Nicolas F
4b2035e1f9
textures: add cut copper slabs
...
Also fix copper stairs stuff not being in alt_height.
2021-06-14 21:58:47 +02:00
Nicolas F
c1f1c31119
textures: add cut copper stairs
2021-06-13 11:43:10 +02:00
Nicolas F
eddb0f2375
textures: add copper ore and raw copper block
2021-06-12 11:37:18 +02:00
Nicolas F
cb375e6788
textures: add cut copper
2021-06-11 21:33:49 +02:00
Nicolas F
e729addd23
textures: add some of the new copper blocks
2021-06-10 19:24:01 +02:00
Nicolas F
257975383d
textures: add budding amethyst
2021-06-10 17:53:14 +02:00
Nicolas F
66195f6fc7
textures: add amethyst block, raw iron, raw gold
2021-06-10 17:42:30 +02:00
Nicolas F
c717b7170f
world: fix dirt path rendering for 1.17
2021-06-10 17:34:46 +02:00
Nicolas F
c43284a2cf
Merge PR #1856 from IncredibleHolg
...
I finally got around to doing this.
2021-05-21 01:32:49 +02:00
Bernd Buschinski
9a34b4578f
Fixes glass pane/iron bar connection/adjacent rendering
2021-05-13 20:00:09 +02:00
InrcedibleHolg
6b2be1635d
add quartz_bricks, remove duplicates
2020-11-29 23:33:03 +01:00
InrcedibleHolg
66ef67bb78
soul lightning
2020-08-23 09:55:29 +02:00
InrcedibleHolg
619ce0a219
add advanced blocks, nether roof update
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crying_obsidian, lodestone, respawn_anchor
ancient_debris part of the nether roof
2020-08-15 10:10:29 +02:00
Lieuwe Westra
113a3a6f09
Added crimson and warped wood
2020-08-14 14:53:59 +02:00
InrcedibleHolg
629b43370e
add stone nether blocks
2020-08-09 21:50:13 +02:00
InrcedibleHolg
0a9d1961c5
add soul_soil, nether_gold_ore, removelist
2020-08-04 19:38:23 +02:00
InrcedibleHolg
3ac090a7a0
nether biomes
2020-07-17 00:21:29 +02:00
Nicolas F
fcb3f2644d
Shuffle around wall IDs, change wall check
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Previously, walls were all numbered at 21000+. This is bad because
our blockmap is an array, so this caused our blockmap to take up
80 MiB of RAM in each worker process.
This commit changes the wall numbering, and exploits some bitmasking
to have the wall check run in constant time no matter how many walls
there are. This is done with a simple mask and xor to check the prefix.
RAM usage for the blockmap thus drops to like 44 MiB.
This is in preparation for adding more walls for 1.16.
2020-07-13 19:15:47 +02:00
Nicolas F
fd2c0a057a
Add blackstone and netherite blocks
2020-07-03 13:10:23 +02:00
Nicolas F
bc56346bad
Initial 1.16 block work
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- Add ancient debris
- Add basalt
- Add polished basalt
- Add soul campfire
2020-07-03 13:10:23 +02:00
Joseph Camp
efc345313d
Add bell texture
2020-06-23 23:35:43 +00:00
Joseph Camp
99864d99a7
Add campfire texture
2020-06-23 23:35:43 +00:00
Joseph Camp
0bb4785008
Amend shulker box rendering
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- Correct shulker box side textures being resized to 4x4 resolution
- Use intended texture for 'uncolored' shulker boxes instead of purple
2020-06-23 23:33:56 +00:00
Joseph Camp
7e0c880a58
Add mushroom block & vine variants
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- Add all possible variants of mushroom blocks introduced in 1.13
- Render mushroom stems similarly to red/brown mushroom blocks
- Add vine variants where vines are on the upwards facing side
2020-06-23 23:33:55 +00:00
Joseph Camp
70ce68da4b
Add Jigsaw block
2020-06-23 23:33:55 +00:00
InrcedibleHolg
8c08b44a38
add flowers and berries
2020-06-13 16:45:50 +02:00
Gijs Oortgiese
885fa75f54
Add bee_hive, beenest, honeycom_block and honey_block
2019-12-27 14:17:34 +01:00
Ian Salmons
9e27e6adc9
add composter
2019-11-01 11:45:00 +01:00
InrcedibleHolg
3c3e958eae
add bamboo
2019-11-01 10:50:20 +01:00
InrcedibleHolg
17bb942b94
add missing smooth_red_sandstone_stairs
2019-10-27 11:46:20 +01:00
Florian Graf
935bdb847d
feat: added 1.14 scaffolding block
2019-10-27 09:10:55 +01:00
InrcedibleHolg
20fde52236
add new stone walls
2019-10-27 09:07:00 +01:00
Gijs Oortgiese
7342085140
Created seperate sapling blocks and added bamboo_sapling
2019-08-21 09:44:37 +02:00
Nicolas F
3498641d4e
Merge rebased sign changes from Gyzie's 1-14-signs ( #1627 )
2019-08-19 12:36:57 +02:00
Gijs Oortgiese
f73e5d92ff
Added sign variants added in 1.14
2019-08-19 12:35:56 +02:00
InrcedibleHolg
cdcb88b0f2
Implement new stairs fix stone stairs and slabs
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added code change requests by @CounterPillow
2019-08-17 11:09:03 +02:00
Nicolas F
3b96158fb4
Implement smooth sandstone stairs
2019-08-06 14:26:03 +02:00
InrcedibleHolg
a5d9787071
Lantern implemented
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enforcing coding style
2019-07-30 14:43:04 +02:00
Nicolas F
7e2cb56c1b
Implement some mossy blocks
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This adds:
- mossy stone brick stairs
- mossy cobblestone stairs
- mossy stone brick walls
We also add another block class for walls, and while we're at it,
clean up the stairs texture function to not have a huge sprawling
elif mess for loading textures, but instead to a cheeky dictionary
lookup.
In case you're wondering, yes I am just as disgusted by this code as
you are.
2019-07-15 17:23:25 +02:00
Nicolas F
634e13c92c
Merge branch 'workstations' of https://github.com/IncredibleHolg/Minecraft-Overviewer
2019-07-13 17:37:58 +02:00
InrcedibleHolg
419889c1f1
add workstations: blastfurnace, smoker, lectern, loom, stonecutter and grindstone
2019-07-12 21:16:22 +02:00
Wunkolo
8162f3f877
Add .clang_format
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Also applies clang-format to the current code base, using command:
`find . -regex '.*\.\(c\|h\)' -exec clang-format -style=file -i {} \;`
2019-06-23 18:43:32 -07:00
InrcedibleHolg
702e4e9e8b
added new 1.14 slabs, referencing issue #1560
2019-04-28 10:48:57 +02:00
InrcedibleHolg
5df95be17a
added: prismarine_brick_stairs, prismarine_slab, dark_prismarine_slab, prismarine_brick_slab
2019-04-06 21:56:30 +02:00
Nicolas F
1ab66dddea
fix prismarine stairs
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Sorry for the noise in mc_id.h, but somebody decided they want DOS
line endings and I couldn't allow that to happen. When not doing that
put the whole thing into diff, I decided to just fix the indentation
too while I was at it.
Needed bugfixing of some overlooked unsigned char usages for block IDs,
as otherwise the lighting would be scuffed.
Concerns issue #1486 .
2019-03-31 19:20:10 +02:00
Wunkolo
7e97544f4d
First pass mc_id enum implementation
2019-03-16 20:21:44 -07:00