Aaron Griffith
b88e636728
changed settings to emit correct north values, north values now represent rotations
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each north value is an integer representing how many times to rotate
the map by 90 degrees counterclockwise.
2012-01-29 16:45:23 -05:00
Andrew Chin
2497a8a806
Part of an attempt to make config parser a little more generic
2012-01-28 18:57:12 -05:00
Andrew Brown
42d1b5049f
RotatedRegionSet now works. Rotated renders now work.
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Changed the rotation constants so numpy.rot90 works.
2012-01-28 18:26:37 -05:00
Andrew Chin
96602a48d4
Specifying a dimension in a config file now works
2012-01-27 20:30:58 -05:00
Andrew Chin
c29c983a79
Print a more user friendly error message on validation failure
2012-01-27 19:37:16 -05:00
Andrew Chin
1297385148
Validate the rendermode option as a list of primitives
2012-01-27 19:36:55 -05:00
Richard Pastrick
cef0606642
Remove commented out code
2012-01-24 11:36:23 -08:00
Richard Pastrick
413e3933a2
Add support for MCPatcher compliant HD animated fire.
2012-01-24 11:19:50 -08:00
Andrew Chin
8297f4c0a3
northdirection glue
2012-01-22 23:25:56 -05:00
Andrew Chin
39e5793634
No longer require an import from rendermodes in config file
2012-01-21 20:02:06 -05:00
Andrew Chin
163dd66a38
Create RegionSets via the World object
2012-01-21 19:04:21 -05:00
Andrew Brown
c63029a14d
Fixed potential nameerror in tileset.py do_preprocessing()
2012-01-18 10:09:59 -05:00
Andrew Brown
ff3bfceef7
more C code fixes. Activated caching.
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Also removed some code that I accidentially left in.
Also added a traceback printing decorator around get_chunk() because the
C code can potentially swallow those exceptions.
2012-01-17 21:52:01 -05:00
Andrew Chin
0d23adb237
Avoid digging into the tileset when writing out config.js
2012-01-16 22:54:35 -05:00
Andrew Brown
bbe105ead7
Fixes segfaults in the C extension
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This should have been part of 70ef0af0 but I didn't catch these.
2012-01-16 22:00:44 -05:00
Andrew Brown
66295aabd9
Find the map size even in child processes
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Rendering needs to know self.treedepth, so this must be in child
processes and not just computed in do_preprocessing()
2012-01-16 21:58:48 -05:00
Richard Pastrick
dca755e9db
Add special case for MCPatcher custom portal images
2012-01-16 17:41:36 -08:00
Andrew Chin
aa34853664
Only pass to TileSet the options it required
2012-01-16 20:35:13 -05:00
Andrew Chin
728351f9a3
Display the coord box on index.html
2012-01-16 19:50:50 -05:00
Alejandro Aguilera
2339cc54b8
Revert textures optimization. At least, in the case of water it messed up water transparency.
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It would be a good idea to check transparency for all the other optimized pngs.
2012-01-16 13:34:39 +01:00
Andrew Brown
dafb659315
added __getstate__ and __setstate__ to TileSet to fix pickling
2012-01-16 02:19:34 -05:00
Andrew Brown
70ef0af00c
modified C extension for get_chunk() raising exception on not found
2012-01-16 01:59:16 -05:00
Andrew Brown
f9c24df769
Merge remote-tracking branch 'origin/rewrite-rendermodes' into rewrite
2012-01-16 00:50:57 -05:00
Andrew Brown
ba87959e31
added caching to chunks in RegionSet() currently disabled
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This build is broken due to the mismatch in expected and actual error
condition for get_chunk. The C code still expects it to return None.
2012-01-16 00:48:30 -05:00
Andrew Brown
a48077fe54
removed unused imports in world.py. More docstrings
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Also added __getstate__ and __setstate__ for pickling RegionSet
2012-01-15 19:10:14 -05:00
Andrew Brown
5096bff521
Cleaned up world.py and fixed find_true_spawn()
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Added docstrings to the top of World and RegionSet
Added docstrings to some other methods
Removed unused methods that aren't part of our API
Changed get_chunk() to raise error on nonexistant chunks
Changed get_region_path() to _get_region_path()
UNTESTED!
2012-01-15 17:02:58 -05:00
Andrew Chin
48da4a6a3c
Write/read last_rendertime
2012-01-15 00:22:45 -05:00
Andrew Chin
514e99dcd2
overviewer.js now uses backbone.js for much of it's multiworld handling
2012-01-14 23:33:34 -05:00
Aaron Griffith
624d6ba351
updated and cleaned up overviewer.py
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- moved c_overviewer version checks into __init__.py
- bare_console support (mostly) moved into util, slightly more sane
- removed and updated a ton of old code
2012-01-14 01:11:05 -05:00
Carter Charbonneau
2003267f35
optimize the images used in the UI an otherwise bundled
2012-01-11 22:35:01 -07:00
Aaron Griffith
16fec5085e
converted smooth-lighting into a primitive
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for the first time ever, smooth-lit cave mode is now possible \o/
2012-01-08 22:49:20 -05:00
Aaron Griffith
ae88b6e27b
converted lighting mode into a primitive
2012-01-08 22:31:41 -05:00
Aaron Griffith
c93715ebfa
migrated cave mode into cave and depth-tinting primitives
2012-01-08 18:29:32 -05:00
Aaron Griffith
f1758a51a7
added netherbrick stairs to lighting estimator
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Reported in Issue #581 .
2012-01-08 16:22:06 -05:00
Andrew Chin
9f6a4ee698
More updates to overviewer.js
2012-01-08 15:12:40 -05:00
Andrew Brown
9e61407c67
fixed a bug in TileSet. Traversal now works according to tests.
2012-01-08 03:12:06 -05:00
Andrew Brown
3995a06c97
added TileSet tests, fixed several bugs. Still needs work.
2012-01-08 02:51:06 -05:00
Aaron Griffith
30c4bb26c3
default values for options are now specified alongside their definitions
2012-01-08 01:09:43 -05:00
Aaron Griffith
7cacc59428
setup.py now auto-discovers available render primitives
2012-01-08 00:52:30 -05:00
Aaron Griffith
a682b8a689
broke out nether, heightfading, depth, and edgelines from base primitive
2012-01-08 00:08:16 -05:00
Aaron Griffith
e3610f8ac5
moved to a layer-based rendermode system, moved normal mode to base primitive
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options are now handled partially in the python side, in rendermodes.py
2012-01-08 00:08:16 -05:00
Aaron Griffith
6f66a31738
ripped out all the rendermode option stuff, preparing to move it to python
2012-01-08 00:08:16 -05:00
Andrew Brown
fb0a7b161e
forgot another thing sorry
2012-01-08 00:07:39 -05:00
Andrew Brown
ff418ba7c9
woops
2012-01-08 00:04:40 -05:00
Andrew Brown
df035aa00d
changed iteration algorithm for rendercheckmode 1
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UNTESTED
2012-01-08 00:03:16 -05:00
Andrew Chin
4255b26fc7
Fixed some crashes in assetManager
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Copy in the rest of the web assets
2012-01-07 23:56:08 -05:00
Andrew Chin
0537733bca
Merge remote-tracking branch 'origin/rewrite' into rewrite
2012-01-07 23:05:02 -05:00
Andrew Chin
25db39463f
The AssetManager will now create a kinda working html output
2012-01-07 23:04:42 -05:00
Aaron Griffith
4d61e41f9f
fixed crash when an option isn't recognized
2012-01-07 22:51:09 -05:00
Andrew Chin
9aa3847068
Merge remote-tracking branch 'origin/rewrite' into rewrite
2012-01-07 21:25:19 -05:00