added docs for the biome option to Base render primitive
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@@ -499,6 +499,15 @@ Base
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according to its defined texture, and applies basic occluding to hidden
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according to its defined texture, and applies basic occluding to hidden
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blocks.
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blocks.
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**Options**
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biomes
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Whether to render biome coloring or not. Default: True.
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Set to False to disable biomes::
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nobiome_smooth_lighting = [Base(biomes=False), EdgeLines(), SmoothLighting()]
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Nether
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Nether
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This doesn't affect the drawing, but occludes blocks that are connected to
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This doesn't affect the drawing, but occludes blocks that are connected to
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the ceiling.
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the ceiling.
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