
||||
@hook.event(blocked_event, "high")
|
||||
def on_blocked_event(event):
|
||||
user = get_py_player(event.getPlayer())
|
||||
if user.logging_in:
|
||||
event.setCancelled(True)
|
||||
|
||||
@hook.event("player.PlayerCommandPreprocessEvent","normal")
|
||||
def pre_command_proccess(event):
|
||||
player = get_py_player(event.getPlayer())
|
||||
if player.logging_in:
|
||||
args = event.getMessage().split(" ")
|
||||
if not args[0].lower() == "/login":
|
||||
msg(player.player, "&4You need to login before you do that!")
|
||||
event.setCancelled(True)
|
||||
86
main.py
86
main.py
@@ -11,10 +11,11 @@ sys.path += ['', '/usr/lib/python2.7', '/usr/lib/python2.7/plat-linux2', '/usr/l
|
||||
try:
|
||||
# Library that adds a bunch of re-usable methods which are used in nearly all other modules
|
||||
from helpers import *
|
||||
#from wrapper import *
|
||||
except:
|
||||
error("[RedstonerUtils] ERROR: Failed to import Wrapper:")
|
||||
error(print_traceback())
|
||||
print("[RedstonerUtils] ERROR: Failed to import helpers:")
|
||||
print(print_traceback())
|
||||
|
||||
|
||||
|
||||
@hook.enable
|
||||
def on_enable():
|
||||
@@ -23,20 +24,87 @@ def on_enable():
|
||||
|
||||
@hook.disable
|
||||
def on_disable():
|
||||
#shared["modules"]["reports"].stop_reporting()
|
||||
shared["modules"]["reports"].stop_reporting()
|
||||
info("RedstonerUtils disabled!")
|
||||
|
||||
|
||||
info("Loading RedstonerUtils...")
|
||||
|
||||
|
||||
|
||||
# Import all modules, in this order
|
||||
shared["load_modules"] = [
|
||||
"test",
|
||||
# "login",
|
||||
# Collection of tiny utilities
|
||||
"misc",
|
||||
# Adds chat for staff using /ac <text or ,<text>
|
||||
"adminchat",
|
||||
# Adds /badge, allows to give players achievements
|
||||
"badges",
|
||||
# Adds a few block placement corrections/mods
|
||||
"blockplacemods",
|
||||
# Adds /calc, toggles automatic solving of Math expressions in chat
|
||||
"calc",
|
||||
# Adds aliasing of chat words
|
||||
#"chatalias",
|
||||
# Plugin to locate laggy chunks. /lc <n> lists chunks with more than n entities
|
||||
"lagchunks",
|
||||
# Adds /report and /rp, Stores reports with time and location
|
||||
"reports",
|
||||
# Adds group-chat with /chatgroup and /cgt to toggle normal chat into group mode
|
||||
"chatgroups",
|
||||
# Adds /token, reads and writes from the database to generate pronouncable (and thus memorable) registration-tokens for the website
|
||||
"webtoken",
|
||||
# Adds /lol, broadcasts random funyy messages. A bit like the splash text in the menu
|
||||
"saylol",
|
||||
# Adds /signalstrength, lets you request a signal strength and an amount of items will be inserted into target container to meet that strength.
|
||||
"signalstrength",
|
||||
# Shows the owner of a skull when right-clicked
|
||||
"skullclick",
|
||||
# Adds /listen, highlights chat and plays a sound when your name was mentioned
|
||||
"mentio",
|
||||
# Adds /cycler, swaps the hotbar with inventory when player changes slot from right->left or left->right
|
||||
"cycle",
|
||||
# Adds /getmotd & /setmotd to update the motd on the fly (no reboot)
|
||||
"motd",
|
||||
# AnswerBot. Hides stupid questions from chat and tells the sender about /faq or the like
|
||||
"abot",
|
||||
# Adds '/forcefield', creates forcefield for players who want it.
|
||||
"forcefield",
|
||||
# Adds /damnspam, creates timeout for buttons/levers to mitigate button spam.
|
||||
"damnspam",
|
||||
# Adds /check, useful to lookup details about a player
|
||||
"check",
|
||||
# Adds /an, a command you can use to share thoughts/plans/news
|
||||
"adminnotes",
|
||||
# Adds busy status to players
|
||||
"imbusy",
|
||||
# Adds /imout, displays fake leave/join messages
|
||||
"imout",
|
||||
#adds snowbrawl minigame
|
||||
"snowbrawl",
|
||||
# Adds /tm [player] for a messages to be sent to this player via /msg
|
||||
"pmtoggle",
|
||||
# Replacement for LoginSecurity
|
||||
"loginsecurity",
|
||||
# Centralized Player class
|
||||
"player",
|
||||
# Servercontrol extension for telnet access to logs/AC
|
||||
#"servercontrol",
|
||||
# Script helper plugin
|
||||
"scriptutils",
|
||||
# Per-player notes
|
||||
"tag",
|
||||
# vanish toggle module - temporary fix
|
||||
#"vanishfix",
|
||||
# obisidian mining punishment plugin
|
||||
"punishments",
|
||||
# a simple replacement for the buggy essentials /vanish
|
||||
"vanish",
|
||||
# ip-tracking utility - disabled as of instability
|
||||
#"iptracker",
|
||||
#server signs for everyone
|
||||
"serversigns",
|
||||
# Makes player's names colored, sorts tab list by rank
|
||||
"nametags"
|
||||
]
|
||||
|
||||
shared["modules"] = {}
|
||||
for module in shared["load_modules"]:
|
||||
try:
|
||||
|
||||
13
misc.py
13
misc.py
@@ -114,9 +114,20 @@ def rs_material_broken_by_flow(material):
|
||||
length = len(parts)
|
||||
return length > 1 and (parts[0] == "DIODE" or parts[1] in ("TORCH", "WIRE", "BUTTON", "HOOK") or (length == 3 and parts[1] == "COMPARATOR"))
|
||||
|
||||
|
||||
@hook.event("player.PlayerInteractEvent")
|
||||
def on_interact(event):
|
||||
if (not event.isCancelled()
|
||||
and str(event.getAction()) == "RIGHT_CLICK_BLOCK"
|
||||
and str(event.getMaterial()) in ("REDSTONE_COMPARATOR_OFF", "REDSTONE_COMPARATOR_ON")
|
||||
and not can_build(player, event.getClickedBlock())
|
||||
):
|
||||
event.setCancelled(True)
|
||||
|
||||
|
||||
sudo_blacklist = ["pyeval", "script_backup_begin", "script_backup_end", "script_backup_error", "script_backup_database_begin", "script_backup_database_dumps", "script_backup_database_end",
|
||||
"script_backup_database_error", "script_backup_database_abort", "script_trim", "script_trim_result", "script_spigot_update", "script_disk_filled", "script_restart", "script_restart_abort",
|
||||
"script_stop", "script_stop_abort", "script_shutdown", "stop", "esudo", "essentials:sudo"]
|
||||
"script_stop", "script_stop_abort", "script_shutdown", "stop", "esudo", "essentials:sudo", "sudo"]
|
||||
|
||||
@simplecommand("sudo",
|
||||
usage = "<player> [cmd..]",
|
||||
|
||||
@@ -1,45 +0,0 @@
|
||||
import mysqlhack
|
||||
from secrets import *
|
||||
from thread_utils import *
|
||||
from com.ziclix.python.sql import zxJDBC
|
||||
from traceback import format_exc as trace
|
||||
|
||||
class mysql_connect:
|
||||
def __init__(self):
|
||||
self.conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
self.curs = self.conn.cursor()
|
||||
|
||||
def execute(self, query, args=None):
|
||||
if args is None:
|
||||
return self.curs.execute(query)
|
||||
else:
|
||||
print query
|
||||
print args
|
||||
return self.curs.execute(query, args)
|
||||
|
||||
def fetchall(self):
|
||||
return self.curs.fetchall()
|
||||
|
||||
@property
|
||||
def columns(self):
|
||||
self.execute("SHOW COLUMNS FROM utils_players")
|
||||
fetched = self.fetchall()
|
||||
columns = []
|
||||
|
||||
for row in fetched:
|
||||
columns.append(row[0])
|
||||
return columns
|
||||
|
||||
def __enter__(self):
|
||||
return self
|
||||
|
||||
def __exit__(self, exc_type, exc_inst, exc_tb):
|
||||
if exc_type is None:
|
||||
try:
|
||||
self.conn.commit()
|
||||
self.curs.close()
|
||||
self.conn.close()
|
||||
except:
|
||||
print(trace())
|
||||
else:
|
||||
print(exc_tb)
|
||||
10
mysqlhack.py
10
mysqlhack.py
@@ -4,12 +4,12 @@ A library that makes use of the so called ClassPathHack for jython
|
||||
to allow proper loading of mysql-connector.jar at runtime.
|
||||
Import only, no methods.
|
||||
"""
|
||||
import jarray
|
||||
import java.net.URL
|
||||
import java.io.File
|
||||
from java.lang import Class
|
||||
import java.net.URLClassLoader
|
||||
import java.lang.reflect.Method
|
||||
import java.io.File
|
||||
import java.net.URL
|
||||
import java.net.URLClassLoader
|
||||
import jarray
|
||||
from java.lang import Class
|
||||
|
||||
|
||||
# hacky code to add mysql-connector to java's classpath ('classPathHack')
|
||||
|
||||
37
nametags.py
Executable file
37
nametags.py
Executable file
@@ -0,0 +1,37 @@
|
||||
from helpers import *
|
||||
|
||||
##############################################################
|
||||
# #
|
||||
# This module automatically puts people in the corresponding #
|
||||
# scoreboard team so that their name is colored properly and #
|
||||
# tab will be nicely sorted. #
|
||||
# #
|
||||
##############################################################
|
||||
|
||||
ranks = ["visitor", "member", "builder", "trusted", "trainingmod", "mod", "admin"]
|
||||
# prefixes are used for sorting in the tab list
|
||||
prefixes = {"admin":"a", "mod":"b", "trainingmod":"c", "trusted":"d", "builder":"e", "member":"f","visitor":"g"}
|
||||
|
||||
@hook.event("player.PlayerJoinEvent", "low")
|
||||
def on_player_join(event):
|
||||
player = event.getPlayer()
|
||||
team = get_team(player)
|
||||
if team:
|
||||
cmd = "scoreboard teams join %s %s" % (team, player.getName())
|
||||
server.dispatchCommand(server.getConsoleSender(), cmd)
|
||||
|
||||
def get_rank(player):
|
||||
player_rank = None
|
||||
for rank in ranks:
|
||||
if not player.hasPermission("group.%s" % rank):
|
||||
break
|
||||
player_rank = rank
|
||||
if not player_rank:
|
||||
warn("Couldn't find rank for player %s" % player.getName())
|
||||
return player_rank
|
||||
|
||||
def get_team(player):
|
||||
rank = get_rank(player)
|
||||
if rank:
|
||||
prefix = prefixes.get(rank)
|
||||
return "_".join([prefix, rank])
|
||||
@@ -5,7 +5,11 @@ from java.util.UUID import fromString as juuid
|
||||
toggle_dict = {}
|
||||
permission = "utils.pmtoggle"
|
||||
|
||||
@hook.command("tm")
|
||||
@hook.command("pmtoggle",
|
||||
aliases = ["tm", "mt", "tmsg", "msgt", "pmt", "tpm"],
|
||||
usage = "/<command> [player]",
|
||||
description = "Toggle automatic sending of messages"
|
||||
)
|
||||
def on_toggle_message_command(sender, command, label, args):
|
||||
if not sender.hasPermission(permission) or not is_player(sender):
|
||||
noperm(sender)
|
||||
|
||||
@@ -5,15 +5,7 @@ import java.util.UUID as UUID
|
||||
import org.bukkit.Material as Material
|
||||
import org.bukkit.block.BlockFace as BlockFace
|
||||
|
||||
"""
|
||||
# About permissions:
|
||||
# To use the command, the user needs to have utils.serversigns.
|
||||
# To use ANY subcommand, the user needs to have utils.serversigns.<subcommand> IN ADDITION to the previously mentioned node.
|
||||
# To be able to add commands as messages to a sign, a user will need the node utils.serversigns.command.
|
||||
# To be able to claim a sign for another player or to edit signs that the user doesn't own, they will need utils.serversigns.admin.
|
||||
"""
|
||||
|
||||
blocked_cmds = ("pex", "kick", "ban", "tempban", "pyeval", "sudo", "stop", "reload", "op", "deop", "whitelist")
|
||||
blocked_cmds = tuple(shared["modules"]["misc"].sudo_blacklist) + ("pex", "kick", "ban", "tempban", "reload", "op", "deop", "whitelist")
|
||||
|
||||
def load_signs():
|
||||
signs_obj = open_json_file("serversigns", [])
|
||||
@@ -32,18 +24,6 @@ signs = load_signs() # {("world", x, y, z): ["owner_id", "msg1", "msg2"]}
|
||||
|
||||
lines = {} # Accumulated messages so players can have longer messages: {"Dico200": "Message...........", ""}
|
||||
|
||||
@hook.enable
|
||||
def check_all_signs():
|
||||
# Check if all saved signs actually represent a sign block. There are ways to break the signs without the plugin knowing.
|
||||
for loc in dict(signs): # Can't change dict size during iteration, using a copy
|
||||
world = server.getWorld(loc[0])
|
||||
if world and world.getBlockAt(loc[1], loc[2], loc[3]).getType() in (Material.SIGN_POST, Material.WALL_SIGN):
|
||||
continue
|
||||
del signs[loc]
|
||||
info("[Server Signs] Couldn't find a %s, removed the data for the sign that was once there." % identifySign(loc))
|
||||
save_signs()
|
||||
|
||||
|
||||
def fromLoc(bLoc):
|
||||
"""
|
||||
# Returns a tuple containing the (bukkit)location's world's name and its x, y and z coordinates
|
||||
@@ -242,6 +222,9 @@ def svs_command(sender, command, label, args):
|
||||
return signsMsg("Removed all messages and the owner from the %s, it can now be claimed" % signName, 'a')
|
||||
#-------------------------------------------------------------------------------------------------------
|
||||
|
||||
|
||||
|
||||
|
||||
@hook.event("player.PlayerInteractEvent")
|
||||
def on_click(event):
|
||||
if str(event.getAction()) != "RIGHT_CLICK_BLOCK":
|
||||
@@ -271,22 +254,25 @@ faces = {
|
||||
|
||||
@hook.event("block.BlockBreakEvent", "monitor")
|
||||
def on_break(event):
|
||||
global checking_block
|
||||
if checking_block or event.isCancelled():
|
||||
return
|
||||
try:
|
||||
global checking_block
|
||||
if checking_block or event.isCancelled():
|
||||
return
|
||||
|
||||
block = event.getBlock()
|
||||
if block.getType() in (Material.SIGN_POST, Material.WALL_SIGN):
|
||||
check_sign(event, block, attached = False)
|
||||
block = event.getBlock()
|
||||
if block.getType() in (Material.SIGN_POST, Material.WALL_SIGN):
|
||||
check_sign(event, block, attached = False)
|
||||
|
||||
for block_face, data_values in faces.iteritems():
|
||||
block2 = block.getRelative(block_face)
|
||||
if block2.getType() == Material.WALL_SIGN and block2.getData() in data_values:
|
||||
check_sign(event, block2)
|
||||
for block_face, data_values in faces.iteritems():
|
||||
block2 = block.getRelative(block_face)
|
||||
if block2.getType() == Material.WALL_SIGN and block2.getData() in data_values:
|
||||
check_sign(event, block2)
|
||||
|
||||
block3 = block.getRelative(BlockFace.UP)
|
||||
if block3.getType() == Material.SIGN_POST:
|
||||
check_sign(event, block3)
|
||||
block3 = block.getRelative(BlockFace.UP)
|
||||
if block3.getType() == Material.SIGN_POST:
|
||||
check_sign(event, block3)
|
||||
except:
|
||||
error(trace())
|
||||
|
||||
|
||||
def check_sign(event, block, attached = True):
|
||||
@@ -301,7 +287,6 @@ def check_sign(event, block, attached = True):
|
||||
save_signs()
|
||||
msg(player, signsMsg("Reset the %s which you just broke" % identifySign(loc)))
|
||||
|
||||
|
||||
def can_build2(player, block):
|
||||
global checking_block
|
||||
event = BlockBreakEvent(block, player)
|
||||
|
||||
2
setup.sh
2
setup.sh
@@ -25,7 +25,7 @@ mkdir -v "build"
|
||||
cd "build"
|
||||
|
||||
echo -e "\n> Downloading Spigot build tools"
|
||||
curl --progress-bar -Lo "buildtools.jar" "https://hub.spigotmc.org/jenkins/job/BuildTools/lastSuccessfulBuild/artifact/target/BuildTools.jar"
|
||||
curl --progress-bar -Lo "BuildTools.jar" "https://hub.spigotmc.org/jenkins/job/BuildTools/lastSuccessfulBuild/artifact/target/BuildTools.jar"
|
||||
|
||||
echo -e "\n> Building Spigot, this will take a while ..."
|
||||
java -jar BuildTools.jar > /dev/null
|
||||
|
||||
@@ -1,24 +0,0 @@
|
||||
import threading
|
||||
"""
|
||||
Quick implementation of a @synchronized and @asynchronized decorators
|
||||
"""
|
||||
|
||||
#To be replaced by bukkit scheduler.
|
||||
"""
|
||||
def sync(lock=None):
|
||||
def decorator(wrapped):
|
||||
def wrapper(*args, **kwargs):
|
||||
with lock:
|
||||
return wrapped(*args, **kwargs)
|
||||
return wrapper
|
||||
return decorator
|
||||
"""
|
||||
|
||||
def async(daemon = True):
|
||||
def decorator(function):
|
||||
def wrapper(*args,**kwargs):
|
||||
thread = threading.Thread(target=function,args=args,kwargs=kwargs)
|
||||
thread.daemon = daemon
|
||||
thread.start()
|
||||
return wrapper
|
||||
return decorator
|
||||
@@ -1,80 +0,0 @@
|
||||
from thread_utils import *
|
||||
|
||||
MONITOR_PRIORITY = "monitor"
|
||||
HIGHEST_PRIORITY = "highest"
|
||||
HIGH_PRIORITY = "high"
|
||||
NORMAL_PRIORITY = "normal"
|
||||
LOW_PRIORITY = "low"
|
||||
LOWEST_PRIORITY = "lowest"
|
||||
|
||||
priorities = ["lowest","low","normal","high","highest","monitor"]
|
||||
events = []
|
||||
|
||||
class base_event():
|
||||
def __init__(self,event_name):
|
||||
self.name = event_name
|
||||
self.cancelled = False
|
||||
self._handlers = [ [],[],[],[],[],[] ]
|
||||
|
||||
self.cancelled_lock = threading.Lock()
|
||||
|
||||
def add_handler(self,function,priority):
|
||||
for prior in priorities:
|
||||
if prior == priority:
|
||||
self._handlers[priorities.index(prior)].append(function)
|
||||
|
||||
def fire(self,*args):
|
||||
for priority in self._handlers:
|
||||
for handler in priority:
|
||||
handler(self,*args)
|
||||
|
||||
def set_cancelled(self,state):
|
||||
with self.cancelled_lock:
|
||||
self.cancelled = state
|
||||
|
||||
|
||||
class utils_events(base_event):
|
||||
def __init__(self,event_name):
|
||||
base_event.__init__(self,event_name)
|
||||
|
||||
|
||||
def add_event(event_name, event_class = base_event):
|
||||
"""
|
||||
# Adds a new event type of the given class with the given name
|
||||
"""
|
||||
event = event_class(event_name)
|
||||
events.append(event)
|
||||
|
||||
def fire_event(event_name,*args):
|
||||
"""
|
||||
# Calls the ehe event with the given arguments
|
||||
"""
|
||||
for event in events:
|
||||
if event.name == event_name:
|
||||
event.call(*args)
|
||||
return event
|
||||
|
||||
def check_events(event_name):
|
||||
"""
|
||||
# Returns whether there is an event with the name event_name
|
||||
"""
|
||||
for event in events:
|
||||
if event.name == event_name:
|
||||
return True
|
||||
return False
|
||||
|
||||
|
||||
#Decorator
|
||||
def utils_event(event_name, priority, create_event=base_event):
|
||||
def event_decorator(function):
|
||||
def wrapper(*args, **kwargs):
|
||||
pass
|
||||
|
||||
if not check_events(event_name): #Check if the event exists, if not create it.
|
||||
add_event(event_name,create_event)
|
||||
|
||||
for event in events: #Go through the list of events, find the one we need and call all of its handlers
|
||||
if event.name == event_name:
|
||||
event.add_handler(function,priority)
|
||||
return wrapper
|
||||
return event_decorator
|
||||
53
vanish.py
53
vanish.py
@@ -13,7 +13,7 @@ def is_vanished(player):
|
||||
return uid(player) in vanished
|
||||
|
||||
|
||||
#this can be used to silently set the vanished state of a player I guess.
|
||||
#this can be used to silently set the vanished state of a player
|
||||
def set_state(player, state):
|
||||
if state == is_vanished(player):
|
||||
return
|
||||
@@ -37,10 +37,6 @@ def disable_vanish(target):
|
||||
player.showPlayer(target)
|
||||
|
||||
|
||||
def get_online_vanished_players():
|
||||
return (player.getPlayer() for player in (retrieve_player(uuid) for uuid in vanished) if player.isOnline())
|
||||
|
||||
|
||||
@simplecommand("vanish",
|
||||
aliases = ["v"],
|
||||
usage = "[on/off]",
|
||||
@@ -52,38 +48,45 @@ def get_online_vanished_players():
|
||||
helpSubcmd = True
|
||||
)
|
||||
def vanish_command(sender, command, label, args):
|
||||
current_state = is_vanished(sender)
|
||||
new_state = not current_state
|
||||
try:
|
||||
current_state = is_vanished(sender)
|
||||
new_state = not current_state
|
||||
|
||||
if len(args) == 1:
|
||||
arg = args[0].lower()
|
||||
if arg == "on":
|
||||
new_state = True
|
||||
elif arg == "off":
|
||||
new_state = False
|
||||
if len(args) == 1:
|
||||
arg = args[0].lower()
|
||||
if arg == "on":
|
||||
new_state = True
|
||||
elif arg == "off":
|
||||
new_state = False
|
||||
|
||||
Validate.isTrue(current_state != new_state, "&cYou were %s vanished!" % ("already" if current_state else "not yet"))
|
||||
set_state(sender, new_state)
|
||||
return "&a%s vanish mode!" % ("Enabled" if new_state else "Disabled")
|
||||
if current_state == new_state:
|
||||
return "&cYou were %s vanished!" % ("already" if current_state else "not yet")
|
||||
|
||||
set_state(sender, new_state)
|
||||
return "&a%s vanish mode!" % ("Enabled" if new_state else "Disabled")
|
||||
except:
|
||||
error(trace())
|
||||
|
||||
|
||||
@hook.event("player.PlayerJoinEvent")
|
||||
def on_player_join(event):
|
||||
player = event.getPlayer()
|
||||
|
||||
if not is_authorized(player):
|
||||
for vanished in get_online_vanished_players():
|
||||
player.hidePlayer(vanished)
|
||||
for uuid in vanished:
|
||||
player.hidePlayer(retrieve_player(uuid))
|
||||
|
||||
elif is_vanished(player):
|
||||
msg(player, "&cKeep in mind that you are still vanished! Use /vanish to disable.")
|
||||
|
||||
|
||||
@hook.event("player.PlayerQuitEvent")
|
||||
def on_player_quit(event):
|
||||
player = event.getPlayer()
|
||||
if not is_authorized(player):
|
||||
for vanished in get_online_vanished_players():
|
||||
player.showPlayer(vanished)
|
||||
|
||||
elif is_vanished(player):
|
||||
disable_vanish(player)
|
||||
if not is_authorized(player):
|
||||
for uuid in vanished:
|
||||
player.showPlayer(retrieve_player(uuid))
|
||||
|
||||
|
||||
@simplecommand("vanishother",
|
||||
@@ -107,7 +110,9 @@ def vanishother_command(sender, command, label, args):
|
||||
elif arg == "off":
|
||||
new_state = False
|
||||
|
||||
Validate.isTrue(current_state != new_state, "&cThat player was %s vanished!" % ("already" if current_state else "not yet"))
|
||||
if current_state == new_state:
|
||||
return "&cThat player was already vanished!" if current_state else "&cThat player was not yet vanished!"
|
||||
|
||||
set_state(target, new_state)
|
||||
|
||||
enabled_str = "enabled" if new_state else "disabled"
|
||||
|
||||
12
wrapper.py
12
wrapper.py
@@ -1,12 +0,0 @@
|
||||
"""
|
||||
Adapter classes for spigot api for more idiomatic python code.
|
||||
|
||||
Before you run away from this if the class you need to use isn't here, please create it.
|
||||
|
||||
|
||||
"""
|
||||
from helpers import *
|
||||
from wrapper_event import *
|
||||
from wrapper_player import *
|
||||
from wrapper_command import *
|
||||
from util_events import utils_event, fire_event, utils_events
|
||||
@@ -1,328 +0,0 @@
|
||||
from wrapper_player import *
|
||||
from helpers import *
|
||||
|
||||
class Command(object):
|
||||
"""
|
||||
# Documentation to come.s
|
||||
"""
|
||||
|
||||
SENDER_ANY = 0
|
||||
SENDER_PLAYER = 1
|
||||
SENDER_CONSOLE = 2
|
||||
|
||||
ACTION_IGNORE = 3
|
||||
ACTION_SYNTAXERROR = 4
|
||||
ACTION_DISPLAYSYNTAX = 5
|
||||
ACTION_DISPLAYHELP = 6
|
||||
|
||||
def __init__(self,
|
||||
command,
|
||||
parent = None,
|
||||
aliases = tuple(),
|
||||
permission = None,
|
||||
description = "Description",
|
||||
type = 0,
|
||||
no_arg_action = 3,
|
||||
help_request_action = 3,
|
||||
arguments = tuple(),
|
||||
):
|
||||
|
||||
self.command = command.lower()
|
||||
self.aliases = tuple(alias.lower() for alias in aliases)
|
||||
self.description = description
|
||||
self.type = type
|
||||
self.no_arg_action = no_arg_action
|
||||
self.help_request_action = help_request_action
|
||||
self.arguments = arguments
|
||||
self.parent = parent
|
||||
self.sub_commands = Command_dict()
|
||||
|
||||
# ---- Check if argument layout is valid ----
|
||||
prev_arg = arguments[0] if len(arguments) > 0 else None
|
||||
for arg_info in arguments[1:]:
|
||||
|
||||
if not prev_arg.required and arg_info.required:
|
||||
raise Argument_exception("Command: %s; There may not be required arguments after non-required arguments" % command)
|
||||
|
||||
if prev_arg.type == Argument.MESSAGE:
|
||||
raise Argument_exception("Command: %s; An argument of type MESSAGE may not be followed by other arguments" % command)
|
||||
|
||||
prev_arg = arg_info
|
||||
|
||||
# ---- Add self to parent sub_commands and set permission node ----
|
||||
perm_builder = "utils"
|
||||
if self.parent == None:
|
||||
root_commands[self.command] = self
|
||||
else:
|
||||
try:
|
||||
parent_route = self.parent.split(" ")
|
||||
parent_sub_commands = root_commands
|
||||
parent_obj = None
|
||||
for cmd_name in parent_route:
|
||||
parent_obj = parent_sub_commands[cmd_name]
|
||||
parent_sub_commands = parent_obj.sub_commands
|
||||
|
||||
parent_obj.sub_commands[self.command] = self
|
||||
|
||||
except KeyError as e:
|
||||
raise Argument_exception("Error occurred while setting up command hierarchy: " + e.message + "\n" + trace())
|
||||
|
||||
perm_builder += "." + (permission if permission else command).lower()
|
||||
|
||||
def __call__(self, handler):
|
||||
"""
|
||||
# To clarify: This function is called when you 'call' an instance of a class.
|
||||
# This means, that Command() calls __init__() and Command()() calls __call__().
|
||||
# This makes it possible to use class instances for decoration. The decorator is this function.
|
||||
"""
|
||||
self.handler = handler
|
||||
|
||||
if self.parent == None:
|
||||
@hook.command(self.command, aliases = self.aliases)
|
||||
def run(sender, command, label, args):
|
||||
"""
|
||||
# This function will take care of prefixing and colouring of messages in the future.
|
||||
# So it's very much WIP.
|
||||
"""
|
||||
try:
|
||||
message = self.execute(sender, command, label, args)
|
||||
except Command_exception as e:
|
||||
message = e.message
|
||||
except Argument_exception as e:
|
||||
message = e.message
|
||||
except Exception:
|
||||
error(trace())
|
||||
return True
|
||||
if message:
|
||||
sender.sendMessage(message)
|
||||
return True
|
||||
|
||||
return handler
|
||||
|
||||
def execute(self, sender, command, label, args):
|
||||
try:
|
||||
return self.sub_commands[args[0].lower()].execute(sender, command, label, args[1:])
|
||||
except (KeyError, IndexError):
|
||||
return self.execute_checks(sender, command, label, args)
|
||||
|
||||
def execute_checks(self, sender, command, label, args):
|
||||
|
||||
# ---- Check sender type ----
|
||||
if is_player(sender):
|
||||
Validate.is_true(self.type != Command.SENDER_CONSOLE, "That command can only be used by the console")
|
||||
#sender = py_players.__getattr__(sender)
|
||||
else:
|
||||
Validate.is_true(self.type != Command.SENDER_PLAYER, "That command can only be used by players")
|
||||
|
||||
# ---- Check permission ----
|
||||
Validate.is_authorized(sender, self.permission)
|
||||
|
||||
# ---- Check if a help message is expected ----
|
||||
if len(args) == 0:
|
||||
action = self.no_arg_action
|
||||
elif args[0].lower() == "help":
|
||||
action = self.help_request_action
|
||||
else:
|
||||
action = Command.ACTION_IGNORE
|
||||
|
||||
if action != Command.ACTION_IGNORE:
|
||||
if action == Command.ACTION_SYNTAXERROR:
|
||||
return "&cInvalid syntax, please try again."
|
||||
if action == Command.ACTION_DISPLAYSYNTAX:
|
||||
return self.syntax()
|
||||
if action == Command.ACTION_DISPLAYHELP:
|
||||
return self.help()
|
||||
|
||||
# ---- Set up passed arguments, prepare for handler call ----
|
||||
scape = Command_scape(args, self.arguments, command, label)
|
||||
if is_player(sender):
|
||||
#sender = py_players[sender]
|
||||
pass
|
||||
|
||||
return self.handler(sender, self, scape)
|
||||
# @Command("hello") def on_hello_command(sender, command, scape/args)
|
||||
|
||||
def syntax(self):
|
||||
return " ".join(tuple(arg_info.syntax() for arg_info in self.arguments))
|
||||
|
||||
def help(self):
|
||||
syntax = self.syntax()
|
||||
return syntax #WIP...
|
||||
|
||||
class Argument():
|
||||
|
||||
"""
|
||||
# A more advanced implementation of amin and amax, though it doesn't do exactly the same.
|
||||
# You can now pass a list of Argument objects which define what the argument represents.
|
||||
# In the process of doing so, you can set an argument type, one of the ones mentioned below.
|
||||
# For example, if Argument.PLAYER is given, the server will be searched for the given player, and
|
||||
# they will be passed as the argument, instead of a string representing their name.
|
||||
#
|
||||
# Feel free to add your own argument types. If you want to make a change to the API to make it different,
|
||||
# please don't do so on your own behalf.
|
||||
"""
|
||||
|
||||
STRING = 0
|
||||
INTEGER = 1
|
||||
FLOAT = 2
|
||||
PLAYER = 3
|
||||
OFFLINE_PLAYER = 4
|
||||
MESSAGE = 5
|
||||
|
||||
def __init__(self, name, type, definition, required = True):
|
||||
self.name = name
|
||||
self.type = type
|
||||
self.definition = definition
|
||||
self.required = required
|
||||
|
||||
def syntax(self):
|
||||
syntax = self.name
|
||||
if self.type == Argument.MESSAGE:
|
||||
syntax += "..."
|
||||
return (("<%s>" if self.required else "[%s]") % syntax)
|
||||
|
||||
class Validate():
|
||||
|
||||
"""
|
||||
# Much like what you often see in Java.
|
||||
# Instead of having to check if a condition is met, and if not,
|
||||
# sending the player a message and returning true,
|
||||
# You can use one of these methods to check the condition, and
|
||||
# pass a message if it's not met.
|
||||
#
|
||||
# For example:
|
||||
# > if not sender.hasPermission("utils.smth"):
|
||||
# noperm(sender)
|
||||
# return True
|
||||
#
|
||||
# Can be replaced with:
|
||||
# > Validate.is_authorized(sender, "utils.smth")
|
||||
#
|
||||
"""
|
||||
|
||||
@staticmethod
|
||||
def is_true(expression, fail_message):
|
||||
if not expression:
|
||||
raise Command_exception(fail_message)
|
||||
|
||||
@staticmethod
|
||||
def not_none(obj, fail_message):
|
||||
if obj == None:
|
||||
raise Command_exception(fail_message)
|
||||
|
||||
@staticmethod
|
||||
def is_authorized(player, permission, msg = "You do not have permission to use that command"):
|
||||
if not player.hasPermission(permission):
|
||||
raise Command_exception(msg)
|
||||
|
||||
@staticmethod
|
||||
def is_player(sender):
|
||||
if not is_player(sender):
|
||||
raise Command_exception("That command can only be used by players")
|
||||
|
||||
@staticmethod
|
||||
def is_console(sender):
|
||||
if is_player(sender):
|
||||
raise Command_exception("That command can only be used by the console")
|
||||
|
||||
"""
|
||||
# ---------- API classes ----------
|
||||
"""
|
||||
|
||||
class Command_dict(dict):
|
||||
#{"cmd1" : cmd_object}
|
||||
def __getattr__(self, alias):
|
||||
for cmd_name, cmd_obj in self.iteritems():
|
||||
if alias == cmd_name or alias in cmd_obj.aliases:
|
||||
return cmd_obj
|
||||
raise KeyError("Subcommand '%s' was not found" % alias)
|
||||
|
||||
root_commands = Command_dict() # {"command": command_object}
|
||||
|
||||
class Command_exception(Exception):
|
||||
|
||||
def __init__(self, message):
|
||||
self.message = message
|
||||
|
||||
class Command_scape(list):
|
||||
|
||||
def __init__(self, args, arg_layout, command, label):
|
||||
super(list, self).__init__()
|
||||
self.raw = args
|
||||
self.arg_layout = arg_layout
|
||||
self.command = command
|
||||
self.label = label
|
||||
|
||||
has_message = False
|
||||
for i in range(len(arg_layout)):
|
||||
arg_info = arg_layout[i]
|
||||
|
||||
given = (len(args) >= i + 1)
|
||||
if arg_info.required and not given:
|
||||
raise Argument_exception("You must specify the " + arg_info.name)
|
||||
|
||||
if not given:
|
||||
self.append(None)
|
||||
continue
|
||||
|
||||
given_arg = args[i]
|
||||
arg_type = arg_info.type
|
||||
|
||||
if arg_type == Argument.STRING:
|
||||
self.append(given_arg)
|
||||
|
||||
elif arg_type == Argument.INTEGER:
|
||||
try:
|
||||
value = int(given_arg)
|
||||
except ValueError:
|
||||
raise Argument_exception("The %s has to be a round number" % arg_info.name)
|
||||
self.append(value)
|
||||
|
||||
elif arg_type == Argument.FLOAT:
|
||||
try:
|
||||
value = float(given_arg)
|
||||
except ValueError:
|
||||
raise Argument_exception("The %s has to be a number" % arg_info.name)
|
||||
self.append(value)
|
||||
|
||||
elif arg_type == Argument.PLAYER:
|
||||
target = server.getPlayer(given_arg)
|
||||
if target == None:
|
||||
raise Argument_exception("The %s has to be an online player" % arg_info.name)
|
||||
self.append(target)
|
||||
#self.append(py_players[target])
|
||||
|
||||
elif arg_type == Argument.OFFLINE_PLAYER:
|
||||
try:
|
||||
# Code to get the PY PLAYER by name. Possibly, uid(server.getOfflinePlayer(given_arg)) can be used?
|
||||
pass
|
||||
except KeyError:
|
||||
raise Argument_exception("The %s has to be an existing player" % arg_info.name)
|
||||
self.append(None)
|
||||
|
||||
elif arg_type == Argument.MESSAGE:
|
||||
self.append(" ".join(args[i:]))
|
||||
has_message = True
|
||||
else:
|
||||
error("Argument type not found: %d" % arg_type)
|
||||
raise Argument_exception("A weird thing has happened, please contact an administrator")
|
||||
|
||||
if not has_message:
|
||||
self.remainder = args[len(arg_layout):]
|
||||
else:
|
||||
self.remainder = None
|
||||
|
||||
def has_flag(self, flag, check_all = False):
|
||||
return (("-" + flag) in self.raw) if check_all else (("-" + flag) in self.remainder)
|
||||
|
||||
def get_raw(self):
|
||||
return self.raw
|
||||
|
||||
def get_arg_layout(self):
|
||||
return self.arg_layout
|
||||
|
||||
class Argument_exception(Exception):
|
||||
|
||||
def __init__(self, message):
|
||||
self.message = message
|
||||
|
||||
@@ -1,56 +0,0 @@
|
||||
from wrapper import *
|
||||
from util_events import utils_event, utils_events
|
||||
from wrapper_player import *
|
||||
from traceback import format_exc as print_traceback
|
||||
|
||||
class py_event(object):
|
||||
def __init__(self,event):
|
||||
self.event = event
|
||||
try:
|
||||
self.player = py_players[event.getPlayer()]
|
||||
except:
|
||||
warn("Player doesn't exist")
|
||||
|
||||
@property
|
||||
def cancelled(self):
|
||||
return self.event.isCancelled()
|
||||
|
||||
@cancelled.setter
|
||||
def cancelled(self, value):
|
||||
self.event.setCancelled(value)
|
||||
|
||||
@property
|
||||
def message(self):
|
||||
try:
|
||||
return self.event.getMessage()
|
||||
except:
|
||||
raise AttributeError
|
||||
|
||||
@message.setter
|
||||
def message(self, msg):
|
||||
try:
|
||||
self.event.setMessage(msg)
|
||||
except:
|
||||
raise AttributeError
|
||||
|
||||
def event_handler(event_name = None, priority = "normal", utils = False):
|
||||
if not utils:
|
||||
def decorator(wrapped):
|
||||
@hook.event(event_name, priority)
|
||||
def wrapper(event):
|
||||
try:
|
||||
wrapped(py_event(event))
|
||||
except:
|
||||
print(print_traceback())
|
||||
return decorator
|
||||
elif utils:
|
||||
def decorator(wrapped):
|
||||
@utils_event(event_name, priority, create_event = utils_events)
|
||||
def wrapper(*args):
|
||||
try:
|
||||
wrapped(*args)
|
||||
except:
|
||||
print(print_traceback())
|
||||
return decorator
|
||||
|
||||
|
||||
@@ -1,186 +0,0 @@
|
||||
import time
|
||||
import mysqlhack
|
||||
from mysql_utils import *
|
||||
from util_events import fire_event
|
||||
from thread_utils import *
|
||||
#from players_secret import *
|
||||
from datetime import datetime
|
||||
from com.ziclix.python.sql import zxJDBC
|
||||
from traceback import format_exc as print_traceback
|
||||
|
||||
class py_player(object):
|
||||
def __init__(self,player):
|
||||
self.player = player
|
||||
self.logging_in = True
|
||||
self.authenticated = False
|
||||
self.login_time = time.time()
|
||||
|
||||
self.props = {
|
||||
"uuid":self.uuid,
|
||||
"name":self.name,
|
||||
"nickname":self.name,
|
||||
"registered":False,
|
||||
"password":"None",
|
||||
"banned":False,
|
||||
"banned_reason":None,
|
||||
"played_time":time.time() - self.login_time,
|
||||
"last_login":datetime.now(),
|
||||
"first_seen":datetime.now(),
|
||||
}
|
||||
|
||||
def __setattr__(self, attribute, value):
|
||||
if not attribute in dir(self):
|
||||
if not 'props' in self.__dict__:
|
||||
self.__dict__[attribute] = value
|
||||
else:
|
||||
self.props[attribute] = value
|
||||
else:
|
||||
object.__setattr__(self, attribute, value)
|
||||
|
||||
def __getattr__(self, attribute):
|
||||
try:
|
||||
return self.props[attribute]
|
||||
except:
|
||||
raise AttributeError("Attribute %s does not exist on this py_player" % attribute)
|
||||
|
||||
def save(self):
|
||||
properties = []
|
||||
keys = []
|
||||
columns = []
|
||||
|
||||
with mysql_connect() as sql:
|
||||
columns = sql.columns
|
||||
|
||||
for key, value in self.props.items():
|
||||
if key not in columns:
|
||||
with mysql_connect() as sql:
|
||||
if isinstance(value, int):
|
||||
sql.execute("ALTER TABLE utils_players ADD %s INT" % key)
|
||||
elif isinstance(value, str):
|
||||
sql.execute("ALTER TABLE utils_players ADD %s TEXT" % key)
|
||||
elif isinstance(value, bool):
|
||||
sql.execute("ALTER TABLE utils_players ADD %s TINYINT(1)" % key)
|
||||
if key == "uuid":
|
||||
continue
|
||||
keys.append(key+"=?")
|
||||
properties.append(value)
|
||||
print value
|
||||
properties.append(self.props["uuid"])
|
||||
keys = str(tuple(keys)).replace("\'","").replace("(","").replace(")","")
|
||||
|
||||
|
||||
with mysql_connect() as sql:
|
||||
sql.execute("UPDATE utils_players set %s WHERE uuid = ?" % keys, properties)
|
||||
|
||||
|
||||
def kick(self, kick_message = "You have been kicked from the server!"):
|
||||
self.player.KickPlayer(kick_message)
|
||||
|
||||
def msg(self, message):
|
||||
self.player.sendMessage(message)
|
||||
|
||||
@property
|
||||
def name(self):
|
||||
return self.player.getName()
|
||||
|
||||
@property
|
||||
def uuid(self):
|
||||
return str(self.player.getUniqueId())
|
||||
|
||||
|
||||
|
||||
class Py_players:
|
||||
def __init__(self):
|
||||
self.players = []
|
||||
|
||||
def __len__(self):
|
||||
return len(self.players)
|
||||
|
||||
def __getitem__(self, player):
|
||||
for py_player in self.players:
|
||||
if py_player.name == player.getName():
|
||||
return py_player
|
||||
else:
|
||||
return None
|
||||
|
||||
def remove(self, player):
|
||||
self.players.remove(player)
|
||||
|
||||
def append(self, player):
|
||||
self.players.append(player)
|
||||
|
||||
py_players = Py_players()
|
||||
|
||||
@async(daemon=True)
|
||||
def fetch_player(player):
|
||||
properties = []
|
||||
keys = []
|
||||
for key, value in player.props.iteritems():
|
||||
keys.append(key)
|
||||
properties.append(value)
|
||||
|
||||
with mysql_connect() as sql:
|
||||
sql.execute("SELECT * FROM utils_players WHERE uuid = ?", (player.uuid,))
|
||||
result = sql.fetchall()
|
||||
|
||||
if len(result) is 0:
|
||||
with mysql_connect() as sql:
|
||||
sql.execute("INSERT INTO utils_players %s \
|
||||
VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?)" % str(tuple(keys)).replace("\'","")
|
||||
,args=tuple(properties))
|
||||
|
||||
elif len(result) is 1:
|
||||
keys = []
|
||||
props = result[0]
|
||||
with mysql_connect() as sql:
|
||||
sql.execute("SHOW COLUMNS FROM utils_players")
|
||||
result = sql.fetchall()
|
||||
for row in result:
|
||||
keys.append(row[0])
|
||||
|
||||
for key in keys:
|
||||
player.props[key] = props[keys.index(key)]
|
||||
|
||||
for prop in properties:
|
||||
print str(prop)
|
||||
|
||||
else:
|
||||
player.kick("Something went wrong while loading your player data, please contact an admin")
|
||||
return
|
||||
|
||||
player.logging_in = False
|
||||
player.msg("You have succesfully logged into redstoner!")
|
||||
fire_event("player_login", player)
|
||||
|
||||
|
||||
|
||||
|
||||
blocked_events = ["block.BlockBreakEvent", "block.BlockPlaceEvent", "player.PlayerMoveEvent",
|
||||
"player.AsyncPlayerChatEvent","player.PlayerTeleportEvent",
|
||||
"player.PlayerCommandPreprocessEvent", "player.PlayerInteractEvent"]
|
||||
|
||||
for event in blocked_events:
|
||||
@hook.event(event,"highest")
|
||||
def on_blocked_event(event):
|
||||
"""player = py_players[event.getPlayer()]
|
||||
if player.logging_in:
|
||||
event.setCancelled(True)"""
|
||||
pass
|
||||
|
||||
|
||||
|
||||
@hook.event("player.PlayerJoinEvent","lowest")
|
||||
def on_join(event):
|
||||
try:
|
||||
player = py_player(event.getPlayer())
|
||||
except:
|
||||
error(print_traceback())
|
||||
time.sleep(10)
|
||||
py_players.append(player)
|
||||
player.msg("Your input will be blocked for a short while")
|
||||
#fetch_player(player)
|
||||
|
||||
|
||||
@hook.event("player.PlayerQuitEvent","highest")
|
||||
def on_leave(event):
|
||||
py_players.remove(py_players[event.getPlayer()])
|
||||
Reference in New Issue
Block a user