Nicolas Frattaroli
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44f624f64f
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Fixed paths with square brackets in them.
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2013-03-13 20:59:53 -04:00 |
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Christoph Burschka
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d32b247db7
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Follow symbolic links while finding region sets.
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2013-03-10 20:24:21 +01:00 |
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Andrew Chin
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94f51136b1
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Fix spawn markers
(Fallout from the arbitrary dimension name change)
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2013-02-03 14:56:00 -05:00 |
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Andrew Chin
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40becc9f59
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Make sure that regionset.type always has a value
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2013-01-31 16:39:10 -05:00 |
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Aaron Griffith
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77fff9fa25
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specifying a directory name for a dimension should work now
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2013-01-06 00:43:52 -05:00 |
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Andrew Chin
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126192514f
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Don't error out when encountering an unknown RegionSet
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2012-11-26 00:51:14 -05:00 |
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Aaron Griffith
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05bfaaf967
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added slime overlay, colors chunks green if slimes can spawn
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2012-06-05 23:18:15 -04:00 |
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Socolin
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f0d48347a4
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Fix new map format, to support the 4096 ids
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2012-05-26 08:57:00 -04:00 |
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Andrew Brown
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6009461239
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fixed last commit to use absolute value and more reasonable threshold
\o/ for padding my commit numbers!
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2012-05-11 22:23:42 -04:00 |
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Andrew Brown
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fdda8234ff
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added warning for extremely absurd region files
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2012-05-11 22:19:15 -04:00 |
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Andrew Chin
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a456c2ae8a
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Fixed bug in find_true_spawn when spawnY is at a chunk border
Thanks to subz for pushing me to fix this!
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2012-05-09 20:47:49 -04:00 |
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Andrew Brown
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b2ce4fa7e5
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Merge branch 'devel'
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2012-03-27 14:58:50 -04:00 |
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Andrew Brown
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7a4a257b51
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Added better error related log lines for corrupt chunks
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2012-03-27 14:57:42 -04:00 |
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Andrew Brown
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d7608b0e65
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Merge branch 'devel'
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2012-03-23 23:19:40 -04:00 |
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Andrew Brown
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af805d4a4b
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Added soft-fail on region corruption to iterate_chunks() and get_chunk_mtime()
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2012-03-23 23:19:03 -04:00 |
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Aaron Griffith
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dc1e3b662b
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fixed biome rotation for upper-right and lower-left
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2012-03-23 14:08:03 -04:00 |
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Andrew Brown
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ff0f4fe46e
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fixed error handling code. Now more robust against corrupt chunks!
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2012-03-18 13:52:59 -04:00 |
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Andrew Brown
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e9cf747513
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Added better error handling for corrupt chunks
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2012-03-17 22:56:33 -04:00 |
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Andrew Chin
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9b7226e91e
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Nether-only worlds have no spawn
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2012-03-17 14:54:16 -04:00 |
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Andrew Chin
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03d3e852fc
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Backed out my level.dat reread code
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2012-03-15 21:52:22 -04:00 |
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Andrew Chin
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729fcda964
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Display a spawn marker
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2012-03-11 17:59:29 -04:00 |
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Andrew Brown
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98c23fd970
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added a memcached option. It's really slow though. don't use it.
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2012-03-04 22:25:38 -05:00 |
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Andrew Brown
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9edd23c273
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Merge branch 'devel'
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2012-03-04 20:18:57 -05:00 |
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Andrew Brown
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8206272fc8
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Added a cache for open regionfile objects
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2012-03-04 18:46:02 -05:00 |
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Philip Kovac
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57820a49d4
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fix for worlds converted by jeb_'s anvil converter
Fixes Issue #629
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2012-03-04 12:23:52 -05:00 |
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Andrew Chin
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35eddb1342
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Make sure biomes are also rotated
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2012-03-04 12:23:01 -05:00 |
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Andrew Brown
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b852e8b1e3
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Re-did the caching layer for regionset chunk caching
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2012-03-03 23:56:38 -05:00 |
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Andrew Chin
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6b5c421c9e
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detect worlds in cwd, and print detected world paths
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2012-03-01 22:37:07 -05:00 |
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Andrew Brown
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a83518bc97
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fixed rotations
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2012-03-01 22:09:01 -05:00 |
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Andrew Brown
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62c537a95e
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Merge remote-tracking branch 'origin/rewrite' into anvil
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2012-02-26 21:10:42 -05:00 |
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Andrew Brown
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eede25d2e1
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apparently xmin,zmin,xmax,zmax is more intuitive than xmin,zmin,xmax,zmax for some people
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2012-02-26 21:08:03 -05:00 |
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Andrew Brown
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f43498d033
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Added a "crop" feature to render subsets of worlds
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2012-02-26 20:19:26 -05:00 |
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Aaron Griffith
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8b28e42c8d
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Merge branch 'rewrite' into anvil
Conflicts:
overviewer_core/src/overviewer.h
overviewer_core/tileset.py
overviewer_core/util.py
overviewer_core/world.py
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2012-02-26 19:39:58 -05:00 |
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Andrew Brown
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e50cb2db88
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Generalized regionset wrapper objects so they can be chained
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2012-02-26 17:59:37 -05:00 |
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Andrew Brown
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0b34c7f1c3
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changed JS to properly compute coords for anvil format
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2012-02-25 16:17:49 -05:00 |
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Andrew Brown
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72f292104a
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fixed rotated renders for anvil-formatted worlds
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2012-02-25 15:01:55 -05:00 |
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Aaron Griffith
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414b754e24
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biomes now work, still no swamp purple though
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2012-02-22 04:14:44 -05:00 |
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Aaron Griffith
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f8140c8de0
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block data is now correctly reshape'd
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2012-02-21 02:02:25 -05:00 |
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Andrew Brown
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6631460495
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Fixed a typo
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2012-02-18 11:35:18 -05:00 |
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Andrew Brown
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85b9ccd620
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Merge remote-tracking branch 'origin/rewrite' into anvil
Conflicts:
overviewer_core/world.py
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2012-02-18 11:07:56 -05:00 |
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Andrew Brown
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f7cc50fa9e
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Preliminary modifications to world.py for new format. Untested.
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2012-02-18 11:04:19 -05:00 |
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Andrew Chin
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2621997ecc
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Made multiprocessing work on windows \o/
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2012-02-18 01:19:45 -05:00 |
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Andrew Chin
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ff6425d358
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Normalize paths to fix issues on Windows
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2012-02-17 21:16:47 -05:00 |
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Andrew Chin
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c60936efbd
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Remove development/debug output
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2012-02-11 15:57:38 -05:00 |
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Aaron Griffith
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a1dacfa994
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added back biome colors, and misc. cleanup in world.py
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2012-02-08 15:25:22 -05:00 |
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Aaron Griffith
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b88e636728
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changed settings to emit correct north values, north values now represent rotations
each north value is an integer representing how many times to rotate
the map by 90 degrees counterclockwise.
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2012-01-29 16:45:23 -05:00 |
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Andrew Brown
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42d1b5049f
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RotatedRegionSet now works. Rotated renders now work.
Changed the rotation constants so numpy.rot90 works.
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2012-01-28 18:26:37 -05:00 |
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Andrew Chin
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96602a48d4
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Specifying a dimension in a config file now works
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2012-01-27 20:30:58 -05:00 |
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Andrew Chin
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8297f4c0a3
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northdirection glue
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2012-01-22 23:25:56 -05:00 |
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Andrew Chin
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163dd66a38
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Create RegionSets via the World object
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2012-01-21 19:04:21 -05:00 |
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