Aaron Griffith
a1dc392526
c_overviewer is now auto-initialized, and some other minor fixes
2012-01-02 00:40:56 -05:00
Aaron Griffith
c88bfa3adc
almost-working full TileSet render
2012-01-01 23:58:18 -05:00
Aaron Griffith
31f894d4e9
removed: chunk.py, quadtree.py, rendernode.py
2012-01-01 23:12:05 -05:00
Aaron Griffith
a69a78f412
c_overviewer.render_loop now works with normal render mode
2012-01-01 23:02:30 -05:00
Aaron Griffith
55e83e50da
chunks are now loaded properly from the regionset
2012-01-01 22:44:11 -05:00
Aaron Griffith
f9b0f8667b
initial update of C code to work with textures object
2012-01-01 22:44:08 -05:00
Aaron Griffith
c4a183b9b0
moved most global vars in textures.py into an instantiatable class
2012-01-01 22:43:37 -05:00
Aaron Griffith
24d8dc4b99
dispatcher status callback
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Right now it's called every 100 work items. This number is completely
arbitrary and should probably be tuned.
2011-12-26 10:36:52 -05:00
Aaron Griffith
740f5ee628
dispatcher.finish_jobs() has been removed
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the other dispatcher functions can provide the same functionality, so
removing finish_jobs() only makes the dispatcher interface slimmer.
2011-12-26 10:05:57 -05:00
Aaron Griffith
e8683fd0bc
saner timeout handling on MultiprocessingDispatcher
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_handle_messages() now *doesn't* block if it's being called simply to
see what jobs are done, but still blocks and times out when it's
*waiting* on jobs to be done.
2011-12-21 06:32:55 -05:00
Aaron Griffith
2863876589
moved in signals from the gist
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gist: https://gist.github.com/1479733
tracker: #564
2011-12-21 06:10:34 -05:00
Aaron Griffith
2717485031
dispatcher class now supports work-item dependencies
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Thanks to ion in #overviewer for a particularly slick way to implement
this without using too much memory.
tracker: Issue #564
2011-12-21 04:43:17 -05:00
Aaron Griffith
77ae3e2cb6
some minor changes to allow multinode (!!!) dispatching
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tracker: #564
2011-12-20 06:38:37 -05:00
Aaron Griffith
192591c2b0
comments and docstrings for the multiprocessing dispatcher
2011-12-20 05:39:41 -05:00
Aaron Griffith
8db7d37164
dispatcher docstrings and first multiprocessing dispatcher
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tracker: Issue #564
2011-12-20 01:36:34 -05:00
Aaron Griffith
0029753c36
first version of single-process dispatcher
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tracker: Issue #564
2011-12-19 23:20:59 -05:00
Aaron Griffith
581ee0906a
nbt.py now simply *reads files*, nothing more
2011-12-19 02:03:57 -05:00
Aaron Griffith
a690771253
--version now displays the correct (new-form) version number
2011-12-17 06:54:27 -05:00
Aaron Griffith
6fb96ca8ab
fixed crash when strftime returns non-ascii characters
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also generally better unicode handling on web_assets (all files are UTF-8)
2011-12-16 19:48:46 -05:00
Aaron Griffith
cc95799d1a
renamed uppertile to compositetile (makes more sense)
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This reverts commit d4c6e40d59 , and
re-applies it with a renamed uppertile.
2011-12-12 15:15:36 -05:00
Aaron Griffith
6cbcd73532
fix yet another zero-division error :/
2011-12-08 14:48:19 -05:00
Aaron Griffith
8b55203d41
initial version of 'nether' option for normal render modes
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based on eminence's gist https://gist.github.com/92b6dac4c2ed3cdcff10
2011-12-04 10:21:48 -05:00
Aaron Griffith
2ee33b9032
re-merged changes from c0d3700 that were lost in bb55547
2011-12-03 12:37:48 -05:00
Aaron Griffith
bca7867b86
pushed exception setting into the relevant function, removed redundant exceptions
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The following functions set exceptions automatically:
PyImport_ImportModule, PyObject_GetAttrString, PyArg_ParseTuple. All
the exception setting functions in c_overviewer should act the same
way and set their own exceptions before returning.
Notably, PyDict_GetItemString does *not* set exceptions, so it is
handled specially in render_mode_find_interface.
2011-11-22 17:32:47 -05:00
Aaron Griffith
e500a1ab26
Merge branch '19prep'
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Conflicts:
overviewer_core/src/overviewer.h
overviewer_core/textures.py
2011-11-18 17:25:01 -05:00
Aaron Griffith
f6651cd759
bumped extension number to prepare for likely merge tomorrow
2011-11-17 09:33:22 -05:00
Aaron Griffith
eac7561ed1
redirecting output to a log file now works on Python 2.6 (Issue #535 )
2011-11-15 15:47:33 -05:00
Aaron Griffith
944edf4ef8
changed material property lookups to use a bit table, not python sets
2011-11-11 20:05:29 -05:00
Aaron Griffith
afd3ad639b
textures are now stored in a continuous array in memory, instead of a dict
2011-11-11 15:49:08 -05:00
Aaron Griffith
bb55547b0d
Merge textures rewrite into 19prep
2011-11-11 14:05:05 -05:00
Aaron Griffith
dc0110ee73
unknown blocks are no longer assumed to be transparent
2011-11-10 09:51:25 -05:00
Aaron Griffith
74e0ef2ad6
brought solid_blocks (etc.) sets back in line with old values
2011-11-10 09:42:21 -05:00
Aaron Griffith
ae651b87ec
Merge branch 'texture-packs'
2011-11-09 13:59:11 -05:00
Aaron Griffith
acbf87db3f
bumped extension version for new smooth-lighting mode
2011-11-07 19:50:55 -05:00
Aaron Griffith
9b39a96fef
Merge branch 'smooth-lighting'
2011-11-07 19:46:10 -05:00
Aaron Griffith
c0d37004cc
now using MCPatcher animated water/lava textures, if present
2011-11-07 16:57:34 -05:00
Aaron Griffith
bca4b9b011
added support for loading textures directly out of texture packs
2011-11-07 16:57:34 -05:00
Aaron Griffith
0d656e274f
added Jason Scheirer to CONTRIBUTORS.rst
2011-11-07 16:57:34 -05:00
Aaron Griffith
4de9ba3b6e
added docs for lighting and smooth-lighting
2011-11-06 20:34:06 -05:00
Aaron Griffith
53dbdc98c6
added special smooth-lighting exception for water
2011-11-05 23:29:51 -04:00
Aaron Griffith
c1fdcffad7
fixed rendering error in snow and half-steps
2011-11-03 16:07:56 -04:00
Aaron Griffith
acb2d159f5
filled in simpler blocks between id 50 and 85
2011-11-03 16:05:25 -04:00
Aaron Griffith
cc4877f149
fixed stochastic_render and regionlists working together
2011-11-01 23:43:05 -04:00
Aaron Griffith
4d5f19b081
Merge branch 'agrif-stochastic'
2011-11-01 23:20:05 -04:00
Aaron Griffith
d8455804e9
added docs for --stochastic-render (woops)
2011-11-01 23:19:27 -04:00
Aaron Griffith
c9fc7eba62
textures added back for blocks up to id 50
2011-11-01 21:10:11 -04:00
Aaron Griffith
da142dfb7a
textures re-implemented for blocks up to id 25
2011-11-01 18:18:29 -04:00
Aaron Griffith
670a458ec1
made sure smooth-lighting honors the shade_strength option
2011-11-01 15:59:03 -04:00
Aaron Griffith
7a92343bb8
@material and block have been made more verbose (Issue #516 )
2011-11-01 15:51:10 -04:00
Aaron Griffith
4b905685eb
major textures.py restructuring, not all textures implemented (Issue #516 )
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Be careful -- the build_* and transform_* functions no longer have a
blockID argument, because that made no sense.
2011-10-31 20:57:05 -04:00
Aaron Griffith
8e0a82ba62
unified blockmap and specialblockmap (Issue #516 )
2011-10-31 13:58:25 -04:00
Aaron Griffith
75858f2df8
removed historical, seperate mask from texture tuples (Issue #516 )
2011-10-31 13:40:38 -04:00
Aaron Griffith
69c109fc05
moved trasparent_blocks, etc. into textures.py (Issue #516 )
2011-10-31 13:28:28 -04:00
Aaron Griffith
64e67cc827
fixed crash when SpawnY wasn't in [0, 128)
2011-10-30 18:06:28 -04:00
Aaron Griffith
03ce98df29
added stochastic render option for incrementally updating maps
2011-10-30 00:09:57 -04:00
Aaron Griffith
a3653d429f
fixed typo in configParser.py when parsing float values
2011-10-30 00:08:48 -04:00
Aaron Griffith
92b8cd33ed
Merge branch 'master' into smooth-lighting
2011-10-28 13:07:01 -04:00
Aaron Griffith
85da19b1a0
turned night into a lighting mode option, added 'night' builtin custom mode
2011-10-26 22:19:27 -04:00
Aaron Griffith
00f06e0499
last of the obvious smooth-lighting render issues fixed
2011-10-26 21:50:23 -04:00
Aaron Griffith
4fb0dac3fd
the position anchor tag now uses rendermode name, not label
2011-10-26 17:08:35 -04:00
Aaron Griffith
da92ffb9ca
Merge branch 'master' into 19prep
2011-10-26 15:17:04 -04:00
Aaron Griffith
aa7a837043
fixed segfault involving redstone on the edge of the map (Issue #519 )
2011-10-26 15:14:48 -04:00
Aaron Griffith
f8d43ca470
region file mtimes are no longer used, to fix a bug on windows
2011-10-24 23:14:23 -04:00
Aaron Griffith
a8d5fd829e
Merge branch 'master' into smooth-lighting
2011-10-24 21:03:31 -04:00
Aaron Griffith
d48d1da493
Merge branch 'master' into 19prep
2011-10-24 21:03:14 -04:00
Aaron Griffith
79a3e0d795
the "waay to big" error now gives an upper bound on zoom level
2011-10-24 07:52:02 -04:00
Aaron Griffith
4bddf2c78a
fixed top smooth lighting tesselation error
2011-10-18 09:56:01 -04:00
Aaron Griffith
0fa734d0c5
fixed smooth lighting errors on chunk boundaries
2011-10-17 10:09:59 -04:00
Aaron Griffith
2705a1efe8
smooth-lighting triangles now pull lighting data correctly for each vertex
2011-10-16 17:18:24 -04:00
Aaron Griffith
b984185f0c
smooth lighting mode now covers every block with 6 triangles
2011-10-11 21:27:20 -04:00
Aaron Griffith
80a3849a6c
added a triangle drawing function, with interpolated color
2011-10-11 21:17:10 -04:00
Aaron Griffith
3a090f77f5
stub smooth-lighting mode (does nothing special, for now)
2011-10-11 19:59:33 -04:00
Aaron Griffith
e7e0f526ea
renamed "Signposts" button to "Markers" to be more generic
2011-10-10 15:17:11 -04:00
Aaron Griffith
19c564670c
updated the web_assets_hook help text to be correct
2011-10-10 14:23:57 -04:00
Aaron Griffith
2836c66548
converted explicit documentation links into implicit :doc: references
2011-10-02 11:53:32 -04:00
Aaron Griffith
426c4e9c05
added 'color_light' option to lighting mode
2011-09-19 23:36:21 -04:00
Aaron Griffith
b5c86b6bca
birch and pine leaves now look different from each other
2011-09-19 21:19:08 -04:00
Aaron Griffith
4e3a92874c
watercolor will now be used if it can be loaded
...
Right now the Biome Extractor does not extract this with the other
biome colors, so making it *required* would lead to a lot of errors
for people running servers that don't have the client jar.
Once the Biome Extractor has been changed, this should also.
2011-09-19 21:05:20 -04:00
Aaron Griffith
14b639d5dc
fixed running overviewer.py when --changelist isn't given
2011-09-19 20:33:59 -04:00
Aaron Griffith
e45cd373d0
Merge remote-tracking branch 'tswsl1989/issue478'
2011-09-19 19:37:28 -04:00
Aaron Griffith
33a0860d9f
put quotes around terrain SHA so github doesn't auto-link it by mistake
2011-09-19 16:21:41 -04:00
Aaron Griffith
b640b6dc2d
updated contrib scripts to work with latest code
2011-09-16 15:59:43 -04:00
Aaron Griffith
8c4dd10824
Revert "small findSigns.py fix -- loading regions with north_direction pre-rotates"
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This reverts commit 085d400337 .
2011-09-16 14:27:03 -04:00
Aaron Griffith
085d400337
small findSigns.py fix -- loading regions with north_direction pre-rotates
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What we want in findSigns.py is the raw map data.
2011-09-16 13:43:20 -04:00
Aaron Griffith
308460e251
all loaded images are now converted to RGBA before use
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This fixes Issue #484 .
2011-09-15 20:02:51 -04:00
Aaron Griffith
6bb79c5994
Merge remote-tracking branch 'counterpillow/updated-readme'
2011-09-15 16:04:36 -04:00
Aaron Griffith
1f9bef14e6
--version now understands vX.X.X tags
2011-09-14 19:01:16 -04:00
Aaron Griffith
130ad8085f
earlier '~' expansion, and partial fix for Issue #460
2011-09-14 18:56:55 -04:00
Aaron Griffith
5ca6305837
fence gates
2011-09-14 18:00:59 -04:00
Aaron Griffith
309db05924
all biome tinting is now handled in rendermode-normal.c.
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Note that the case when there isn't any biome data available is not
yet properly handled.
2011-09-14 15:04:18 -04:00
Aaron Griffith
c6525fb529
Merge branch 'counterpillow/18prep' into 18prep
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Conflicts:
overviewer_core/textures.py
2011-09-11 15:43:19 -04:00
Aaron Griffith
dc81561c8f
Merge branch 'rendermode-options'
2011-09-09 14:30:55 -04:00
Aaron Griffith
e67dd9ba6e
incremented extension version for RMO
2011-09-08 07:49:09 -04:00
Aaron Griffith
fb45fb3dff
added label metadata to rendermodes (no more ugly map labels)
2011-09-08 07:34:35 -04:00
Aaron Griffith
bbb2a3943e
re-fixed cave mode lighting problems (no longer slows down lighting mode itself!)
2011-09-08 07:07:43 -04:00
Aaron Griffith
bc138ac859
created a distinct 'hidden' function
2011-09-07 17:16:43 -04:00
Aaron Griffith
7b634cc434
overviewer.py no longer loops forever if it can't find terrain.png
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There's also a more helpful error if any texture can't be found.
Closes #475 .
2011-09-07 09:15:21 -04:00
Aaron Griffith
43629e928b
Merge branch 'master' into rendermode-options
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Conflicts:
overviewer.py
2011-09-06 10:29:15 -04:00
Aaron Griffith
e3fb3f4a66
fixed testRender.py to work with newer overviewer.py
2011-09-04 08:24:15 -04:00
Aaron Griffith
c0dcda3d84
fixed clearOldCache.py contrib script to work with new python package
2011-08-30 02:37:08 -04:00