added docs for the biome option to Base render primitive
This commit is contained in:
@@ -499,6 +499,15 @@ Base
|
||||
according to its defined texture, and applies basic occluding to hidden
|
||||
blocks.
|
||||
|
||||
**Options**
|
||||
|
||||
biomes
|
||||
Whether to render biome coloring or not. Default: True.
|
||||
|
||||
Set to False to disable biomes::
|
||||
|
||||
nobiome_smooth_lighting = [Base(biomes=False), EdgeLines(), SmoothLighting()]
|
||||
|
||||
Nether
|
||||
This doesn't affect the drawing, but occludes blocks that are connected to
|
||||
the ceiling.
|
||||
|
||||
Reference in New Issue
Block a user